30 Commits

Author SHA1 Message Date
Marek Kowalski abe9cd63f0 Updated visual studio version, removed commented-out code 2020-08-23 12:12:46 +01:00
Marek 733c5406fd Merge pull request #38 from Hexx2bin/master
.ply format fixed
2020-08-23 11:55:07 +01:00
Marek 95f8fb6dab Update README.md 2019-09-17 19:32:04 +01:00
Marek Kowalski 987aa32b70 Modified the .ply file reader in LiveScanPlayer to allow for reading .ply files saved by meshlab. 2018-07-05 22:23:40 +02:00
Hexx2bin ec666bf055 fixed the error with the ply header 2018-06-25 16:41:33 -05:00
Hexx2bin fe53bc50cb added code in savePLY function to save a mesh in ply 2018-06-13 17:04:11 -05:00
Hexx2bin 5fe7e31cab added code for save mesh ply 2018-06-08 11:07:28 -05:00
MarekKowalski bd969205c2 Fixed a bug that would crash the application if a new marker was added with the live view window open. 2017-05-16 09:18:08 +02:00
Marek Kowalski eab7e3c958 Fixed a bug where the client would crash when the settings window on the server opens. 2017-05-14 10:31:34 +02:00
Marek ddc3828f21 Update README.md 2017-05-12 09:57:03 +02:00
Marek 0d9ad4e794 Merge pull request #15 from endticket/master
fixed stepping of pointer to avoid re-parsing last bytes of settings in the client.
2017-04-13 14:45:42 +02:00
Juhász Sándor 51f66f4558 fixed stepping of pointer to avoid re-parsing last bytes of settings data as separate commands and capture some frames after connecting 2017-04-12 16:45:11 +02:00
Marek Kowalski 429fec3e62 Fixed a bug in the player build config. 2017-03-12 17:15:50 +01:00
MarekKowalski 98bfe298ab Moved to Visual Studio 2015, OpenCV 3.2.0, x64 2017-02-28 11:30:27 +01:00
Marek 44f9a1da22 Update README.md 2017-02-24 17:02:44 +01:00
MarekKowalski d60a13fa26 Merge branch 'master' of https://github.com/MarekKowalski/LiveScan3D 2017-02-11 15:25:32 +01:00
MarekKowalski a70588497b The manual is now finished. 2017-02-11 15:25:06 +01:00
Marek cda38c1b6a Update README.md 2017-02-11 14:38:57 +01:00
MarekKowalski 2b6b153201 Playing sequences of .ply files now possible with the player. 2017-02-11 14:32:24 +01:00
MarekKowalski a1e8ba5345 Added LiveScanPlayer, as well as some bug fixes and improvements. 2017-02-03 16:31:06 +01:00
Marek Kowalski d15f242aca Added new features in live view window. 2017-01-25 11:36:40 +01:00
Marek Kowalski 64027fc77d Calibration now gets saved and loaded to a file on the client side.
Simplified the calibration data structure on client.
Updated README, LICENSE and gitignore.
2017-01-17 19:04:45 +01:00
Marek 8e15bcf917 Merge pull request #14 from JacekNaruniec/master
Added zstd frame compression option
2017-01-17 17:33:49 +01:00
JacekNaruniec 54ca7888ae FramesFileWriterReader renamed to FrameFileWriterReader. 2017-01-17 16:49:49 +01:00
JacekNaruniec 4b25491c9b Added a full screen toggle during live view ("f" key). 2017-01-17 14:20:13 +01:00
JacekNaruniec e453d927d3 Frames are now saved to the file, added FramesFileWriterReader class. 2017-01-14 18:48:27 +01:00
JacekNaruniec e068058868 Added zstd frame compression option (about 25% less frame size for compression level = 2). 2017-01-13 21:05:01 +01:00
Marek 87f376122d Merge pull request #13 from JacekNaruniec/master
Fixed a memory leak and a warning.
2017-01-13 14:14:46 +01:00
JacekNaruniec 25ef21692f Fixed a memory leak and a warning. 2017-01-13 14:11:16 +01:00
Marek c3c65198ff Merge pull request #12 from MarekKowalski/streaming
Streaming of the merged point cloud to other services.
2016-12-21 12:55:37 +01:00
279 changed files with 58749 additions and 68841 deletions
+1
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@@ -6,6 +6,7 @@
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+109 -4
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+1 -1
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@@ -1,6 +1,6 @@
The MIT License (MIT)
Copyright (c) 2015 Marek
Copyright (c) 2015 Marek Kowalski, Jacek Naruniec
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+31 -56
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<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\LiveScanClient\calibration.h" />
<ClInclude Include="..\include\LiveScanClient\filter.h" />
<ClInclude Include="..\include\LiveScanClient\frameFileWriterReader.h" />
<ClInclude Include="..\include\LiveScanClient\iCapture.h" />
<ClInclude Include="..\include\LiveScanClient\imageRenderer.h" />
<ClInclude Include="..\include\LiveScanClient\iMarker.h" />
@@ -28,6 +37,7 @@
<ItemGroup>
<ClCompile Include="..\src\LiveScanClient\calibration.cpp" />
<ClCompile Include="..\src\LiveScanClient\filter.cpp" />
<ClCompile Include="..\src\LiveScanClient\frameFileWriterReader.cpp" />
<ClCompile Include="..\src\LiveScanClient\iCapture.cpp" />
<ClCompile Include="..\src\LiveScanClient\imageRenderer.cpp" />
<ClCompile Include="..\src\LiveScanClient\iMarker.cpp" />
@@ -47,18 +57,32 @@
<ProjectGuid>{9B550BBA-EAFB-4D12-8B1C-8FDA39361F52}</ProjectGuid>
<RootNamespace>KinectClient</RootNamespace>
<ProjectName>LiveScanClient</ProjectName>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -68,18 +92,32 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\</OutDir>
<TargetName>$(ProjectName)D</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>$(ProjectName)D</TargetName>
<OutDir>$(SolutionDir)bin\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\</OutDir>
<TargetName>$(ProjectName)</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>$(ProjectName)</TargetName>
<OutDir>$(SolutionDir)bin\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -91,7 +129,22 @@
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>c:\Program Files\Microsoft SDKs\Kinect\v2.0_1409\Lib\x86\;D:\opencv\build\x86\vc12\lib;$(KINECTSDK20_DIR)\lib\x86;$(SolutionDir)lib</AdditionalLibraryDirectories>
<AdditionalDependencies>opencv_highgui248d.lib;opencv_calib3d248d.lib;opencv_imgproc248d.lib;opencv_core248d.lib;kinect20.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opencv_highgui248d.lib;opencv_calib3d248d.lib;opencv_imgproc248d.lib;opencv_core248d.lib;kinect20.lib;kernel32.lib;libzstdd.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>NotSet</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(KINECTSDK20_DIR)\inc;$(SolutionDir)\include\LiveScanClient;$(SolutionDir)\include;$(ProjectDir)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(KINECTSDK20_DIR)\lib\x64;$(SolutionDir)lib</AdditionalLibraryDirectories>
<AdditionalDependencies>opencv_world320d.lib;kinect20.lib;libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>NotSet</SubSystem>
</Link>
</ItemDefinitionGroup>
@@ -111,10 +164,30 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opencv_highgui248.lib;opencv_calib3d248.lib;opencv_imgproc248.lib;opencv_core248.lib;kinect20.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opencv_highgui248.lib;opencv_calib3d248.lib;opencv_imgproc248.lib;opencv_core248.lib;kinect20.lib;libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>c:\Program Files\Microsoft SDKs\Kinect\v2.0_1409\Lib\x86\;D:\opencv\build\x86\vc12\lib;$(KINECTSDK20_DIR)\lib\x86;$(SolutionDir)lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(KINECTSDK20_DIR)\inc;$(SolutionDir)\include\LiveScanClient;$(SolutionDir)\include;$(ProjectDir)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;_WINSOCK_DEPRACATED_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OpenMPSupport>true</OpenMPSupport>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opencv_world320.lib;kinect20.lib;libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(KINECTSDK20_DIR)\lib\x64;$(SolutionDir)lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
@@ -54,6 +54,9 @@
<ClInclude Include="..\include\LiveScanClient\utils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\LiveScanClient\frameFileWriterReader.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\socketCS.cpp">
@@ -86,6 +89,9 @@
<ClCompile Include="..\src\LiveScanClient\utils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\LiveScanClient\frameFileWriterReader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Image Include="app.ico">
+6
View File
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>
+117
View File
@@ -0,0 +1,117 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace LiveScanPlayer
{
class FrameFileReaderBin : IFrameFileReader
{
BinaryReader binaryReader;
int currentFrameIdx = 0;
string filename;
public FrameFileReaderBin(string filename)
{
this.filename = filename;
binaryReader = new BinaryReader(File.Open(this.filename, FileMode.Open));
}
~FrameFileReaderBin()
{
binaryReader.Dispose();
}
public int frameIdx
{
get
{
return currentFrameIdx;
}
set
{
JumpToFrame(value);
}
}
public void ReadFrame(List<float> vertices, List<byte> colors)
{
if (binaryReader.BaseStream.Position == binaryReader.BaseStream.Length)
Rewind();
string[] lineParts = ReadLine().Split(' ');
int nPoints = Int32.Parse(lineParts[1]);
lineParts = ReadLine().Split(' ');
int frameTimestamp = Int32.Parse(lineParts[1]);
Console.WriteLine((frameTimestamp / 1000).ToString());
short[] tempVertices = new short[3 * nPoints];
byte[] tempColors = new byte[4 * nPoints];
int bytesPerVertexPoint = 3 * sizeof(short);
int bytesPerColorPoint = 4 * sizeof(byte);
int bytesPerPoint = bytesPerVertexPoint + bytesPerColorPoint;
byte[] frameData = binaryReader.ReadBytes(bytesPerPoint * nPoints);
if (frameData.Length < bytesPerPoint * nPoints)
{
Rewind();
ReadFrame(vertices, colors);
return;
}
int vertexDataSize = nPoints * bytesPerVertexPoint;
int colorDataSize = nPoints * bytesPerColorPoint;
Buffer.BlockCopy(frameData, 0, tempVertices, 0, vertexDataSize);
Buffer.BlockCopy(frameData, vertexDataSize, tempColors, 0, colorDataSize);
for (int i = 0; i < nPoints; i++)
{
for (int j = 0; j < 3; j++)
{
vertices.Add(tempVertices[3 * i + j] / 1000.0f);
colors.Add(tempColors[4 * i + j]);
}
}
binaryReader.ReadByte();
currentFrameIdx++;
}
public void JumpToFrame(int frameIdx)
{
Rewind();
for (int i = 0; i < frameIdx; i++)
{
List<float> vertices = new List<float>();
List<byte> colors = new List<byte>();
ReadFrame(vertices, colors);
}
}
public void Rewind()
{
currentFrameIdx = 0;
binaryReader.BaseStream.Seek(0, SeekOrigin.Begin);
}
public string ReadLine()
{
StringBuilder builder = new StringBuilder();
byte buffer = binaryReader.ReadByte();
while (buffer != '\n')
{
builder.Append((char)buffer);
buffer = binaryReader.ReadByte();
}
return builder.ToString();
}
}
}
+98
View File
@@ -0,0 +1,98 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace LiveScanPlayer
{
class FrameFileReaderPly : IFrameFileReader
{
string[] filenames;
int currentFrameIdx = 0;
public FrameFileReaderPly(string[] filenames)
{
this.filenames = filenames;
}
public int frameIdx
{
get
{
return currentFrameIdx;
}
set
{
JumpToFrame(value);
}
}
public void ReadFrame(List<float> vertices, List<byte> colors)
{
BinaryReader reader = new BinaryReader(new FileStream(filenames[currentFrameIdx], FileMode.Open));
bool alpha = false;
string line = ReadLine(reader);
while (!line.Contains("element vertex"))
line = ReadLine(reader);
string[] lineElems = line.Split(' ');
int nPoints = Int32.Parse(lineElems[2]);
while (!line.Contains("end_header"))
{
if (line.Contains("alpha"))
alpha = true;
line = ReadLine(reader);
}
for (int i = 0; i < nPoints; i++)
{
for (int j = 0; j < 3; j++)
{
vertices.Add(reader.ReadSingle());
}
for (int j = 0; j < 3; j++)
{
colors.Add(reader.ReadByte());
}
//read additional alpha byte
if (alpha)
reader.ReadByte();
}
reader.Dispose();
currentFrameIdx++;
if (currentFrameIdx >= filenames.Length)
currentFrameIdx = 0;
}
public void JumpToFrame(int frameIdx)
{
currentFrameIdx = frameIdx;
if (currentFrameIdx >= filenames.Length)
currentFrameIdx = 0;
}
public void Rewind()
{
currentFrameIdx = 0;
}
public string ReadLine(BinaryReader binaryReader)
{
StringBuilder builder = new StringBuilder();
byte buffer = binaryReader.ReadByte();
while (buffer != '\n')
{
builder.Append((char)buffer);
buffer = binaryReader.ReadByte();
}
return builder.ToString();
}
}
}
+23
View File
@@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LiveScanPlayer
{
interface IFrameFileReader
{
int frameIdx
{
get;
set;
}
void ReadFrame(List<float> vertices, List<byte> colors);
void JumpToFrame(int frameIdx);
void Rewind();
}
}
+101
View File
@@ -0,0 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E52AB19C-F67D-4932-90BD-CC549C1FEC8B}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LiveScanPlayer</RootNamespace>
<AssemblyName>LiveScanPlayer</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\bin\OpenTK.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="FrameFileReaderPly.cs" />
<Compile Include="IFrameFileReader.cs" />
<Compile Include="PlayerWindowForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PlayerWindowForm.Designer.cs">
<DependentUpon>PlayerWindowForm.cs</DependentUpon>
</Compile>
<Compile Include="FrameFileReaderBin.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="PlayerWindowForm.resx">
<DependentUpon>PlayerWindowForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LiveScanServer\LiveScanServer.csproj">
<Project>{78422b2c-0ef1-4a28-a40e-2a7c4a9204b1}</Project>
<Name>LiveScanServer</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
+169
View File
@@ -0,0 +1,169 @@
namespace LiveScanPlayer
{
partial class PlayerWindowForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.btSelect = new System.Windows.Forms.Button();
this.btStart = new System.Windows.Forms.Button();
this.btShow = new System.Windows.Forms.Button();
this.updateWorker = new System.ComponentModel.BackgroundWorker();
this.OpenGLWorker = new System.ComponentModel.BackgroundWorker();
this.btRewind = new System.Windows.Forms.Button();
this.btRemove = new System.Windows.Forms.Button();
this.lFrameFilesListView = new System.Windows.Forms.ListView();
this.chSaveFrames = new System.Windows.Forms.CheckBox();
this.btnSelectPly = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// btSelect
//
this.btSelect.Location = new System.Drawing.Point(12, 41);
this.btSelect.Name = "btSelect";
this.btSelect.Size = new System.Drawing.Size(89, 23);
this.btSelect.TabIndex = 0;
this.btSelect.Text = "Select bin files";
this.btSelect.UseVisualStyleBackColor = true;
this.btSelect.Click += new System.EventHandler(this.btSelect_Click);
//
// btStart
//
this.btStart.Location = new System.Drawing.Point(12, 12);
this.btStart.Name = "btStart";
this.btStart.Size = new System.Drawing.Size(89, 23);
this.btStart.TabIndex = 1;
this.btStart.Text = "Start player";
this.btStart.UseVisualStyleBackColor = true;
this.btStart.Click += new System.EventHandler(this.btStart_Click);
//
// btShow
//
this.btShow.Location = new System.Drawing.Point(12, 157);
this.btShow.Name = "btShow";
this.btShow.Size = new System.Drawing.Size(89, 23);
this.btShow.TabIndex = 2;
this.btShow.Text = "Show live";
this.btShow.UseVisualStyleBackColor = true;
this.btShow.Click += new System.EventHandler(this.btShow_Click);
//
// updateWorker
//
this.updateWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.updateWorker_DoWork);
//
// OpenGLWorker
//
this.OpenGLWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.OpenGLWorker_DoWork);
//
// btRewind
//
this.btRewind.Location = new System.Drawing.Point(12, 128);
this.btRewind.Name = "btRewind";
this.btRewind.Size = new System.Drawing.Size(89, 23);
this.btRewind.TabIndex = 5;
this.btRewind.Text = "Rewind";
this.btRewind.UseVisualStyleBackColor = true;
this.btRewind.Click += new System.EventHandler(this.btRewind_Click);
//
// btRemove
//
this.btRemove.Location = new System.Drawing.Point(12, 99);
this.btRemove.Name = "btRemove";
this.btRemove.Size = new System.Drawing.Size(89, 23);
this.btRemove.TabIndex = 6;
this.btRemove.Text = "Remove file";
this.btRemove.UseVisualStyleBackColor = true;
this.btRemove.Click += new System.EventHandler(this.btRemove_Click);
//
// lFrameFilesListView
//
this.lFrameFilesListView.LabelEdit = true;
this.lFrameFilesListView.Location = new System.Drawing.Point(107, 12);
this.lFrameFilesListView.MultiSelect = false;
this.lFrameFilesListView.Name = "lFrameFilesListView";
this.lFrameFilesListView.Size = new System.Drawing.Size(408, 139);
this.lFrameFilesListView.TabIndex = 7;
this.lFrameFilesListView.UseCompatibleStateImageBehavior = false;
this.lFrameFilesListView.View = System.Windows.Forms.View.Details;
this.lFrameFilesListView.AfterLabelEdit += new System.Windows.Forms.LabelEditEventHandler(this.lFrameFilesListView_AfterLabelEdit);
this.lFrameFilesListView.DoubleClick += new System.EventHandler(this.lFrameFilesListView_DoubleClick);
//
// chSaveFrames
//
this.chSaveFrames.AutoSize = true;
this.chSaveFrames.Location = new System.Drawing.Point(432, 157);
this.chSaveFrames.Name = "chSaveFrames";
this.chSaveFrames.Size = new System.Drawing.Size(83, 17);
this.chSaveFrames.TabIndex = 8;
this.chSaveFrames.Text = "save frames";
this.chSaveFrames.UseVisualStyleBackColor = true;
//
// btnSelectPly
//
this.btnSelectPly.Location = new System.Drawing.Point(12, 70);
this.btnSelectPly.Name = "btnSelectPly";
this.btnSelectPly.Size = new System.Drawing.Size(89, 23);
this.btnSelectPly.TabIndex = 9;
this.btnSelectPly.Text = "Select ply files";
this.btnSelectPly.UseVisualStyleBackColor = true;
this.btnSelectPly.Click += new System.EventHandler(this.btnSelectPly_Click);
//
// PlayerWindowForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(527, 190);
this.Controls.Add(this.btnSelectPly);
this.Controls.Add(this.chSaveFrames);
this.Controls.Add(this.lFrameFilesListView);
this.Controls.Add(this.btRemove);
this.Controls.Add(this.btRewind);
this.Controls.Add(this.btShow);
this.Controls.Add(this.btStart);
this.Controls.Add(this.btSelect);
this.Name = "PlayerWindowForm";
this.Text = "LiveScanPlayer";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.PlayerWindowForm_FormClosing);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button btSelect;
private System.Windows.Forms.Button btStart;
private System.Windows.Forms.Button btShow;
private System.ComponentModel.BackgroundWorker updateWorker;
private System.ComponentModel.BackgroundWorker OpenGLWorker;
private System.Windows.Forms.Button btRewind;
private System.Windows.Forms.Button btRemove;
private System.Windows.Forms.ListView lFrameFilesListView;
private System.Windows.Forms.CheckBox chSaveFrames;
private System.Windows.Forms.Button btnSelectPly;
}
}
+237
View File
@@ -0,0 +1,237 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using System.IO;
using KinectServer;
namespace LiveScanPlayer
{
public partial class PlayerWindowForm : Form
{
BindingList<IFrameFileReader> lFrameFiles = new BindingList<IFrameFileReader>();
bool bPlayerRunning = false;
List<float> lAllVertices = new List<float>();
List<byte> lAllColors = new List<byte>();
TransferServer oTransferServer = new TransferServer();
AutoResetEvent eUpdateWorkerFinished = new AutoResetEvent(false);
public PlayerWindowForm()
{
InitializeComponent();
oTransferServer.lVertices = lAllVertices;
oTransferServer.lColors = lAllColors;
lFrameFilesListView.Columns.Add("Current frame", 75);
lFrameFilesListView.Columns.Add("Filename", 300);
}
private void PlayerWindowForm_FormClosing(object sender, FormClosingEventArgs e)
{
bPlayerRunning = false;
oTransferServer.StopServer();
}
private void btSelect_Click(object sender, EventArgs e)
{
OpenFileDialog dialog = new OpenFileDialog();
dialog.Multiselect = true;
dialog.ShowDialog();
lock (lFrameFiles)
{
for (int i = 0; i < dialog.FileNames.Length; i++)
{
lFrameFiles.Add(new FrameFileReaderBin(dialog.FileNames[i]));
var item = new ListViewItem(new [] { "0", dialog.FileNames[i]});
lFrameFilesListView.Items.Add(item);
}
}
}
private void btnSelectPly_Click(object sender, EventArgs e)
{
OpenFileDialog dialog = new OpenFileDialog();
dialog.Multiselect = true;
dialog.ShowDialog();
if (dialog.FileNames.Length == 0)
return;
lock (lFrameFiles)
{
lFrameFiles.Add(new FrameFileReaderPly(dialog.FileNames));
var item = new ListViewItem(new[] { "0", Path.GetDirectoryName(dialog.FileNames[0]) });
lFrameFilesListView.Items.Add(item);
}
}
private void btStart_Click(object sender, EventArgs e)
{
bPlayerRunning = !bPlayerRunning;
if (bPlayerRunning)
{
oTransferServer.StartServer();
updateWorker.RunWorkerAsync();
btStart.Text = "Stop player";
}
else
{
oTransferServer.StopServer();
btStart.Text = "Start player";
eUpdateWorkerFinished.WaitOne();
}
}
private void btRemove_Click(object sender, EventArgs e)
{
if (lFrameFilesListView.SelectedIndices.Count == 0)
return;
lock (lFrameFiles)
{
int idx = lFrameFilesListView.SelectedIndices[0];
lFrameFilesListView.Items.RemoveAt(idx);
lFrameFiles.RemoveAt(idx);
}
}
private void btRewind_Click(object sender, EventArgs e)
{
lock (lFrameFiles)
{
for (int i = 0; i < lFrameFiles.Count; i++)
{
lFrameFiles[i].Rewind();
lFrameFilesListView.Items[i].Text = "0";
}
}
}
private void btShow_Click(object sender, EventArgs e)
{
if (!OpenGLWorker.IsBusy)
OpenGLWorker.RunWorkerAsync();
}
private void updateWorker_DoWork(object sender, DoWorkEventArgs e)
{
int curFrameIdx = 0;
string outDir = "outPlayer\\";
DirectoryInfo di = Directory.CreateDirectory(outDir);
while (bPlayerRunning)
{
Thread.Sleep(50);
List<float> tempAllVertices = new List<float>();
List<byte> tempAllColors = new List<byte>();
lock (lFrameFiles)
{
for (int i = 0; i < lFrameFiles.Count; i++)
{
List<float> vertices = new List<float>();
List<byte> colors = new List<byte>();
lFrameFiles[i].ReadFrame(vertices, colors);
tempAllVertices.AddRange(vertices);
tempAllColors.AddRange(colors);
}
}
Thread frameIdxUpdate = new Thread(() => this.Invoke((MethodInvoker)delegate { this.UpdateDisplayedFrameIndices(); }));
frameIdxUpdate.Start();
lock (lAllVertices)
{
lAllVertices.Clear();
lAllColors.Clear();
lAllVertices.AddRange(tempAllVertices);
lAllColors.AddRange(tempAllColors);
}
if (chSaveFrames.Checked)
SaveCurrentFrameToFile(outDir, curFrameIdx);
curFrameIdx++;
}
eUpdateWorkerFinished.Set();
}
private void OpenGLWorker_DoWork(object sender, DoWorkEventArgs e)
{
OpenGLWindow openGLWindow = new OpenGLWindow();
openGLWindow.vertices = lAllVertices;
openGLWindow.colors = lAllColors;
openGLWindow.Run();
}
private void lFrameFilesListView_DoubleClick(object sender, EventArgs e)
{
lFrameFilesListView.SelectedItems[0].BeginEdit();
}
private void lFrameFilesListView_AfterLabelEdit(object sender, LabelEditEventArgs e)
{
int fileIdx = lFrameFilesListView.SelectedIndices[0];
int frameIdx;
bool res = Int32.TryParse(e.Label, out frameIdx);
if (!res)
{
e.CancelEdit = true;
return;
}
lock (lFrameFiles)
{
lFrameFiles[fileIdx].JumpToFrame(frameIdx);
}
}
private void UpdateDisplayedFrameIndices()
{
lock (lFrameFiles)
{
for (int i = 0; i < lFrameFiles.Count; i++)
{
lFrameFilesListView.Items[i].SubItems[0].Text = lFrameFiles[i].frameIdx.ToString();
}
}
}
private void SaveCurrentFrameToFile(string outDir, int frameIdx)
{
List<float> lVertices = new List<float>();
List<byte> lColors = new List<byte>();
lock (lAllVertices)
{
lVertices.AddRange(lAllVertices);
lColors.AddRange(lAllColors);
}
string outputFilename = outDir + frameIdx.ToString().PadLeft(5, '0') + ".ply";
Utils.saveToPly(outputFilename, lVertices, lColors, true);
}
}
}
+126
View File
@@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="updateWorker.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>133, 17</value>
</metadata>
<metadata name="OpenGLWorker.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>263, 17</value>
</metadata>
</root>
+22
View File
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LiveScanPlayer
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new PlayerWindowForm());
}
}
}
+36
View File
@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LiveScanPlayer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LiveScanPlayer")]
[assembly: AssemblyCopyright("Copyright © 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b435173f-8157-41c6-b94f-3cc1feb6153e")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
+71
View File
@@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LiveScanPlayer.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LiveScanPlayer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}
+117
View File
@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
+30
View File
@@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LiveScanPlayer.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
+5 -1
View File
@@ -35,10 +35,11 @@ namespace KinectServer
public bool bStreamOnlyBodies = false;
public bool bShowSkeletons = true;
public int iCompressionLevel = 2; // 0 for no compression, 2 is recommended
public int nNumICPIterations = 10;
public int nNumRefineIters = 2;
public bool bMergeScansForSave = false;
public bool bMergeScansForSave = true;
public bool bSaveAsBinaryPLY = true;
public KinectSettings()
@@ -96,6 +97,9 @@ namespace KinectServer
else
lData.Add(0);
bTemp = BitConverter.GetBytes(iCompressionLevel);
lData.AddRange(bTemp);
return lData;
}
}
+20 -19
View File
@@ -42,7 +42,7 @@ namespace KinectServer
public List<byte> lFrameRGB = new List<byte>();
public List<Single> lFrameVerts = new List<Single>();
public List<Body> lBodies = new List<Body>();
public List<Body> lBodies = new List<Body>();
public event SocketChangedHandler eChanged;
@@ -99,7 +99,7 @@ namespace KinectServer
public void SendCalibrationData()
{
int size = 1 + 2 * (9 + 3) * sizeof(float);
int size = 1 + (9 + 3) * sizeof(float);
byte[] data = new byte[size];
int i = 0;
@@ -111,12 +111,6 @@ namespace KinectServer
Buffer.BlockCopy(oWorldTransform.t, 0, data, i, 3 * sizeof(float));
i += 3 * sizeof(float);
Buffer.BlockCopy(oCameraPose.R, 0, data, i, 9 * sizeof(float));
i += 9 * sizeof(float);
Buffer.BlockCopy(oCameraPose.t, 0, data, i, 3 * sizeof(float));
i += 3 * sizeof(float);
if (SocketConnected())
oSocket.Send(data);
}
@@ -141,11 +135,15 @@ namespace KinectServer
buffer = Receive(sizeof(float) * 3);
Buffer.BlockCopy(buffer, 0, oWorldTransform.t, 0, sizeof(float) * 3);
buffer = Receive(sizeof(float) * 9);
Buffer.BlockCopy(buffer, 0, oCameraPose.R, 0, sizeof(float) * 9);
buffer = Receive(sizeof(float) * 3);
Buffer.BlockCopy(buffer, 0, oCameraPose.t, 0, sizeof(float) * 3);
oCameraPose.R = oWorldTransform.R;
for (int i = 0; i < 3; i++)
{
oCameraPose.t[i] = 0.0f;
for (int j = 0; j < 3; j++)
{
oCameraPose.t[i] += oWorldTransform.t[j] * oWorldTransform.R[i, j];
}
}
UpdateSocketState();
}
@@ -165,19 +163,16 @@ namespace KinectServer
return;
}
oSocket.Receive(buffer, 4, SocketFlags.None);
//string result = System.Text.Encoding.UTF8.GetString(buffer);
//n_to_read = Int32.Parse(result);
oSocket.Receive(buffer, 8, SocketFlags.None);
nToRead = BitConverter.ToInt32(buffer, 0);
int iCompressed = BitConverter.ToInt32(buffer, 4);
if (nToRead == -1)
{
bNoMoreStoredFrames = true;
return;
}
buffer = new byte[nToRead];
int nAlreadyRead = 0;
@@ -192,6 +187,12 @@ namespace KinectServer
nAlreadyRead += oSocket.Receive(buffer, nAlreadyRead, nToRead - nAlreadyRead, SocketFlags.None);
}
if (iCompressed == 1)
buffer = ZSTDDecompressor.Decompress(buffer);
//Receive depth and color data
int startIdx = 0;
+8 -3
View File
@@ -13,7 +13,7 @@
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
@@ -23,7 +23,7 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<PlatformTarget>x64</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
@@ -32,7 +32,10 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL" />
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\bin\OpenTK.dll</HintPath>
</Reference>
<Reference Include="OpenTK.Compatibility, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL" />
<Reference Include="OpenTK.GLControl, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL" />
<Reference Include="System" />
@@ -68,8 +71,10 @@
<Compile Include="TransferServer.cs" />
<Compile Include="TransferSocket.cs" />
<Compile Include="Utils.cs" />
<Compile Include="ZSTDDecompressor.cs" />
<EmbeddedResource Include="MainWindowForm.resx">
<DependentUpon>MainWindowForm.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
+1
View File
@@ -80,6 +80,7 @@
// lClientListBox
//
this.lClientListBox.FormattingEnabled = true;
this.lClientListBox.HorizontalScrollbar = true;
this.lClientListBox.Location = new System.Drawing.Point(113, 12);
this.lClientListBox.Name = "lClientListBox";
this.lClientListBox.Size = new System.Drawing.Size(219, 108);
+9 -58
View File
@@ -42,7 +42,7 @@ namespace KinectServer
static extern float ICP(IntPtr verts1, IntPtr verts2, int nVerts1, int nVerts2, float[] R, float[] t, int maxIter = 200);
KinectServer oServer;
TransferServer oTranfserServer;
TransferServer oTransferServer;
//Those three variables are shared with the OpenGLWindow class and are used to exchange data with it.
//Vertices from all of the sensors
@@ -83,9 +83,9 @@ namespace KinectServer
oServer = new KinectServer(oSettings);
oServer.eSocketListChanged += new SocketListChangedHandler(UpdateListView);
oTranfserServer = new TransferServer();
oTranfserServer.lVertices = lAllVertices;
oTranfserServer.lColors = lAllColors;
oTransferServer = new TransferServer();
oTransferServer.lVertices = lAllVertices;
oTransferServer.lColors = lAllColors;
InitializeComponent();
}
@@ -100,7 +100,7 @@ namespace KinectServer
stream.Close();
oServer.StopServer();
oTranfserServer.StopServer();
oTransferServer.StopServer();
}
//Starts the server
@@ -111,13 +111,13 @@ namespace KinectServer
if (bServerRunning)
{
oServer.StartServer();
oTranfserServer.StartServer();
oTransferServer.StartServer();
btStart.Text = "Stop server";
}
else
{
oServer.StopServer();
oTranfserServer.StopServer();
oTransferServer.StopServer();
btStart.Text = "Start server";
}
}
@@ -224,7 +224,7 @@ namespace KinectServer
if (!oSettings.bMergeScansForSave)
{
string outputFilename = outDir + "\\" + nFrames.ToString().PadLeft(5, '0') + i.ToString() + ".ply";
saveToPly(outputFilename, lFrameVertsAllDevices[i], lFrameRGBAllDevices[i], oSettings.bSaveAsBinaryPLY);
Utils.saveToPly(outputFilename, lFrameVertsAllDevices[i], lFrameRGBAllDevices[i], oSettings.bSaveAsBinaryPLY);
}
}
@@ -232,7 +232,7 @@ namespace KinectServer
if (oSettings.bMergeScansForSave)
{
string outputFilename = outDir + "\\" + nFrames.ToString().PadLeft(5, '0') + ".ply";
saveToPly(outputFilename, lFrameVerts, lFrameRGB, oSettings.bSaveAsBinaryPLY);
Utils.saveToPly(outputFilename, lFrameVerts, lFrameRGB, oSettings.bSaveAsBinaryPLY);
}
}
}
@@ -457,55 +457,6 @@ namespace KinectServer
refineWorker.RunWorkerAsync();
}
private void saveToPly(string filename, List<Single> vertices, List<byte> colors, bool binary)
{
int nVertices = vertices.Count / 3;
FileStream fileStream = File.Open(filename, FileMode.Create);
System.IO.StreamWriter streamWriter = new System.IO.StreamWriter(fileStream);
System.IO.BinaryWriter binaryWriter = new System.IO.BinaryWriter(fileStream);
//PLY file header is written here.
if (binary)
streamWriter.WriteLine("ply\nformat binary_little_endian 1.0");
else
streamWriter.WriteLine("ply\nformat ascii 1.0\n");
streamWriter.Write("element vertex " + nVertices.ToString() + "\n");
streamWriter.Write("property float x\nproperty float y\nproperty float z\nproperty uchar red\nproperty uchar green\nproperty uchar blue\nend_header\n");
streamWriter.Flush();
//Vertex and color data are written here.
if (binary)
{
for (int j = 0; j < vertices.Count / 3; j++)
{
for (int k = 0; k < 3; k++)
binaryWriter.Write(vertices[j * 3 + k]);
for (int k = 0; k < 3; k++)
{
byte temp = colors[j * 3 + k];
binaryWriter.Write(temp);
}
}
}
else
{
for (int j = 0; j < vertices.Count / 3; j++)
{
string s = "";
for (int k = 0; k < 3; k++)
s += vertices[j * 3 + k].ToString(CultureInfo.InvariantCulture) + " ";
for (int k = 0; k < 3; k++)
s += colors[j * 3 + k].ToString(CultureInfo.InvariantCulture) + " ";
streamWriter.WriteLine(s);
}
}
streamWriter.Flush();
binaryWriter.Flush();
fileStream.Close();
}
void RestartUpdateWorker()
{
if (!updateWorker.IsBusy)
+105 -62
View File
@@ -18,6 +18,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Globalization;
using System.Windows.Forms.Layout;
using System.Diagnostics;
@@ -32,7 +33,7 @@ enum ECameraMode
namespace KinectServer
{
class OpenGLWindow : GameWindow
public class OpenGLWindow : GameWindow
{
int PointCount;
int LineCount;
@@ -43,6 +44,8 @@ namespace KinectServer
static float KEYBOARD_MOVE_SPEED = 0.01f;
bool IsFullscreen = false;
static float MOUSE_ORBIT_SPEED = 0.30f; // 0 = SLOWEST, 1 = FASTEST
static float MOUSE_DOLLY_SPEED = 0.2f; // same as above...but much more sensitive
static float MOUSE_TRACK_SPEED = 0.003f; // same as above...but much more sensitive
@@ -52,6 +55,8 @@ namespace KinectServer
float dx = 0.0f;
float dy = 0.0f;
byte brightnessModifier = 0;
Vector2 MousePrevious = new Vector2();
Vector2 MouseCurrent = new Vector2();
float[] cameraPosition = new float[3];
@@ -66,6 +71,8 @@ namespace KinectServer
DateTime tFPSUpdateTimer = DateTime.Now;
int nTickCounter = 0;
bool bDrawMarkings = true;
// this struct is used for drawing
struct VertexC4ubV3f
{
@@ -79,7 +86,7 @@ namespace KinectServer
/// <summary>Creates a 800x600 window with the specified title.</summary>
public OpenGLWindow()
: base(800, 600)
: base(800, 600, GraphicsMode.Default, "LiveScan")
{
this.VSync = VSyncMode.Off;
MouseUp += new EventHandler<MouseButtonEventArgs>(OnMouseButtonUp);
@@ -88,7 +95,7 @@ namespace KinectServer
MouseWheel += new EventHandler<MouseWheelEventArgs>(OnMouseWheelChanged);
KeyDown += new EventHandler<KeyboardKeyEventArgs>(OnKeyDown);
cameraPosition[0] = 0;
cameraPosition[1] = 0;
cameraPosition[2] = 1.0f;
@@ -102,9 +109,59 @@ namespace KinectServer
nTickCounter++;
}
public void ToggleFullscreen()
{
if (IsFullscreen)
{
WindowBorder = WindowBorder.Resizable;
WindowState = WindowState.Normal;
ClientSize = new System.Drawing.Size(800, 600);
CursorVisible = true;
}
else
{
CursorVisible = false;
WindowBorder = WindowBorder.Hidden;
WindowState = WindowState.Fullscreen;
}
IsFullscreen = !IsFullscreen;
}
void OnKeyDown(object sender, KeyboardKeyEventArgs e)
{
// e.Key
var keyboard = e.Keyboard;
if (keyboard[Key.Escape])
{
Exit();
}
if (keyboard[Key.Plus])
{
PointSize += 0.1f;
GL.PointSize(PointSize);
}
if (keyboard[Key.Minus])
{
if (PointSize != 0)
PointSize -= 0.1f;
GL.PointSize(PointSize);
}
if (keyboard[Key.W])
cameraPosition[2] -= KEYBOARD_MOVE_SPEED;
if (keyboard[Key.A])
cameraPosition[0] -= KEYBOARD_MOVE_SPEED;
if (keyboard[Key.S])
cameraPosition[2] += KEYBOARD_MOVE_SPEED;
if (keyboard[Key.D])
cameraPosition[0] += KEYBOARD_MOVE_SPEED;
if (keyboard[Key.F])
ToggleFullscreen();
if (keyboard[Key.M])
bDrawMarkings = !bDrawMarkings;
if (keyboard[Key.O])
brightnessModifier = (byte)Math.Max(0, brightnessModifier - 10);
if (keyboard[Key.P])
brightnessModifier = (byte)Math.Min(255, brightnessModifier + 10);
}
/// <summary>Load resources here.</summary>
@@ -265,70 +322,56 @@ namespace KinectServer
nTickCounter = 0;
}
var keyboard = OpenTK.Input.Keyboard.GetState();
if (keyboard[Key.Escape])
{
Exit();
}
if (keyboard[Key.Plus])
{
PointSize += 0.1f;
GL.PointSize(PointSize);
}
if (keyboard[Key.Minus])
{
if (PointSize != 0)
PointSize -= 0.1f;
GL.PointSize(PointSize);
}
if (keyboard[Key.W])
cameraPosition[2] -= KEYBOARD_MOVE_SPEED;
if (keyboard[Key.A])
cameraPosition[0] -= KEYBOARD_MOVE_SPEED;
if (keyboard[Key.S])
cameraPosition[2] += KEYBOARD_MOVE_SPEED;
if (keyboard[Key.D])
cameraPosition[0] += KEYBOARD_MOVE_SPEED;
lock (vertices)
{
bool bShowSkeletons = settings.bShowSkeletons;
PointCount = vertices.Count / 3;
//bounding box
LineCount = 12;
//markers
LineCount += settings.lMarkerPoses.Count * 3;
//cameras
LineCount += cameraPoses.Count * 3;
if (bShowSkeletons)
LineCount += 24 * bodies.Count;
VBO = new VertexC4ubV3f[PointCount + 2 * LineCount];
for (int i = 0; i < PointCount; i++)
lock (settings)
{
VBO[i].R = (byte)colors[i * 3];
VBO[i].G = (byte)colors[i * 3 + 1];
VBO[i].B = (byte)colors[i * 3 + 2];
VBO[i].A = 255;
VBO[i].Position.X = vertices[i * 3];
VBO[i].Position.Y = vertices[i * 3 + 1];
VBO[i].Position.Z = vertices[i * 3 + 2];
}
bool bShowSkeletons = settings.bShowSkeletons;
int iCurLineCount = 0;
iCurLineCount += AddBoundingBox(PointCount + 2 * iCurLineCount);
for (int i = 0; i < settings.lMarkerPoses.Count; i++)
{
iCurLineCount += AddMarker(PointCount + 2 * iCurLineCount, settings.lMarkerPoses[i].pose);
PointCount = vertices.Count / 3;
LineCount = 0;
if (bDrawMarkings)
{
//bounding box
LineCount += 12;
//markers
LineCount += settings.lMarkerPoses.Count * 3;
//cameras
LineCount += cameraPoses.Count * 3;
if (bShowSkeletons)
LineCount += 24 * bodies.Count;
}
VBO = new VertexC4ubV3f[PointCount + 2 * LineCount];
for (int i = 0; i < PointCount; i++)
{
VBO[i].R = (byte)Math.Max(0, Math.Min(255, (colors[i * 3] + brightnessModifier)));
VBO[i].G = (byte)Math.Max(0, Math.Min(255, (colors[i * 3 + 1] + brightnessModifier)));
VBO[i].B = (byte)Math.Max(0, Math.Min(255, (colors[i * 3 + 2] + brightnessModifier)));
VBO[i].A = 255;
VBO[i].Position.X = vertices[i * 3];
VBO[i].Position.Y = vertices[i * 3 + 1];
VBO[i].Position.Z = vertices[i * 3 + 2];
}
if (bDrawMarkings)
{
int iCurLineCount = 0;
iCurLineCount += AddBoundingBox(PointCount + 2 * iCurLineCount);
for (int i = 0; i < settings.lMarkerPoses.Count; i++)
{
iCurLineCount += AddMarker(PointCount + 2 * iCurLineCount, settings.lMarkerPoses[i].pose);
}
for (int i = 0; i < cameraPoses.Count; i++)
{
iCurLineCount += AddCamera(PointCount + 2 * iCurLineCount, cameraPoses[i]);
}
if (bShowSkeletons)
iCurLineCount += AddBodies(PointCount + 2 * iCurLineCount);
}
}
for (int i = 0; i < cameraPoses.Count; i++)
{
iCurLineCount += AddCamera(PointCount + 2 * iCurLineCount, cameraPoses[i]);
}
if (bShowSkeletons)
iCurLineCount += AddBodies(PointCount + 2 * iCurLineCount);
}
}
+200 -118
View File
@@ -34,7 +34,7 @@
this.txtICPIters = new System.Windows.Forms.TextBox();
this.grClient = new System.Windows.Forms.GroupBox();
this.grBody = new System.Windows.Forms.GroupBox();
this.label1 = new System.Windows.Forms.Label();
this.chSkeletons = new System.Windows.Forms.CheckBox();
this.chBodyData = new System.Windows.Forms.CheckBox();
this.grMarkers = new System.Windows.Forms.GroupBox();
this.lbX2 = new System.Windows.Forms.Label();
@@ -77,7 +77,8 @@
this.rAsciiPly = new System.Windows.Forms.RadioButton();
this.txtRefinIters = new System.Windows.Forms.TextBox();
this.lbOuterIters = new System.Windows.Forms.Label();
this.chSkeletons = new System.Windows.Forms.CheckBox();
this.label2 = new System.Windows.Forms.Label();
this.cbCompressionLevel = new System.Windows.Forms.ComboBox();
this.grClient.SuspendLayout();
this.grBody.SuspendLayout();
this.grMarkers.SuspendLayout();
@@ -89,18 +90,20 @@
// lbMerge
//
this.lbMerge.AutoSize = true;
this.lbMerge.Location = new System.Drawing.Point(6, 49);
this.lbMerge.Location = new System.Drawing.Point(7, 69);
this.lbMerge.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbMerge.Name = "lbMerge";
this.lbMerge.Size = new System.Drawing.Size(69, 13);
this.lbMerge.Size = new System.Drawing.Size(99, 20);
this.lbMerge.TabIndex = 22;
this.lbMerge.Text = "Scan saving:";
//
// chMerge
//
this.chMerge.AutoSize = true;
this.chMerge.Location = new System.Drawing.Point(98, 48);
this.chMerge.Location = new System.Drawing.Point(156, 70);
this.chMerge.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.chMerge.Name = "chMerge";
this.chMerge.Size = new System.Drawing.Size(86, 17);
this.chMerge.Size = new System.Drawing.Size(126, 24);
this.chMerge.TabIndex = 23;
this.chMerge.Text = "merge scans";
this.chMerge.UseVisualStyleBackColor = true;
@@ -109,17 +112,19 @@
// lbICPIters
//
this.lbICPIters.AutoSize = true;
this.lbICPIters.Location = new System.Drawing.Point(6, 26);
this.lbICPIters.Location = new System.Drawing.Point(7, 34);
this.lbICPIters.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbICPIters.Name = "lbICPIters";
this.lbICPIters.Size = new System.Drawing.Size(86, 13);
this.lbICPIters.Size = new System.Drawing.Size(128, 20);
this.lbICPIters.TabIndex = 24;
this.lbICPIters.Text = "Num of ICP iters:";
//
// txtICPIters
//
this.txtICPIters.Location = new System.Drawing.Point(98, 23);
this.txtICPIters.Location = new System.Drawing.Point(156, 31);
this.txtICPIters.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtICPIters.Name = "txtICPIters";
this.txtICPIters.Size = new System.Drawing.Size(38, 20);
this.txtICPIters.Size = new System.Drawing.Size(55, 26);
this.txtICPIters.TabIndex = 25;
this.txtICPIters.TextChanged += new System.EventHandler(this.txtICPIters_TextChanged);
//
@@ -129,9 +134,11 @@
this.grClient.Controls.Add(this.grMarkers);
this.grClient.Controls.Add(this.grBounding);
this.grClient.Controls.Add(this.grFiltering);
this.grClient.Location = new System.Drawing.Point(12, 12);
this.grClient.Location = new System.Drawing.Point(18, 18);
this.grClient.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grClient.Name = "grClient";
this.grClient.Size = new System.Drawing.Size(632, 327);
this.grClient.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grClient.Size = new System.Drawing.Size(948, 447);
this.grClient.TabIndex = 43;
this.grClient.TabStop = false;
this.grClient.Text = "KinectClient settings";
@@ -139,30 +146,35 @@
// grBody
//
this.grBody.Controls.Add(this.chSkeletons);
this.grBody.Controls.Add(this.label1);
this.grBody.Controls.Add(this.chBodyData);
this.grBody.Location = new System.Drawing.Point(9, 211);
this.grBody.Location = new System.Drawing.Point(14, 325);
this.grBody.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grBody.Name = "grBody";
this.grBody.Size = new System.Drawing.Size(249, 110);
this.grBody.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grBody.Size = new System.Drawing.Size(374, 101);
this.grBody.TabIndex = 47;
this.grBody.TabStop = false;
this.grBody.Text = "Body data";
//
// label1
// chSkeletons
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(8, 61);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(187, 13);
this.label1.TabIndex = 20;
this.label1.Text = "More features will be added here soon";
this.chSkeletons.AutoSize = true;
this.chSkeletons.Location = new System.Drawing.Point(16, 63);
this.chSkeletons.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.chSkeletons.Name = "chSkeletons";
this.chSkeletons.Size = new System.Drawing.Size(220, 24);
this.chSkeletons.TabIndex = 21;
this.chSkeletons.Text = "show skeletons in live view";
this.chSkeletons.UseVisualStyleBackColor = true;
this.chSkeletons.CheckedChanged += new System.EventHandler(this.chSkeletons_CheckedChanged);
//
// chBodyData
//
this.chBodyData.AutoSize = true;
this.chBodyData.Location = new System.Drawing.Point(11, 19);
this.chBodyData.Location = new System.Drawing.Point(16, 29);
this.chBodyData.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.chBodyData.Name = "chBodyData";
this.chBodyData.Size = new System.Drawing.Size(113, 17);
this.chBodyData.Size = new System.Drawing.Size(167, 24);
this.chBodyData.TabIndex = 19;
this.chBodyData.Text = "stream only bodies";
this.chBodyData.UseVisualStyleBackColor = true;
@@ -186,9 +198,11 @@
this.grMarkers.Controls.Add(this.txtTranslationX);
this.grMarkers.Controls.Add(this.lisMarkers);
this.grMarkers.Controls.Add(this.txtTranslationY);
this.grMarkers.Location = new System.Drawing.Point(271, 19);
this.grMarkers.Location = new System.Drawing.Point(406, 29);
this.grMarkers.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grMarkers.Name = "grMarkers";
this.grMarkers.Size = new System.Drawing.Size(353, 185);
this.grMarkers.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grMarkers.Size = new System.Drawing.Size(530, 285);
this.grMarkers.TabIndex = 45;
this.grMarkers.TabStop = false;
this.grMarkers.Text = "Calibration markers";
@@ -196,17 +210,19 @@
// lbX2
//
this.lbX2.AutoSize = true;
this.lbX2.Location = new System.Drawing.Point(230, 19);
this.lbX2.Location = new System.Drawing.Point(345, 29);
this.lbX2.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbX2.Name = "lbX2";
this.lbX2.Size = new System.Drawing.Size(14, 13);
this.lbX2.Size = new System.Drawing.Size(20, 20);
this.lbX2.TabIndex = 49;
this.lbX2.Text = "X";
//
// btRemove
//
this.btRemove.Location = new System.Drawing.Point(233, 127);
this.btRemove.Location = new System.Drawing.Point(350, 195);
this.btRemove.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.btRemove.Name = "btRemove";
this.btRemove.Size = new System.Drawing.Size(92, 23);
this.btRemove.Size = new System.Drawing.Size(138, 35);
this.btRemove.TabIndex = 59;
this.btRemove.Text = "Remove marker";
this.btRemove.UseVisualStyleBackColor = true;
@@ -214,68 +230,76 @@
//
// txtOrientationZ
//
this.txtOrientationZ.Location = new System.Drawing.Point(305, 38);
this.txtOrientationZ.Location = new System.Drawing.Point(458, 58);
this.txtOrientationZ.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtOrientationZ.Name = "txtOrientationZ";
this.txtOrientationZ.Size = new System.Drawing.Size(38, 20);
this.txtOrientationZ.Size = new System.Drawing.Size(55, 26);
this.txtOrientationZ.TabIndex = 48;
this.txtOrientationZ.TextChanged += new System.EventHandler(this.txtOrientationZ_TextChanged);
//
// txtId
//
this.txtId.Location = new System.Drawing.Point(217, 93);
this.txtId.Location = new System.Drawing.Point(326, 143);
this.txtId.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtId.Name = "txtId";
this.txtId.Size = new System.Drawing.Size(38, 20);
this.txtId.Size = new System.Drawing.Size(55, 26);
this.txtId.TabIndex = 58;
this.txtId.TextChanged += new System.EventHandler(this.txtId_TextChanged);
//
// lbY2
//
this.lbY2.AutoSize = true;
this.lbY2.Location = new System.Drawing.Point(274, 19);
this.lbY2.Location = new System.Drawing.Point(411, 29);
this.lbY2.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbY2.Name = "lbY2";
this.lbY2.Size = new System.Drawing.Size(14, 13);
this.lbY2.Size = new System.Drawing.Size(20, 20);
this.lbY2.TabIndex = 50;
this.lbY2.Text = "Y";
//
// txtOrientationY
//
this.txtOrientationY.Location = new System.Drawing.Point(261, 38);
this.txtOrientationY.Location = new System.Drawing.Point(392, 58);
this.txtOrientationY.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtOrientationY.Name = "txtOrientationY";
this.txtOrientationY.Size = new System.Drawing.Size(38, 20);
this.txtOrientationY.Size = new System.Drawing.Size(55, 26);
this.txtOrientationY.TabIndex = 47;
this.txtOrientationY.TextChanged += new System.EventHandler(this.txtOrientationY_TextChanged);
//
// lbId
//
this.lbId.AutoSize = true;
this.lbId.Location = new System.Drawing.Point(132, 96);
this.lbId.Location = new System.Drawing.Point(198, 148);
this.lbId.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbId.Name = "lbId";
this.lbId.Size = new System.Drawing.Size(54, 13);
this.lbId.Size = new System.Drawing.Size(78, 20);
this.lbId.TabIndex = 57;
this.lbId.Text = "Marker id:";
//
// lbZ2
//
this.lbZ2.AutoSize = true;
this.lbZ2.Location = new System.Drawing.Point(317, 19);
this.lbZ2.Location = new System.Drawing.Point(476, 29);
this.lbZ2.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbZ2.Name = "lbZ2";
this.lbZ2.Size = new System.Drawing.Size(14, 13);
this.lbZ2.Size = new System.Drawing.Size(19, 20);
this.lbZ2.TabIndex = 51;
this.lbZ2.Text = "Z";
//
// txtOrientationX
//
this.txtOrientationX.Location = new System.Drawing.Point(217, 38);
this.txtOrientationX.Location = new System.Drawing.Point(326, 58);
this.txtOrientationX.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtOrientationX.Name = "txtOrientationX";
this.txtOrientationX.Size = new System.Drawing.Size(38, 20);
this.txtOrientationX.Size = new System.Drawing.Size(55, 26);
this.txtOrientationX.TabIndex = 46;
this.txtOrientationX.TextChanged += new System.EventHandler(this.txtOrientationX_TextChanged);
//
// btAdd
//
this.btAdd.Location = new System.Drawing.Point(135, 127);
this.btAdd.Location = new System.Drawing.Point(202, 195);
this.btAdd.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.btAdd.Name = "btAdd";
this.btAdd.Size = new System.Drawing.Size(92, 23);
this.btAdd.Size = new System.Drawing.Size(138, 35);
this.btAdd.TabIndex = 56;
this.btAdd.Text = "Add marker";
this.btAdd.UseVisualStyleBackColor = true;
@@ -284,51 +308,58 @@
// lbTranslation
//
this.lbTranslation.AutoSize = true;
this.lbTranslation.Location = new System.Drawing.Point(132, 68);
this.lbTranslation.Location = new System.Drawing.Point(198, 105);
this.lbTranslation.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbTranslation.Name = "lbTranslation";
this.lbTranslation.Size = new System.Drawing.Size(62, 13);
this.lbTranslation.Size = new System.Drawing.Size(91, 20);
this.lbTranslation.TabIndex = 52;
this.lbTranslation.Text = "Translation:";
//
// lbOrientation
//
this.lbOrientation.AutoSize = true;
this.lbOrientation.Location = new System.Drawing.Point(132, 41);
this.lbOrientation.Location = new System.Drawing.Point(198, 63);
this.lbOrientation.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbOrientation.Name = "lbOrientation";
this.lbOrientation.Size = new System.Drawing.Size(61, 13);
this.lbOrientation.Size = new System.Drawing.Size(91, 20);
this.lbOrientation.TabIndex = 45;
this.lbOrientation.Text = "Orientation:";
//
// txtTranslationZ
//
this.txtTranslationZ.Location = new System.Drawing.Point(305, 65);
this.txtTranslationZ.Location = new System.Drawing.Point(458, 100);
this.txtTranslationZ.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtTranslationZ.Name = "txtTranslationZ";
this.txtTranslationZ.Size = new System.Drawing.Size(38, 20);
this.txtTranslationZ.Size = new System.Drawing.Size(55, 26);
this.txtTranslationZ.TabIndex = 55;
this.txtTranslationZ.TextChanged += new System.EventHandler(this.txtTranslationZ_TextChanged);
//
// txtTranslationX
//
this.txtTranslationX.Location = new System.Drawing.Point(217, 65);
this.txtTranslationX.Location = new System.Drawing.Point(326, 100);
this.txtTranslationX.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtTranslationX.Name = "txtTranslationX";
this.txtTranslationX.Size = new System.Drawing.Size(38, 20);
this.txtTranslationX.Size = new System.Drawing.Size(55, 26);
this.txtTranslationX.TabIndex = 53;
this.txtTranslationX.TextChanged += new System.EventHandler(this.txtTranslationX_TextChanged);
//
// lisMarkers
//
this.lisMarkers.FormattingEnabled = true;
this.lisMarkers.Location = new System.Drawing.Point(6, 41);
this.lisMarkers.ItemHeight = 20;
this.lisMarkers.Location = new System.Drawing.Point(9, 63);
this.lisMarkers.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.lisMarkers.Name = "lisMarkers";
this.lisMarkers.Size = new System.Drawing.Size(120, 108);
this.lisMarkers.Size = new System.Drawing.Size(178, 164);
this.lisMarkers.TabIndex = 43;
this.lisMarkers.SelectedIndexChanged += new System.EventHandler(this.lisMarkers_SelectedIndexChanged);
//
// txtTranslationY
//
this.txtTranslationY.Location = new System.Drawing.Point(261, 65);
this.txtTranslationY.Location = new System.Drawing.Point(392, 100);
this.txtTranslationY.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtTranslationY.Name = "txtTranslationY";
this.txtTranslationY.Size = new System.Drawing.Size(38, 20);
this.txtTranslationY.Size = new System.Drawing.Size(55, 26);
this.txtTranslationY.TabIndex = 54;
this.txtTranslationY.TextChanged += new System.EventHandler(this.txtTranslationY_TextChanged);
//
@@ -345,9 +376,11 @@
this.grBounding.Controls.Add(this.lbZ);
this.grBounding.Controls.Add(this.lbY);
this.grBounding.Controls.Add(this.lbX);
this.grBounding.Location = new System.Drawing.Point(9, 19);
this.grBounding.Location = new System.Drawing.Point(14, 29);
this.grBounding.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grBounding.Name = "grBounding";
this.grBounding.Size = new System.Drawing.Size(249, 91);
this.grBounding.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grBounding.Size = new System.Drawing.Size(374, 140);
this.grBounding.TabIndex = 46;
this.grBounding.TabStop = false;
this.grBounding.Text = "Bounding box";
@@ -355,93 +388,104 @@
// lbMin
//
this.lbMin.AutoSize = true;
this.lbMin.Location = new System.Drawing.Point(8, 38);
this.lbMin.Location = new System.Drawing.Point(12, 58);
this.lbMin.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbMin.Name = "lbMin";
this.lbMin.Size = new System.Drawing.Size(65, 13);
this.lbMin.Size = new System.Drawing.Size(95, 20);
this.lbMin.TabIndex = 13;
this.lbMin.Text = "Min bounds:";
//
// txtMaxZ
//
this.txtMaxZ.Location = new System.Drawing.Point(181, 62);
this.txtMaxZ.Location = new System.Drawing.Point(272, 95);
this.txtMaxZ.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtMaxZ.Name = "txtMaxZ";
this.txtMaxZ.Size = new System.Drawing.Size(38, 20);
this.txtMaxZ.Size = new System.Drawing.Size(55, 26);
this.txtMaxZ.TabIndex = 23;
this.txtMaxZ.TextChanged += new System.EventHandler(this.txtMaxZ_TextChanged);
//
// txtMaxY
//
this.txtMaxY.Location = new System.Drawing.Point(137, 62);
this.txtMaxY.Location = new System.Drawing.Point(206, 95);
this.txtMaxY.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtMaxY.Name = "txtMaxY";
this.txtMaxY.Size = new System.Drawing.Size(38, 20);
this.txtMaxY.Size = new System.Drawing.Size(55, 26);
this.txtMaxY.TabIndex = 22;
this.txtMaxY.TextChanged += new System.EventHandler(this.txtMaxY_TextChanged);
//
// txtMinX
//
this.txtMinX.Location = new System.Drawing.Point(93, 35);
this.txtMinX.Location = new System.Drawing.Point(140, 54);
this.txtMinX.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtMinX.Name = "txtMinX";
this.txtMinX.Size = new System.Drawing.Size(38, 20);
this.txtMinX.Size = new System.Drawing.Size(55, 26);
this.txtMinX.TabIndex = 14;
this.txtMinX.TextChanged += new System.EventHandler(this.txtMinX_TextChanged);
//
// txtMaxX
//
this.txtMaxX.Location = new System.Drawing.Point(93, 62);
this.txtMaxX.Location = new System.Drawing.Point(140, 95);
this.txtMaxX.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtMaxX.Name = "txtMaxX";
this.txtMaxX.Size = new System.Drawing.Size(38, 20);
this.txtMaxX.Size = new System.Drawing.Size(55, 26);
this.txtMaxX.TabIndex = 21;
this.txtMaxX.TextChanged += new System.EventHandler(this.txtMaxX_TextChanged);
//
// txtMinY
//
this.txtMinY.Location = new System.Drawing.Point(137, 35);
this.txtMinY.Location = new System.Drawing.Point(206, 54);
this.txtMinY.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtMinY.Name = "txtMinY";
this.txtMinY.Size = new System.Drawing.Size(38, 20);
this.txtMinY.Size = new System.Drawing.Size(55, 26);
this.txtMinY.TabIndex = 15;
this.txtMinY.TextChanged += new System.EventHandler(this.txtMinY_TextChanged);
//
// lbMax
//
this.lbMax.AutoSize = true;
this.lbMax.Location = new System.Drawing.Point(8, 65);
this.lbMax.Location = new System.Drawing.Point(12, 100);
this.lbMax.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbMax.Name = "lbMax";
this.lbMax.Size = new System.Drawing.Size(68, 13);
this.lbMax.Size = new System.Drawing.Size(99, 20);
this.lbMax.TabIndex = 20;
this.lbMax.Text = "Max bounds:";
//
// txtMinZ
//
this.txtMinZ.Location = new System.Drawing.Point(181, 35);
this.txtMinZ.Location = new System.Drawing.Point(272, 54);
this.txtMinZ.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtMinZ.Name = "txtMinZ";
this.txtMinZ.Size = new System.Drawing.Size(38, 20);
this.txtMinZ.Size = new System.Drawing.Size(55, 26);
this.txtMinZ.TabIndex = 16;
this.txtMinZ.TextChanged += new System.EventHandler(this.txtMinZ_TextChanged);
//
// lbZ
//
this.lbZ.AutoSize = true;
this.lbZ.Location = new System.Drawing.Point(193, 16);
this.lbZ.Location = new System.Drawing.Point(290, 25);
this.lbZ.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbZ.Name = "lbZ";
this.lbZ.Size = new System.Drawing.Size(14, 13);
this.lbZ.Size = new System.Drawing.Size(19, 20);
this.lbZ.TabIndex = 19;
this.lbZ.Text = "Z";
//
// lbY
//
this.lbY.AutoSize = true;
this.lbY.Location = new System.Drawing.Point(150, 16);
this.lbY.Location = new System.Drawing.Point(225, 25);
this.lbY.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbY.Name = "lbY";
this.lbY.Size = new System.Drawing.Size(14, 13);
this.lbY.Size = new System.Drawing.Size(20, 20);
this.lbY.TabIndex = 18;
this.lbY.Text = "Y";
//
// lbX
//
this.lbX.AutoSize = true;
this.lbX.Location = new System.Drawing.Point(106, 16);
this.lbX.Location = new System.Drawing.Point(159, 25);
this.lbX.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbX.Name = "lbX";
this.lbX.Size = new System.Drawing.Size(14, 13);
this.lbX.Size = new System.Drawing.Size(20, 20);
this.lbX.TabIndex = 17;
this.lbX.Text = "X";
//
@@ -452,27 +496,31 @@
this.grFiltering.Controls.Add(this.lbFilterNeighbors);
this.grFiltering.Controls.Add(this.lbFilterDistance);
this.grFiltering.Controls.Add(this.txtFilterDistance);
this.grFiltering.Location = new System.Drawing.Point(9, 116);
this.grFiltering.Location = new System.Drawing.Point(14, 178);
this.grFiltering.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grFiltering.Name = "grFiltering";
this.grFiltering.Size = new System.Drawing.Size(249, 88);
this.grFiltering.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grFiltering.Size = new System.Drawing.Size(374, 135);
this.grFiltering.TabIndex = 45;
this.grFiltering.TabStop = false;
this.grFiltering.Text = "Filtering";
//
// txtFilterNeighbors
//
this.txtFilterNeighbors.Location = new System.Drawing.Point(93, 39);
this.txtFilterNeighbors.Location = new System.Drawing.Point(140, 60);
this.txtFilterNeighbors.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtFilterNeighbors.Name = "txtFilterNeighbors";
this.txtFilterNeighbors.Size = new System.Drawing.Size(38, 20);
this.txtFilterNeighbors.Size = new System.Drawing.Size(55, 26);
this.txtFilterNeighbors.TabIndex = 20;
this.txtFilterNeighbors.TextChanged += new System.EventHandler(this.txtFilterNeighbors_TextChanged);
//
// chFilter
//
this.chFilter.AutoSize = true;
this.chFilter.Location = new System.Drawing.Point(93, 16);
this.chFilter.Location = new System.Drawing.Point(140, 25);
this.chFilter.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.chFilter.Name = "chFilter";
this.chFilter.Size = new System.Drawing.Size(100, 17);
this.chFilter.Size = new System.Drawing.Size(147, 24);
this.chFilter.TabIndex = 18;
this.chFilter.Text = "filtering enabled";
this.chFilter.UseVisualStyleBackColor = true;
@@ -481,31 +529,36 @@
// lbFilterNeighbors
//
this.lbFilterNeighbors.AutoSize = true;
this.lbFilterNeighbors.Location = new System.Drawing.Point(8, 42);
this.lbFilterNeighbors.Location = new System.Drawing.Point(12, 65);
this.lbFilterNeighbors.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbFilterNeighbors.Name = "lbFilterNeighbors";
this.lbFilterNeighbors.Size = new System.Drawing.Size(67, 13);
this.lbFilterNeighbors.Size = new System.Drawing.Size(98, 20);
this.lbFilterNeighbors.TabIndex = 19;
this.lbFilterNeighbors.Text = "N neighbors:";
//
// lbFilterDistance
//
this.lbFilterDistance.AutoSize = true;
this.lbFilterDistance.Location = new System.Drawing.Point(8, 68);
this.lbFilterDistance.Location = new System.Drawing.Point(12, 105);
this.lbFilterDistance.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbFilterDistance.Name = "lbFilterDistance";
this.lbFilterDistance.Size = new System.Drawing.Size(73, 13);
this.lbFilterDistance.Size = new System.Drawing.Size(106, 20);
this.lbFilterDistance.TabIndex = 21;
this.lbFilterDistance.Text = "Max distance:";
//
// txtFilterDistance
//
this.txtFilterDistance.Location = new System.Drawing.Point(93, 65);
this.txtFilterDistance.Location = new System.Drawing.Point(140, 100);
this.txtFilterDistance.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtFilterDistance.Name = "txtFilterDistance";
this.txtFilterDistance.Size = new System.Drawing.Size(38, 20);
this.txtFilterDistance.Size = new System.Drawing.Size(55, 26);
this.txtFilterDistance.TabIndex = 22;
this.txtFilterDistance.TextChanged += new System.EventHandler(this.txtFilterDistance_TextChanged);
//
// grServer
//
this.grServer.Controls.Add(this.cbCompressionLevel);
this.grServer.Controls.Add(this.label2);
this.grServer.Controls.Add(this.rBinaryPly);
this.grServer.Controls.Add(this.lbFormat);
this.grServer.Controls.Add(this.rAsciiPly);
@@ -515,9 +568,11 @@
this.grServer.Controls.Add(this.txtICPIters);
this.grServer.Controls.Add(this.chMerge);
this.grServer.Controls.Add(this.lbICPIters);
this.grServer.Location = new System.Drawing.Point(12, 345);
this.grServer.Location = new System.Drawing.Point(18, 478);
this.grServer.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grServer.Name = "grServer";
this.grServer.Size = new System.Drawing.Size(632, 111);
this.grServer.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.grServer.Size = new System.Drawing.Size(948, 175);
this.grServer.TabIndex = 44;
this.grServer.TabStop = false;
this.grServer.Text = "KinectServer settings";
@@ -525,9 +580,10 @@
// rBinaryPly
//
this.rBinaryPly.AutoSize = true;
this.rBinaryPly.Location = new System.Drawing.Point(179, 71);
this.rBinaryPly.Location = new System.Drawing.Point(277, 105);
this.rBinaryPly.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.rBinaryPly.Name = "rBinaryPly";
this.rBinaryPly.Size = new System.Drawing.Size(76, 17);
this.rBinaryPly.Size = new System.Drawing.Size(110, 24);
this.rBinaryPly.TabIndex = 30;
this.rBinaryPly.TabStop = true;
this.rBinaryPly.Text = "binary PLY";
@@ -537,18 +593,20 @@
// lbFormat
//
this.lbFormat.AutoSize = true;
this.lbFormat.Location = new System.Drawing.Point(6, 73);
this.lbFormat.Location = new System.Drawing.Point(7, 106);
this.lbFormat.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbFormat.Name = "lbFormat";
this.lbFormat.Size = new System.Drawing.Size(58, 13);
this.lbFormat.Size = new System.Drawing.Size(88, 20);
this.lbFormat.TabIndex = 29;
this.lbFormat.Text = "File format:";
//
// rAsciiPly
//
this.rAsciiPly.AutoSize = true;
this.rAsciiPly.Location = new System.Drawing.Point(98, 71);
this.rAsciiPly.Location = new System.Drawing.Point(156, 105);
this.rAsciiPly.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.rAsciiPly.Name = "rAsciiPly";
this.rAsciiPly.Size = new System.Drawing.Size(75, 17);
this.rAsciiPly.Size = new System.Drawing.Size(111, 24);
this.rAsciiPly.TabIndex = 28;
this.rAsciiPly.TabStop = true;
this.rAsciiPly.Text = "ASCII PLY";
@@ -557,40 +615,63 @@
//
// txtRefinIters
//
this.txtRefinIters.Location = new System.Drawing.Point(266, 23);
this.txtRefinIters.Location = new System.Drawing.Point(408, 31);
this.txtRefinIters.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.txtRefinIters.Name = "txtRefinIters";
this.txtRefinIters.Size = new System.Drawing.Size(38, 20);
this.txtRefinIters.Size = new System.Drawing.Size(55, 26);
this.txtRefinIters.TabIndex = 27;
this.txtRefinIters.TextChanged += new System.EventHandler(this.txtRefinIters_TextChanged);
//
// lbOuterIters
//
this.lbOuterIters.AutoSize = true;
this.lbOuterIters.Location = new System.Drawing.Point(142, 26);
this.lbOuterIters.Location = new System.Drawing.Point(222, 36);
this.lbOuterIters.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbOuterIters.Name = "lbOuterIters";
this.lbOuterIters.Size = new System.Drawing.Size(118, 13);
this.lbOuterIters.Size = new System.Drawing.Size(178, 20);
this.lbOuterIters.TabIndex = 26;
this.lbOuterIters.Text = "Num of refinement iters:";
//
// chSkeletons
// label2
//
this.chSkeletons.AutoSize = true;
this.chSkeletons.Location = new System.Drawing.Point(11, 41);
this.chSkeletons.Name = "chSkeletons";
this.chSkeletons.Size = new System.Drawing.Size(154, 17);
this.chSkeletons.TabIndex = 21;
this.chSkeletons.Text = "show skeletons in live view";
this.chSkeletons.UseVisualStyleBackColor = true;
this.chSkeletons.CheckedChanged += new System.EventHandler(this.chSkeletons_CheckedChanged);
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(8, 139);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(141, 20);
this.label2.TabIndex = 31;
this.label2.Text = "Compression level:";
//
// cbCompressionLevel
//
this.cbCompressionLevel.FormattingEnabled = true;
this.cbCompressionLevel.Items.AddRange(new object[] {
"0 (no compression)",
"1",
"2 (recommended)",
"3",
"5",
"7",
"9",
"11",
"13",
"15",
"17",
"19"});
this.cbCompressionLevel.Location = new System.Drawing.Point(154, 136);
this.cbCompressionLevel.Name = "cbCompressionLevel";
this.cbCompressionLevel.Size = new System.Drawing.Size(169, 28);
this.cbCompressionLevel.TabIndex = 32;
this.cbCompressionLevel.SelectedIndexChanged += new System.EventHandler(this.cbCompressionLevel_SelectedIndexChanged);
//
// SettingsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(656, 468);
this.ClientSize = new System.Drawing.Size(984, 663);
this.Controls.Add(this.grServer);
this.Controls.Add(this.grClient);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.MaximizeBox = false;
this.Name = "SettingsForm";
this.Text = "Settings";
@@ -657,11 +738,12 @@
private System.Windows.Forms.Label lbX;
private System.Windows.Forms.GroupBox grBody;
private System.Windows.Forms.CheckBox chBodyData;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.RadioButton rBinaryPly;
private System.Windows.Forms.Label lbFormat;
private System.Windows.Forms.RadioButton rAsciiPly;
private System.Windows.Forms.CheckBox chSkeletons;
private System.Windows.Forms.ComboBox cbCompressionLevel;
private System.Windows.Forms.Label label2;
}
}
+25 -1
View File
@@ -30,6 +30,8 @@ namespace KinectServer
public KinectSettings oSettings;
public KinectServer oServer;
bool bFormLoaded = false;
public SettingsForm()
{
InitializeComponent();
@@ -54,6 +56,8 @@ namespace KinectServer
chBodyData.Checked = oSettings.bStreamOnlyBodies;
chSkeletons.Checked = oSettings.bShowSkeletons;
cbCompressionLevel.SelectedText = oSettings.iCompressionLevel.ToString();
chMerge.Checked = oSettings.bMergeScansForSave;
txtICPIters.Text = oSettings.nNumICPIterations.ToString();
txtRefinIters.Text = oSettings.nNumRefineIters.ToString();
@@ -67,11 +71,14 @@ namespace KinectServer
rBinaryPly.Checked = false;
rAsciiPly.Checked = true;
}
bFormLoaded = true;
}
void UpdateClients()
{
oServer.SendSettings();
if (bFormLoaded)
oServer.SendSettings();
}
void UpdateMarkerFields()
@@ -316,5 +323,22 @@ namespace KinectServer
{
oSettings.bShowSkeletons = chSkeletons.Checked;
}
private void cbCompressionLevel_SelectedIndexChanged(object sender, EventArgs e)
{
int index = cbCompressionLevel.SelectedIndex;
if (index == 0)
oSettings.iCompressionLevel = 0;
else if (index == 2)
oSettings.iCompressionLevel = 2;
else
{
string value = cbCompressionLevel.SelectedItem.ToString();
bool tryParse = Int32.TryParse(value, out oSettings.iCompressionLevel);
if (!tryParse)
oSettings.iCompressionLevel = 0;
}
UpdateClients();
}
}
}
+6 -1
View File
@@ -11,7 +11,7 @@ using System.Net;
namespace KinectServer
{
class TransferServer
public class TransferServer
{
public List<float> lVertices = new List<float>();
public List<byte> lColors = new List<byte>();
@@ -22,6 +22,11 @@ namespace KinectServer
object oClientSocketLock = new object();
bool bServerRunning = false;
~TransferServer()
{
StopServer();
}
public void StartServer()
{
if (!bServerRunning)
+1 -1
View File
@@ -9,7 +9,7 @@ using System.Runtime.Serialization.Formatters.Binary;
namespace KinectServer
{
class TransferSocket
public class TransferSocket
{
TcpClient oSocket;
+71
View File
@@ -14,6 +14,8 @@
// }
using System;
using System.Collections.Generic;
using System.IO;
using System.Globalization;
namespace KinectServer
{
@@ -157,4 +159,73 @@ namespace KinectServer
public List<Joint> lJoints;
public List<Point2f> lJointsInColorSpace;
}
public class Utils
{
public static void saveToPly(string filename, List<Single> vertices, List<byte> colors, bool binary)
{
int nVertices = vertices.Count / 3;
int faces = nVertices / 3;
FileStream fileStream = File.Open(filename, FileMode.Create);
System.IO.StreamWriter streamWriter = new System.IO.StreamWriter(fileStream);
System.IO.BinaryWriter binaryWriter = new System.IO.BinaryWriter(fileStream);
//PLY file header is written here.
streamWriter.WriteLine("ply");
if (binary)
{
streamWriter.WriteLine("format binary_little_endian 1.0");
}
else
{
streamWriter.WriteLine("format ascii 1.0");
}
streamWriter.WriteLine("element vertex " + nVertices.ToString());
streamWriter.WriteLine("property float x");
streamWriter.WriteLine("property float y");
streamWriter.WriteLine("property float z");
streamWriter.WriteLine("property uchar red");
streamWriter.WriteLine("property uchar green");
streamWriter.WriteLine("property uchar blue");
streamWriter.WriteLine("end_header");
streamWriter.Flush();
//Vertex and color data are written here.
if (binary)
{
for (int j = 0; j < vertices.Count / 3; j++)
{
for (int k = 0; k < 3; k++)
binaryWriter.Write(vertices[j * 3 + k]);
for (int k = 0; k < 3; k++)
{
byte temp = colors[j * 3 + k];
binaryWriter.Write(temp);
}
}
}
else
{
for (int j = 0; j < vertices.Count / 3; j++)
{
string s = "";
for (int k = 0; k < 3; k++)
s += vertices[j * 3 + k].ToString(CultureInfo.InvariantCulture) + " ";
for (int k = 0; k < 3; k++)
s += colors[j * 3 + k].ToString(CultureInfo.InvariantCulture) + " ";
streamWriter.WriteLine(s);
}
}
streamWriter.Flush();
binaryWriter.Flush();
fileStream.Close();
}
}
}
+41
View File
@@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using size_t = System.UIntPtr;
namespace KinectServer
{
static class ZSTDDecompressor
{
private const string dllName = "libzstd.dll";
[DllImport(dllName, CallingConvention = CallingConvention.Cdecl)]
public static extern ulong ZSTD_getDecompressedSize(IntPtr src, size_t srcSize);
[DllImport(dllName, CallingConvention = CallingConvention.Cdecl)]
public static extern size_t ZSTD_decompress(IntPtr dst, size_t dstSize,
IntPtr src, size_t srcSize);
public static byte[] Decompress(byte []array)
{
int size = array.Count();
IntPtr ptr = Marshal.AllocHGlobal(size);
Marshal.Copy(array, 0, ptr, size);
int outSize = (int)ZSTD_getDecompressedSize(ptr, (size_t)size);
IntPtr outPtr = Marshal.AllocHGlobal(outSize);
ZSTD_decompress(outPtr, (size_t)outSize, ptr, (size_t)size);
byte[] outArray = new byte[outSize];
Marshal.Copy(outPtr, outArray, 0, outSize);
Marshal.FreeHGlobal(ptr);
Marshal.FreeHGlobal(outPtr);
return outArray;
}
}
}
+5 -3
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@@ -1,20 +1,21 @@
# LiveScan3D #
LiveScan3D is a system designed for real time 3D reconstruction using multiple Kinect v2 depth sensors simultaneously at real time speed.
LiveScan3D is a system designed for real time 3D reconstruction using multiple Kinect v2 depth sensors simultaneously at real time speed. There is also a new, experimental, branch that works with Azure Kinect, link [here](https://github.com/MarekKowalski/LiveScan3D/tree/AzureKinect), updates about that branch will be posted [here](https://github.com/MarekKowalski/LiveScan3D/issues/39).
The produced 3D reconstruction is in the form of a coloured point cloud, with points from all of the Kinects placed in the same coordinate system. Possible use scenarios of the system include:
* capturing an object’s 3D structure from multiple viewpoints simultaneously,
* capturing a “panoramic” 3D structure of a scene (extending the field of view of one sensor by using many),
* streaming the reconstructed point cloud to a remote location,
* increasing the density of a point cloud captured by a single sensor, by having multiple sensors capture the same scene.
You will also find a short presentation of LiveScan3D in the video below (click to go to YouTube):
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/9y_WglwpJtE/0.jpg)](http://www.youtube.com/watch?v=9y_WglwpJtE)
[![YouTube link](http://img.youtube.com/vi/9y_WglwpJtE/0.jpg)](http://www.youtube.com/watch?v=9y_WglwpJtE)
At the moment connecting multiple Kinect v2 devices to a single computer is difficult and only possible under Linux. Also, the number of the devices or capture speed might be low, because of the limitations of the PCI-E bus.
Because of those limitations, in our system each Kinect v2 sensor is connected to a separate computer. Each of those computers is connected to a server which governs all of the sensors. The server allows the user to perform calibration, filtering, synchronized frame capture, and to visualize the acquired point cloud live.
## How to use it ##
To start working with our software you will need a Windows machine with the Kinect for Windows SDK 2.0, and at least a single Kinect v2 device. You can either build LiveScan3D from source which is easiest using Visual Studio, or you can download the binaries from: http://home.elka.pw.edu.pl/~mkowals6/.
To start working with our software you will need a Windows machine with the Kinect for Windows SDK 2.0, and at least a single Kinect v2 device. You can either build LiveScan3D from source which, or you can download the binary release. The current version has to be compiled using Visual Studio 2015 for compatibility with the OpenCV dll versions that are included.
Both the binary and source distributions contain a manual (in the docs directory) which contains the steps necessary to start working with our software (it won't take more than a couple of minutes to set up).
@@ -28,6 +29,7 @@ While all of our code is licensed under the MIT license, the 3rd party libraries
* nanoflann - https://github.com/jlblancoc/nanoflann, BSD license
* OpenCV - https://github.com/Itseez/opencv, 3-clause BSD license
* OpenTK - https://github.com/opentk/opentk, MIT/X11 license
* ZSTD - https://github.com/facebook/zstd, BSD license
* SocketCS - http://www.adp-gmbh.ch/win/misc/sockets.html
If you use this software in your research, then please use the following citation:
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+2 -3
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@@ -34,9 +34,6 @@ public:
vector<vector<float>> worldR;
int iUsedMarkerId;
vector<float> cameraT;
vector<vector<float>> cameraR;
vector<MarkerPose> markerPoses;
bool bCalibrated;
@@ -45,6 +42,8 @@ public:
~Calibration();
bool Calibrate(RGB *pBuffer, Point3f *pCameraCoordinates, int cColorWidth, int cColorHeight);
bool LoadCalibration();
void SaveCalibration();
private:
IMarker *pDetector;
int nSampleCounter;
@@ -0,0 +1,41 @@
#pragma once
#include <stdio.h>
#include <string>
#include <vector>
#include <chrono>
#include "utils.h"
class FrameFileWriterReader
{
public:
FrameFileWriterReader();
void openNewFileForWriting();
void openCurrentFileForReading();
// leave filename blank if you want the filename to be generated from the date
void setCurrentFilename(std::string filename = "");
void writeFrame(std::vector<Point3s> points, std::vector<RGB> colors);
bool readFrame(std::vector<Point3s> &outPoints, std::vector<RGB> &outColors);
bool openedForWriting() { return m_bFileOpenedForWriting; }
bool openedForReading() { return m_bFileOpenedForReading; }
void closeFileIfOpened();
~FrameFileWriterReader();
private:
void resetTimer();
int getRecordingTimeMilliseconds();
FILE *m_pFileHandle = nullptr;
bool m_bFileOpenedForWriting = false;
bool m_bFileOpenedForReading = false;
std::string m_sFilename = "";
std::chrono::steady_clock::time_point recording_start_time;
};
+7 -3
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@@ -20,6 +20,7 @@
#include "calibration.h"
#include "utils.h"
#include "KinectCapture.h"
#include "frameFileWriterReader.h"
#include <thread>
#include <mutex>
@@ -52,15 +53,18 @@ private:
bool m_bConfirmCaptured;
bool m_bConfirmCalibrated;
bool m_bShowDepth;
bool m_bFrameCompression;
int m_iCompressionLevel;
FrameFileWriterReader m_framesFileWriterReader;
SocketClient *m_pClientSocket;
std::vector<float> m_vBounds;
std::vector<Point3s> m_vLastFrameVertices;
std::vector<RGB> m_vLastFrameRGB;
std::vector<Body> m_vLastFrameBody;
std::vector<std::vector<Point3s>> m_vGatheredVertices;
std::vector<std::vector<RGB>> m_vGatheredRGBPoints;
HWND m_hWnd;
INT64 m_nLastCounter;
+5 -14
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@@ -40,8 +40,8 @@
//
//M*/
#ifndef __OPENCV_OLD_CV_H__
#define __OPENCV_OLD_CV_H__
#ifndef OPENCV_OLD_CV_H
#define OPENCV_OLD_CV_H
#if defined(_MSC_VER)
#define CV_DO_PRAGMA(x) __pragma(x)
@@ -61,22 +61,13 @@
//CV_WARNING("This is a deprecated opencv header provided for compatibility. Please include a header from a corresponding opencv module")
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc_c.h"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/video/tracking.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/flann/flann.hpp"
#include "opencv2/calib3d/calib3d.hpp"
#include "opencv2/objdetect/objdetect.hpp"
#include "opencv2/legacy/compat.hpp"
#include "opencv2/photo/photo_c.h"
#include "opencv2/video/tracking_c.h"
#include "opencv2/objdetect/objdetect_c.h"
#if !defined(CV_IMPL)
#define CV_IMPL extern "C"
#endif //CV_IMPL
#if defined(__cplusplus)
#include "opencv2/core/internal.hpp"
#endif //__cplusplus
#endif // __OPENCV_OLD_CV_H_
+11 -3
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@@ -40,13 +40,21 @@
//
//M*/
#ifndef __OPENCV_OLD_CV_HPP__
#define __OPENCV_OLD_CV_HPP__
#ifndef OPENCV_OLD_CV_HPP
#define OPENCV_OLD_CV_HPP
//#if defined(__GNUC__)
//#warning "This is a deprecated opencv header provided for compatibility. Please include a header from a corresponding opencv module"
//#endif
#include <cv.h>
#include "cv.h"
#include "opencv2/core.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/photo.hpp"
#include "opencv2/video.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/features2d.hpp"
#include "opencv2/calib3d.hpp"
#include "opencv2/objdetect.hpp"
#endif
+5 -13
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@@ -39,26 +39,18 @@
//
//M*/
#ifndef __OPENCV_OLD_AUX_H__
#define __OPENCV_OLD_AUX_H__
#ifndef OPENCV_OLD_AUX_H
#define OPENCV_OLD_AUX_H
//#if defined(__GNUC__)
//#warning "This is a deprecated opencv header provided for compatibility. Please include a header from a corresponding opencv module"
//#endif
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc_c.h"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/video/tracking.hpp"
#include "opencv2/video/background_segm.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/calib3d/calib3d.hpp"
#include "opencv2/objdetect/objdetect.hpp"
#include "opencv2/legacy/legacy.hpp"
#include "opencv2/legacy/compat.hpp"
#include "opencv2/legacy/blobtrack.hpp"
#include "opencv2/contrib/contrib.hpp"
#include "opencv2/photo/photo_c.h"
#include "opencv2/video/tracking_c.h"
#include "opencv2/objdetect/objdetect_c.h"
#endif
+4 -3
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@@ -39,13 +39,14 @@
//
//M*/
#ifndef __OPENCV_OLD_AUX_HPP__
#define __OPENCV_OLD_AUX_HPP__
#ifndef OPENCV_OLD_AUX_HPP
#define OPENCV_OLD_AUX_HPP
//#if defined(__GNUC__)
//#warning "This is a deprecated opencv header provided for compatibility. Please include a header from a corresponding opencv module"
//#endif
#include <cvaux.h>
#include "cvaux.h"
#include "opencv2/core/utility.hpp"
#endif
+2 -2
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@@ -38,8 +38,8 @@
// the use of this software, even if advised of the possibility of such damage.
#ifndef __OPENCV_OLD_WIMAGE_HPP__
#define __OPENCV_OLD_WIMAGE_HPP__
#ifndef OPENCV_OLD_WIMAGE_HPP
#define OPENCV_OLD_WIMAGE_HPP
#include "opencv2/core/wimage.hpp"
+2 -3
View File
@@ -40,14 +40,13 @@
//
//M*/
#ifndef __OPENCV_OLD_CXCORE_H__
#define __OPENCV_OLD_CXCORE_H__
#ifndef OPENCV_OLD_CXCORE_H
#define OPENCV_OLD_CXCORE_H
//#if defined(__GNUC__)
//#warning "This is a deprecated opencv header provided for compatibility. Please include a header from a corresponding opencv module"
//#endif
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#endif
+4 -3
View File
@@ -40,13 +40,14 @@
//
//M*/
#ifndef __OPENCV_OLD_CXCORE_HPP__
#define __OPENCV_OLD_CXCORE_HPP__
#ifndef OPENCV_OLD_CXCORE_HPP
#define OPENCV_OLD_CXCORE_HPP
//#if defined(__GNUC__)
//#warning "This is a deprecated opencv header provided for compatibility. Please include a header from a corresponding opencv module"
//#endif
#include <cxcore.h>
#include "cxcore.h"
#include "opencv2/core.hpp"
#endif
+2 -2
View File
@@ -40,8 +40,8 @@
//
//M*/
#ifndef __OPENCV_OLD_EIGEN_HPP__
#define __OPENCV_OLD_EIGEN_HPP__
#ifndef OPENCV_OLD_EIGEN_HPP
#define OPENCV_OLD_EIGEN_HPP
#include "opencv2/core/eigen.hpp"
+5 -3
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@@ -1,6 +1,8 @@
#ifndef __OPENCV_OLD_CXMISC_H__
#define __OPENCV_OLD_CXMISC_H__
#ifndef OPENCV_OLD_CXMISC_H
#define OPENCV_OLD_CXMISC_H
#include "opencv2/core/internal.hpp"
#ifdef __cplusplus
# include "opencv2/core/utility.hpp"
#endif
#endif
+2 -4
View File
@@ -39,12 +39,10 @@
//
//M*/
#ifndef __OPENCV_OLD_HIGHGUI_H__
#define __OPENCV_OLD_HIGHGUI_H__
#ifndef OPENCV_OLD_HIGHGUI_H
#define OPENCV_OLD_HIGHGUI_H
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui_c.h"
#include "opencv2/highgui/highgui.hpp"
#endif
+3 -4
View File
@@ -38,11 +38,10 @@
//
//M*/
#ifndef __OPENCV_OLD_ML_H__
#define __OPENCV_OLD_ML_H__
#ifndef OPENCV_OLD_ML_H
#define OPENCV_OLD_ML_H
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#include "opencv2/ml/ml.hpp"
#include "opencv2/ml.hpp"
#endif
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+5 -708
View File
@@ -7,11 +7,12 @@
// copy or use the software.
//
//
// License Agreement
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
@@ -40,712 +41,8 @@
//
//M*/
#ifndef __OPENCV_CALIB3D_HPP__
#define __OPENCV_CALIB3D_HPP__
#include "opencv2/core/core.hpp"
#include "opencv2/features2d/features2d.hpp"
#ifdef __cplusplus
extern "C" {
#ifdef __OPENCV_BUILD
#error this is a compatibility header which should not be used inside the OpenCV library
#endif
/****************************************************************************************\
* Camera Calibration, Pose Estimation and Stereo *
\****************************************************************************************/
typedef struct CvPOSITObject CvPOSITObject;
/* Allocates and initializes CvPOSITObject structure before doing cvPOSIT */
CVAPI(CvPOSITObject*) cvCreatePOSITObject( CvPoint3D32f* points, int point_count );
/* Runs POSIT (POSe from ITeration) algorithm for determining 3d position of
an object given its model and projection in a weak-perspective case */
CVAPI(void) cvPOSIT( CvPOSITObject* posit_object, CvPoint2D32f* image_points,
double focal_length, CvTermCriteria criteria,
float* rotation_matrix, float* translation_vector);
/* Releases CvPOSITObject structure */
CVAPI(void) cvReleasePOSITObject( CvPOSITObject** posit_object );
/* updates the number of RANSAC iterations */
CVAPI(int) cvRANSACUpdateNumIters( double p, double err_prob,
int model_points, int max_iters );
CVAPI(void) cvConvertPointsHomogeneous( const CvMat* src, CvMat* dst );
/* Calculates fundamental matrix given a set of corresponding points */
#define CV_FM_7POINT 1
#define CV_FM_8POINT 2
#define CV_LMEDS 4
#define CV_RANSAC 8
#define CV_FM_LMEDS_ONLY CV_LMEDS
#define CV_FM_RANSAC_ONLY CV_RANSAC
#define CV_FM_LMEDS CV_LMEDS
#define CV_FM_RANSAC CV_RANSAC
enum
{
CV_ITERATIVE = 0,
CV_EPNP = 1, // F.Moreno-Noguer, V.Lepetit and P.Fua "EPnP: Efficient Perspective-n-Point Camera Pose Estimation"
CV_P3P = 2 // X.S. Gao, X.-R. Hou, J. Tang, H.-F. Chang; "Complete Solution Classification for the Perspective-Three-Point Problem"
};
CVAPI(int) cvFindFundamentalMat( const CvMat* points1, const CvMat* points2,
CvMat* fundamental_matrix,
int method CV_DEFAULT(CV_FM_RANSAC),
double param1 CV_DEFAULT(3.), double param2 CV_DEFAULT(0.99),
CvMat* status CV_DEFAULT(NULL) );
/* For each input point on one of images
computes parameters of the corresponding
epipolar line on the other image */
CVAPI(void) cvComputeCorrespondEpilines( const CvMat* points,
int which_image,
const CvMat* fundamental_matrix,
CvMat* correspondent_lines );
/* Triangulation functions */
CVAPI(void) cvTriangulatePoints(CvMat* projMatr1, CvMat* projMatr2,
CvMat* projPoints1, CvMat* projPoints2,
CvMat* points4D);
CVAPI(void) cvCorrectMatches(CvMat* F, CvMat* points1, CvMat* points2,
CvMat* new_points1, CvMat* new_points2);
/* Computes the optimal new camera matrix according to the free scaling parameter alpha:
alpha=0 - only valid pixels will be retained in the undistorted image
alpha=1 - all the source image pixels will be retained in the undistorted image
*/
CVAPI(void) cvGetOptimalNewCameraMatrix( const CvMat* camera_matrix,
const CvMat* dist_coeffs,
CvSize image_size, double alpha,
CvMat* new_camera_matrix,
CvSize new_imag_size CV_DEFAULT(cvSize(0,0)),
CvRect* valid_pixel_ROI CV_DEFAULT(0),
int center_principal_point CV_DEFAULT(0));
/* Converts rotation vector to rotation matrix or vice versa */
CVAPI(int) cvRodrigues2( const CvMat* src, CvMat* dst,
CvMat* jacobian CV_DEFAULT(0) );
/* Finds perspective transformation between the object plane and image (view) plane */
CVAPI(int) cvFindHomography( const CvMat* src_points,
const CvMat* dst_points,
CvMat* homography,
int method CV_DEFAULT(0),
double ransacReprojThreshold CV_DEFAULT(3),
CvMat* mask CV_DEFAULT(0));
/* Computes RQ decomposition for 3x3 matrices */
CVAPI(void) cvRQDecomp3x3( const CvMat *matrixM, CvMat *matrixR, CvMat *matrixQ,
CvMat *matrixQx CV_DEFAULT(NULL),
CvMat *matrixQy CV_DEFAULT(NULL),
CvMat *matrixQz CV_DEFAULT(NULL),
CvPoint3D64f *eulerAngles CV_DEFAULT(NULL));
/* Computes projection matrix decomposition */
CVAPI(void) cvDecomposeProjectionMatrix( const CvMat *projMatr, CvMat *calibMatr,
CvMat *rotMatr, CvMat *posVect,
CvMat *rotMatrX CV_DEFAULT(NULL),
CvMat *rotMatrY CV_DEFAULT(NULL),
CvMat *rotMatrZ CV_DEFAULT(NULL),
CvPoint3D64f *eulerAngles CV_DEFAULT(NULL));
/* Computes d(AB)/dA and d(AB)/dB */
CVAPI(void) cvCalcMatMulDeriv( const CvMat* A, const CvMat* B, CvMat* dABdA, CvMat* dABdB );
/* Computes r3 = rodrigues(rodrigues(r2)*rodrigues(r1)),
t3 = rodrigues(r2)*t1 + t2 and the respective derivatives */
CVAPI(void) cvComposeRT( const CvMat* _rvec1, const CvMat* _tvec1,
const CvMat* _rvec2, const CvMat* _tvec2,
CvMat* _rvec3, CvMat* _tvec3,
CvMat* dr3dr1 CV_DEFAULT(0), CvMat* dr3dt1 CV_DEFAULT(0),
CvMat* dr3dr2 CV_DEFAULT(0), CvMat* dr3dt2 CV_DEFAULT(0),
CvMat* dt3dr1 CV_DEFAULT(0), CvMat* dt3dt1 CV_DEFAULT(0),
CvMat* dt3dr2 CV_DEFAULT(0), CvMat* dt3dt2 CV_DEFAULT(0) );
/* Projects object points to the view plane using
the specified extrinsic and intrinsic camera parameters */
CVAPI(void) cvProjectPoints2( const CvMat* object_points, const CvMat* rotation_vector,
const CvMat* translation_vector, const CvMat* camera_matrix,
const CvMat* distortion_coeffs, CvMat* image_points,
CvMat* dpdrot CV_DEFAULT(NULL), CvMat* dpdt CV_DEFAULT(NULL),
CvMat* dpdf CV_DEFAULT(NULL), CvMat* dpdc CV_DEFAULT(NULL),
CvMat* dpddist CV_DEFAULT(NULL),
double aspect_ratio CV_DEFAULT(0));
/* Finds extrinsic camera parameters from
a few known corresponding point pairs and intrinsic parameters */
CVAPI(void) cvFindExtrinsicCameraParams2( const CvMat* object_points,
const CvMat* image_points,
const CvMat* camera_matrix,
const CvMat* distortion_coeffs,
CvMat* rotation_vector,
CvMat* translation_vector,
int use_extrinsic_guess CV_DEFAULT(0) );
/* Computes initial estimate of the intrinsic camera parameters
in case of planar calibration target (e.g. chessboard) */
CVAPI(void) cvInitIntrinsicParams2D( const CvMat* object_points,
const CvMat* image_points,
const CvMat* npoints, CvSize image_size,
CvMat* camera_matrix,
double aspect_ratio CV_DEFAULT(1.) );
#define CV_CALIB_CB_ADAPTIVE_THRESH 1
#define CV_CALIB_CB_NORMALIZE_IMAGE 2
#define CV_CALIB_CB_FILTER_QUADS 4
#define CV_CALIB_CB_FAST_CHECK 8
// Performs a fast check if a chessboard is in the input image. This is a workaround to
// a problem of cvFindChessboardCorners being slow on images with no chessboard
// - src: input image
// - size: chessboard size
// Returns 1 if a chessboard can be in this image and findChessboardCorners should be called,
// 0 if there is no chessboard, -1 in case of error
CVAPI(int) cvCheckChessboard(IplImage* src, CvSize size);
/* Detects corners on a chessboard calibration pattern */
CVAPI(int) cvFindChessboardCorners( const void* image, CvSize pattern_size,
CvPoint2D32f* corners,
int* corner_count CV_DEFAULT(NULL),
int flags CV_DEFAULT(CV_CALIB_CB_ADAPTIVE_THRESH+CV_CALIB_CB_NORMALIZE_IMAGE) );
/* Draws individual chessboard corners or the whole chessboard detected */
CVAPI(void) cvDrawChessboardCorners( CvArr* image, CvSize pattern_size,
CvPoint2D32f* corners,
int count, int pattern_was_found );
#define CV_CALIB_USE_INTRINSIC_GUESS 1
#define CV_CALIB_FIX_ASPECT_RATIO 2
#define CV_CALIB_FIX_PRINCIPAL_POINT 4
#define CV_CALIB_ZERO_TANGENT_DIST 8
#define CV_CALIB_FIX_FOCAL_LENGTH 16
#define CV_CALIB_FIX_K1 32
#define CV_CALIB_FIX_K2 64
#define CV_CALIB_FIX_K3 128
#define CV_CALIB_FIX_K4 2048
#define CV_CALIB_FIX_K5 4096
#define CV_CALIB_FIX_K6 8192
#define CV_CALIB_RATIONAL_MODEL 16384
/* Finds intrinsic and extrinsic camera parameters
from a few views of known calibration pattern */
CVAPI(double) cvCalibrateCamera2( const CvMat* object_points,
const CvMat* image_points,
const CvMat* point_counts,
CvSize image_size,
CvMat* camera_matrix,
CvMat* distortion_coeffs,
CvMat* rotation_vectors CV_DEFAULT(NULL),
CvMat* translation_vectors CV_DEFAULT(NULL),
int flags CV_DEFAULT(0),
CvTermCriteria term_crit CV_DEFAULT(cvTermCriteria(
CV_TERMCRIT_ITER+CV_TERMCRIT_EPS,30,DBL_EPSILON)) );
/* Computes various useful characteristics of the camera from the data computed by
cvCalibrateCamera2 */
CVAPI(void) cvCalibrationMatrixValues( const CvMat *camera_matrix,
CvSize image_size,
double aperture_width CV_DEFAULT(0),
double aperture_height CV_DEFAULT(0),
double *fovx CV_DEFAULT(NULL),
double *fovy CV_DEFAULT(NULL),
double *focal_length CV_DEFAULT(NULL),
CvPoint2D64f *principal_point CV_DEFAULT(NULL),
double *pixel_aspect_ratio CV_DEFAULT(NULL));
#define CV_CALIB_FIX_INTRINSIC 256
#define CV_CALIB_SAME_FOCAL_LENGTH 512
/* Computes the transformation from one camera coordinate system to another one
from a few correspondent views of the same calibration target. Optionally, calibrates
both cameras */
CVAPI(double) cvStereoCalibrate( const CvMat* object_points, const CvMat* image_points1,
const CvMat* image_points2, const CvMat* npoints,
CvMat* camera_matrix1, CvMat* dist_coeffs1,
CvMat* camera_matrix2, CvMat* dist_coeffs2,
CvSize image_size, CvMat* R, CvMat* T,
CvMat* E CV_DEFAULT(0), CvMat* F CV_DEFAULT(0),
CvTermCriteria term_crit CV_DEFAULT(cvTermCriteria(
CV_TERMCRIT_ITER+CV_TERMCRIT_EPS,30,1e-6)),
int flags CV_DEFAULT(CV_CALIB_FIX_INTRINSIC));
#define CV_CALIB_ZERO_DISPARITY 1024
/* Computes 3D rotations (+ optional shift) for each camera coordinate system to make both
views parallel (=> to make all the epipolar lines horizontal or vertical) */
CVAPI(void) cvStereoRectify( const CvMat* camera_matrix1, const CvMat* camera_matrix2,
const CvMat* dist_coeffs1, const CvMat* dist_coeffs2,
CvSize image_size, const CvMat* R, const CvMat* T,
CvMat* R1, CvMat* R2, CvMat* P1, CvMat* P2,
CvMat* Q CV_DEFAULT(0),
int flags CV_DEFAULT(CV_CALIB_ZERO_DISPARITY),
double alpha CV_DEFAULT(-1),
CvSize new_image_size CV_DEFAULT(cvSize(0,0)),
CvRect* valid_pix_ROI1 CV_DEFAULT(0),
CvRect* valid_pix_ROI2 CV_DEFAULT(0));
/* Computes rectification transformations for uncalibrated pair of images using a set
of point correspondences */
CVAPI(int) cvStereoRectifyUncalibrated( const CvMat* points1, const CvMat* points2,
const CvMat* F, CvSize img_size,
CvMat* H1, CvMat* H2,
double threshold CV_DEFAULT(5));
/* stereo correspondence parameters and functions */
#define CV_STEREO_BM_NORMALIZED_RESPONSE 0
#define CV_STEREO_BM_XSOBEL 1
/* Block matching algorithm structure */
typedef struct CvStereoBMState
{
// pre-filtering (normalization of input images)
int preFilterType; // =CV_STEREO_BM_NORMALIZED_RESPONSE now
int preFilterSize; // averaging window size: ~5x5..21x21
int preFilterCap; // the output of pre-filtering is clipped by [-preFilterCap,preFilterCap]
// correspondence using Sum of Absolute Difference (SAD)
int SADWindowSize; // ~5x5..21x21
int minDisparity; // minimum disparity (can be negative)
int numberOfDisparities; // maximum disparity - minimum disparity (> 0)
// post-filtering
int textureThreshold; // the disparity is only computed for pixels
// with textured enough neighborhood
int uniquenessRatio; // accept the computed disparity d* only if
// SAD(d) >= SAD(d*)*(1 + uniquenessRatio/100.)
// for any d != d*+/-1 within the search range.
int speckleWindowSize; // disparity variation window
int speckleRange; // acceptable range of variation in window
int trySmallerWindows; // if 1, the results may be more accurate,
// at the expense of slower processing
CvRect roi1, roi2;
int disp12MaxDiff;
// temporary buffers
CvMat* preFilteredImg0;
CvMat* preFilteredImg1;
CvMat* slidingSumBuf;
CvMat* cost;
CvMat* disp;
} CvStereoBMState;
#define CV_STEREO_BM_BASIC 0
#define CV_STEREO_BM_FISH_EYE 1
#define CV_STEREO_BM_NARROW 2
CVAPI(CvStereoBMState*) cvCreateStereoBMState(int preset CV_DEFAULT(CV_STEREO_BM_BASIC),
int numberOfDisparities CV_DEFAULT(0));
CVAPI(void) cvReleaseStereoBMState( CvStereoBMState** state );
CVAPI(void) cvFindStereoCorrespondenceBM( const CvArr* left, const CvArr* right,
CvArr* disparity, CvStereoBMState* state );
CVAPI(CvRect) cvGetValidDisparityROI( CvRect roi1, CvRect roi2, int minDisparity,
int numberOfDisparities, int SADWindowSize );
CVAPI(void) cvValidateDisparity( CvArr* disparity, const CvArr* cost,
int minDisparity, int numberOfDisparities,
int disp12MaxDiff CV_DEFAULT(1) );
/* Reprojects the computed disparity image to the 3D space using the specified 4x4 matrix */
CVAPI(void) cvReprojectImageTo3D( const CvArr* disparityImage,
CvArr* _3dImage, const CvMat* Q,
int handleMissingValues CV_DEFAULT(0) );
#ifdef __cplusplus
}
//////////////////////////////////////////////////////////////////////////////////////////
class CV_EXPORTS CvLevMarq
{
public:
CvLevMarq();
CvLevMarq( int nparams, int nerrs, CvTermCriteria criteria=
cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER,30,DBL_EPSILON),
bool completeSymmFlag=false );
~CvLevMarq();
void init( int nparams, int nerrs, CvTermCriteria criteria=
cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER,30,DBL_EPSILON),
bool completeSymmFlag=false );
bool update( const CvMat*& param, CvMat*& J, CvMat*& err );
bool updateAlt( const CvMat*& param, CvMat*& JtJ, CvMat*& JtErr, double*& errNorm );
void clear();
void step();
enum { DONE=0, STARTED=1, CALC_J=2, CHECK_ERR=3 };
cv::Ptr<CvMat> mask;
cv::Ptr<CvMat> prevParam;
cv::Ptr<CvMat> param;
cv::Ptr<CvMat> J;
cv::Ptr<CvMat> err;
cv::Ptr<CvMat> JtJ;
cv::Ptr<CvMat> JtJN;
cv::Ptr<CvMat> JtErr;
cv::Ptr<CvMat> JtJV;
cv::Ptr<CvMat> JtJW;
double prevErrNorm, errNorm;
int lambdaLg10;
CvTermCriteria criteria;
int state;
int iters;
bool completeSymmFlag;
};
namespace cv
{
//! converts rotation vector to rotation matrix or vice versa using Rodrigues transformation
CV_EXPORTS_W void Rodrigues(InputArray src, OutputArray dst, OutputArray jacobian=noArray());
//! type of the robust estimation algorithm
enum
{
LMEDS=CV_LMEDS, //!< least-median algorithm
RANSAC=CV_RANSAC //!< RANSAC algorithm
};
//! computes the best-fit perspective transformation mapping srcPoints to dstPoints.
CV_EXPORTS_W Mat findHomography( InputArray srcPoints, InputArray dstPoints,
int method=0, double ransacReprojThreshold=3,
OutputArray mask=noArray());
//! variant of findHomography for backward compatibility
CV_EXPORTS Mat findHomography( InputArray srcPoints, InputArray dstPoints,
OutputArray mask, int method=0, double ransacReprojThreshold=3);
//! Computes RQ decomposition of 3x3 matrix
CV_EXPORTS_W Vec3d RQDecomp3x3( InputArray src, OutputArray mtxR, OutputArray mtxQ,
OutputArray Qx=noArray(),
OutputArray Qy=noArray(),
OutputArray Qz=noArray());
//! Decomposes the projection matrix into camera matrix and the rotation martix and the translation vector
CV_EXPORTS_W void decomposeProjectionMatrix( InputArray projMatrix, OutputArray cameraMatrix,
OutputArray rotMatrix, OutputArray transVect,
OutputArray rotMatrixX=noArray(),
OutputArray rotMatrixY=noArray(),
OutputArray rotMatrixZ=noArray(),
OutputArray eulerAngles=noArray() );
//! computes derivatives of the matrix product w.r.t each of the multiplied matrix coefficients
CV_EXPORTS_W void matMulDeriv( InputArray A, InputArray B,
OutputArray dABdA,
OutputArray dABdB );
//! composes 2 [R|t] transformations together. Also computes the derivatives of the result w.r.t the arguments
CV_EXPORTS_W void composeRT( InputArray rvec1, InputArray tvec1,
InputArray rvec2, InputArray tvec2,
OutputArray rvec3, OutputArray tvec3,
OutputArray dr3dr1=noArray(), OutputArray dr3dt1=noArray(),
OutputArray dr3dr2=noArray(), OutputArray dr3dt2=noArray(),
OutputArray dt3dr1=noArray(), OutputArray dt3dt1=noArray(),
OutputArray dt3dr2=noArray(), OutputArray dt3dt2=noArray() );
//! projects points from the model coordinate space to the image coordinates. Also computes derivatives of the image coordinates w.r.t the intrinsic and extrinsic camera parameters
CV_EXPORTS_W void projectPoints( InputArray objectPoints,
InputArray rvec, InputArray tvec,
InputArray cameraMatrix, InputArray distCoeffs,
OutputArray imagePoints,
OutputArray jacobian=noArray(),
double aspectRatio=0 );
//! computes the camera pose from a few 3D points and the corresponding projections. The outliers are not handled.
enum
{
ITERATIVE=CV_ITERATIVE,
EPNP=CV_EPNP,
P3P=CV_P3P
};
CV_EXPORTS_W bool solvePnP( InputArray objectPoints, InputArray imagePoints,
InputArray cameraMatrix, InputArray distCoeffs,
OutputArray rvec, OutputArray tvec,
bool useExtrinsicGuess=false, int flags=ITERATIVE);
//! computes the camera pose from a few 3D points and the corresponding projections. The outliers are possible.
CV_EXPORTS_W void solvePnPRansac( InputArray objectPoints,
InputArray imagePoints,
InputArray cameraMatrix,
InputArray distCoeffs,
OutputArray rvec,
OutputArray tvec,
bool useExtrinsicGuess = false,
int iterationsCount = 100,
float reprojectionError = 8.0,
int minInliersCount = 100,
OutputArray inliers = noArray(),
int flags = ITERATIVE);
//! initializes camera matrix from a few 3D points and the corresponding projections.
CV_EXPORTS_W Mat initCameraMatrix2D( InputArrayOfArrays objectPoints,
InputArrayOfArrays imagePoints,
Size imageSize, double aspectRatio=1. );
enum { CALIB_CB_ADAPTIVE_THRESH = 1, CALIB_CB_NORMALIZE_IMAGE = 2,
CALIB_CB_FILTER_QUADS = 4, CALIB_CB_FAST_CHECK = 8 };
//! finds checkerboard pattern of the specified size in the image
CV_EXPORTS_W bool findChessboardCorners( InputArray image, Size patternSize,
OutputArray corners,
int flags=CALIB_CB_ADAPTIVE_THRESH+CALIB_CB_NORMALIZE_IMAGE );
//! finds subpixel-accurate positions of the chessboard corners
CV_EXPORTS bool find4QuadCornerSubpix(InputArray img, InputOutputArray corners, Size region_size);
//! draws the checkerboard pattern (found or partly found) in the image
CV_EXPORTS_W void drawChessboardCorners( InputOutputArray image, Size patternSize,
InputArray corners, bool patternWasFound );
enum { CALIB_CB_SYMMETRIC_GRID = 1, CALIB_CB_ASYMMETRIC_GRID = 2,
CALIB_CB_CLUSTERING = 4 };
//! finds circles' grid pattern of the specified size in the image
CV_EXPORTS_W bool findCirclesGrid( InputArray image, Size patternSize,
OutputArray centers, int flags=CALIB_CB_SYMMETRIC_GRID,
const Ptr<FeatureDetector> &blobDetector = new SimpleBlobDetector());
//! the deprecated function. Use findCirclesGrid() instead of it.
CV_EXPORTS_W bool findCirclesGridDefault( InputArray image, Size patternSize,
OutputArray centers, int flags=CALIB_CB_SYMMETRIC_GRID );
enum
{
CALIB_USE_INTRINSIC_GUESS = CV_CALIB_USE_INTRINSIC_GUESS,
CALIB_FIX_ASPECT_RATIO = CV_CALIB_FIX_ASPECT_RATIO,
CALIB_FIX_PRINCIPAL_POINT = CV_CALIB_FIX_PRINCIPAL_POINT,
CALIB_ZERO_TANGENT_DIST = CV_CALIB_ZERO_TANGENT_DIST,
CALIB_FIX_FOCAL_LENGTH = CV_CALIB_FIX_FOCAL_LENGTH,
CALIB_FIX_K1 = CV_CALIB_FIX_K1,
CALIB_FIX_K2 = CV_CALIB_FIX_K2,
CALIB_FIX_K3 = CV_CALIB_FIX_K3,
CALIB_FIX_K4 = CV_CALIB_FIX_K4,
CALIB_FIX_K5 = CV_CALIB_FIX_K5,
CALIB_FIX_K6 = CV_CALIB_FIX_K6,
CALIB_RATIONAL_MODEL = CV_CALIB_RATIONAL_MODEL,
// only for stereo
CALIB_FIX_INTRINSIC = CV_CALIB_FIX_INTRINSIC,
CALIB_SAME_FOCAL_LENGTH = CV_CALIB_SAME_FOCAL_LENGTH,
// for stereo rectification
CALIB_ZERO_DISPARITY = CV_CALIB_ZERO_DISPARITY
};
//! finds intrinsic and extrinsic camera parameters from several fews of a known calibration pattern.
CV_EXPORTS_W double calibrateCamera( InputArrayOfArrays objectPoints,
InputArrayOfArrays imagePoints,
Size imageSize,
CV_OUT InputOutputArray cameraMatrix,
CV_OUT InputOutputArray distCoeffs,
OutputArrayOfArrays rvecs, OutputArrayOfArrays tvecs,
int flags=0, TermCriteria criteria = TermCriteria(
TermCriteria::COUNT+TermCriteria::EPS, 30, DBL_EPSILON) );
//! computes several useful camera characteristics from the camera matrix, camera frame resolution and the physical sensor size.
CV_EXPORTS_W void calibrationMatrixValues( InputArray cameraMatrix,
Size imageSize,
double apertureWidth,
double apertureHeight,
CV_OUT double& fovx,
CV_OUT double& fovy,
CV_OUT double& focalLength,
CV_OUT Point2d& principalPoint,
CV_OUT double& aspectRatio );
//! finds intrinsic and extrinsic parameters of a stereo camera
CV_EXPORTS_W double stereoCalibrate( InputArrayOfArrays objectPoints,
InputArrayOfArrays imagePoints1,
InputArrayOfArrays imagePoints2,
CV_OUT InputOutputArray cameraMatrix1,
CV_OUT InputOutputArray distCoeffs1,
CV_OUT InputOutputArray cameraMatrix2,
CV_OUT InputOutputArray distCoeffs2,
Size imageSize, OutputArray R,
OutputArray T, OutputArray E, OutputArray F,
TermCriteria criteria = TermCriteria(TermCriteria::COUNT+TermCriteria::EPS, 30, 1e-6),
int flags=CALIB_FIX_INTRINSIC );
//! computes the rectification transformation for a stereo camera from its intrinsic and extrinsic parameters
CV_EXPORTS_W void stereoRectify( InputArray cameraMatrix1, InputArray distCoeffs1,
InputArray cameraMatrix2, InputArray distCoeffs2,
Size imageSize, InputArray R, InputArray T,
OutputArray R1, OutputArray R2,
OutputArray P1, OutputArray P2,
OutputArray Q, int flags=CALIB_ZERO_DISPARITY,
double alpha=-1, Size newImageSize=Size(),
CV_OUT Rect* validPixROI1=0, CV_OUT Rect* validPixROI2=0 );
//! computes the rectification transformation for an uncalibrated stereo camera (zero distortion is assumed)
CV_EXPORTS_W bool stereoRectifyUncalibrated( InputArray points1, InputArray points2,
InputArray F, Size imgSize,
OutputArray H1, OutputArray H2,
double threshold=5 );
//! computes the rectification transformations for 3-head camera, where all the heads are on the same line.
CV_EXPORTS_W float rectify3Collinear( InputArray cameraMatrix1, InputArray distCoeffs1,
InputArray cameraMatrix2, InputArray distCoeffs2,
InputArray cameraMatrix3, InputArray distCoeffs3,
InputArrayOfArrays imgpt1, InputArrayOfArrays imgpt3,
Size imageSize, InputArray R12, InputArray T12,
InputArray R13, InputArray T13,
OutputArray R1, OutputArray R2, OutputArray R3,
OutputArray P1, OutputArray P2, OutputArray P3,
OutputArray Q, double alpha, Size newImgSize,
CV_OUT Rect* roi1, CV_OUT Rect* roi2, int flags );
//! returns the optimal new camera matrix
CV_EXPORTS_W Mat getOptimalNewCameraMatrix( InputArray cameraMatrix, InputArray distCoeffs,
Size imageSize, double alpha, Size newImgSize=Size(),
CV_OUT Rect* validPixROI=0, bool centerPrincipalPoint=false);
//! converts point coordinates from normal pixel coordinates to homogeneous coordinates ((x,y)->(x,y,1))
CV_EXPORTS_W void convertPointsToHomogeneous( InputArray src, OutputArray dst );
//! converts point coordinates from homogeneous to normal pixel coordinates ((x,y,z)->(x/z, y/z))
CV_EXPORTS_W void convertPointsFromHomogeneous( InputArray src, OutputArray dst );
//! for backward compatibility
CV_EXPORTS void convertPointsHomogeneous( InputArray src, OutputArray dst );
//! the algorithm for finding fundamental matrix
enum
{
FM_7POINT = CV_FM_7POINT, //!< 7-point algorithm
FM_8POINT = CV_FM_8POINT, //!< 8-point algorithm
FM_LMEDS = CV_FM_LMEDS, //!< least-median algorithm
FM_RANSAC = CV_FM_RANSAC //!< RANSAC algorithm
};
//! finds fundamental matrix from a set of corresponding 2D points
CV_EXPORTS_W Mat findFundamentalMat( InputArray points1, InputArray points2,
int method=FM_RANSAC,
double param1=3., double param2=0.99,
OutputArray mask=noArray());
//! variant of findFundamentalMat for backward compatibility
CV_EXPORTS Mat findFundamentalMat( InputArray points1, InputArray points2,
OutputArray mask, int method=FM_RANSAC,
double param1=3., double param2=0.99);
//! finds coordinates of epipolar lines corresponding the specified points
CV_EXPORTS_W void computeCorrespondEpilines( InputArray points,
int whichImage, InputArray F,
OutputArray lines );
CV_EXPORTS_W void triangulatePoints( InputArray projMatr1, InputArray projMatr2,
InputArray projPoints1, InputArray projPoints2,
OutputArray points4D );
CV_EXPORTS_W void correctMatches( InputArray F, InputArray points1, InputArray points2,
OutputArray newPoints1, OutputArray newPoints2 );
template<> CV_EXPORTS void Ptr<CvStereoBMState>::delete_obj();
/*!
Block Matching Stereo Correspondence Algorithm
The class implements BM stereo correspondence algorithm by K. Konolige.
*/
class CV_EXPORTS_W StereoBM
{
public:
enum { PREFILTER_NORMALIZED_RESPONSE = 0, PREFILTER_XSOBEL = 1,
BASIC_PRESET=0, FISH_EYE_PRESET=1, NARROW_PRESET=2 };
//! the default constructor
CV_WRAP StereoBM();
//! the full constructor taking the camera-specific preset, number of disparities and the SAD window size
CV_WRAP StereoBM(int preset, int ndisparities=0, int SADWindowSize=21);
//! the method that reinitializes the state. The previous content is destroyed
void init(int preset, int ndisparities=0, int SADWindowSize=21);
//! the stereo correspondence operator. Finds the disparity for the specified rectified stereo pair
CV_WRAP_AS(compute) void operator()( InputArray left, InputArray right,
OutputArray disparity, int disptype=CV_16S );
//! pointer to the underlying CvStereoBMState
Ptr<CvStereoBMState> state;
};
/*!
Semi-Global Block Matching Stereo Correspondence Algorithm
The class implements the original SGBM stereo correspondence algorithm by H. Hirschmuller and some its modification.
*/
class CV_EXPORTS_W StereoSGBM
{
public:
enum { DISP_SHIFT=4, DISP_SCALE = (1<<DISP_SHIFT) };
//! the default constructor
CV_WRAP StereoSGBM();
//! the full constructor taking all the necessary algorithm parameters
CV_WRAP StereoSGBM(int minDisparity, int numDisparities, int SADWindowSize,
int P1=0, int P2=0, int disp12MaxDiff=0,
int preFilterCap=0, int uniquenessRatio=0,
int speckleWindowSize=0, int speckleRange=0,
bool fullDP=false);
//! the destructor
virtual ~StereoSGBM();
//! the stereo correspondence operator that computes disparity map for the specified rectified stereo pair
CV_WRAP_AS(compute) virtual void operator()(InputArray left, InputArray right,
OutputArray disp);
CV_PROP_RW int minDisparity;
CV_PROP_RW int numberOfDisparities;
CV_PROP_RW int SADWindowSize;
CV_PROP_RW int preFilterCap;
CV_PROP_RW int uniquenessRatio;
CV_PROP_RW int P1;
CV_PROP_RW int P2;
CV_PROP_RW int speckleWindowSize;
CV_PROP_RW int speckleRange;
CV_PROP_RW int disp12MaxDiff;
CV_PROP_RW bool fullDP;
protected:
Mat buffer;
};
//! filters off speckles (small regions of incorrectly computed disparity)
CV_EXPORTS_W void filterSpeckles( InputOutputArray img, double newVal, int maxSpeckleSize, double maxDiff,
InputOutputArray buf=noArray() );
//! computes valid disparity ROI from the valid ROIs of the rectified images (that are returned by cv::stereoRectify())
CV_EXPORTS_W Rect getValidDisparityROI( Rect roi1, Rect roi2,
int minDisparity, int numberOfDisparities,
int SADWindowSize );
//! validates disparity using the left-right check. The matrix "cost" should be computed by the stereo correspondence algorithm
CV_EXPORTS_W void validateDisparity( InputOutputArray disparity, InputArray cost,
int minDisparity, int numberOfDisparities,
int disp12MaxDisp=1 );
//! reprojects disparity image to 3D: (x,y,d)->(X,Y,Z) using the matrix Q returned by cv::stereoRectify
CV_EXPORTS_W void reprojectImageTo3D( InputArray disparity,
OutputArray _3dImage, InputArray Q,
bool handleMissingValues=false,
int ddepth=-1 );
CV_EXPORTS_W int estimateAffine3D(InputArray src, InputArray dst,
OutputArray out, OutputArray inliers,
double ransacThreshold=3, double confidence=0.99);
}
#endif
#endif
#include "opencv2/calib3d.hpp"
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CALIB3D_C_H
#define OPENCV_CALIB3D_C_H
#include "opencv2/core/core_c.h"
#ifdef __cplusplus
extern "C" {
#endif
/** @addtogroup calib3d_c
@{
*/
/****************************************************************************************\
* Camera Calibration, Pose Estimation and Stereo *
\****************************************************************************************/
typedef struct CvPOSITObject CvPOSITObject;
/* Allocates and initializes CvPOSITObject structure before doing cvPOSIT */
CVAPI(CvPOSITObject*) cvCreatePOSITObject( CvPoint3D32f* points, int point_count );
/* Runs POSIT (POSe from ITeration) algorithm for determining 3d position of
an object given its model and projection in a weak-perspective case */
CVAPI(void) cvPOSIT( CvPOSITObject* posit_object, CvPoint2D32f* image_points,
double focal_length, CvTermCriteria criteria,
float* rotation_matrix, float* translation_vector);
/* Releases CvPOSITObject structure */
CVAPI(void) cvReleasePOSITObject( CvPOSITObject** posit_object );
/* updates the number of RANSAC iterations */
CVAPI(int) cvRANSACUpdateNumIters( double p, double err_prob,
int model_points, int max_iters );
CVAPI(void) cvConvertPointsHomogeneous( const CvMat* src, CvMat* dst );
/* Calculates fundamental matrix given a set of corresponding points */
#define CV_FM_7POINT 1
#define CV_FM_8POINT 2
#define CV_LMEDS 4
#define CV_RANSAC 8
#define CV_FM_LMEDS_ONLY CV_LMEDS
#define CV_FM_RANSAC_ONLY CV_RANSAC
#define CV_FM_LMEDS CV_LMEDS
#define CV_FM_RANSAC CV_RANSAC
enum
{
CV_ITERATIVE = 0,
CV_EPNP = 1, // F.Moreno-Noguer, V.Lepetit and P.Fua "EPnP: Efficient Perspective-n-Point Camera Pose Estimation"
CV_P3P = 2, // X.S. Gao, X.-R. Hou, J. Tang, H.-F. Chang; "Complete Solution Classification for the Perspective-Three-Point Problem"
CV_DLS = 3 // Joel A. Hesch and Stergios I. Roumeliotis. "A Direct Least-Squares (DLS) Method for PnP"
};
CVAPI(int) cvFindFundamentalMat( const CvMat* points1, const CvMat* points2,
CvMat* fundamental_matrix,
int method CV_DEFAULT(CV_FM_RANSAC),
double param1 CV_DEFAULT(3.), double param2 CV_DEFAULT(0.99),
CvMat* status CV_DEFAULT(NULL) );
/* For each input point on one of images
computes parameters of the corresponding
epipolar line on the other image */
CVAPI(void) cvComputeCorrespondEpilines( const CvMat* points,
int which_image,
const CvMat* fundamental_matrix,
CvMat* correspondent_lines );
/* Triangulation functions */
CVAPI(void) cvTriangulatePoints(CvMat* projMatr1, CvMat* projMatr2,
CvMat* projPoints1, CvMat* projPoints2,
CvMat* points4D);
CVAPI(void) cvCorrectMatches(CvMat* F, CvMat* points1, CvMat* points2,
CvMat* new_points1, CvMat* new_points2);
/* Computes the optimal new camera matrix according to the free scaling parameter alpha:
alpha=0 - only valid pixels will be retained in the undistorted image
alpha=1 - all the source image pixels will be retained in the undistorted image
*/
CVAPI(void) cvGetOptimalNewCameraMatrix( const CvMat* camera_matrix,
const CvMat* dist_coeffs,
CvSize image_size, double alpha,
CvMat* new_camera_matrix,
CvSize new_imag_size CV_DEFAULT(cvSize(0,0)),
CvRect* valid_pixel_ROI CV_DEFAULT(0),
int center_principal_point CV_DEFAULT(0));
/* Converts rotation vector to rotation matrix or vice versa */
CVAPI(int) cvRodrigues2( const CvMat* src, CvMat* dst,
CvMat* jacobian CV_DEFAULT(0) );
/* Finds perspective transformation between the object plane and image (view) plane */
CVAPI(int) cvFindHomography( const CvMat* src_points,
const CvMat* dst_points,
CvMat* homography,
int method CV_DEFAULT(0),
double ransacReprojThreshold CV_DEFAULT(3),
CvMat* mask CV_DEFAULT(0),
int maxIters CV_DEFAULT(2000),
double confidence CV_DEFAULT(0.995));
/* Computes RQ decomposition for 3x3 matrices */
CVAPI(void) cvRQDecomp3x3( const CvMat *matrixM, CvMat *matrixR, CvMat *matrixQ,
CvMat *matrixQx CV_DEFAULT(NULL),
CvMat *matrixQy CV_DEFAULT(NULL),
CvMat *matrixQz CV_DEFAULT(NULL),
CvPoint3D64f *eulerAngles CV_DEFAULT(NULL));
/* Computes projection matrix decomposition */
CVAPI(void) cvDecomposeProjectionMatrix( const CvMat *projMatr, CvMat *calibMatr,
CvMat *rotMatr, CvMat *posVect,
CvMat *rotMatrX CV_DEFAULT(NULL),
CvMat *rotMatrY CV_DEFAULT(NULL),
CvMat *rotMatrZ CV_DEFAULT(NULL),
CvPoint3D64f *eulerAngles CV_DEFAULT(NULL));
/* Computes d(AB)/dA and d(AB)/dB */
CVAPI(void) cvCalcMatMulDeriv( const CvMat* A, const CvMat* B, CvMat* dABdA, CvMat* dABdB );
/* Computes r3 = rodrigues(rodrigues(r2)*rodrigues(r1)),
t3 = rodrigues(r2)*t1 + t2 and the respective derivatives */
CVAPI(void) cvComposeRT( const CvMat* _rvec1, const CvMat* _tvec1,
const CvMat* _rvec2, const CvMat* _tvec2,
CvMat* _rvec3, CvMat* _tvec3,
CvMat* dr3dr1 CV_DEFAULT(0), CvMat* dr3dt1 CV_DEFAULT(0),
CvMat* dr3dr2 CV_DEFAULT(0), CvMat* dr3dt2 CV_DEFAULT(0),
CvMat* dt3dr1 CV_DEFAULT(0), CvMat* dt3dt1 CV_DEFAULT(0),
CvMat* dt3dr2 CV_DEFAULT(0), CvMat* dt3dt2 CV_DEFAULT(0) );
/* Projects object points to the view plane using
the specified extrinsic and intrinsic camera parameters */
CVAPI(void) cvProjectPoints2( const CvMat* object_points, const CvMat* rotation_vector,
const CvMat* translation_vector, const CvMat* camera_matrix,
const CvMat* distortion_coeffs, CvMat* image_points,
CvMat* dpdrot CV_DEFAULT(NULL), CvMat* dpdt CV_DEFAULT(NULL),
CvMat* dpdf CV_DEFAULT(NULL), CvMat* dpdc CV_DEFAULT(NULL),
CvMat* dpddist CV_DEFAULT(NULL),
double aspect_ratio CV_DEFAULT(0));
/* Finds extrinsic camera parameters from
a few known corresponding point pairs and intrinsic parameters */
CVAPI(void) cvFindExtrinsicCameraParams2( const CvMat* object_points,
const CvMat* image_points,
const CvMat* camera_matrix,
const CvMat* distortion_coeffs,
CvMat* rotation_vector,
CvMat* translation_vector,
int use_extrinsic_guess CV_DEFAULT(0) );
/* Computes initial estimate of the intrinsic camera parameters
in case of planar calibration target (e.g. chessboard) */
CVAPI(void) cvInitIntrinsicParams2D( const CvMat* object_points,
const CvMat* image_points,
const CvMat* npoints, CvSize image_size,
CvMat* camera_matrix,
double aspect_ratio CV_DEFAULT(1.) );
#define CV_CALIB_CB_ADAPTIVE_THRESH 1
#define CV_CALIB_CB_NORMALIZE_IMAGE 2
#define CV_CALIB_CB_FILTER_QUADS 4
#define CV_CALIB_CB_FAST_CHECK 8
// Performs a fast check if a chessboard is in the input image. This is a workaround to
// a problem of cvFindChessboardCorners being slow on images with no chessboard
// - src: input image
// - size: chessboard size
// Returns 1 if a chessboard can be in this image and findChessboardCorners should be called,
// 0 if there is no chessboard, -1 in case of error
CVAPI(int) cvCheckChessboard(IplImage* src, CvSize size);
/* Detects corners on a chessboard calibration pattern */
CVAPI(int) cvFindChessboardCorners( const void* image, CvSize pattern_size,
CvPoint2D32f* corners,
int* corner_count CV_DEFAULT(NULL),
int flags CV_DEFAULT(CV_CALIB_CB_ADAPTIVE_THRESH+CV_CALIB_CB_NORMALIZE_IMAGE) );
/* Draws individual chessboard corners or the whole chessboard detected */
CVAPI(void) cvDrawChessboardCorners( CvArr* image, CvSize pattern_size,
CvPoint2D32f* corners,
int count, int pattern_was_found );
#define CV_CALIB_USE_INTRINSIC_GUESS 1
#define CV_CALIB_FIX_ASPECT_RATIO 2
#define CV_CALIB_FIX_PRINCIPAL_POINT 4
#define CV_CALIB_ZERO_TANGENT_DIST 8
#define CV_CALIB_FIX_FOCAL_LENGTH 16
#define CV_CALIB_FIX_K1 32
#define CV_CALIB_FIX_K2 64
#define CV_CALIB_FIX_K3 128
#define CV_CALIB_FIX_K4 2048
#define CV_CALIB_FIX_K5 4096
#define CV_CALIB_FIX_K6 8192
#define CV_CALIB_RATIONAL_MODEL 16384
#define CV_CALIB_THIN_PRISM_MODEL 32768
#define CV_CALIB_FIX_S1_S2_S3_S4 65536
#define CV_CALIB_TILTED_MODEL 262144
#define CV_CALIB_FIX_TAUX_TAUY 524288
#define CV_CALIB_NINTRINSIC 18
/* Finds intrinsic and extrinsic camera parameters
from a few views of known calibration pattern */
CVAPI(double) cvCalibrateCamera2( const CvMat* object_points,
const CvMat* image_points,
const CvMat* point_counts,
CvSize image_size,
CvMat* camera_matrix,
CvMat* distortion_coeffs,
CvMat* rotation_vectors CV_DEFAULT(NULL),
CvMat* translation_vectors CV_DEFAULT(NULL),
int flags CV_DEFAULT(0),
CvTermCriteria term_crit CV_DEFAULT(cvTermCriteria(
CV_TERMCRIT_ITER+CV_TERMCRIT_EPS,30,DBL_EPSILON)) );
/* Computes various useful characteristics of the camera from the data computed by
cvCalibrateCamera2 */
CVAPI(void) cvCalibrationMatrixValues( const CvMat *camera_matrix,
CvSize image_size,
double aperture_width CV_DEFAULT(0),
double aperture_height CV_DEFAULT(0),
double *fovx CV_DEFAULT(NULL),
double *fovy CV_DEFAULT(NULL),
double *focal_length CV_DEFAULT(NULL),
CvPoint2D64f *principal_point CV_DEFAULT(NULL),
double *pixel_aspect_ratio CV_DEFAULT(NULL));
#define CV_CALIB_FIX_INTRINSIC 256
#define CV_CALIB_SAME_FOCAL_LENGTH 512
/* Computes the transformation from one camera coordinate system to another one
from a few correspondent views of the same calibration target. Optionally, calibrates
both cameras */
CVAPI(double) cvStereoCalibrate( const CvMat* object_points, const CvMat* image_points1,
const CvMat* image_points2, const CvMat* npoints,
CvMat* camera_matrix1, CvMat* dist_coeffs1,
CvMat* camera_matrix2, CvMat* dist_coeffs2,
CvSize image_size, CvMat* R, CvMat* T,
CvMat* E CV_DEFAULT(0), CvMat* F CV_DEFAULT(0),
int flags CV_DEFAULT(CV_CALIB_FIX_INTRINSIC),
CvTermCriteria term_crit CV_DEFAULT(cvTermCriteria(
CV_TERMCRIT_ITER+CV_TERMCRIT_EPS,30,1e-6)) );
#define CV_CALIB_ZERO_DISPARITY 1024
/* Computes 3D rotations (+ optional shift) for each camera coordinate system to make both
views parallel (=> to make all the epipolar lines horizontal or vertical) */
CVAPI(void) cvStereoRectify( const CvMat* camera_matrix1, const CvMat* camera_matrix2,
const CvMat* dist_coeffs1, const CvMat* dist_coeffs2,
CvSize image_size, const CvMat* R, const CvMat* T,
CvMat* R1, CvMat* R2, CvMat* P1, CvMat* P2,
CvMat* Q CV_DEFAULT(0),
int flags CV_DEFAULT(CV_CALIB_ZERO_DISPARITY),
double alpha CV_DEFAULT(-1),
CvSize new_image_size CV_DEFAULT(cvSize(0,0)),
CvRect* valid_pix_ROI1 CV_DEFAULT(0),
CvRect* valid_pix_ROI2 CV_DEFAULT(0));
/* Computes rectification transformations for uncalibrated pair of images using a set
of point correspondences */
CVAPI(int) cvStereoRectifyUncalibrated( const CvMat* points1, const CvMat* points2,
const CvMat* F, CvSize img_size,
CvMat* H1, CvMat* H2,
double threshold CV_DEFAULT(5));
/* stereo correspondence parameters and functions */
#define CV_STEREO_BM_NORMALIZED_RESPONSE 0
#define CV_STEREO_BM_XSOBEL 1
/* Block matching algorithm structure */
typedef struct CvStereoBMState
{
// pre-filtering (normalization of input images)
int preFilterType; // =CV_STEREO_BM_NORMALIZED_RESPONSE now
int preFilterSize; // averaging window size: ~5x5..21x21
int preFilterCap; // the output of pre-filtering is clipped by [-preFilterCap,preFilterCap]
// correspondence using Sum of Absolute Difference (SAD)
int SADWindowSize; // ~5x5..21x21
int minDisparity; // minimum disparity (can be negative)
int numberOfDisparities; // maximum disparity - minimum disparity (> 0)
// post-filtering
int textureThreshold; // the disparity is only computed for pixels
// with textured enough neighborhood
int uniquenessRatio; // accept the computed disparity d* only if
// SAD(d) >= SAD(d*)*(1 + uniquenessRatio/100.)
// for any d != d*+/-1 within the search range.
int speckleWindowSize; // disparity variation window
int speckleRange; // acceptable range of variation in window
int trySmallerWindows; // if 1, the results may be more accurate,
// at the expense of slower processing
CvRect roi1, roi2;
int disp12MaxDiff;
// temporary buffers
CvMat* preFilteredImg0;
CvMat* preFilteredImg1;
CvMat* slidingSumBuf;
CvMat* cost;
CvMat* disp;
} CvStereoBMState;
#define CV_STEREO_BM_BASIC 0
#define CV_STEREO_BM_FISH_EYE 1
#define CV_STEREO_BM_NARROW 2
CVAPI(CvStereoBMState*) cvCreateStereoBMState(int preset CV_DEFAULT(CV_STEREO_BM_BASIC),
int numberOfDisparities CV_DEFAULT(0));
CVAPI(void) cvReleaseStereoBMState( CvStereoBMState** state );
CVAPI(void) cvFindStereoCorrespondenceBM( const CvArr* left, const CvArr* right,
CvArr* disparity, CvStereoBMState* state );
CVAPI(CvRect) cvGetValidDisparityROI( CvRect roi1, CvRect roi2, int minDisparity,
int numberOfDisparities, int SADWindowSize );
CVAPI(void) cvValidateDisparity( CvArr* disparity, const CvArr* cost,
int minDisparity, int numberOfDisparities,
int disp12MaxDiff CV_DEFAULT(1) );
/* Reprojects the computed disparity image to the 3D space using the specified 4x4 matrix */
CVAPI(void) cvReprojectImageTo3D( const CvArr* disparityImage,
CvArr* _3dImage, const CvMat* Q,
int handleMissingValues CV_DEFAULT(0) );
/** @} calib3d_c */
#ifdef __cplusplus
} // extern "C"
//////////////////////////////////////////////////////////////////////////////////////////
class CV_EXPORTS CvLevMarq
{
public:
CvLevMarq();
CvLevMarq( int nparams, int nerrs, CvTermCriteria criteria=
cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER,30,DBL_EPSILON),
bool completeSymmFlag=false );
~CvLevMarq();
void init( int nparams, int nerrs, CvTermCriteria criteria=
cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER,30,DBL_EPSILON),
bool completeSymmFlag=false );
bool update( const CvMat*& param, CvMat*& J, CvMat*& err );
bool updateAlt( const CvMat*& param, CvMat*& JtJ, CvMat*& JtErr, double*& errNorm );
void clear();
void step();
enum { DONE=0, STARTED=1, CALC_J=2, CHECK_ERR=3 };
cv::Ptr<CvMat> mask;
cv::Ptr<CvMat> prevParam;
cv::Ptr<CvMat> param;
cv::Ptr<CvMat> J;
cv::Ptr<CvMat> err;
cv::Ptr<CvMat> JtJ;
cv::Ptr<CvMat> JtJN;
cv::Ptr<CvMat> JtErr;
cv::Ptr<CvMat> JtJV;
cv::Ptr<CvMat> JtJW;
double prevErrNorm, errNorm;
int lambdaLg10;
CvTermCriteria criteria;
int state;
int iters;
bool completeSymmFlag;
int solveMethod;
};
#endif
#endif /* OPENCV_CALIB3D_C_H */
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@@ -1,985 +0,0 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_CONTRIB_HPP__
#define __OPENCV_CONTRIB_HPP__
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/objdetect/objdetect.hpp"
#ifdef __cplusplus
/****************************************************************************************\
* Adaptive Skin Detector *
\****************************************************************************************/
class CV_EXPORTS CvAdaptiveSkinDetector
{
private:
enum {
GSD_HUE_LT = 3,
GSD_HUE_UT = 33,
GSD_INTENSITY_LT = 15,
GSD_INTENSITY_UT = 250
};
class CV_EXPORTS Histogram
{
private:
enum {
HistogramSize = (GSD_HUE_UT - GSD_HUE_LT + 1)
};
protected:
int findCoverageIndex(double surfaceToCover, int defaultValue = 0);
public:
CvHistogram *fHistogram;
Histogram();
virtual ~Histogram();
void findCurveThresholds(int &x1, int &x2, double percent = 0.05);
void mergeWith(Histogram *source, double weight);
};
int nStartCounter, nFrameCount, nSkinHueLowerBound, nSkinHueUpperBound, nMorphingMethod, nSamplingDivider;
double fHistogramMergeFactor, fHuePercentCovered;
Histogram histogramHueMotion, skinHueHistogram;
IplImage *imgHueFrame, *imgSaturationFrame, *imgLastGrayFrame, *imgMotionFrame, *imgFilteredFrame;
IplImage *imgShrinked, *imgTemp, *imgGrayFrame, *imgHSVFrame;
protected:
void initData(IplImage *src, int widthDivider, int heightDivider);
void adaptiveFilter();
public:
enum {
MORPHING_METHOD_NONE = 0,
MORPHING_METHOD_ERODE = 1,
MORPHING_METHOD_ERODE_ERODE = 2,
MORPHING_METHOD_ERODE_DILATE = 3
};
CvAdaptiveSkinDetector(int samplingDivider = 1, int morphingMethod = MORPHING_METHOD_NONE);
virtual ~CvAdaptiveSkinDetector();
virtual void process(IplImage *inputBGRImage, IplImage *outputHueMask);
};
/****************************************************************************************\
* Fuzzy MeanShift Tracker *
\****************************************************************************************/
class CV_EXPORTS CvFuzzyPoint {
public:
double x, y, value;
CvFuzzyPoint(double _x, double _y);
};
class CV_EXPORTS CvFuzzyCurve {
private:
std::vector<CvFuzzyPoint> points;
double value, centre;
bool between(double x, double x1, double x2);
public:
CvFuzzyCurve();
~CvFuzzyCurve();
void setCentre(double _centre);
double getCentre();
void clear();
void addPoint(double x, double y);
double calcValue(double param);
double getValue();
void setValue(double _value);
};
class CV_EXPORTS CvFuzzyFunction {
public:
std::vector<CvFuzzyCurve> curves;
CvFuzzyFunction();
~CvFuzzyFunction();
void addCurve(CvFuzzyCurve *curve, double value = 0);
void resetValues();
double calcValue();
CvFuzzyCurve *newCurve();
};
class CV_EXPORTS CvFuzzyRule {
private:
CvFuzzyCurve *fuzzyInput1, *fuzzyInput2;
CvFuzzyCurve *fuzzyOutput;
public:
CvFuzzyRule();
~CvFuzzyRule();
void setRule(CvFuzzyCurve *c1, CvFuzzyCurve *c2, CvFuzzyCurve *o1);
double calcValue(double param1, double param2);
CvFuzzyCurve *getOutputCurve();
};
class CV_EXPORTS CvFuzzyController {
private:
std::vector<CvFuzzyRule*> rules;
public:
CvFuzzyController();
~CvFuzzyController();
void addRule(CvFuzzyCurve *c1, CvFuzzyCurve *c2, CvFuzzyCurve *o1);
double calcOutput(double param1, double param2);
};
class CV_EXPORTS CvFuzzyMeanShiftTracker
{
private:
class FuzzyResizer
{
private:
CvFuzzyFunction iInput, iOutput;
CvFuzzyController fuzzyController;
public:
FuzzyResizer();
int calcOutput(double edgeDensity, double density);
};
class SearchWindow
{
public:
FuzzyResizer *fuzzyResizer;
int x, y;
int width, height, maxWidth, maxHeight, ellipseHeight, ellipseWidth;
int ldx, ldy, ldw, ldh, numShifts, numIters;
int xGc, yGc;
long m00, m01, m10, m11, m02, m20;
double ellipseAngle;
double density;
unsigned int depthLow, depthHigh;
int verticalEdgeLeft, verticalEdgeRight, horizontalEdgeTop, horizontalEdgeBottom;
SearchWindow();
~SearchWindow();
void setSize(int _x, int _y, int _width, int _height);
void initDepthValues(IplImage *maskImage, IplImage *depthMap);
bool shift();
void extractInfo(IplImage *maskImage, IplImage *depthMap, bool initDepth);
void getResizeAttribsEdgeDensityLinear(int &resizeDx, int &resizeDy, int &resizeDw, int &resizeDh);
void getResizeAttribsInnerDensity(int &resizeDx, int &resizeDy, int &resizeDw, int &resizeDh);
void getResizeAttribsEdgeDensityFuzzy(int &resizeDx, int &resizeDy, int &resizeDw, int &resizeDh);
bool meanShift(IplImage *maskImage, IplImage *depthMap, int maxIteration, bool initDepth);
};
public:
enum TrackingState
{
tsNone = 0,
tsSearching = 1,
tsTracking = 2,
tsSetWindow = 3,
tsDisabled = 10
};
enum ResizeMethod {
rmEdgeDensityLinear = 0,
rmEdgeDensityFuzzy = 1,
rmInnerDensity = 2
};
enum {
MinKernelMass = 1000
};
SearchWindow kernel;
int searchMode;
private:
enum
{
MaxMeanShiftIteration = 5,
MaxSetSizeIteration = 5
};
void findOptimumSearchWindow(SearchWindow &searchWindow, IplImage *maskImage, IplImage *depthMap, int maxIteration, int resizeMethod, bool initDepth);
public:
CvFuzzyMeanShiftTracker();
~CvFuzzyMeanShiftTracker();
void track(IplImage *maskImage, IplImage *depthMap, int resizeMethod, bool resetSearch, int minKernelMass = MinKernelMass);
};
namespace cv
{
class CV_EXPORTS Octree
{
public:
struct Node
{
Node() {}
int begin, end;
float x_min, x_max, y_min, y_max, z_min, z_max;
int maxLevels;
bool isLeaf;
int children[8];
};
Octree();
Octree( const vector<Point3f>& points, int maxLevels = 10, int minPoints = 20 );
virtual ~Octree();
virtual void buildTree( const vector<Point3f>& points, int maxLevels = 10, int minPoints = 20 );
virtual void getPointsWithinSphere( const Point3f& center, float radius,
vector<Point3f>& points ) const;
const vector<Node>& getNodes() const { return nodes; }
private:
int minPoints;
vector<Point3f> points;
vector<Node> nodes;
virtual void buildNext(size_t node_ind);
};
class CV_EXPORTS Mesh3D
{
public:
struct EmptyMeshException {};
Mesh3D();
Mesh3D(const vector<Point3f>& vtx);
~Mesh3D();
void buildOctree();
void clearOctree();
float estimateResolution(float tryRatio = 0.1f);
void computeNormals(float normalRadius, int minNeighbors = 20);
void computeNormals(const vector<int>& subset, float normalRadius, int minNeighbors = 20);
void writeAsVrml(const String& file, const vector<Scalar>& colors = vector<Scalar>()) const;
vector<Point3f> vtx;
vector<Point3f> normals;
float resolution;
Octree octree;
const static Point3f allzero;
};
class CV_EXPORTS SpinImageModel
{
public:
/* model parameters, leave unset for default or auto estimate */
float normalRadius;
int minNeighbors;
float binSize;
int imageWidth;
float lambda;
float gamma;
float T_GeometriccConsistency;
float T_GroupingCorespondances;
/* public interface */
SpinImageModel();
explicit SpinImageModel(const Mesh3D& mesh);
~SpinImageModel();
void setLogger(std::ostream* log);
void selectRandomSubset(float ratio);
void setSubset(const vector<int>& subset);
void compute();
void match(const SpinImageModel& scene, vector< vector<Vec2i> >& result);
Mat packRandomScaledSpins(bool separateScale = false, size_t xCount = 10, size_t yCount = 10) const;
size_t getSpinCount() const { return spinImages.rows; }
Mat getSpinImage(size_t index) const { return spinImages.row((int)index); }
const Point3f& getSpinVertex(size_t index) const { return mesh.vtx[subset[index]]; }
const Point3f& getSpinNormal(size_t index) const { return mesh.normals[subset[index]]; }
const Mesh3D& getMesh() const { return mesh; }
Mesh3D& getMesh() { return mesh; }
/* static utility functions */
static bool spinCorrelation(const Mat& spin1, const Mat& spin2, float lambda, float& result);
static Point2f calcSpinMapCoo(const Point3f& point, const Point3f& vertex, const Point3f& normal);
static float geometricConsistency(const Point3f& pointScene1, const Point3f& normalScene1,
const Point3f& pointModel1, const Point3f& normalModel1,
const Point3f& pointScene2, const Point3f& normalScene2,
const Point3f& pointModel2, const Point3f& normalModel2);
static float groupingCreteria(const Point3f& pointScene1, const Point3f& normalScene1,
const Point3f& pointModel1, const Point3f& normalModel1,
const Point3f& pointScene2, const Point3f& normalScene2,
const Point3f& pointModel2, const Point3f& normalModel2,
float gamma);
protected:
void defaultParams();
void matchSpinToModel(const Mat& spin, vector<int>& indeces,
vector<float>& corrCoeffs, bool useExtremeOutliers = true) const;
void repackSpinImages(const vector<uchar>& mask, Mat& spinImages, bool reAlloc = true) const;
vector<int> subset;
Mesh3D mesh;
Mat spinImages;
std::ostream* out;
};
class CV_EXPORTS TickMeter
{
public:
TickMeter();
void start();
void stop();
int64 getTimeTicks() const;
double getTimeMicro() const;
double getTimeMilli() const;
double getTimeSec() const;
int64 getCounter() const;
void reset();
private:
int64 counter;
int64 sumTime;
int64 startTime;
};
CV_EXPORTS std::ostream& operator<<(std::ostream& out, const TickMeter& tm);
class CV_EXPORTS SelfSimDescriptor
{
public:
SelfSimDescriptor();
SelfSimDescriptor(int _ssize, int _lsize,
int _startDistanceBucket=DEFAULT_START_DISTANCE_BUCKET,
int _numberOfDistanceBuckets=DEFAULT_NUM_DISTANCE_BUCKETS,
int _nangles=DEFAULT_NUM_ANGLES);
SelfSimDescriptor(const SelfSimDescriptor& ss);
virtual ~SelfSimDescriptor();
SelfSimDescriptor& operator = (const SelfSimDescriptor& ss);
size_t getDescriptorSize() const;
Size getGridSize( Size imgsize, Size winStride ) const;
virtual void compute(const Mat& img, vector<float>& descriptors, Size winStride=Size(),
const vector<Point>& locations=vector<Point>()) const;
virtual void computeLogPolarMapping(Mat& mappingMask) const;
virtual void SSD(const Mat& img, Point pt, Mat& ssd) const;
int smallSize;
int largeSize;
int startDistanceBucket;
int numberOfDistanceBuckets;
int numberOfAngles;
enum { DEFAULT_SMALL_SIZE = 5, DEFAULT_LARGE_SIZE = 41,
DEFAULT_NUM_ANGLES = 20, DEFAULT_START_DISTANCE_BUCKET = 3,
DEFAULT_NUM_DISTANCE_BUCKETS = 7 };
};
typedef bool (*BundleAdjustCallback)(int iteration, double norm_error, void* user_data);
class CV_EXPORTS LevMarqSparse {
public:
LevMarqSparse();
LevMarqSparse(int npoints, // number of points
int ncameras, // number of cameras
int nPointParams, // number of params per one point (3 in case of 3D points)
int nCameraParams, // number of parameters per one camera
int nErrParams, // number of parameters in measurement vector
// for 1 point at one camera (2 in case of 2D projections)
Mat& visibility, // visibility matrix. rows correspond to points, columns correspond to cameras
// 1 - point is visible for the camera, 0 - invisible
Mat& P0, // starting vector of parameters, first cameras then points
Mat& X, // measurements, in order of visibility. non visible cases are skipped
TermCriteria criteria, // termination criteria
// callback for estimation of Jacobian matrices
void (CV_CDECL * fjac)(int i, int j, Mat& point_params,
Mat& cam_params, Mat& A, Mat& B, void* data),
// callback for estimation of backprojection errors
void (CV_CDECL * func)(int i, int j, Mat& point_params,
Mat& cam_params, Mat& estim, void* data),
void* data, // user-specific data passed to the callbacks
BundleAdjustCallback cb, void* user_data
);
virtual ~LevMarqSparse();
virtual void run( int npoints, // number of points
int ncameras, // number of cameras
int nPointParams, // number of params per one point (3 in case of 3D points)
int nCameraParams, // number of parameters per one camera
int nErrParams, // number of parameters in measurement vector
// for 1 point at one camera (2 in case of 2D projections)
Mat& visibility, // visibility matrix. rows correspond to points, columns correspond to cameras
// 1 - point is visible for the camera, 0 - invisible
Mat& P0, // starting vector of parameters, first cameras then points
Mat& X, // measurements, in order of visibility. non visible cases are skipped
TermCriteria criteria, // termination criteria
// callback for estimation of Jacobian matrices
void (CV_CDECL * fjac)(int i, int j, Mat& point_params,
Mat& cam_params, Mat& A, Mat& B, void* data),
// callback for estimation of backprojection errors
void (CV_CDECL * func)(int i, int j, Mat& point_params,
Mat& cam_params, Mat& estim, void* data),
void* data // user-specific data passed to the callbacks
);
virtual void clear();
// useful function to do simple bundle adjustment tasks
static void bundleAdjust(vector<Point3d>& points, // positions of points in global coordinate system (input and output)
const vector<vector<Point2d> >& imagePoints, // projections of 3d points for every camera
const vector<vector<int> >& visibility, // visibility of 3d points for every camera
vector<Mat>& cameraMatrix, // intrinsic matrices of all cameras (input and output)
vector<Mat>& R, // rotation matrices of all cameras (input and output)
vector<Mat>& T, // translation vector of all cameras (input and output)
vector<Mat>& distCoeffs, // distortion coefficients of all cameras (input and output)
const TermCriteria& criteria=
TermCriteria(TermCriteria::COUNT+TermCriteria::EPS, 30, DBL_EPSILON),
BundleAdjustCallback cb = 0, void* user_data = 0);
public:
virtual void optimize(CvMat &_vis); //main function that runs minimization
//iteratively asks for measurement for visible camera-point pairs
void ask_for_proj(CvMat &_vis,bool once=false);
//iteratively asks for Jacobians for every camera_point pair
void ask_for_projac(CvMat &_vis);
CvMat* err; //error X-hX
double prevErrNorm, errNorm;
double lambda;
CvTermCriteria criteria;
int iters;
CvMat** U; //size of array is equal to number of cameras
CvMat** V; //size of array is equal to number of points
CvMat** inv_V_star; //inverse of V*
CvMat** A;
CvMat** B;
CvMat** W;
CvMat* X; //measurement
CvMat* hX; //current measurement extimation given new parameter vector
CvMat* prevP; //current already accepted parameter.
CvMat* P; // parameters used to evaluate function with new params
// this parameters may be rejected
CvMat* deltaP; //computed increase of parameters (result of normal system solution )
CvMat** ea; // sum_i AijT * e_ij , used as right part of normal equation
// length of array is j = number of cameras
CvMat** eb; // sum_j BijT * e_ij , used as right part of normal equation
// length of array is i = number of points
CvMat** Yj; //length of array is i = num_points
CvMat* S; //big matrix of block Sjk , each block has size num_cam_params x num_cam_params
CvMat* JtJ_diag; //diagonal of JtJ, used to backup diagonal elements before augmentation
CvMat* Vis_index; // matrix which element is index of measurement for point i and camera j
int num_cams;
int num_points;
int num_err_param;
int num_cam_param;
int num_point_param;
//target function and jacobian pointers, which needs to be initialized
void (*fjac)(int i, int j, Mat& point_params, Mat& cam_params, Mat& A, Mat& B, void* data);
void (*func)(int i, int j, Mat& point_params, Mat& cam_params, Mat& estim, void* data);
void* data;
BundleAdjustCallback cb;
void* user_data;
};
CV_EXPORTS_W int chamerMatching( Mat& img, Mat& templ,
CV_OUT vector<vector<Point> >& results, CV_OUT vector<float>& cost,
double templScale=1, int maxMatches = 20,
double minMatchDistance = 1.0, int padX = 3,
int padY = 3, int scales = 5, double minScale = 0.6, double maxScale = 1.6,
double orientationWeight = 0.5, double truncate = 20);
class CV_EXPORTS_W StereoVar
{
public:
// Flags
enum {USE_INITIAL_DISPARITY = 1, USE_EQUALIZE_HIST = 2, USE_SMART_ID = 4, USE_AUTO_PARAMS = 8, USE_MEDIAN_FILTERING = 16};
enum {CYCLE_O, CYCLE_V};
enum {PENALIZATION_TICHONOV, PENALIZATION_CHARBONNIER, PENALIZATION_PERONA_MALIK};
//! the default constructor
CV_WRAP StereoVar();
//! the full constructor taking all the necessary algorithm parameters
CV_WRAP StereoVar(int levels, double pyrScale, int nIt, int minDisp, int maxDisp, int poly_n, double poly_sigma, float fi, float lambda, int penalization, int cycle, int flags);
//! the destructor
virtual ~StereoVar();
//! the stereo correspondence operator that computes disparity map for the specified rectified stereo pair
CV_WRAP_AS(compute) virtual void operator()(const Mat& left, const Mat& right, CV_OUT Mat& disp);
CV_PROP_RW int levels;
CV_PROP_RW double pyrScale;
CV_PROP_RW int nIt;
CV_PROP_RW int minDisp;
CV_PROP_RW int maxDisp;
CV_PROP_RW int poly_n;
CV_PROP_RW double poly_sigma;
CV_PROP_RW float fi;
CV_PROP_RW float lambda;
CV_PROP_RW int penalization;
CV_PROP_RW int cycle;
CV_PROP_RW int flags;
private:
void autoParams();
void FMG(Mat &I1, Mat &I2, Mat &I2x, Mat &u, int level);
void VCycle_MyFAS(Mat &I1_h, Mat &I2_h, Mat &I2x_h, Mat &u_h, int level);
void VariationalSolver(Mat &I1_h, Mat &I2_h, Mat &I2x_h, Mat &u_h, int level);
};
CV_EXPORTS void polyfit(const Mat& srcx, const Mat& srcy, Mat& dst, int order);
class CV_EXPORTS Directory
{
public:
static std::vector<std::string> GetListFiles ( const std::string& path, const std::string & exten = "*", bool addPath = true );
static std::vector<std::string> GetListFilesR ( const std::string& path, const std::string & exten = "*", bool addPath = true );
static std::vector<std::string> GetListFolders( const std::string& path, const std::string & exten = "*", bool addPath = true );
};
/*
* Generation of a set of different colors by the following way:
* 1) generate more then need colors (in "factor" times) in RGB,
* 2) convert them to Lab,
* 3) choose the needed count of colors from the set that are more different from
* each other,
* 4) convert the colors back to RGB
*/
CV_EXPORTS void generateColors( std::vector<Scalar>& colors, size_t count, size_t factor=100 );
/*
* Estimate the rigid body motion from frame0 to frame1. The method is based on the paper
* "Real-Time Visual Odometry from Dense RGB-D Images", F. Steinbucker, J. Strum, D. Cremers, ICCV, 2011.
*/
enum { ROTATION = 1,
TRANSLATION = 2,
RIGID_BODY_MOTION = 4
};
CV_EXPORTS bool RGBDOdometry( Mat& Rt, const Mat& initRt,
const Mat& image0, const Mat& depth0, const Mat& mask0,
const Mat& image1, const Mat& depth1, const Mat& mask1,
const Mat& cameraMatrix, float minDepth=0.f, float maxDepth=4.f, float maxDepthDiff=0.07f,
const std::vector<int>& iterCounts=std::vector<int>(),
const std::vector<float>& minGradientMagnitudes=std::vector<float>(),
int transformType=RIGID_BODY_MOTION );
/**
*Bilinear interpolation technique.
*
*The value of a desired cortical pixel is obtained through a bilinear interpolation of the values
*of the four nearest neighbouring Cartesian pixels to the center of the RF.
*The same principle is applied to the inverse transformation.
*
*More details can be found in http://dx.doi.org/10.1007/978-3-642-23968-7_5
*/
class CV_EXPORTS LogPolar_Interp
{
public:
LogPolar_Interp() {}
/**
*Constructor
*\param w the width of the input image
*\param h the height of the input image
*\param center the transformation center: where the output precision is maximal
*\param R the number of rings of the cortical image (default value 70 pixel)
*\param ro0 the radius of the blind spot (default value 3 pixel)
*\param full \a 1 (default value) means that the retinal image (the inverse transform) is computed within the circumscribing circle.
* \a 0 means that the retinal image is computed within the inscribed circle.
*\param S the number of sectors of the cortical image (default value 70 pixel).
* Its value is usually internally computed to obtain a pixel aspect ratio equals to 1.
*\param sp \a 1 (default value) means that the parameter \a S is internally computed.
* \a 0 means that the parameter \a S is provided by the user.
*/
LogPolar_Interp(int w, int h, Point2i center, int R=70, double ro0=3.0,
int interp=INTER_LINEAR, int full=1, int S=117, int sp=1);
/**
*Transformation from Cartesian image to cortical (log-polar) image.
*\param source the Cartesian image
*\return the transformed image (cortical image)
*/
const Mat to_cortical(const Mat &source);
/**
*Transformation from cortical image to retinal (inverse log-polar) image.
*\param source the cortical image
*\return the transformed image (retinal image)
*/
const Mat to_cartesian(const Mat &source);
/**
*Destructor
*/
~LogPolar_Interp();
protected:
Mat Rsri;
Mat Csri;
int S, R, M, N;
int top, bottom,left,right;
double ro0, romax, a, q;
int interp;
Mat ETAyx;
Mat CSIyx;
void create_map(int M, int N, int R, int S, double ro0);
};
/**
*Overlapping circular receptive fields technique
*
*The Cartesian plane is divided in two regions: the fovea and the periphery.
*The fovea (oversampling) is handled by using the bilinear interpolation technique described above, whereas in
*the periphery we use the overlapping Gaussian circular RFs.
*
*More details can be found in http://dx.doi.org/10.1007/978-3-642-23968-7_5
*/
class CV_EXPORTS LogPolar_Overlapping
{
public:
LogPolar_Overlapping() {}
/**
*Constructor
*\param w the width of the input image
*\param h the height of the input image
*\param center the transformation center: where the output precision is maximal
*\param R the number of rings of the cortical image (default value 70 pixel)
*\param ro0 the radius of the blind spot (default value 3 pixel)
*\param full \a 1 (default value) means that the retinal image (the inverse transform) is computed within the circumscribing circle.
* \a 0 means that the retinal image is computed within the inscribed circle.
*\param S the number of sectors of the cortical image (default value 70 pixel).
* Its value is usually internally computed to obtain a pixel aspect ratio equals to 1.
*\param sp \a 1 (default value) means that the parameter \a S is internally computed.
* \a 0 means that the parameter \a S is provided by the user.
*/
LogPolar_Overlapping(int w, int h, Point2i center, int R=70,
double ro0=3.0, int full=1, int S=117, int sp=1);
/**
*Transformation from Cartesian image to cortical (log-polar) image.
*\param source the Cartesian image
*\return the transformed image (cortical image)
*/
const Mat to_cortical(const Mat &source);
/**
*Transformation from cortical image to retinal (inverse log-polar) image.
*\param source the cortical image
*\return the transformed image (retinal image)
*/
const Mat to_cartesian(const Mat &source);
/**
*Destructor
*/
~LogPolar_Overlapping();
protected:
Mat Rsri;
Mat Csri;
vector<int> Rsr;
vector<int> Csr;
vector<double> Wsr;
int S, R, M, N, ind1;
int top, bottom,left,right;
double ro0, romax, a, q;
struct kernel
{
kernel() { w = 0; }
vector<double> weights;
int w;
};
Mat ETAyx;
Mat CSIyx;
vector<kernel> w_ker_2D;
void create_map(int M, int N, int R, int S, double ro0);
};
/**
* Adjacent receptive fields technique
*
*All the Cartesian pixels, whose coordinates in the cortical domain share the same integer part, are assigned to the same RF.
*The precision of the boundaries of the RF can be improved by breaking each pixel into subpixels and assigning each of them to the correct RF.
*This technique is implemented from: Traver, V., Pla, F.: Log-polar mapping template design: From task-level requirements
*to geometry parameters. Image Vision Comput. 26(10) (2008) 1354-1370
*
*More details can be found in http://dx.doi.org/10.1007/978-3-642-23968-7_5
*/
class CV_EXPORTS LogPolar_Adjacent
{
public:
LogPolar_Adjacent() {}
/**
*Constructor
*\param w the width of the input image
*\param h the height of the input image
*\param center the transformation center: where the output precision is maximal
*\param R the number of rings of the cortical image (default value 70 pixel)
*\param ro0 the radius of the blind spot (default value 3 pixel)
*\param smin the size of the subpixel (default value 0.25 pixel)
*\param full \a 1 (default value) means that the retinal image (the inverse transform) is computed within the circumscribing circle.
* \a 0 means that the retinal image is computed within the inscribed circle.
*\param S the number of sectors of the cortical image (default value 70 pixel).
* Its value is usually internally computed to obtain a pixel aspect ratio equals to 1.
*\param sp \a 1 (default value) means that the parameter \a S is internally computed.
* \a 0 means that the parameter \a S is provided by the user.
*/
LogPolar_Adjacent(int w, int h, Point2i center, int R=70, double ro0=3.0, double smin=0.25, int full=1, int S=117, int sp=1);
/**
*Transformation from Cartesian image to cortical (log-polar) image.
*\param source the Cartesian image
*\return the transformed image (cortical image)
*/
const Mat to_cortical(const Mat &source);
/**
*Transformation from cortical image to retinal (inverse log-polar) image.
*\param source the cortical image
*\return the transformed image (retinal image)
*/
const Mat to_cartesian(const Mat &source);
/**
*Destructor
*/
~LogPolar_Adjacent();
protected:
struct pixel
{
pixel() { u = v = 0; a = 0.; }
int u;
int v;
double a;
};
int S, R, M, N;
int top, bottom,left,right;
double ro0, romax, a, q;
vector<vector<pixel> > L;
vector<double> A;
void subdivide_recursively(double x, double y, int i, int j, double length, double smin);
bool get_uv(double x, double y, int&u, int&v);
void create_map(int M, int N, int R, int S, double ro0, double smin);
};
CV_EXPORTS Mat subspaceProject(InputArray W, InputArray mean, InputArray src);
CV_EXPORTS Mat subspaceReconstruct(InputArray W, InputArray mean, InputArray src);
class CV_EXPORTS LDA
{
public:
// Initializes a LDA with num_components (default 0) and specifies how
// samples are aligned (default dataAsRow=true).
LDA(int num_components = 0) :
_num_components(num_components) {};
// Initializes and performs a Discriminant Analysis with Fisher's
// Optimization Criterion on given data in src and corresponding labels
// in labels. If 0 (or less) number of components are given, they are
// automatically determined for given data in computation.
LDA(const Mat& src, vector<int> labels,
int num_components = 0) :
_num_components(num_components)
{
this->compute(src, labels); //! compute eigenvectors and eigenvalues
}
// Initializes and performs a Discriminant Analysis with Fisher's
// Optimization Criterion on given data in src and corresponding labels
// in labels. If 0 (or less) number of components are given, they are
// automatically determined for given data in computation.
LDA(InputArrayOfArrays src, InputArray labels,
int num_components = 0) :
_num_components(num_components)
{
this->compute(src, labels); //! compute eigenvectors and eigenvalues
}
// Serializes this object to a given filename.
void save(const string& filename) const;
// Deserializes this object from a given filename.
void load(const string& filename);
// Serializes this object to a given cv::FileStorage.
void save(FileStorage& fs) const;
// Deserializes this object from a given cv::FileStorage.
void load(const FileStorage& node);
// Destructor.
~LDA() {}
//! Compute the discriminants for data in src and labels.
void compute(InputArrayOfArrays src, InputArray labels);
// Projects samples into the LDA subspace.
Mat project(InputArray src);
// Reconstructs projections from the LDA subspace.
Mat reconstruct(InputArray src);
// Returns the eigenvectors of this LDA.
Mat eigenvectors() const { return _eigenvectors; };
// Returns the eigenvalues of this LDA.
Mat eigenvalues() const { return _eigenvalues; }
protected:
bool _dataAsRow;
int _num_components;
Mat _eigenvectors;
Mat _eigenvalues;
void lda(InputArrayOfArrays src, InputArray labels);
};
class CV_EXPORTS_W FaceRecognizer : public Algorithm
{
public:
//! virtual destructor
virtual ~FaceRecognizer() {}
// Trains a FaceRecognizer.
CV_WRAP virtual void train(InputArrayOfArrays src, InputArray labels) = 0;
// Updates a FaceRecognizer.
CV_WRAP void update(InputArrayOfArrays src, InputArray labels);
// Gets a prediction from a FaceRecognizer.
virtual int predict(InputArray src) const = 0;
// Predicts the label and confidence for a given sample.
CV_WRAP virtual void predict(InputArray src, CV_OUT int &label, CV_OUT double &confidence) const = 0;
// Serializes this object to a given filename.
CV_WRAP virtual void save(const string& filename) const;
// Deserializes this object from a given filename.
CV_WRAP virtual void load(const string& filename);
// Serializes this object to a given cv::FileStorage.
virtual void save(FileStorage& fs) const = 0;
// Deserializes this object from a given cv::FileStorage.
virtual void load(const FileStorage& fs) = 0;
};
CV_EXPORTS_W Ptr<FaceRecognizer> createEigenFaceRecognizer(int num_components = 0, double threshold = DBL_MAX);
CV_EXPORTS_W Ptr<FaceRecognizer> createFisherFaceRecognizer(int num_components = 0, double threshold = DBL_MAX);
CV_EXPORTS_W Ptr<FaceRecognizer> createLBPHFaceRecognizer(int radius=1, int neighbors=8,
int grid_x=8, int grid_y=8, double threshold = DBL_MAX);
enum
{
COLORMAP_AUTUMN = 0,
COLORMAP_BONE = 1,
COLORMAP_JET = 2,
COLORMAP_WINTER = 3,
COLORMAP_RAINBOW = 4,
COLORMAP_OCEAN = 5,
COLORMAP_SUMMER = 6,
COLORMAP_SPRING = 7,
COLORMAP_COOL = 8,
COLORMAP_HSV = 9,
COLORMAP_PINK = 10,
COLORMAP_HOT = 11
};
CV_EXPORTS_W void applyColorMap(InputArray src, OutputArray dst, int colormap);
CV_EXPORTS bool initModule_contrib();
}
#include "opencv2/contrib/retina.hpp"
#include "opencv2/contrib/openfabmap.hpp"
#endif
#endif
@@ -1,106 +0,0 @@
#pragma once
#if defined(__linux__) || defined(LINUX) || defined(__APPLE__) || defined(ANDROID)
#include <opencv2/core/core.hpp>
#include <opencv2/objdetect/objdetect.hpp>
#include <vector>
class DetectionBasedTracker
{
public:
struct Parameters
{
int minObjectSize;
int maxObjectSize;
double scaleFactor;
int maxTrackLifetime;
int minNeighbors;
int minDetectionPeriod; //the minimal time between run of the big object detector (on the whole frame) in ms (1000 mean 1 sec), default=0
Parameters();
};
DetectionBasedTracker(const std::string& cascadeFilename, const Parameters& params);
virtual ~DetectionBasedTracker();
virtual bool run();
virtual void stop();
virtual void resetTracking();
virtual void process(const cv::Mat& imageGray);
bool setParameters(const Parameters& params);
const Parameters& getParameters();
typedef std::pair<cv::Rect, int> Object;
virtual void getObjects(std::vector<cv::Rect>& result) const;
virtual void getObjects(std::vector<Object>& result) const;
protected:
class SeparateDetectionWork;
cv::Ptr<SeparateDetectionWork> separateDetectionWork;
friend void* workcycleObjectDetectorFunction(void* p);
struct InnerParameters
{
int numLastPositionsToTrack;
int numStepsToWaitBeforeFirstShow;
int numStepsToTrackWithoutDetectingIfObjectHasNotBeenShown;
int numStepsToShowWithoutDetecting;
float coeffTrackingWindowSize;
float coeffObjectSizeToTrack;
float coeffObjectSpeedUsingInPrediction;
InnerParameters();
};
Parameters parameters;
InnerParameters innerParameters;
struct TrackedObject
{
typedef std::vector<cv::Rect> PositionsVector;
PositionsVector lastPositions;
int numDetectedFrames;
int numFramesNotDetected;
int id;
TrackedObject(const cv::Rect& rect):numDetectedFrames(1), numFramesNotDetected(0)
{
lastPositions.push_back(rect);
id=getNextId();
};
static int getNextId()
{
static int _id=0;
return _id++;
}
};
int numTrackedSteps;
std::vector<TrackedObject> trackedObjects;
std::vector<float> weightsPositionsSmoothing;
std::vector<float> weightsSizesSmoothing;
cv::CascadeClassifier cascadeForTracking;
void updateTrackedObjects(const std::vector<cv::Rect>& detectedObjects);
cv::Rect calcTrackedObjectPositionToShow(int i) const;
void detectInRegion(const cv::Mat& img, const cv::Rect& r, std::vector<cv::Rect>& detectedObjectsInRegions);
};
namespace cv
{
using ::DetectionBasedTracker;
} //end of cv namespace
#endif
-220
View File
@@ -1,220 +0,0 @@
//*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2008-2011, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of Intel Corporation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_HYBRIDTRACKER_H_
#define __OPENCV_HYBRIDTRACKER_H_
#include "opencv2/core/core.hpp"
#include "opencv2/core/operations.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/video/tracking.hpp"
#include "opencv2/ml/ml.hpp"
#ifdef __cplusplus
namespace cv
{
// Motion model for tracking algorithm. Currently supports objects that do not move much.
// To add Kalman filter
struct CV_EXPORTS CvMotionModel
{
enum {LOW_PASS_FILTER = 0, KALMAN_FILTER = 1, EM = 2};
CvMotionModel()
{
}
float low_pass_gain; // low pass gain
};
// Mean Shift Tracker parameters for specifying use of HSV channel and CamShift parameters.
struct CV_EXPORTS CvMeanShiftTrackerParams
{
enum { H = 0, HS = 1, HSV = 2 };
CvMeanShiftTrackerParams(int tracking_type = CvMeanShiftTrackerParams::HS,
CvTermCriteria term_crit = CvTermCriteria());
int tracking_type;
vector<float> h_range;
vector<float> s_range;
vector<float> v_range;
CvTermCriteria term_crit;
};
// Feature tracking parameters
struct CV_EXPORTS CvFeatureTrackerParams
{
enum { SIFT = 0, SURF = 1, OPTICAL_FLOW = 2 };
CvFeatureTrackerParams(int featureType = 0, int windowSize = 0)
{
feature_type = featureType;
window_size = windowSize;
}
int feature_type; // Feature type to use
int window_size; // Window size in pixels around which to search for new window
};
// Hybrid Tracking parameters for specifying weights of individual trackers and motion model.
struct CV_EXPORTS CvHybridTrackerParams
{
CvHybridTrackerParams(float ft_tracker_weight = 0.5, float ms_tracker_weight = 0.5,
CvFeatureTrackerParams ft_params = CvFeatureTrackerParams(),
CvMeanShiftTrackerParams ms_params = CvMeanShiftTrackerParams(),
CvMotionModel model = CvMotionModel());
float ft_tracker_weight;
float ms_tracker_weight;
CvFeatureTrackerParams ft_params;
CvMeanShiftTrackerParams ms_params;
int motion_model;
float low_pass_gain;
};
// Performs Camshift using parameters from MeanShiftTrackerParams
class CV_EXPORTS CvMeanShiftTracker
{
private:
Mat hsv, hue;
Mat backproj;
Mat mask, maskroi;
MatND hist;
Rect prev_trackwindow;
RotatedRect prev_trackbox;
Point2f prev_center;
public:
CvMeanShiftTrackerParams params;
CvMeanShiftTracker();
explicit CvMeanShiftTracker(CvMeanShiftTrackerParams _params);
~CvMeanShiftTracker();
void newTrackingWindow(Mat image, Rect selection);
RotatedRect updateTrackingWindow(Mat image);
Mat getHistogramProjection(int type);
void setTrackingWindow(Rect _window);
Rect getTrackingWindow();
RotatedRect getTrackingEllipse();
Point2f getTrackingCenter();
};
// Performs SIFT/SURF feature tracking using parameters from FeatureTrackerParams
class CV_EXPORTS CvFeatureTracker
{
private:
Ptr<Feature2D> dd;
Ptr<DescriptorMatcher> matcher;
vector<DMatch> matches;
Mat prev_image;
Mat prev_image_bw;
Rect prev_trackwindow;
Point2d prev_center;
int ittr;
vector<Point2f> features[2];
public:
Mat disp_matches;
CvFeatureTrackerParams params;
CvFeatureTracker();
explicit CvFeatureTracker(CvFeatureTrackerParams params);
~CvFeatureTracker();
void newTrackingWindow(Mat image, Rect selection);
Rect updateTrackingWindow(Mat image);
Rect updateTrackingWindowWithSIFT(Mat image);
Rect updateTrackingWindowWithFlow(Mat image);
void setTrackingWindow(Rect _window);
Rect getTrackingWindow();
Point2f getTrackingCenter();
};
// Performs Hybrid Tracking and combines individual trackers using EM or filters
class CV_EXPORTS CvHybridTracker
{
private:
CvMeanShiftTracker* mstracker;
CvFeatureTracker* fttracker;
CvMat* samples;
CvMat* labels;
Rect prev_window;
Point2f prev_center;
Mat prev_proj;
RotatedRect trackbox;
int ittr;
Point2f curr_center;
inline float getL2Norm(Point2f p1, Point2f p2);
Mat getDistanceProjection(Mat image, Point2f center);
Mat getGaussianProjection(Mat image, int ksize, double sigma, Point2f center);
void updateTrackerWithEM(Mat image);
void updateTrackerWithLowPassFilter(Mat image);
public:
CvHybridTrackerParams params;
CvHybridTracker();
explicit CvHybridTracker(CvHybridTrackerParams params);
~CvHybridTracker();
void newTracker(Mat image, Rect selection);
void updateTracker(Mat image);
Rect getTrackingWindow();
};
typedef CvMotionModel MotionModel;
typedef CvMeanShiftTrackerParams MeanShiftTrackerParams;
typedef CvFeatureTrackerParams FeatureTrackerParams;
typedef CvHybridTrackerParams HybridTrackerParams;
typedef CvMeanShiftTracker MeanShiftTracker;
typedef CvFeatureTracker FeatureTracker;
typedef CvHybridTracker HybridTracker;
}
#endif
#endif
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@@ -1,405 +0,0 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
// This file originates from the openFABMAP project:
// [http://code.google.com/p/openfabmap/]
//
// For published work which uses all or part of OpenFABMAP, please cite:
// [http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6224843]
//
// Original Algorithm by Mark Cummins and Paul Newman:
// [http://ijr.sagepub.com/content/27/6/647.short]
// [http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=5613942]
// [http://ijr.sagepub.com/content/30/9/1100.abstract]
//
// License Agreement
//
// Copyright (C) 2012 Arren Glover [aj.glover@qut.edu.au] and
// Will Maddern [w.maddern@qut.edu.au], all rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_OPENFABMAP_H_
#define __OPENCV_OPENFABMAP_H_
#include "opencv2/core/core.hpp"
#include "opencv2/features2d/features2d.hpp"
#include <vector>
#include <list>
#include <map>
#include <set>
#include <valarray>
namespace cv {
namespace of2 {
using std::list;
using std::map;
using std::multiset;
/*
Return data format of a FABMAP compare call
*/
struct CV_EXPORTS IMatch {
IMatch() :
queryIdx(-1), imgIdx(-1), likelihood(-DBL_MAX), match(-DBL_MAX) {
}
IMatch(int _queryIdx, int _imgIdx, double _likelihood, double _match) :
queryIdx(_queryIdx), imgIdx(_imgIdx), likelihood(_likelihood), match(
_match) {
}
int queryIdx; //query index
int imgIdx; //test index
double likelihood; //raw loglikelihood
double match; //normalised probability
bool operator<(const IMatch& m) const {
return match < m.match;
}
};
/*
Base FabMap class. Each FabMap method inherits from this class.
*/
class CV_EXPORTS FabMap {
public:
//FabMap options
enum {
MEAN_FIELD = 1,
SAMPLED = 2,
NAIVE_BAYES = 4,
CHOW_LIU = 8,
MOTION_MODEL = 16
};
FabMap(const Mat& clTree, double PzGe, double PzGNe, int flags,
int numSamples = 0);
virtual ~FabMap();
//methods to add training data for sampling method
virtual void addTraining(const Mat& queryImgDescriptor);
virtual void addTraining(const vector<Mat>& queryImgDescriptors);
//methods to add to the test data
virtual void add(const Mat& queryImgDescriptor);
virtual void add(const vector<Mat>& queryImgDescriptors);
//accessors
const vector<Mat>& getTrainingImgDescriptors() const;
const vector<Mat>& getTestImgDescriptors() const;
//Main FabMap image comparison
void compare(const Mat& queryImgDescriptor,
vector<IMatch>& matches, bool addQuery = false,
const Mat& mask = Mat());
void compare(const Mat& queryImgDescriptor,
const Mat& testImgDescriptors, vector<IMatch>& matches,
const Mat& mask = Mat());
void compare(const Mat& queryImgDescriptor,
const vector<Mat>& testImgDescriptors,
vector<IMatch>& matches, const Mat& mask = Mat());
void compare(const vector<Mat>& queryImgDescriptors, vector<
IMatch>& matches, bool addQuery = false, const Mat& mask =
Mat());
void compare(const vector<Mat>& queryImgDescriptors,
const vector<Mat>& testImgDescriptors,
vector<IMatch>& matches, const Mat& mask = Mat());
protected:
void compareImgDescriptor(const Mat& queryImgDescriptor,
int queryIndex, const vector<Mat>& testImgDescriptors,
vector<IMatch>& matches);
void addImgDescriptor(const Mat& queryImgDescriptor);
//the getLikelihoods method is overwritten for each different FabMap
//method.
virtual void getLikelihoods(const Mat& queryImgDescriptor,
const vector<Mat>& testImgDescriptors,
vector<IMatch>& matches);
virtual double getNewPlaceLikelihood(const Mat& queryImgDescriptor);
//turn likelihoods into probabilities (also add in motion model if used)
void normaliseDistribution(vector<IMatch>& matches);
//Chow-Liu Tree
int pq(int q);
double Pzq(int q, bool zq);
double PzqGzpq(int q, bool zq, bool zpq);
//FAB-MAP Core
double PzqGeq(bool zq, bool eq);
double PeqGL(int q, bool Lzq, bool eq);
double PzqGL(int q, bool zq, bool zpq, bool Lzq);
double PzqGzpqL(int q, bool zq, bool zpq, bool Lzq);
double (FabMap::*PzGL)(int q, bool zq, bool zpq, bool Lzq);
//data
Mat clTree;
vector<Mat> trainingImgDescriptors;
vector<Mat> testImgDescriptors;
vector<IMatch> priorMatches;
//parameters
double PzGe;
double PzGNe;
double Pnew;
double mBias;
double sFactor;
int flags;
int numSamples;
};
/*
The original FAB-MAP algorithm, developed based on:
http://ijr.sagepub.com/content/27/6/647.short
*/
class CV_EXPORTS FabMap1: public FabMap {
public:
FabMap1(const Mat& clTree, double PzGe, double PzGNe, int flags,
int numSamples = 0);
virtual ~FabMap1();
protected:
//FabMap1 implementation of likelihood comparison
void getLikelihoods(const Mat& queryImgDescriptor, const vector<
Mat>& testImgDescriptors, vector<IMatch>& matches);
};
/*
A computationally faster version of the original FAB-MAP algorithm. A look-
up-table is used to precompute many of the reoccuring calculations
*/
class CV_EXPORTS FabMapLUT: public FabMap {
public:
FabMapLUT(const Mat& clTree, double PzGe, double PzGNe,
int flags, int numSamples = 0, int precision = 6);
virtual ~FabMapLUT();
protected:
//FabMap look-up-table implementation of the likelihood comparison
void getLikelihoods(const Mat& queryImgDescriptor, const vector<
Mat>& testImgDescriptors, vector<IMatch>& matches);
//precomputed data
int (*table)[8];
//data precision
int precision;
};
/*
The Accelerated FAB-MAP algorithm, developed based on:
http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=5613942
*/
class CV_EXPORTS FabMapFBO: public FabMap {
public:
FabMapFBO(const Mat& clTree, double PzGe, double PzGNe, int flags,
int numSamples = 0, double rejectionThreshold = 1e-8, double PsGd =
1e-8, int bisectionStart = 512, int bisectionIts = 9);
virtual ~FabMapFBO();
protected:
//FabMap Fast Bail-out implementation of the likelihood comparison
void getLikelihoods(const Mat& queryImgDescriptor, const vector<
Mat>& testImgDescriptors, vector<IMatch>& matches);
//stucture used to determine word comparison order
struct WordStats {
WordStats() :
q(0), info(0), V(0), M(0) {
}
WordStats(int _q, double _info) :
q(_q), info(_info), V(0), M(0) {
}
int q;
double info;
mutable double V;
mutable double M;
bool operator<(const WordStats& w) const {
return info < w.info;
}
};
//private fast bail-out necessary functions
void setWordStatistics(const Mat& queryImgDescriptor, multiset<WordStats>& wordData);
double limitbisection(double v, double m);
double bennettInequality(double v, double m, double delta);
static bool compInfo(const WordStats& first, const WordStats& second);
//parameters
double PsGd;
double rejectionThreshold;
int bisectionStart;
int bisectionIts;
};
/*
The FAB-MAP2.0 algorithm, developed based on:
http://ijr.sagepub.com/content/30/9/1100.abstract
*/
class CV_EXPORTS FabMap2: public FabMap {
public:
FabMap2(const Mat& clTree, double PzGe, double PzGNe, int flags);
virtual ~FabMap2();
//FabMap2 builds the inverted index and requires an additional training/test
//add function
void addTraining(const Mat& queryImgDescriptors) {
FabMap::addTraining(queryImgDescriptors);
}
void addTraining(const vector<Mat>& queryImgDescriptors);
void add(const Mat& queryImgDescriptors) {
FabMap::add(queryImgDescriptors);
}
void add(const vector<Mat>& queryImgDescriptors);
protected:
//FabMap2 implementation of the likelihood comparison
void getLikelihoods(const Mat& queryImgDescriptor, const vector<
Mat>& testImgDescriptors, vector<IMatch>& matches);
double getNewPlaceLikelihood(const Mat& queryImgDescriptor);
//the likelihood function using the inverted index
void getIndexLikelihoods(const Mat& queryImgDescriptor, vector<
double>& defaults, map<int, vector<int> >& invertedMap,
vector<IMatch>& matches);
void addToIndex(const Mat& queryImgDescriptor,
vector<double>& defaults,
map<int, vector<int> >& invertedMap);
//data
vector<double> d1, d2, d3, d4;
vector<vector<int> > children;
// TODO: inverted map a vector?
vector<double> trainingDefaults;
map<int, vector<int> > trainingInvertedMap;
vector<double> testDefaults;
map<int, vector<int> > testInvertedMap;
};
/*
A Chow-Liu tree is required by FAB-MAP. The Chow-Liu tree provides an
estimate of the full distribution of visual words using a minimum spanning
tree. The tree is generated through training data.
*/
class CV_EXPORTS ChowLiuTree {
public:
ChowLiuTree();
virtual ~ChowLiuTree();
//add data to the chow-liu tree before calling make
void add(const Mat& imgDescriptor);
void add(const vector<Mat>& imgDescriptors);
const vector<Mat>& getImgDescriptors() const;
Mat make(double infoThreshold = 0.0);
private:
vector<Mat> imgDescriptors;
Mat mergedImgDescriptors;
typedef struct info {
float score;
short word1;
short word2;
} info;
//probabilities extracted from mergedImgDescriptors
double P(int a, bool za);
double JP(int a, bool za, int b, bool zb); //a & b
double CP(int a, bool za, int b, bool zb); // a | b
//calculating mutual information of all edges
void createBaseEdges(list<info>& edges, double infoThreshold);
double calcMutInfo(int word1, int word2);
static bool sortInfoScores(const info& first, const info& second);
//selecting minimum spanning egdges with maximum information
bool reduceEdgesToMinSpan(list<info>& edges);
//building the tree sctructure
Mat buildTree(int root_word, list<info> &edges);
void recAddToTree(Mat &cltree, int q, int pq,
list<info> &remaining_edges);
vector<int> extractChildren(list<info> &remaining_edges, int q);
};
/*
A custom vocabulary training method based on:
http://www.springerlink.com/content/d1h6j8x552532003/
*/
class CV_EXPORTS BOWMSCTrainer: public BOWTrainer {
public:
BOWMSCTrainer(double clusterSize = 0.4);
virtual ~BOWMSCTrainer();
// Returns trained vocabulary (i.e. cluster centers).
virtual Mat cluster() const;
virtual Mat cluster(const Mat& descriptors) const;
protected:
double clusterSize;
};
}
}
#endif /* OPENFABMAP_H_ */
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/*#******************************************************************************
** IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
**
** By downloading, copying, installing or using the software you agree to this license.
** If you do not agree to this license, do not download, install,
** copy or use the software.
**
**
** HVStools : interfaces allowing OpenCV users to integrate Human Vision System models. Presented models originate from Jeanny Herault's original research and have been reused and adapted by the author&collaborators for computed vision applications since his thesis with Alice Caplier at Gipsa-Lab.
** Use: extract still images & image sequences features, from contours details to motion spatio-temporal features, etc. for high level visual scene analysis. Also contribute to image enhancement/compression such as tone mapping.
**
** Maintainers : Listic lab (code author current affiliation & applications) and Gipsa Lab (original research origins & applications)
**
** Creation - enhancement process 2007-2011
** Author: Alexandre Benoit (benoit.alexandre.vision@gmail.com), LISTIC lab, Annecy le vieux, France
**
** Theses algorithm have been developped by Alexandre BENOIT since his thesis with Alice Caplier at Gipsa-Lab (www.gipsa-lab.inpg.fr) and the research he pursues at LISTIC Lab (www.listic.univ-savoie.fr).
** Refer to the following research paper for more information:
** Benoit A., Caplier A., Durette B., Herault, J., "USING HUMAN VISUAL SYSTEM MODELING FOR BIO-INSPIRED LOW LEVEL IMAGE PROCESSING", Elsevier, Computer Vision and Image Understanding 114 (2010), pp. 758-773, DOI: http://dx.doi.org/10.1016/j.cviu.2010.01.011
** This work have been carried out thanks to Jeanny Herault who's research and great discussions are the basis of all this work, please take a look at his book:
** Vision: Images, Signals and Neural Networks: Models of Neural Processing in Visual Perception (Progress in Neural Processing),By: Jeanny Herault, ISBN: 9814273686. WAPI (Tower ID): 113266891.
**
** The retina filter includes the research contributions of phd/research collegues from which code has been redrawn by the author :
** _take a look at the retinacolor.hpp module to discover Brice Chaix de Lavarene color mosaicing/demosaicing and the reference paper:
** ====> B. Chaix de Lavarene, D. Alleysson, B. Durette, J. Herault (2007). "Efficient demosaicing through recursive filtering", IEEE International Conference on Image Processing ICIP 2007
** _take a look at imagelogpolprojection.hpp to discover retina spatial log sampling which originates from Barthelemy Durette phd with Jeanny Herault. A Retina / V1 cortex projection is also proposed and originates from Jeanny's discussions.
** ====> more informations in the above cited Jeanny Heraults's book.
**
** License Agreement
** For Open Source Computer Vision Library
**
** Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
** Copyright (C) 2008-2011, Willow Garage Inc., all rights reserved.
**
** For Human Visual System tools (hvstools)
** Copyright (C) 2007-2011, LISTIC Lab, Annecy le Vieux and GIPSA Lab, Grenoble, France, all rights reserved.
**
** Third party copyrights are property of their respective owners.
**
** Redistribution and use in source and binary forms, with or without modification,
** are permitted provided that the following conditions are met:
**
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
**
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
**
** * The name of the copyright holders may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** This software is provided by the copyright holders and contributors "as is" and
** any express or implied warranties, including, but not limited to, the implied
** warranties of merchantability and fitness for a particular purpose are disclaimed.
** In no event shall the Intel Corporation or contributors be liable for any direct,
** indirect, incidental, special, exemplary, or consequential damages
** (including, but not limited to, procurement of substitute goods or services;
** loss of use, data, or profits; or business interruption) however caused
** and on any theory of liability, whether in contract, strict liability,
** or tort (including negligence or otherwise) arising in any way out of
** the use of this software, even if advised of the possibility of such damage.
*******************************************************************************/
#ifndef __OPENCV_CONTRIB_RETINA_HPP__
#define __OPENCV_CONTRIB_RETINA_HPP__
/*
* Retina.hpp
*
* Created on: Jul 19, 2011
* Author: Alexandre Benoit
*/
#include "opencv2/core/core.hpp" // for all OpenCV core functionalities access, including cv::Exception support
#include <valarray>
namespace cv
{
enum RETINA_COLORSAMPLINGMETHOD
{
RETINA_COLOR_RANDOM, //!< each pixel position is either R, G or B in a random choice
RETINA_COLOR_DIAGONAL,//!< color sampling is RGBRGBRGB..., line 2 BRGBRGBRG..., line 3, GBRGBRGBR...
RETINA_COLOR_BAYER//!< standard bayer sampling
};
class RetinaFilter;
/**
* @class Retina a wrapper class which allows the Gipsa/Listic Labs model to be used.
* This retina model allows spatio-temporal image processing (applied on still images, video sequences).
* As a summary, these are the retina model properties:
* => It applies a spectral whithening (mid-frequency details enhancement)
* => high frequency spatio-temporal noise reduction
* => low frequency luminance to be reduced (luminance range compression)
* => local logarithmic luminance compression allows details to be enhanced in low light conditions
*
* USE : this model can be used basically for spatio-temporal video effects but also for :
* _using the getParvo method output matrix : texture analysiswith enhanced signal to noise ratio and enhanced details robust against input images luminance ranges
* _using the getMagno method output matrix : motion analysis also with the previously cited properties
*
* for more information, reer to the following papers :
* Benoit A., Caplier A., Durette B., Herault, J., "USING HUMAN VISUAL SYSTEM MODELING FOR BIO-INSPIRED LOW LEVEL IMAGE PROCESSING", Elsevier, Computer Vision and Image Understanding 114 (2010), pp. 758-773, DOI: http://dx.doi.org/10.1016/j.cviu.2010.01.011
* Vision: Images, Signals and Neural Networks: Models of Neural Processing in Visual Perception (Progress in Neural Processing),By: Jeanny Herault, ISBN: 9814273686. WAPI (Tower ID): 113266891.
*
* The retina filter includes the research contributions of phd/research collegues from which code has been redrawn by the author :
* _take a look at the retinacolor.hpp module to discover Brice Chaix de Lavarene color mosaicing/demosaicing and the reference paper:
* ====> B. Chaix de Lavarene, D. Alleysson, B. Durette, J. Herault (2007). "Efficient demosaicing through recursive filtering", IEEE International Conference on Image Processing ICIP 2007
* _take a look at imagelogpolprojection.hpp to discover retina spatial log sampling which originates from Barthelemy Durette phd with Jeanny Herault. A Retina / V1 cortex projection is also proposed and originates from Jeanny's discussions.
* ====> more informations in the above cited Jeanny Heraults's book.
*/
class CV_EXPORTS Retina {
public:
// parameters structure for better clarity, check explenations on the comments of methods : setupOPLandIPLParvoChannel and setupIPLMagnoChannel
struct RetinaParameters{
struct OPLandIplParvoParameters{ // Outer Plexiform Layer (OPL) and Inner Plexiform Layer Parvocellular (IplParvo) parameters
OPLandIplParvoParameters():colorMode(true),
normaliseOutput(true),
photoreceptorsLocalAdaptationSensitivity(0.7f),
photoreceptorsTemporalConstant(0.5f),
photoreceptorsSpatialConstant(0.53f),
horizontalCellsGain(0.0f),
hcellsTemporalConstant(1.f),
hcellsSpatialConstant(7.f),
ganglionCellsSensitivity(0.7f){};// default setup
bool colorMode, normaliseOutput;
float photoreceptorsLocalAdaptationSensitivity, photoreceptorsTemporalConstant, photoreceptorsSpatialConstant, horizontalCellsGain, hcellsTemporalConstant, hcellsSpatialConstant, ganglionCellsSensitivity;
};
struct IplMagnoParameters{ // Inner Plexiform Layer Magnocellular channel (IplMagno)
IplMagnoParameters():
normaliseOutput(true),
parasolCells_beta(0.f),
parasolCells_tau(0.f),
parasolCells_k(7.f),
amacrinCellsTemporalCutFrequency(1.2f),
V0CompressionParameter(0.95f),
localAdaptintegration_tau(0.f),
localAdaptintegration_k(7.f){};// default setup
bool normaliseOutput;
float parasolCells_beta, parasolCells_tau, parasolCells_k, amacrinCellsTemporalCutFrequency, V0CompressionParameter, localAdaptintegration_tau, localAdaptintegration_k;
};
struct OPLandIplParvoParameters OPLandIplParvo;
struct IplMagnoParameters IplMagno;
};
/**
* Main constructor with most commun use setup : create an instance of color ready retina model
* @param inputSize : the input frame size
*/
Retina(Size inputSize);
/**
* Complete Retina filter constructor which allows all basic structural parameters definition
* @param inputSize : the input frame size
* @param colorMode : the chosen processing mode : with or without color processing
* @param colorSamplingMethod: specifies which kind of color sampling will be used
* @param useRetinaLogSampling: activate retina log sampling, if true, the 2 following parameters can be used
* @param reductionFactor: only usefull if param useRetinaLogSampling=true, specifies the reduction factor of the output frame (as the center (fovea) is high resolution and corners can be underscaled, then a reduction of the output is allowed without precision leak
* @param samplingStrenght: only usefull if param useRetinaLogSampling=true, specifies the strenght of the log scale that is applied
*/
Retina(Size inputSize, const bool colorMode, RETINA_COLORSAMPLINGMETHOD colorSamplingMethod=RETINA_COLOR_BAYER, const bool useRetinaLogSampling=false, const double reductionFactor=1.0, const double samplingStrenght=10.0);
virtual ~Retina();
/**
* retreive retina input buffer size
*/
Size inputSize();
/**
* retreive retina output buffer size
*/
Size outputSize();
/**
* try to open an XML retina parameters file to adjust current retina instance setup
* => if the xml file does not exist, then default setup is applied
* => warning, Exceptions are thrown if read XML file is not valid
* @param retinaParameterFile : the parameters filename
* @param applyDefaultSetupOnFailure : set to true if an error must be thrown on error
*/
void setup(std::string retinaParameterFile="", const bool applyDefaultSetupOnFailure=true);
/**
* try to open an XML retina parameters file to adjust current retina instance setup
* => if the xml file does not exist, then default setup is applied
* => warning, Exceptions are thrown if read XML file is not valid
* @param fs : the open Filestorage which contains retina parameters
* @param applyDefaultSetupOnFailure : set to true if an error must be thrown on error
*/
void setup(cv::FileStorage &fs, const bool applyDefaultSetupOnFailure=true);
/**
* try to open an XML retina parameters file to adjust current retina instance setup
* => if the xml file does not exist, then default setup is applied
* => warning, Exceptions are thrown if read XML file is not valid
* @param newParameters : a parameters structures updated with the new target configuration
* @param applyDefaultSetupOnFailure : set to true if an error must be thrown on error
*/
void setup(RetinaParameters newParameters);
/**
* @return the current parameters setup
*/
Retina::RetinaParameters getParameters();
/**
* parameters setup display method
* @return a string which contains formatted parameters information
*/
const std::string printSetup();
/**
* write xml/yml formated parameters information
* @rparam fs : the filename of the xml file that will be open and writen with formatted parameters information
*/
virtual void write( std::string fs ) const;
/**
* write xml/yml formated parameters information
* @param fs : a cv::Filestorage object ready to be filled
*/
virtual void write( FileStorage& fs ) const;
/**
* setup the OPL and IPL parvo channels (see biologocal model)
* OPL is referred as Outer Plexiform Layer of the retina, it allows the spatio-temporal filtering which withens the spectrum and reduces spatio-temporal noise while attenuating global luminance (low frequency energy)
* IPL parvo is the OPL next processing stage, it refers to Inner Plexiform layer of the retina, it allows high contours sensitivity in foveal vision.
* for more informations, please have a look at the paper Benoit A., Caplier A., Durette B., Herault, J., "USING HUMAN VISUAL SYSTEM MODELING FOR BIO-INSPIRED LOW LEVEL IMAGE PROCESSING", Elsevier, Computer Vision and Image Understanding 114 (2010), pp. 758-773, DOI: http://dx.doi.org/10.1016/j.cviu.2010.01.011
* @param colorMode : specifies if (true) color is processed of not (false) to then processing gray level image
* @param normaliseOutput : specifies if (true) output is rescaled between 0 and 255 of not (false)
* @param photoreceptorsLocalAdaptationSensitivity: the photoreceptors sensitivity renage is 0-1 (more log compression effect when value increases)
* @param photoreceptorsTemporalConstant: the time constant of the first order low pass filter of the photoreceptors, use it to cut high temporal frequencies (noise or fast motion), unit is frames, typical value is 1 frame
* @param photoreceptorsSpatialConstant: the spatial constant of the first order low pass filter of the photoreceptors, use it to cut high spatial frequencies (noise or thick contours), unit is pixels, typical value is 1 pixel
* @param horizontalCellsGain: gain of the horizontal cells network, if 0, then the mean value of the output is zero, if the parameter is near 1, then, the luminance is not filtered and is still reachable at the output, typicall value is 0
* @param HcellsTemporalConstant: the time constant of the first order low pass filter of the horizontal cells, use it to cut low temporal frequencies (local luminance variations), unit is frames, typical value is 1 frame, as the photoreceptors
* @param HcellsSpatialConstant: the spatial constant of the first order low pass filter of the horizontal cells, use it to cut low spatial frequencies (local luminance), unit is pixels, typical value is 5 pixel, this value is also used for local contrast computing when computing the local contrast adaptation at the ganglion cells level (Inner Plexiform Layer parvocellular channel model)
* @param ganglionCellsSensitivity: the compression strengh of the ganglion cells local adaptation output, set a value between 160 and 250 for best results, a high value increases more the low value sensitivity... and the output saturates faster, recommended value: 230
*/
void setupOPLandIPLParvoChannel(const bool colorMode=true, const bool normaliseOutput = true, const float photoreceptorsLocalAdaptationSensitivity=0.7, const float photoreceptorsTemporalConstant=0.5, const float photoreceptorsSpatialConstant=0.53, const float horizontalCellsGain=0, const float HcellsTemporalConstant=1, const float HcellsSpatialConstant=7, const float ganglionCellsSensitivity=0.7);
/**
* set parameters values for the Inner Plexiform Layer (IPL) magnocellular channel
* this channel processes signals outpint from OPL processing stage in peripheral vision, it allows motion information enhancement. It is decorrelated from the details channel. See reference paper for more details.
* @param normaliseOutput : specifies if (true) output is rescaled between 0 and 255 of not (false)
* @param parasolCells_beta: the low pass filter gain used for local contrast adaptation at the IPL level of the retina (for ganglion cells local adaptation), typical value is 0
* @param parasolCells_tau: the low pass filter time constant used for local contrast adaptation at the IPL level of the retina (for ganglion cells local adaptation), unit is frame, typical value is 0 (immediate response)
* @param parasolCells_k: the low pass filter spatial constant used for local contrast adaptation at the IPL level of the retina (for ganglion cells local adaptation), unit is pixels, typical value is 5
* @param amacrinCellsTemporalCutFrequency: the time constant of the first order high pass fiter of the magnocellular way (motion information channel), unit is frames, tipicall value is 5
* @param V0CompressionParameter: the compression strengh of the ganglion cells local adaptation output, set a value between 160 and 250 for best results, a high value increases more the low value sensitivity... and the output saturates faster, recommended value: 200
* @param localAdaptintegration_tau: specifies the temporal constant of the low pas filter involved in the computation of the local "motion mean" for the local adaptation computation
* @param localAdaptintegration_k: specifies the spatial constant of the low pas filter involved in the computation of the local "motion mean" for the local adaptation computation
*/
void setupIPLMagnoChannel(const bool normaliseOutput = true, const float parasolCells_beta=0, const float parasolCells_tau=0, const float parasolCells_k=7, const float amacrinCellsTemporalCutFrequency=1.2, const float V0CompressionParameter=0.95, const float localAdaptintegration_tau=0, const float localAdaptintegration_k=7);
/**
* method which allows retina to be applied on an input image, after run, encapsulated retina module is ready to deliver its outputs using dedicated acccessors, see getParvo and getMagno methods
* @param inputImage : the input cv::Mat image to be processed, can be gray level or BGR coded in any format (from 8bit to 16bits)
*/
void run(const Mat &inputImage);
/**
* accessor of the details channel of the retina (models foveal vision)
* @param retinaOutput_parvo : the output buffer (reallocated if necessary), this output is rescaled for standard 8bits image processing use in OpenCV
*/
void getParvo(Mat &retinaOutput_parvo);
/**
* accessor of the details channel of the retina (models foveal vision)
* @param retinaOutput_parvo : the output buffer (reallocated if necessary), this output is the original retina filter model output, without any quantification or rescaling
*/
void getParvo(std::valarray<float> &retinaOutput_parvo);
/**
* accessor of the motion channel of the retina (models peripheral vision)
* @param retinaOutput_magno : the output buffer (reallocated if necessary), this output is rescaled for standard 8bits image processing use in OpenCV
*/
void getMagno(Mat &retinaOutput_magno);
/**
* accessor of the motion channel of the retina (models peripheral vision)
* @param retinaOutput_magno : the output buffer (reallocated if necessary), this output is the original retina filter model output, without any quantification or rescaling
*/
void getMagno(std::valarray<float> &retinaOutput_magno);
// original API level data accessors : get buffers addresses...
const std::valarray<float> & getMagno() const;
const std::valarray<float> & getParvo() const;
/**
* activate color saturation as the final step of the color demultiplexing process
* -> this saturation is a sigmoide function applied to each channel of the demultiplexed image.
* @param saturateColors: boolean that activates color saturation (if true) or desactivate (if false)
* @param colorSaturationValue: the saturation factor
*/
void setColorSaturation(const bool saturateColors=true, const float colorSaturationValue=4.0);
/**
* clear all retina buffers (equivalent to opening the eyes after a long period of eye close ;o)
*/
void clearBuffers();
/**
* Activate/desactivate the Magnocellular pathway processing (motion information extraction), by default, it is activated
* @param activate: true if Magnocellular output should be activated, false if not
*/
void activateMovingContoursProcessing(const bool activate);
/**
* Activate/desactivate the Parvocellular pathway processing (contours information extraction), by default, it is activated
* @param activate: true if Parvocellular (contours information extraction) output should be activated, false if not
*/
void activateContoursProcessing(const bool activate);
protected:
// Parameteres setup members
RetinaParameters _retinaParameters; // structure of parameters
// Retina model related modules
std::valarray<float> _inputBuffer; //!< buffer used to convert input cv::Mat to internal retina buffers format (valarrays)
// pointer to retina model
RetinaFilter* _retinaFilter; //!< the pointer to the retina module, allocated with instance construction
/**
* exports a valarray buffer outing from HVStools objects to a cv::Mat in CV_8UC1 (gray level picture) or CV_8UC3 (color) format
* @param grayMatrixToConvert the valarray to export to OpenCV
* @param nbRows : the number of rows of the valarray flatten matrix
* @param nbColumns : the number of rows of the valarray flatten matrix
* @param colorMode : a flag which mentions if matrix is color (true) or graylevel (false)
* @param outBuffer : the output matrix which is reallocated to satisfy Retina output buffer dimensions
*/
void _convertValarrayBuffer2cvMat(const std::valarray<float> &grayMatrixToConvert, const unsigned int nbRows, const unsigned int nbColumns, const bool colorMode, Mat &outBuffer);
/**
*
* @param inputMatToConvert : the OpenCV cv::Mat that has to be converted to gray or RGB valarray buffer that will be processed by the retina model
* @param outputValarrayMatrix : the output valarray
* @return the input image color mode (color=true, gray levels=false)
*/
bool _convertCvMat2ValarrayBuffer(const cv::Mat inputMatToConvert, std::valarray<float> &outputValarrayMatrix);
//! private method called by constructors, gathers their parameters and use them in a unified way
void _init(const Size inputSize, const bool colorMode, RETINA_COLORSAMPLINGMETHOD colorSamplingMethod=RETINA_COLOR_BAYER, const bool useRetinaLogSampling=false, const double reductionFactor=1.0, const double samplingStrenght=10.0);
};
}
#endif /* __OPENCV_CONTRIB_RETINA_HPP__ */
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_AFFINE3_HPP
#define OPENCV_CORE_AFFINE3_HPP
#ifdef __cplusplus
#include <opencv2/core.hpp>
namespace cv
{
//! @addtogroup core
//! @{
/** @brief Affine transform
@todo document
*/
template<typename T>
class Affine3
{
public:
typedef T float_type;
typedef Matx<float_type, 3, 3> Mat3;
typedef Matx<float_type, 4, 4> Mat4;
typedef Vec<float_type, 3> Vec3;
Affine3();
//! Augmented affine matrix
Affine3(const Mat4& affine);
//! Rotation matrix
Affine3(const Mat3& R, const Vec3& t = Vec3::all(0));
//! Rodrigues vector
Affine3(const Vec3& rvec, const Vec3& t = Vec3::all(0));
//! Combines all contructors above. Supports 4x4, 4x3, 3x3, 1x3, 3x1 sizes of data matrix
explicit Affine3(const Mat& data, const Vec3& t = Vec3::all(0));
//! From 16th element array
explicit Affine3(const float_type* vals);
//! Create identity transform
static Affine3 Identity();
//! Rotation matrix
void rotation(const Mat3& R);
//! Rodrigues vector
void rotation(const Vec3& rvec);
//! Combines rotation methods above. Suports 3x3, 1x3, 3x1 sizes of data matrix;
void rotation(const Mat& data);
void linear(const Mat3& L);
void translation(const Vec3& t);
Mat3 rotation() const;
Mat3 linear() const;
Vec3 translation() const;
//! Rodrigues vector
Vec3 rvec() const;
Affine3 inv(int method = cv::DECOMP_SVD) const;
//! a.rotate(R) is equivalent to Affine(R, 0) * a;
Affine3 rotate(const Mat3& R) const;
//! a.rotate(rvec) is equivalent to Affine(rvec, 0) * a;
Affine3 rotate(const Vec3& rvec) const;
//! a.translate(t) is equivalent to Affine(E, t) * a;
Affine3 translate(const Vec3& t) const;
//! a.concatenate(affine) is equivalent to affine * a;
Affine3 concatenate(const Affine3& affine) const;
template <typename Y> operator Affine3<Y>() const;
template <typename Y> Affine3<Y> cast() const;
Mat4 matrix;
#if defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H
Affine3(const Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>& affine);
Affine3(const Eigen::Transform<T, 3, Eigen::Affine>& affine);
operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>() const;
operator Eigen::Transform<T, 3, Eigen::Affine>() const;
#endif
};
template<typename T> static
Affine3<T> operator*(const Affine3<T>& affine1, const Affine3<T>& affine2);
template<typename T, typename V> static
V operator*(const Affine3<T>& affine, const V& vector);
typedef Affine3<float> Affine3f;
typedef Affine3<double> Affine3d;
static Vec3f operator*(const Affine3f& affine, const Vec3f& vector);
static Vec3d operator*(const Affine3d& affine, const Vec3d& vector);
template<typename _Tp> class DataType< Affine3<_Tp> >
{
public:
typedef Affine3<_Tp> value_type;
typedef Affine3<typename DataType<_Tp>::work_type> work_type;
typedef _Tp channel_type;
enum { generic_type = 0,
depth = DataType<channel_type>::depth,
channels = 16,
fmt = DataType<channel_type>::fmt + ((channels - 1) << 8),
type = CV_MAKETYPE(depth, channels)
};
typedef Vec<channel_type, channels> vec_type;
};
//! @} core
}
//! @cond IGNORED
///////////////////////////////////////////////////////////////////////////////////
// Implementaiton
template<typename T> inline
cv::Affine3<T>::Affine3()
: matrix(Mat4::eye())
{}
template<typename T> inline
cv::Affine3<T>::Affine3(const Mat4& affine)
: matrix(affine)
{}
template<typename T> inline
cv::Affine3<T>::Affine3(const Mat3& R, const Vec3& t)
{
rotation(R);
translation(t);
matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
matrix.val[15] = 1;
}
template<typename T> inline
cv::Affine3<T>::Affine3(const Vec3& _rvec, const Vec3& t)
{
rotation(_rvec);
translation(t);
matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
matrix.val[15] = 1;
}
template<typename T> inline
cv::Affine3<T>::Affine3(const cv::Mat& data, const Vec3& t)
{
CV_Assert(data.type() == cv::DataType<T>::type);
if (data.cols == 4 && data.rows == 4)
{
data.copyTo(matrix);
return;
}
else if (data.cols == 4 && data.rows == 3)
{
rotation(data(Rect(0, 0, 3, 3)));
translation(data(Rect(3, 0, 1, 3)));
return;
}
rotation(data);
translation(t);
matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
matrix.val[15] = 1;
}
template<typename T> inline
cv::Affine3<T>::Affine3(const float_type* vals) : matrix(vals)
{}
template<typename T> inline
cv::Affine3<T> cv::Affine3<T>::Identity()
{
return Affine3<T>(cv::Affine3<T>::Mat4::eye());
}
template<typename T> inline
void cv::Affine3<T>::rotation(const Mat3& R)
{
linear(R);
}
template<typename T> inline
void cv::Affine3<T>::rotation(const Vec3& _rvec)
{
double theta = norm(_rvec);
if (theta < DBL_EPSILON)
rotation(Mat3::eye());
else
{
double c = std::cos(theta);
double s = std::sin(theta);
double c1 = 1. - c;
double itheta = (theta != 0) ? 1./theta : 0.;
Point3_<T> r = _rvec*itheta;
Mat3 rrt( r.x*r.x, r.x*r.y, r.x*r.z, r.x*r.y, r.y*r.y, r.y*r.z, r.x*r.z, r.y*r.z, r.z*r.z );
Mat3 r_x( 0, -r.z, r.y, r.z, 0, -r.x, -r.y, r.x, 0 );
// R = cos(theta)*I + (1 - cos(theta))*r*rT + sin(theta)*[r_x]
// where [r_x] is [0 -rz ry; rz 0 -rx; -ry rx 0]
Mat3 R = c*Mat3::eye() + c1*rrt + s*r_x;
rotation(R);
}
}
//Combines rotation methods above. Suports 3x3, 1x3, 3x1 sizes of data matrix;
template<typename T> inline
void cv::Affine3<T>::rotation(const cv::Mat& data)
{
CV_Assert(data.type() == cv::DataType<T>::type);
if (data.cols == 3 && data.rows == 3)
{
Mat3 R;
data.copyTo(R);
rotation(R);
}
else if ((data.cols == 3 && data.rows == 1) || (data.cols == 1 && data.rows == 3))
{
Vec3 _rvec;
data.reshape(1, 3).copyTo(_rvec);
rotation(_rvec);
}
else
CV_Assert(!"Input marix can be 3x3, 1x3 or 3x1");
}
template<typename T> inline
void cv::Affine3<T>::linear(const Mat3& L)
{
matrix.val[0] = L.val[0]; matrix.val[1] = L.val[1]; matrix.val[ 2] = L.val[2];
matrix.val[4] = L.val[3]; matrix.val[5] = L.val[4]; matrix.val[ 6] = L.val[5];
matrix.val[8] = L.val[6]; matrix.val[9] = L.val[7]; matrix.val[10] = L.val[8];
}
template<typename T> inline
void cv::Affine3<T>::translation(const Vec3& t)
{
matrix.val[3] = t[0]; matrix.val[7] = t[1]; matrix.val[11] = t[2];
}
template<typename T> inline
typename cv::Affine3<T>::Mat3 cv::Affine3<T>::rotation() const
{
return linear();
}
template<typename T> inline
typename cv::Affine3<T>::Mat3 cv::Affine3<T>::linear() const
{
typename cv::Affine3<T>::Mat3 R;
R.val[0] = matrix.val[0]; R.val[1] = matrix.val[1]; R.val[2] = matrix.val[ 2];
R.val[3] = matrix.val[4]; R.val[4] = matrix.val[5]; R.val[5] = matrix.val[ 6];
R.val[6] = matrix.val[8]; R.val[7] = matrix.val[9]; R.val[8] = matrix.val[10];
return R;
}
template<typename T> inline
typename cv::Affine3<T>::Vec3 cv::Affine3<T>::translation() const
{
return Vec3(matrix.val[3], matrix.val[7], matrix.val[11]);
}
template<typename T> inline
typename cv::Affine3<T>::Vec3 cv::Affine3<T>::rvec() const
{
cv::Vec3d w;
cv::Matx33d u, vt, R = rotation();
cv::SVD::compute(R, w, u, vt, cv::SVD::FULL_UV + cv::SVD::MODIFY_A);
R = u * vt;
double rx = R.val[7] - R.val[5];
double ry = R.val[2] - R.val[6];
double rz = R.val[3] - R.val[1];
double s = std::sqrt((rx*rx + ry*ry + rz*rz)*0.25);
double c = (R.val[0] + R.val[4] + R.val[8] - 1) * 0.5;
c = c > 1.0 ? 1.0 : c < -1.0 ? -1.0 : c;
double theta = acos(c);
if( s < 1e-5 )
{
if( c > 0 )
rx = ry = rz = 0;
else
{
double t;
t = (R.val[0] + 1) * 0.5;
rx = std::sqrt(std::max(t, 0.0));
t = (R.val[4] + 1) * 0.5;
ry = std::sqrt(std::max(t, 0.0)) * (R.val[1] < 0 ? -1.0 : 1.0);
t = (R.val[8] + 1) * 0.5;
rz = std::sqrt(std::max(t, 0.0)) * (R.val[2] < 0 ? -1.0 : 1.0);
if( fabs(rx) < fabs(ry) && fabs(rx) < fabs(rz) && (R.val[5] > 0) != (ry*rz > 0) )
rz = -rz;
theta /= std::sqrt(rx*rx + ry*ry + rz*rz);
rx *= theta;
ry *= theta;
rz *= theta;
}
}
else
{
double vth = 1/(2*s);
vth *= theta;
rx *= vth; ry *= vth; rz *= vth;
}
return cv::Vec3d(rx, ry, rz);
}
template<typename T> inline
cv::Affine3<T> cv::Affine3<T>::inv(int method) const
{
return matrix.inv(method);
}
template<typename T> inline
cv::Affine3<T> cv::Affine3<T>::rotate(const Mat3& R) const
{
Mat3 Lc = linear();
Vec3 tc = translation();
Mat4 result;
result.val[12] = result.val[13] = result.val[14] = 0;
result.val[15] = 1;
for(int j = 0; j < 3; ++j)
{
for(int i = 0; i < 3; ++i)
{
float_type value = 0;
for(int k = 0; k < 3; ++k)
value += R(j, k) * Lc(k, i);
result(j, i) = value;
}
result(j, 3) = R.row(j).dot(tc.t());
}
return result;
}
template<typename T> inline
cv::Affine3<T> cv::Affine3<T>::rotate(const Vec3& _rvec) const
{
return rotate(Affine3f(_rvec).rotation());
}
template<typename T> inline
cv::Affine3<T> cv::Affine3<T>::translate(const Vec3& t) const
{
Mat4 m = matrix;
m.val[ 3] += t[0];
m.val[ 7] += t[1];
m.val[11] += t[2];
return m;
}
template<typename T> inline
cv::Affine3<T> cv::Affine3<T>::concatenate(const Affine3<T>& affine) const
{
return (*this).rotate(affine.rotation()).translate(affine.translation());
}
template<typename T> template <typename Y> inline
cv::Affine3<T>::operator Affine3<Y>() const
{
return Affine3<Y>(matrix);
}
template<typename T> template <typename Y> inline
cv::Affine3<Y> cv::Affine3<T>::cast() const
{
return Affine3<Y>(matrix);
}
template<typename T> inline
cv::Affine3<T> cv::operator*(const cv::Affine3<T>& affine1, const cv::Affine3<T>& affine2)
{
return affine2.concatenate(affine1);
}
template<typename T, typename V> inline
V cv::operator*(const cv::Affine3<T>& affine, const V& v)
{
const typename Affine3<T>::Mat4& m = affine.matrix;
V r;
r.x = m.val[0] * v.x + m.val[1] * v.y + m.val[ 2] * v.z + m.val[ 3];
r.y = m.val[4] * v.x + m.val[5] * v.y + m.val[ 6] * v.z + m.val[ 7];
r.z = m.val[8] * v.x + m.val[9] * v.y + m.val[10] * v.z + m.val[11];
return r;
}
static inline
cv::Vec3f cv::operator*(const cv::Affine3f& affine, const cv::Vec3f& v)
{
const cv::Matx44f& m = affine.matrix;
cv::Vec3f r;
r.val[0] = m.val[0] * v[0] + m.val[1] * v[1] + m.val[ 2] * v[2] + m.val[ 3];
r.val[1] = m.val[4] * v[0] + m.val[5] * v[1] + m.val[ 6] * v[2] + m.val[ 7];
r.val[2] = m.val[8] * v[0] + m.val[9] * v[1] + m.val[10] * v[2] + m.val[11];
return r;
}
static inline
cv::Vec3d cv::operator*(const cv::Affine3d& affine, const cv::Vec3d& v)
{
const cv::Matx44d& m = affine.matrix;
cv::Vec3d r;
r.val[0] = m.val[0] * v[0] + m.val[1] * v[1] + m.val[ 2] * v[2] + m.val[ 3];
r.val[1] = m.val[4] * v[0] + m.val[5] * v[1] + m.val[ 6] * v[2] + m.val[ 7];
r.val[2] = m.val[8] * v[0] + m.val[9] * v[1] + m.val[10] * v[2] + m.val[11];
return r;
}
#if defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H
template<typename T> inline
cv::Affine3<T>::Affine3(const Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>& affine)
{
cv::Mat(4, 4, cv::DataType<T>::type, affine.matrix().data()).copyTo(matrix);
}
template<typename T> inline
cv::Affine3<T>::Affine3(const Eigen::Transform<T, 3, Eigen::Affine>& affine)
{
Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)> a = affine;
cv::Mat(4, 4, cv::DataType<T>::type, a.matrix().data()).copyTo(matrix);
}
template<typename T> inline
cv::Affine3<T>::operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>() const
{
Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)> r;
cv::Mat hdr(4, 4, cv::DataType<T>::type, r.matrix().data());
cv::Mat(matrix, false).copyTo(hdr);
return r;
}
template<typename T> inline
cv::Affine3<T>::operator Eigen::Transform<T, 3, Eigen::Affine>() const
{
return this->operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>();
}
#endif /* defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H */
//! @endcond
#endif /* __cplusplus */
#endif /* OPENCV_CORE_AFFINE3_HPP */
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Copyright (C) 2014, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
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//
//M*/
#ifndef OPENCV_CORE_BASE_HPP
#define OPENCV_CORE_BASE_HPP
#ifndef __cplusplus
# error base.hpp header must be compiled as C++
#endif
#include "opencv2/opencv_modules.hpp"
#include <climits>
#include <algorithm>
#include "opencv2/core/cvdef.h"
#include "opencv2/core/cvstd.hpp"
namespace cv
{
//! @addtogroup core_utils
//! @{
namespace Error {
//! error codes
enum Code {
StsOk= 0, //!< everithing is ok
StsBackTrace= -1, //!< pseudo error for back trace
StsError= -2, //!< unknown /unspecified error
StsInternal= -3, //!< internal error (bad state)
StsNoMem= -4, //!< insufficient memory
StsBadArg= -5, //!< function arg/param is bad
StsBadFunc= -6, //!< unsupported function
StsNoConv= -7, //!< iter. didn't converge
StsAutoTrace= -8, //!< tracing
HeaderIsNull= -9, //!< image header is NULL
BadImageSize= -10, //!< image size is invalid
BadOffset= -11, //!< offset is invalid
BadDataPtr= -12, //!<
BadStep= -13, //!<
BadModelOrChSeq= -14, //!<
BadNumChannels= -15, //!<
BadNumChannel1U= -16, //!<
BadDepth= -17, //!<
BadAlphaChannel= -18, //!<
BadOrder= -19, //!<
BadOrigin= -20, //!<
BadAlign= -21, //!<
BadCallBack= -22, //!<
BadTileSize= -23, //!<
BadCOI= -24, //!<
BadROISize= -25, //!<
MaskIsTiled= -26, //!<
StsNullPtr= -27, //!< null pointer
StsVecLengthErr= -28, //!< incorrect vector length
StsFilterStructContentErr= -29, //!< incorr. filter structure content
StsKernelStructContentErr= -30, //!< incorr. transform kernel content
StsFilterOffsetErr= -31, //!< incorrect filter ofset value
StsBadSize= -201, //!< the input/output structure size is incorrect
StsDivByZero= -202, //!< division by zero
StsInplaceNotSupported= -203, //!< in-place operation is not supported
StsObjectNotFound= -204, //!< request can't be completed
StsUnmatchedFormats= -205, //!< formats of input/output arrays differ
StsBadFlag= -206, //!< flag is wrong or not supported
StsBadPoint= -207, //!< bad CvPoint
StsBadMask= -208, //!< bad format of mask (neither 8uC1 nor 8sC1)
StsUnmatchedSizes= -209, //!< sizes of input/output structures do not match
StsUnsupportedFormat= -210, //!< the data format/type is not supported by the function
StsOutOfRange= -211, //!< some of parameters are out of range
StsParseError= -212, //!< invalid syntax/structure of the parsed file
StsNotImplemented= -213, //!< the requested function/feature is not implemented
StsBadMemBlock= -214, //!< an allocated block has been corrupted
StsAssert= -215, //!< assertion failed
GpuNotSupported= -216,
GpuApiCallError= -217,
OpenGlNotSupported= -218,
OpenGlApiCallError= -219,
OpenCLApiCallError= -220,
OpenCLDoubleNotSupported= -221,
OpenCLInitError= -222,
OpenCLNoAMDBlasFft= -223
};
} //Error
//! @} core_utils
//! @addtogroup core_array
//! @{
//! matrix decomposition types
enum DecompTypes {
/** Gaussian elimination with the optimal pivot element chosen. */
DECOMP_LU = 0,
/** singular value decomposition (SVD) method; the system can be over-defined and/or the matrix
src1 can be singular */
DECOMP_SVD = 1,
/** eigenvalue decomposition; the matrix src1 must be symmetrical */
DECOMP_EIG = 2,
/** Cholesky \f$LL^T\f$ factorization; the matrix src1 must be symmetrical and positively
defined */
DECOMP_CHOLESKY = 3,
/** QR factorization; the system can be over-defined and/or the matrix src1 can be singular */
DECOMP_QR = 4,
/** while all the previous flags are mutually exclusive, this flag can be used together with
any of the previous; it means that the normal equations
\f$\texttt{src1}^T\cdot\texttt{src1}\cdot\texttt{dst}=\texttt{src1}^T\texttt{src2}\f$ are
solved instead of the original system
\f$\texttt{src1}\cdot\texttt{dst}=\texttt{src2}\f$ */
DECOMP_NORMAL = 16
};
/** norm types
- For one array:
\f[norm = \forkthree{\|\texttt{src1}\|_{L_{\infty}} = \max _I | \texttt{src1} (I)|}{if \(\texttt{normType} = \texttt{NORM_INF}\) }
{ \| \texttt{src1} \| _{L_1} = \sum _I | \texttt{src1} (I)|}{if \(\texttt{normType} = \texttt{NORM_L1}\) }
{ \| \texttt{src1} \| _{L_2} = \sqrt{\sum_I \texttt{src1}(I)^2} }{if \(\texttt{normType} = \texttt{NORM_L2}\) }\f]
- Absolute norm for two arrays
\f[norm = \forkthree{\|\texttt{src1}-\texttt{src2}\|_{L_{\infty}} = \max _I | \texttt{src1} (I) - \texttt{src2} (I)|}{if \(\texttt{normType} = \texttt{NORM_INF}\) }
{ \| \texttt{src1} - \texttt{src2} \| _{L_1} = \sum _I | \texttt{src1} (I) - \texttt{src2} (I)|}{if \(\texttt{normType} = \texttt{NORM_L1}\) }
{ \| \texttt{src1} - \texttt{src2} \| _{L_2} = \sqrt{\sum_I (\texttt{src1}(I) - \texttt{src2}(I))^2} }{if \(\texttt{normType} = \texttt{NORM_L2}\) }\f]
- Relative norm for two arrays
\f[norm = \forkthree{\frac{\|\texttt{src1}-\texttt{src2}\|_{L_{\infty}} }{\|\texttt{src2}\|_{L_{\infty}} }}{if \(\texttt{normType} = \texttt{NORM_RELATIVE_INF}\) }
{ \frac{\|\texttt{src1}-\texttt{src2}\|_{L_1} }{\|\texttt{src2}\|_{L_1}} }{if \(\texttt{normType} = \texttt{NORM_RELATIVE_L1}\) }
{ \frac{\|\texttt{src1}-\texttt{src2}\|_{L_2} }{\|\texttt{src2}\|_{L_2}} }{if \(\texttt{normType} = \texttt{NORM_RELATIVE_L2}\) }\f]
As example for one array consider the function \f$r(x)= \begin{pmatrix} x \\ 1-x \end{pmatrix}, x \in [-1;1]\f$.
The \f$ L_{1}, L_{2} \f$ and \f$ L_{\infty} \f$ norm for the sample value \f$r(-1) = \begin{pmatrix} -1 \\ 2 \end{pmatrix}\f$
is calculated as follows
\f{align*}
\| r(-1) \|_{L_1} &= |-1| + |2| = 3 \\
\| r(-1) \|_{L_2} &= \sqrt{(-1)^{2} + (2)^{2}} = \sqrt{5} \\
\| r(-1) \|_{L_\infty} &= \max(|-1|,|2|) = 2
\f}
and for \f$r(0.5) = \begin{pmatrix} 0.5 \\ 0.5 \end{pmatrix}\f$ the calculation is
\f{align*}
\| r(0.5) \|_{L_1} &= |0.5| + |0.5| = 1 \\
\| r(0.5) \|_{L_2} &= \sqrt{(0.5)^{2} + (0.5)^{2}} = \sqrt{0.5} \\
\| r(0.5) \|_{L_\infty} &= \max(|0.5|,|0.5|) = 0.5.
\f}
The following graphic shows all values for the three norm functions \f$\| r(x) \|_{L_1}, \| r(x) \|_{L_2}\f$ and \f$\| r(x) \|_{L_\infty}\f$.
It is notable that the \f$ L_{1} \f$ norm forms the upper and the \f$ L_{\infty} \f$ norm forms the lower border for the example function \f$ r(x) \f$.
![Graphs for the different norm functions from the above example](pics/NormTypes_OneArray_1-2-INF.png)
*/
enum NormTypes { NORM_INF = 1,
NORM_L1 = 2,
NORM_L2 = 4,
NORM_L2SQR = 5,
NORM_HAMMING = 6,
NORM_HAMMING2 = 7,
NORM_TYPE_MASK = 7,
NORM_RELATIVE = 8, //!< flag
NORM_MINMAX = 32 //!< flag
};
//! comparison types
enum CmpTypes { CMP_EQ = 0, //!< src1 is equal to src2.
CMP_GT = 1, //!< src1 is greater than src2.
CMP_GE = 2, //!< src1 is greater than or equal to src2.
CMP_LT = 3, //!< src1 is less than src2.
CMP_LE = 4, //!< src1 is less than or equal to src2.
CMP_NE = 5 //!< src1 is unequal to src2.
};
//! generalized matrix multiplication flags
enum GemmFlags { GEMM_1_T = 1, //!< transposes src1
GEMM_2_T = 2, //!< transposes src2
GEMM_3_T = 4 //!< transposes src3
};
enum DftFlags {
/** performs an inverse 1D or 2D transform instead of the default forward
transform. */
DFT_INVERSE = 1,
/** scales the result: divide it by the number of array elements. Normally, it is
combined with DFT_INVERSE. */
DFT_SCALE = 2,
/** performs a forward or inverse transform of every individual row of the input
matrix; this flag enables you to transform multiple vectors simultaneously and can be used to
decrease the overhead (which is sometimes several times larger than the processing itself) to
perform 3D and higher-dimensional transformations and so forth.*/
DFT_ROWS = 4,
/** performs a forward transformation of 1D or 2D real array; the result,
though being a complex array, has complex-conjugate symmetry (*CCS*, see the function
description below for details), and such an array can be packed into a real array of the same
size as input, which is the fastest option and which is what the function does by default;
however, you may wish to get a full complex array (for simpler spectrum analysis, and so on) -
pass the flag to enable the function to produce a full-size complex output array. */
DFT_COMPLEX_OUTPUT = 16,
/** performs an inverse transformation of a 1D or 2D complex array; the
result is normally a complex array of the same size, however, if the input array has
conjugate-complex symmetry (for example, it is a result of forward transformation with
DFT_COMPLEX_OUTPUT flag), the output is a real array; while the function itself does not
check whether the input is symmetrical or not, you can pass the flag and then the function
will assume the symmetry and produce the real output array (note that when the input is packed
into a real array and inverse transformation is executed, the function treats the input as a
packed complex-conjugate symmetrical array, and the output will also be a real array). */
DFT_REAL_OUTPUT = 32,
/** performs an inverse 1D or 2D transform instead of the default forward transform. */
DCT_INVERSE = DFT_INVERSE,
/** performs a forward or inverse transform of every individual row of the input
matrix. This flag enables you to transform multiple vectors simultaneously and can be used to
decrease the overhead (which is sometimes several times larger than the processing itself) to
perform 3D and higher-dimensional transforms and so forth.*/
DCT_ROWS = DFT_ROWS
};
//! Various border types, image boundaries are denoted with `|`
//! @see borderInterpolate, copyMakeBorder
enum BorderTypes {
BORDER_CONSTANT = 0, //!< `iiiiii|abcdefgh|iiiiiii` with some specified `i`
BORDER_REPLICATE = 1, //!< `aaaaaa|abcdefgh|hhhhhhh`
BORDER_REFLECT = 2, //!< `fedcba|abcdefgh|hgfedcb`
BORDER_WRAP = 3, //!< `cdefgh|abcdefgh|abcdefg`
BORDER_REFLECT_101 = 4, //!< `gfedcb|abcdefgh|gfedcba`
BORDER_TRANSPARENT = 5, //!< `uvwxyz|absdefgh|ijklmno`
BORDER_REFLECT101 = BORDER_REFLECT_101, //!< same as BORDER_REFLECT_101
BORDER_DEFAULT = BORDER_REFLECT_101, //!< same as BORDER_REFLECT_101
BORDER_ISOLATED = 16 //!< do not look outside of ROI
};
//! @} core_array
//! @addtogroup core_utils
//! @{
//! @cond IGNORED
//////////////// static assert /////////////////
#define CVAUX_CONCAT_EXP(a, b) a##b
#define CVAUX_CONCAT(a, b) CVAUX_CONCAT_EXP(a,b)
#if defined(__clang__)
# ifndef __has_extension
# define __has_extension __has_feature /* compatibility, for older versions of clang */
# endif
# if __has_extension(cxx_static_assert)
# define CV_StaticAssert(condition, reason) static_assert((condition), reason " " #condition)
# elif __has_extension(c_static_assert)
# define CV_StaticAssert(condition, reason) _Static_assert((condition), reason " " #condition)
# endif
#elif defined(__GNUC__)
# if (defined(__GXX_EXPERIMENTAL_CXX0X__) || __cplusplus >= 201103L)
# define CV_StaticAssert(condition, reason) static_assert((condition), reason " " #condition)
# endif
#elif defined(_MSC_VER)
# if _MSC_VER >= 1600 /* MSVC 10 */
# define CV_StaticAssert(condition, reason) static_assert((condition), reason " " #condition)
# endif
#endif
#ifndef CV_StaticAssert
# if !defined(__clang__) && defined(__GNUC__) && (__GNUC__*100 + __GNUC_MINOR__ > 302)
# define CV_StaticAssert(condition, reason) ({ extern int __attribute__((error("CV_StaticAssert: " reason " " #condition))) CV_StaticAssert(); ((condition) ? 0 : CV_StaticAssert()); })
# else
template <bool x> struct CV_StaticAssert_failed;
template <> struct CV_StaticAssert_failed<true> { enum { val = 1 }; };
template<int x> struct CV_StaticAssert_test {};
# define CV_StaticAssert(condition, reason)\
typedef cv::CV_StaticAssert_test< sizeof(cv::CV_StaticAssert_failed< static_cast<bool>(condition) >) > CVAUX_CONCAT(CV_StaticAssert_failed_at_, __LINE__)
# endif
#endif
// Suppress warning "-Wdeprecated-declarations" / C4996
#if defined(_MSC_VER)
#define CV_DO_PRAGMA(x) __pragma(x)
#elif defined(__GNUC__)
#define CV_DO_PRAGMA(x) _Pragma (#x)
#else
#define CV_DO_PRAGMA(x)
#endif
#ifdef _MSC_VER
#define CV_SUPPRESS_DEPRECATED_START \
CV_DO_PRAGMA(warning(push)) \
CV_DO_PRAGMA(warning(disable: 4996))
#define CV_SUPPRESS_DEPRECATED_END CV_DO_PRAGMA(warning(pop))
#elif defined (__clang__) || ((__GNUC__) && (__GNUC__*100 + __GNUC_MINOR__ > 405))
#define CV_SUPPRESS_DEPRECATED_START \
CV_DO_PRAGMA(GCC diagnostic push) \
CV_DO_PRAGMA(GCC diagnostic ignored "-Wdeprecated-declarations")
#define CV_SUPPRESS_DEPRECATED_END CV_DO_PRAGMA(GCC diagnostic pop)
#else
#define CV_SUPPRESS_DEPRECATED_START
#define CV_SUPPRESS_DEPRECATED_END
#endif
#define CV_UNUSED(name) (void)name
//! @endcond
/*! @brief Signals an error and raises the exception.
By default the function prints information about the error to stderr,
then it either stops if setBreakOnError() had been called before or raises the exception.
It is possible to alternate error processing by using redirectError().
@param _code - error code (Error::Code)
@param _err - error description
@param _func - function name. Available only when the compiler supports getting it
@param _file - source file name where the error has occured
@param _line - line number in the source file where the error has occured
@see CV_Error, CV_Error_, CV_ErrorNoReturn, CV_ErrorNoReturn_, CV_Assert, CV_DbgAssert
*/
CV_EXPORTS void error(int _code, const String& _err, const char* _func, const char* _file, int _line);
#ifdef __GNUC__
# if defined __clang__ || defined __APPLE__
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Winvalid-noreturn"
# endif
#endif
/** same as cv::error, but does not return */
CV_INLINE CV_NORETURN void errorNoReturn(int _code, const String& _err, const char* _func, const char* _file, int _line)
{
error(_code, _err, _func, _file, _line);
#ifdef __GNUC__
# if !defined __clang__ && !defined __APPLE__
// this suppresses this warning: "noreturn" function does return [enabled by default]
__builtin_trap();
// or use infinite loop: for (;;) {}
# endif
#endif
}
#ifdef __GNUC__
# if defined __clang__ || defined __APPLE__
# pragma GCC diagnostic pop
# endif
#endif
#if defined __GNUC__
#define CV_Func __func__
#elif defined _MSC_VER
#define CV_Func __FUNCTION__
#else
#define CV_Func ""
#endif
/** @brief Call the error handler.
Currently, the error handler prints the error code and the error message to the standard
error stream `stderr`. In the Debug configuration, it then provokes memory access violation, so that
the execution stack and all the parameters can be analyzed by the debugger. In the Release
configuration, the exception is thrown.
@param code one of Error::Code
@param msg error message
*/
#define CV_Error( code, msg ) cv::error( code, msg, CV_Func, __FILE__, __LINE__ )
/** @brief Call the error handler.
This macro can be used to construct an error message on-fly to include some dynamic information,
for example:
@code
// note the extra parentheses around the formatted text message
CV_Error_( CV_StsOutOfRange,
("the value at (%d, %d)=%g is out of range", badPt.x, badPt.y, badValue));
@endcode
@param code one of Error::Code
@param args printf-like formatted error message in parentheses
*/
#define CV_Error_( code, args ) cv::error( code, cv::format args, CV_Func, __FILE__, __LINE__ )
/** @brief Checks a condition at runtime and throws exception if it fails
The macros CV_Assert (and CV_DbgAssert(expr)) evaluate the specified expression. If it is 0, the macros
raise an error (see cv::error). The macro CV_Assert checks the condition in both Debug and Release
configurations while CV_DbgAssert is only retained in the Debug configuration.
*/
#define CV_Assert( expr ) if(!!(expr)) ; else cv::error( cv::Error::StsAssert, #expr, CV_Func, __FILE__, __LINE__ )
/** same as CV_Error(code,msg), but does not return */
#define CV_ErrorNoReturn( code, msg ) cv::errorNoReturn( code, msg, CV_Func, __FILE__, __LINE__ )
/** same as CV_Error_(code,args), but does not return */
#define CV_ErrorNoReturn_( code, args ) cv::errorNoReturn( code, cv::format args, CV_Func, __FILE__, __LINE__ )
/** replaced with CV_Assert(expr) in Debug configuration */
#ifdef _DEBUG
# define CV_DbgAssert(expr) CV_Assert(expr)
#else
# define CV_DbgAssert(expr)
#endif
/*
* Hamming distance functor - counts the bit differences between two strings - useful for the Brief descriptor
* bit count of A exclusive XOR'ed with B
*/
struct CV_EXPORTS Hamming
{
enum { normType = NORM_HAMMING };
typedef unsigned char ValueType;
typedef int ResultType;
/** this will count the bits in a ^ b
*/
ResultType operator()( const unsigned char* a, const unsigned char* b, int size ) const;
};
typedef Hamming HammingLUT;
/////////////////////////////////// inline norms ////////////////////////////////////
template<typename _Tp> inline _Tp cv_abs(_Tp x) { return std::abs(x); }
inline int cv_abs(uchar x) { return x; }
inline int cv_abs(schar x) { return std::abs(x); }
inline int cv_abs(ushort x) { return x; }
inline int cv_abs(short x) { return std::abs(x); }
template<typename _Tp, typename _AccTp> static inline
_AccTp normL2Sqr(const _Tp* a, int n)
{
_AccTp s = 0;
int i=0;
#if CV_ENABLE_UNROLLED
for( ; i <= n - 4; i += 4 )
{
_AccTp v0 = a[i], v1 = a[i+1], v2 = a[i+2], v3 = a[i+3];
s += v0*v0 + v1*v1 + v2*v2 + v3*v3;
}
#endif
for( ; i < n; i++ )
{
_AccTp v = a[i];
s += v*v;
}
return s;
}
template<typename _Tp, typename _AccTp> static inline
_AccTp normL1(const _Tp* a, int n)
{
_AccTp s = 0;
int i = 0;
#if CV_ENABLE_UNROLLED
for(; i <= n - 4; i += 4 )
{
s += (_AccTp)cv_abs(a[i]) + (_AccTp)cv_abs(a[i+1]) +
(_AccTp)cv_abs(a[i+2]) + (_AccTp)cv_abs(a[i+3]);
}
#endif
for( ; i < n; i++ )
s += cv_abs(a[i]);
return s;
}
template<typename _Tp, typename _AccTp> static inline
_AccTp normInf(const _Tp* a, int n)
{
_AccTp s = 0;
for( int i = 0; i < n; i++ )
s = std::max(s, (_AccTp)cv_abs(a[i]));
return s;
}
template<typename _Tp, typename _AccTp> static inline
_AccTp normL2Sqr(const _Tp* a, const _Tp* b, int n)
{
_AccTp s = 0;
int i= 0;
#if CV_ENABLE_UNROLLED
for(; i <= n - 4; i += 4 )
{
_AccTp v0 = _AccTp(a[i] - b[i]), v1 = _AccTp(a[i+1] - b[i+1]), v2 = _AccTp(a[i+2] - b[i+2]), v3 = _AccTp(a[i+3] - b[i+3]);
s += v0*v0 + v1*v1 + v2*v2 + v3*v3;
}
#endif
for( ; i < n; i++ )
{
_AccTp v = _AccTp(a[i] - b[i]);
s += v*v;
}
return s;
}
static inline float normL2Sqr(const float* a, const float* b, int n)
{
float s = 0.f;
for( int i = 0; i < n; i++ )
{
float v = a[i] - b[i];
s += v*v;
}
return s;
}
template<typename _Tp, typename _AccTp> static inline
_AccTp normL1(const _Tp* a, const _Tp* b, int n)
{
_AccTp s = 0;
int i= 0;
#if CV_ENABLE_UNROLLED
for(; i <= n - 4; i += 4 )
{
_AccTp v0 = _AccTp(a[i] - b[i]), v1 = _AccTp(a[i+1] - b[i+1]), v2 = _AccTp(a[i+2] - b[i+2]), v3 = _AccTp(a[i+3] - b[i+3]);
s += std::abs(v0) + std::abs(v1) + std::abs(v2) + std::abs(v3);
}
#endif
for( ; i < n; i++ )
{
_AccTp v = _AccTp(a[i] - b[i]);
s += std::abs(v);
}
return s;
}
inline float normL1(const float* a, const float* b, int n)
{
float s = 0.f;
for( int i = 0; i < n; i++ )
{
s += std::abs(a[i] - b[i]);
}
return s;
}
inline int normL1(const uchar* a, const uchar* b, int n)
{
int s = 0;
for( int i = 0; i < n; i++ )
{
s += std::abs(a[i] - b[i]);
}
return s;
}
template<typename _Tp, typename _AccTp> static inline
_AccTp normInf(const _Tp* a, const _Tp* b, int n)
{
_AccTp s = 0;
for( int i = 0; i < n; i++ )
{
_AccTp v0 = a[i] - b[i];
s = std::max(s, std::abs(v0));
}
return s;
}
/** @brief Computes the cube root of an argument.
The function cubeRoot computes \f$\sqrt[3]{\texttt{val}}\f$. Negative arguments are handled correctly.
NaN and Inf are not handled. The accuracy approaches the maximum possible accuracy for
single-precision data.
@param val A function argument.
*/
CV_EXPORTS_W float cubeRoot(float val);
/** @brief Calculates the angle of a 2D vector in degrees.
The function fastAtan2 calculates the full-range angle of an input 2D vector. The angle is measured
in degrees and varies from 0 to 360 degrees. The accuracy is about 0.3 degrees.
@param x x-coordinate of the vector.
@param y y-coordinate of the vector.
*/
CV_EXPORTS_W float fastAtan2(float y, float x);
/** proxy for hal::LU */
CV_EXPORTS int LU(float* A, size_t astep, int m, float* b, size_t bstep, int n);
/** proxy for hal::LU */
CV_EXPORTS int LU(double* A, size_t astep, int m, double* b, size_t bstep, int n);
/** proxy for hal::Cholesky */
CV_EXPORTS bool Cholesky(float* A, size_t astep, int m, float* b, size_t bstep, int n);
/** proxy for hal::Cholesky */
CV_EXPORTS bool Cholesky(double* A, size_t astep, int m, double* b, size_t bstep, int n);
////////////////// forward declarations for important OpenCV types //////////////////
//! @cond IGNORED
template<typename _Tp, int cn> class Vec;
template<typename _Tp, int m, int n> class Matx;
template<typename _Tp> class Complex;
template<typename _Tp> class Point_;
template<typename _Tp> class Point3_;
template<typename _Tp> class Size_;
template<typename _Tp> class Rect_;
template<typename _Tp> class Scalar_;
class CV_EXPORTS RotatedRect;
class CV_EXPORTS Range;
class CV_EXPORTS TermCriteria;
class CV_EXPORTS KeyPoint;
class CV_EXPORTS DMatch;
class CV_EXPORTS RNG;
class CV_EXPORTS Mat;
class CV_EXPORTS MatExpr;
class CV_EXPORTS UMat;
class CV_EXPORTS SparseMat;
typedef Mat MatND;
template<typename _Tp> class Mat_;
template<typename _Tp> class SparseMat_;
class CV_EXPORTS MatConstIterator;
class CV_EXPORTS SparseMatIterator;
class CV_EXPORTS SparseMatConstIterator;
template<typename _Tp> class MatIterator_;
template<typename _Tp> class MatConstIterator_;
template<typename _Tp> class SparseMatIterator_;
template<typename _Tp> class SparseMatConstIterator_;
namespace ogl
{
class CV_EXPORTS Buffer;
class CV_EXPORTS Texture2D;
class CV_EXPORTS Arrays;
}
namespace cuda
{
class CV_EXPORTS GpuMat;
class CV_EXPORTS HostMem;
class CV_EXPORTS Stream;
class CV_EXPORTS Event;
}
namespace cudev
{
template <typename _Tp> class GpuMat_;
}
namespace ipp
{
CV_EXPORTS int getIppFeatures();
CV_EXPORTS void setIppStatus(int status, const char * const funcname = NULL, const char * const filename = NULL,
int line = 0);
CV_EXPORTS int getIppStatus();
CV_EXPORTS String getIppErrorLocation();
CV_EXPORTS bool useIPP();
CV_EXPORTS void setUseIPP(bool flag);
} // ipp
//! @endcond
//! @} core_utils
} // cv
#include "opencv2/core/neon_utils.hpp"
#endif //OPENCV_CORE_BASE_HPP
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html.
//
// Copyright (C) 2014, Advanced Micro Devices, Inc., all rights reserved.
#ifndef OPENCV_CORE_BUFFER_POOL_HPP
#define OPENCV_CORE_BUFFER_POOL_HPP
namespace cv
{
//! @addtogroup core
//! @{
class BufferPoolController
{
protected:
~BufferPoolController() { }
public:
virtual size_t getReservedSize() const = 0;
virtual size_t getMaxReservedSize() const = 0;
virtual void setMaxReservedSize(size_t size) = 0;
virtual void freeAllReservedBuffers() = 0;
};
//! @}
}
#endif // OPENCV_CORE_BUFFER_POOL_HPP
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_CUDA_HPP
#define OPENCV_CORE_CUDA_HPP
#ifndef __cplusplus
# error cuda.hpp header must be compiled as C++
#endif
#include "opencv2/core.hpp"
#include "opencv2/core/cuda_types.hpp"
/**
@defgroup cuda CUDA-accelerated Computer Vision
@{
@defgroup cudacore Core part
@{
@defgroup cudacore_init Initalization and Information
@defgroup cudacore_struct Data Structures
@}
@}
*/
namespace cv { namespace cuda {
//! @addtogroup cudacore_struct
//! @{
//===================================================================================
// GpuMat
//===================================================================================
/** @brief Base storage class for GPU memory with reference counting.
Its interface matches the Mat interface with the following limitations:
- no arbitrary dimensions support (only 2D)
- no functions that return references to their data (because references on GPU are not valid for
CPU)
- no expression templates technique support
Beware that the latter limitation may lead to overloaded matrix operators that cause memory
allocations. The GpuMat class is convertible to cuda::PtrStepSz and cuda::PtrStep so it can be
passed directly to the kernel.
@note In contrast with Mat, in most cases GpuMat::isContinuous() == false . This means that rows are
aligned to a size depending on the hardware. Single-row GpuMat is always a continuous matrix.
@note You are not recommended to leave static or global GpuMat variables allocated, that is, to rely
on its destructor. The destruction order of such variables and CUDA context is undefined. GPU memory
release function returns error if the CUDA context has been destroyed before.
@sa Mat
*/
class CV_EXPORTS GpuMat
{
public:
class CV_EXPORTS Allocator
{
public:
virtual ~Allocator() {}
// allocator must fill data, step and refcount fields
virtual bool allocate(GpuMat* mat, int rows, int cols, size_t elemSize) = 0;
virtual void free(GpuMat* mat) = 0;
};
//! default allocator
static Allocator* defaultAllocator();
static void setDefaultAllocator(Allocator* allocator);
//! default constructor
explicit GpuMat(Allocator* allocator = defaultAllocator());
//! constructs GpuMat of the specified size and type
GpuMat(int rows, int cols, int type, Allocator* allocator = defaultAllocator());
GpuMat(Size size, int type, Allocator* allocator = defaultAllocator());
//! constucts GpuMat and fills it with the specified value _s
GpuMat(int rows, int cols, int type, Scalar s, Allocator* allocator = defaultAllocator());
GpuMat(Size size, int type, Scalar s, Allocator* allocator = defaultAllocator());
//! copy constructor
GpuMat(const GpuMat& m);
//! constructor for GpuMat headers pointing to user-allocated data
GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
//! creates a GpuMat header for a part of the bigger matrix
GpuMat(const GpuMat& m, Range rowRange, Range colRange);
GpuMat(const GpuMat& m, Rect roi);
//! builds GpuMat from host memory (Blocking call)
explicit GpuMat(InputArray arr, Allocator* allocator = defaultAllocator());
//! destructor - calls release()
~GpuMat();
//! assignment operators
GpuMat& operator =(const GpuMat& m);
//! allocates new GpuMat data unless the GpuMat already has specified size and type
void create(int rows, int cols, int type);
void create(Size size, int type);
//! decreases reference counter, deallocate the data when reference counter reaches 0
void release();
//! swaps with other smart pointer
void swap(GpuMat& mat);
//! pefroms upload data to GpuMat (Blocking call)
void upload(InputArray arr);
//! pefroms upload data to GpuMat (Non-Blocking call)
void upload(InputArray arr, Stream& stream);
//! pefroms download data from device to host memory (Blocking call)
void download(OutputArray dst) const;
//! pefroms download data from device to host memory (Non-Blocking call)
void download(OutputArray dst, Stream& stream) const;
//! returns deep copy of the GpuMat, i.e. the data is copied
GpuMat clone() const;
//! copies the GpuMat content to device memory (Blocking call)
void copyTo(OutputArray dst) const;
//! copies the GpuMat content to device memory (Non-Blocking call)
void copyTo(OutputArray dst, Stream& stream) const;
//! copies those GpuMat elements to "m" that are marked with non-zero mask elements (Blocking call)
void copyTo(OutputArray dst, InputArray mask) const;
//! copies those GpuMat elements to "m" that are marked with non-zero mask elements (Non-Blocking call)
void copyTo(OutputArray dst, InputArray mask, Stream& stream) const;
//! sets some of the GpuMat elements to s (Blocking call)
GpuMat& setTo(Scalar s);
//! sets some of the GpuMat elements to s (Non-Blocking call)
GpuMat& setTo(Scalar s, Stream& stream);
//! sets some of the GpuMat elements to s, according to the mask (Blocking call)
GpuMat& setTo(Scalar s, InputArray mask);
//! sets some of the GpuMat elements to s, according to the mask (Non-Blocking call)
GpuMat& setTo(Scalar s, InputArray mask, Stream& stream);
//! converts GpuMat to another datatype (Blocking call)
void convertTo(OutputArray dst, int rtype) const;
//! converts GpuMat to another datatype (Non-Blocking call)
void convertTo(OutputArray dst, int rtype, Stream& stream) const;
//! converts GpuMat to another datatype with scaling (Blocking call)
void convertTo(OutputArray dst, int rtype, double alpha, double beta = 0.0) const;
//! converts GpuMat to another datatype with scaling (Non-Blocking call)
void convertTo(OutputArray dst, int rtype, double alpha, Stream& stream) const;
//! converts GpuMat to another datatype with scaling (Non-Blocking call)
void convertTo(OutputArray dst, int rtype, double alpha, double beta, Stream& stream) const;
void assignTo(GpuMat& m, int type=-1) const;
//! returns pointer to y-th row
uchar* ptr(int y = 0);
const uchar* ptr(int y = 0) const;
//! template version of the above method
template<typename _Tp> _Tp* ptr(int y = 0);
template<typename _Tp> const _Tp* ptr(int y = 0) const;
template <typename _Tp> operator PtrStepSz<_Tp>() const;
template <typename _Tp> operator PtrStep<_Tp>() const;
//! returns a new GpuMat header for the specified row
GpuMat row(int y) const;
//! returns a new GpuMat header for the specified column
GpuMat col(int x) const;
//! ... for the specified row span
GpuMat rowRange(int startrow, int endrow) const;
GpuMat rowRange(Range r) const;
//! ... for the specified column span
GpuMat colRange(int startcol, int endcol) const;
GpuMat colRange(Range r) const;
//! extracts a rectangular sub-GpuMat (this is a generalized form of row, rowRange etc.)
GpuMat operator ()(Range rowRange, Range colRange) const;
GpuMat operator ()(Rect roi) const;
//! creates alternative GpuMat header for the same data, with different
//! number of channels and/or different number of rows
GpuMat reshape(int cn, int rows = 0) const;
//! locates GpuMat header within a parent GpuMat
void locateROI(Size& wholeSize, Point& ofs) const;
//! moves/resizes the current GpuMat ROI inside the parent GpuMat
GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
//! returns true iff the GpuMat data is continuous
//! (i.e. when there are no gaps between successive rows)
bool isContinuous() const;
//! returns element size in bytes
size_t elemSize() const;
//! returns the size of element channel in bytes
size_t elemSize1() const;
//! returns element type
int type() const;
//! returns element type
int depth() const;
//! returns number of channels
int channels() const;
//! returns step/elemSize1()
size_t step1() const;
//! returns GpuMat size : width == number of columns, height == number of rows
Size size() const;
//! returns true if GpuMat data is NULL
bool empty() const;
/*! includes several bit-fields:
- the magic signature
- continuity flag
- depth
- number of channels
*/
int flags;
//! the number of rows and columns
int rows, cols;
//! a distance between successive rows in bytes; includes the gap if any
size_t step;
//! pointer to the data
uchar* data;
//! pointer to the reference counter;
//! when GpuMat points to user-allocated data, the pointer is NULL
int* refcount;
//! helper fields used in locateROI and adjustROI
uchar* datastart;
const uchar* dataend;
//! allocator
Allocator* allocator;
};
/** @brief Creates a continuous matrix.
@param rows Row count.
@param cols Column count.
@param type Type of the matrix.
@param arr Destination matrix. This parameter changes only if it has a proper type and area (
\f$\texttt{rows} \times \texttt{cols}\f$ ).
Matrix is called continuous if its elements are stored continuously, that is, without gaps at the
end of each row.
*/
CV_EXPORTS void createContinuous(int rows, int cols, int type, OutputArray arr);
/** @brief Ensures that the size of a matrix is big enough and the matrix has a proper type.
@param rows Minimum desired number of rows.
@param cols Minimum desired number of columns.
@param type Desired matrix type.
@param arr Destination matrix.
The function does not reallocate memory if the matrix has proper attributes already.
*/
CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, OutputArray arr);
//! BufferPool management (must be called before Stream creation)
CV_EXPORTS void setBufferPoolUsage(bool on);
CV_EXPORTS void setBufferPoolConfig(int deviceId, size_t stackSize, int stackCount);
//===================================================================================
// HostMem
//===================================================================================
/** @brief Class with reference counting wrapping special memory type allocation functions from CUDA.
Its interface is also Mat-like but with additional memory type parameters.
- **PAGE_LOCKED** sets a page locked memory type used commonly for fast and asynchronous
uploading/downloading data from/to GPU.
- **SHARED** specifies a zero copy memory allocation that enables mapping the host memory to GPU
address space, if supported.
- **WRITE_COMBINED** sets the write combined buffer that is not cached by CPU. Such buffers are
used to supply GPU with data when GPU only reads it. The advantage is a better CPU cache
utilization.
@note Allocation size of such memory types is usually limited. For more details, see *CUDA 2.2
Pinned Memory APIs* document or *CUDA C Programming Guide*.
*/
class CV_EXPORTS HostMem
{
public:
enum AllocType { PAGE_LOCKED = 1, SHARED = 2, WRITE_COMBINED = 4 };
static MatAllocator* getAllocator(AllocType alloc_type = PAGE_LOCKED);
explicit HostMem(AllocType alloc_type = PAGE_LOCKED);
HostMem(const HostMem& m);
HostMem(int rows, int cols, int type, AllocType alloc_type = PAGE_LOCKED);
HostMem(Size size, int type, AllocType alloc_type = PAGE_LOCKED);
//! creates from host memory with coping data
explicit HostMem(InputArray arr, AllocType alloc_type = PAGE_LOCKED);
~HostMem();
HostMem& operator =(const HostMem& m);
//! swaps with other smart pointer
void swap(HostMem& b);
//! returns deep copy of the matrix, i.e. the data is copied
HostMem clone() const;
//! allocates new matrix data unless the matrix already has specified size and type.
void create(int rows, int cols, int type);
void create(Size size, int type);
//! creates alternative HostMem header for the same data, with different
//! number of channels and/or different number of rows
HostMem reshape(int cn, int rows = 0) const;
//! decrements reference counter and released memory if needed.
void release();
//! returns matrix header with disabled reference counting for HostMem data.
Mat createMatHeader() const;
/** @brief Maps CPU memory to GPU address space and creates the cuda::GpuMat header without reference counting
for it.
This can be done only if memory was allocated with the SHARED flag and if it is supported by the
hardware. Laptops often share video and CPU memory, so address spaces can be mapped, which
eliminates an extra copy.
*/
GpuMat createGpuMatHeader() const;
// Please see cv::Mat for descriptions
bool isContinuous() const;
size_t elemSize() const;
size_t elemSize1() const;
int type() const;
int depth() const;
int channels() const;
size_t step1() const;
Size size() const;
bool empty() const;
// Please see cv::Mat for descriptions
int flags;
int rows, cols;
size_t step;
uchar* data;
int* refcount;
uchar* datastart;
const uchar* dataend;
AllocType alloc_type;
};
/** @brief Page-locks the memory of matrix and maps it for the device(s).
@param m Input matrix.
*/
CV_EXPORTS void registerPageLocked(Mat& m);
/** @brief Unmaps the memory of matrix and makes it pageable again.
@param m Input matrix.
*/
CV_EXPORTS void unregisterPageLocked(Mat& m);
//===================================================================================
// Stream
//===================================================================================
/** @brief This class encapsulates a queue of asynchronous calls.
@note Currently, you may face problems if an operation is enqueued twice with different data. Some
functions use the constant GPU memory, and next call may update the memory before the previous one
has been finished. But calling different operations asynchronously is safe because each operation
has its own constant buffer. Memory copy/upload/download/set operations to the buffers you hold are
also safe.
@note The Stream class is not thread-safe. Please use different Stream objects for different CPU threads.
@code
void thread1()
{
cv::cuda::Stream stream1;
cv::cuda::func1(..., stream1);
}
void thread2()
{
cv::cuda::Stream stream2;
cv::cuda::func2(..., stream2);
}
@endcode
@note By default all CUDA routines are launched in Stream::Null() object, if the stream is not specified by user.
In multi-threading environment the stream objects must be passed explicitly (see previous note).
*/
class CV_EXPORTS Stream
{
typedef void (Stream::*bool_type)() const;
void this_type_does_not_support_comparisons() const {}
public:
typedef void (*StreamCallback)(int status, void* userData);
//! creates a new asynchronous stream
Stream();
/** @brief Returns true if the current stream queue is finished. Otherwise, it returns false.
*/
bool queryIfComplete() const;
/** @brief Blocks the current CPU thread until all operations in the stream are complete.
*/
void waitForCompletion();
/** @brief Makes a compute stream wait on an event.
*/
void waitEvent(const Event& event);
/** @brief Adds a callback to be called on the host after all currently enqueued items in the stream have
completed.
@note Callbacks must not make any CUDA API calls. Callbacks must not perform any synchronization
that may depend on outstanding device work or other callbacks that are not mandated to run earlier.
Callbacks without a mandated order (in independent streams) execute in undefined order and may be
serialized.
*/
void enqueueHostCallback(StreamCallback callback, void* userData);
//! return Stream object for default CUDA stream
static Stream& Null();
//! returns true if stream object is not default (!= 0)
operator bool_type() const;
class Impl;
private:
Ptr<Impl> impl_;
Stream(const Ptr<Impl>& impl);
friend struct StreamAccessor;
friend class BufferPool;
friend class DefaultDeviceInitializer;
};
class CV_EXPORTS Event
{
public:
enum CreateFlags
{
DEFAULT = 0x00, /**< Default event flag */
BLOCKING_SYNC = 0x01, /**< Event uses blocking synchronization */
DISABLE_TIMING = 0x02, /**< Event will not record timing data */
INTERPROCESS = 0x04 /**< Event is suitable for interprocess use. DisableTiming must be set */
};
explicit Event(CreateFlags flags = DEFAULT);
//! records an event
void record(Stream& stream = Stream::Null());
//! queries an event's status
bool queryIfComplete() const;
//! waits for an event to complete
void waitForCompletion();
//! computes the elapsed time between events
static float elapsedTime(const Event& start, const Event& end);
class Impl;
private:
Ptr<Impl> impl_;
Event(const Ptr<Impl>& impl);
friend struct EventAccessor;
};
//! @} cudacore_struct
//===================================================================================
// Initialization & Info
//===================================================================================
//! @addtogroup cudacore_init
//! @{
/** @brief Returns the number of installed CUDA-enabled devices.
Use this function before any other CUDA functions calls. If OpenCV is compiled without CUDA support,
this function returns 0.
*/
CV_EXPORTS int getCudaEnabledDeviceCount();
/** @brief Sets a device and initializes it for the current thread.
@param device System index of a CUDA device starting with 0.
If the call of this function is omitted, a default device is initialized at the fist CUDA usage.
*/
CV_EXPORTS void setDevice(int device);
/** @brief Returns the current device index set by cuda::setDevice or initialized by default.
*/
CV_EXPORTS int getDevice();
/** @brief Explicitly destroys and cleans up all resources associated with the current device in the current
process.
Any subsequent API call to this device will reinitialize the device.
*/
CV_EXPORTS void resetDevice();
/** @brief Enumeration providing CUDA computing features.
*/
enum FeatureSet
{
FEATURE_SET_COMPUTE_10 = 10,
FEATURE_SET_COMPUTE_11 = 11,
FEATURE_SET_COMPUTE_12 = 12,
FEATURE_SET_COMPUTE_13 = 13,
FEATURE_SET_COMPUTE_20 = 20,
FEATURE_SET_COMPUTE_21 = 21,
FEATURE_SET_COMPUTE_30 = 30,
FEATURE_SET_COMPUTE_32 = 32,
FEATURE_SET_COMPUTE_35 = 35,
FEATURE_SET_COMPUTE_50 = 50,
GLOBAL_ATOMICS = FEATURE_SET_COMPUTE_11,
SHARED_ATOMICS = FEATURE_SET_COMPUTE_12,
NATIVE_DOUBLE = FEATURE_SET_COMPUTE_13,
WARP_SHUFFLE_FUNCTIONS = FEATURE_SET_COMPUTE_30,
DYNAMIC_PARALLELISM = FEATURE_SET_COMPUTE_35
};
//! checks whether current device supports the given feature
CV_EXPORTS bool deviceSupports(FeatureSet feature_set);
/** @brief Class providing a set of static methods to check what NVIDIA\* card architecture the CUDA module was
built for.
According to the CUDA C Programming Guide Version 3.2: "PTX code produced for some specific compute
capability can always be compiled to binary code of greater or equal compute capability".
*/
class CV_EXPORTS TargetArchs
{
public:
/** @brief The following method checks whether the module was built with the support of the given feature:
@param feature_set Features to be checked. See :ocvcuda::FeatureSet.
*/
static bool builtWith(FeatureSet feature_set);
/** @brief There is a set of methods to check whether the module contains intermediate (PTX) or binary CUDA
code for the given architecture(s):
@param major Major compute capability version.
@param minor Minor compute capability version.
*/
static bool has(int major, int minor);
static bool hasPtx(int major, int minor);
static bool hasBin(int major, int minor);
static bool hasEqualOrLessPtx(int major, int minor);
static bool hasEqualOrGreater(int major, int minor);
static bool hasEqualOrGreaterPtx(int major, int minor);
static bool hasEqualOrGreaterBin(int major, int minor);
};
/** @brief Class providing functionality for querying the specified GPU properties.
*/
class CV_EXPORTS DeviceInfo
{
public:
//! creates DeviceInfo object for the current GPU
DeviceInfo();
/** @brief The constructors.
@param device_id System index of the CUDA device starting with 0.
Constructs the DeviceInfo object for the specified device. If device_id parameter is missed, it
constructs an object for the current device.
*/
DeviceInfo(int device_id);
/** @brief Returns system index of the CUDA device starting with 0.
*/
int deviceID() const;
//! ASCII string identifying device
const char* name() const;
//! global memory available on device in bytes
size_t totalGlobalMem() const;
//! shared memory available per block in bytes
size_t sharedMemPerBlock() const;
//! 32-bit registers available per block
int regsPerBlock() const;
//! warp size in threads
int warpSize() const;
//! maximum pitch in bytes allowed by memory copies
size_t memPitch() const;
//! maximum number of threads per block
int maxThreadsPerBlock() const;
//! maximum size of each dimension of a block
Vec3i maxThreadsDim() const;
//! maximum size of each dimension of a grid
Vec3i maxGridSize() const;
//! clock frequency in kilohertz
int clockRate() const;
//! constant memory available on device in bytes
size_t totalConstMem() const;
//! major compute capability
int majorVersion() const;
//! minor compute capability
int minorVersion() const;
//! alignment requirement for textures
size_t textureAlignment() const;
//! pitch alignment requirement for texture references bound to pitched memory
size_t texturePitchAlignment() const;
//! number of multiprocessors on device
int multiProcessorCount() const;
//! specified whether there is a run time limit on kernels
bool kernelExecTimeoutEnabled() const;
//! device is integrated as opposed to discrete
bool integrated() const;
//! device can map host memory with cudaHostAlloc/cudaHostGetDevicePointer
bool canMapHostMemory() const;
enum ComputeMode
{
ComputeModeDefault, /**< default compute mode (Multiple threads can use cudaSetDevice with this device) */
ComputeModeExclusive, /**< compute-exclusive-thread mode (Only one thread in one process will be able to use cudaSetDevice with this device) */
ComputeModeProhibited, /**< compute-prohibited mode (No threads can use cudaSetDevice with this device) */
ComputeModeExclusiveProcess /**< compute-exclusive-process mode (Many threads in one process will be able to use cudaSetDevice with this device) */
};
//! compute mode
ComputeMode computeMode() const;
//! maximum 1D texture size
int maxTexture1D() const;
//! maximum 1D mipmapped texture size
int maxTexture1DMipmap() const;
//! maximum size for 1D textures bound to linear memory
int maxTexture1DLinear() const;
//! maximum 2D texture dimensions
Vec2i maxTexture2D() const;
//! maximum 2D mipmapped texture dimensions
Vec2i maxTexture2DMipmap() const;
//! maximum dimensions (width, height, pitch) for 2D textures bound to pitched memory
Vec3i maxTexture2DLinear() const;
//! maximum 2D texture dimensions if texture gather operations have to be performed
Vec2i maxTexture2DGather() const;
//! maximum 3D texture dimensions
Vec3i maxTexture3D() const;
//! maximum Cubemap texture dimensions
int maxTextureCubemap() const;
//! maximum 1D layered texture dimensions
Vec2i maxTexture1DLayered() const;
//! maximum 2D layered texture dimensions
Vec3i maxTexture2DLayered() const;
//! maximum Cubemap layered texture dimensions
Vec2i maxTextureCubemapLayered() const;
//! maximum 1D surface size
int maxSurface1D() const;
//! maximum 2D surface dimensions
Vec2i maxSurface2D() const;
//! maximum 3D surface dimensions
Vec3i maxSurface3D() const;
//! maximum 1D layered surface dimensions
Vec2i maxSurface1DLayered() const;
//! maximum 2D layered surface dimensions
Vec3i maxSurface2DLayered() const;
//! maximum Cubemap surface dimensions
int maxSurfaceCubemap() const;
//! maximum Cubemap layered surface dimensions
Vec2i maxSurfaceCubemapLayered() const;
//! alignment requirements for surfaces
size_t surfaceAlignment() const;
//! device can possibly execute multiple kernels concurrently
bool concurrentKernels() const;
//! device has ECC support enabled
bool ECCEnabled() const;
//! PCI bus ID of the device
int pciBusID() const;
//! PCI device ID of the device
int pciDeviceID() const;
//! PCI domain ID of the device
int pciDomainID() const;
//! true if device is a Tesla device using TCC driver, false otherwise
bool tccDriver() const;
//! number of asynchronous engines
int asyncEngineCount() const;
//! device shares a unified address space with the host
bool unifiedAddressing() const;
//! peak memory clock frequency in kilohertz
int memoryClockRate() const;
//! global memory bus width in bits
int memoryBusWidth() const;
//! size of L2 cache in bytes
int l2CacheSize() const;
//! maximum resident threads per multiprocessor
int maxThreadsPerMultiProcessor() const;
//! gets free and total device memory
void queryMemory(size_t& totalMemory, size_t& freeMemory) const;
size_t freeMemory() const;
size_t totalMemory() const;
/** @brief Provides information on CUDA feature support.
@param feature_set Features to be checked. See cuda::FeatureSet.
This function returns true if the device has the specified CUDA feature. Otherwise, it returns false
*/
bool supports(FeatureSet feature_set) const;
/** @brief Checks the CUDA module and device compatibility.
This function returns true if the CUDA module can be run on the specified device. Otherwise, it
returns false .
*/
bool isCompatible() const;
private:
int device_id_;
};
CV_EXPORTS void printCudaDeviceInfo(int device);
CV_EXPORTS void printShortCudaDeviceInfo(int device);
/** @brief Converts an array to half precision floating number.
@param _src input array.
@param _dst output array.
@param stream Stream for the asynchronous version.
@sa convertFp16
*/
CV_EXPORTS void convertFp16(InputArray _src, OutputArray _dst, Stream& stream = Stream::Null());
//! @} cudacore_init
}} // namespace cv { namespace cuda {
#include "opencv2/core/cuda.inl.hpp"
#endif /* OPENCV_CORE_CUDA_HPP */
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@@ -0,0 +1,631 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_CUDAINL_HPP
#define OPENCV_CORE_CUDAINL_HPP
#include "opencv2/core/cuda.hpp"
//! @cond IGNORED
namespace cv { namespace cuda {
//===================================================================================
// GpuMat
//===================================================================================
inline
GpuMat::GpuMat(Allocator* allocator_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
{}
inline
GpuMat::GpuMat(int rows_, int cols_, int type_, Allocator* allocator_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
{
if (rows_ > 0 && cols_ > 0)
create(rows_, cols_, type_);
}
inline
GpuMat::GpuMat(Size size_, int type_, Allocator* allocator_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
{
if (size_.height > 0 && size_.width > 0)
create(size_.height, size_.width, type_);
}
inline
GpuMat::GpuMat(int rows_, int cols_, int type_, Scalar s_, Allocator* allocator_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
{
if (rows_ > 0 && cols_ > 0)
{
create(rows_, cols_, type_);
setTo(s_);
}
}
inline
GpuMat::GpuMat(Size size_, int type_, Scalar s_, Allocator* allocator_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
{
if (size_.height > 0 && size_.width > 0)
{
create(size_.height, size_.width, type_);
setTo(s_);
}
}
inline
GpuMat::GpuMat(const GpuMat& m)
: flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend), allocator(m.allocator)
{
if (refcount)
CV_XADD(refcount, 1);
}
inline
GpuMat::GpuMat(InputArray arr, Allocator* allocator_) :
flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
{
upload(arr);
}
inline
GpuMat::~GpuMat()
{
release();
}
inline
GpuMat& GpuMat::operator =(const GpuMat& m)
{
if (this != &m)
{
GpuMat temp(m);
swap(temp);
}
return *this;
}
inline
void GpuMat::create(Size size_, int type_)
{
create(size_.height, size_.width, type_);
}
inline
void GpuMat::swap(GpuMat& b)
{
std::swap(flags, b.flags);
std::swap(rows, b.rows);
std::swap(cols, b.cols);
std::swap(step, b.step);
std::swap(data, b.data);
std::swap(datastart, b.datastart);
std::swap(dataend, b.dataend);
std::swap(refcount, b.refcount);
std::swap(allocator, b.allocator);
}
inline
GpuMat GpuMat::clone() const
{
GpuMat m;
copyTo(m);
return m;
}
inline
void GpuMat::copyTo(OutputArray dst, InputArray mask) const
{
copyTo(dst, mask, Stream::Null());
}
inline
GpuMat& GpuMat::setTo(Scalar s)
{
return setTo(s, Stream::Null());
}
inline
GpuMat& GpuMat::setTo(Scalar s, InputArray mask)
{
return setTo(s, mask, Stream::Null());
}
inline
void GpuMat::convertTo(OutputArray dst, int rtype) const
{
convertTo(dst, rtype, Stream::Null());
}
inline
void GpuMat::convertTo(OutputArray dst, int rtype, double alpha, double beta) const
{
convertTo(dst, rtype, alpha, beta, Stream::Null());
}
inline
void GpuMat::convertTo(OutputArray dst, int rtype, double alpha, Stream& stream) const
{
convertTo(dst, rtype, alpha, 0.0, stream);
}
inline
void GpuMat::assignTo(GpuMat& m, int _type) const
{
if (_type < 0)
m = *this;
else
convertTo(m, _type);
}
inline
uchar* GpuMat::ptr(int y)
{
CV_DbgAssert( (unsigned)y < (unsigned)rows );
return data + step * y;
}
inline
const uchar* GpuMat::ptr(int y) const
{
CV_DbgAssert( (unsigned)y < (unsigned)rows );
return data + step * y;
}
template<typename _Tp> inline
_Tp* GpuMat::ptr(int y)
{
return (_Tp*)ptr(y);
}
template<typename _Tp> inline
const _Tp* GpuMat::ptr(int y) const
{
return (const _Tp*)ptr(y);
}
template <class T> inline
GpuMat::operator PtrStepSz<T>() const
{
return PtrStepSz<T>(rows, cols, (T*)data, step);
}
template <class T> inline
GpuMat::operator PtrStep<T>() const
{
return PtrStep<T>((T*)data, step);
}
inline
GpuMat GpuMat::row(int y) const
{
return GpuMat(*this, Range(y, y+1), Range::all());
}
inline
GpuMat GpuMat::col(int x) const
{
return GpuMat(*this, Range::all(), Range(x, x+1));
}
inline
GpuMat GpuMat::rowRange(int startrow, int endrow) const
{
return GpuMat(*this, Range(startrow, endrow), Range::all());
}
inline
GpuMat GpuMat::rowRange(Range r) const
{
return GpuMat(*this, r, Range::all());
}
inline
GpuMat GpuMat::colRange(int startcol, int endcol) const
{
return GpuMat(*this, Range::all(), Range(startcol, endcol));
}
inline
GpuMat GpuMat::colRange(Range r) const
{
return GpuMat(*this, Range::all(), r);
}
inline
GpuMat GpuMat::operator ()(Range rowRange_, Range colRange_) const
{
return GpuMat(*this, rowRange_, colRange_);
}
inline
GpuMat GpuMat::operator ()(Rect roi) const
{
return GpuMat(*this, roi);
}
inline
bool GpuMat::isContinuous() const
{
return (flags & Mat::CONTINUOUS_FLAG) != 0;
}
inline
size_t GpuMat::elemSize() const
{
return CV_ELEM_SIZE(flags);
}
inline
size_t GpuMat::elemSize1() const
{
return CV_ELEM_SIZE1(flags);
}
inline
int GpuMat::type() const
{
return CV_MAT_TYPE(flags);
}
inline
int GpuMat::depth() const
{
return CV_MAT_DEPTH(flags);
}
inline
int GpuMat::channels() const
{
return CV_MAT_CN(flags);
}
inline
size_t GpuMat::step1() const
{
return step / elemSize1();
}
inline
Size GpuMat::size() const
{
return Size(cols, rows);
}
inline
bool GpuMat::empty() const
{
return data == 0;
}
static inline
GpuMat createContinuous(int rows, int cols, int type)
{
GpuMat m;
createContinuous(rows, cols, type, m);
return m;
}
static inline
void createContinuous(Size size, int type, OutputArray arr)
{
createContinuous(size.height, size.width, type, arr);
}
static inline
GpuMat createContinuous(Size size, int type)
{
GpuMat m;
createContinuous(size, type, m);
return m;
}
static inline
void ensureSizeIsEnough(Size size, int type, OutputArray arr)
{
ensureSizeIsEnough(size.height, size.width, type, arr);
}
static inline
void swap(GpuMat& a, GpuMat& b)
{
a.swap(b);
}
//===================================================================================
// HostMem
//===================================================================================
inline
HostMem::HostMem(AllocType alloc_type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(alloc_type_)
{
}
inline
HostMem::HostMem(const HostMem& m)
: flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend), alloc_type(m.alloc_type)
{
if( refcount )
CV_XADD(refcount, 1);
}
inline
HostMem::HostMem(int rows_, int cols_, int type_, AllocType alloc_type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(alloc_type_)
{
if (rows_ > 0 && cols_ > 0)
create(rows_, cols_, type_);
}
inline
HostMem::HostMem(Size size_, int type_, AllocType alloc_type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(alloc_type_)
{
if (size_.height > 0 && size_.width > 0)
create(size_.height, size_.width, type_);
}
inline
HostMem::HostMem(InputArray arr, AllocType alloc_type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(alloc_type_)
{
arr.getMat().copyTo(*this);
}
inline
HostMem::~HostMem()
{
release();
}
inline
HostMem& HostMem::operator =(const HostMem& m)
{
if (this != &m)
{
HostMem temp(m);
swap(temp);
}
return *this;
}
inline
void HostMem::swap(HostMem& b)
{
std::swap(flags, b.flags);
std::swap(rows, b.rows);
std::swap(cols, b.cols);
std::swap(step, b.step);
std::swap(data, b.data);
std::swap(datastart, b.datastart);
std::swap(dataend, b.dataend);
std::swap(refcount, b.refcount);
std::swap(alloc_type, b.alloc_type);
}
inline
HostMem HostMem::clone() const
{
HostMem m(size(), type(), alloc_type);
createMatHeader().copyTo(m);
return m;
}
inline
void HostMem::create(Size size_, int type_)
{
create(size_.height, size_.width, type_);
}
inline
Mat HostMem::createMatHeader() const
{
return Mat(size(), type(), data, step);
}
inline
bool HostMem::isContinuous() const
{
return (flags & Mat::CONTINUOUS_FLAG) != 0;
}
inline
size_t HostMem::elemSize() const
{
return CV_ELEM_SIZE(flags);
}
inline
size_t HostMem::elemSize1() const
{
return CV_ELEM_SIZE1(flags);
}
inline
int HostMem::type() const
{
return CV_MAT_TYPE(flags);
}
inline
int HostMem::depth() const
{
return CV_MAT_DEPTH(flags);
}
inline
int HostMem::channels() const
{
return CV_MAT_CN(flags);
}
inline
size_t HostMem::step1() const
{
return step / elemSize1();
}
inline
Size HostMem::size() const
{
return Size(cols, rows);
}
inline
bool HostMem::empty() const
{
return data == 0;
}
static inline
void swap(HostMem& a, HostMem& b)
{
a.swap(b);
}
//===================================================================================
// Stream
//===================================================================================
inline
Stream::Stream(const Ptr<Impl>& impl)
: impl_(impl)
{
}
//===================================================================================
// Event
//===================================================================================
inline
Event::Event(const Ptr<Impl>& impl)
: impl_(impl)
{
}
//===================================================================================
// Initialization & Info
//===================================================================================
inline
bool TargetArchs::has(int major, int minor)
{
return hasPtx(major, minor) || hasBin(major, minor);
}
inline
bool TargetArchs::hasEqualOrGreater(int major, int minor)
{
return hasEqualOrGreaterPtx(major, minor) || hasEqualOrGreaterBin(major, minor);
}
inline
DeviceInfo::DeviceInfo()
{
device_id_ = getDevice();
}
inline
DeviceInfo::DeviceInfo(int device_id)
{
CV_Assert( device_id >= 0 && device_id < getCudaEnabledDeviceCount() );
device_id_ = device_id;
}
inline
int DeviceInfo::deviceID() const
{
return device_id_;
}
inline
size_t DeviceInfo::freeMemory() const
{
size_t _totalMemory = 0, _freeMemory = 0;
queryMemory(_totalMemory, _freeMemory);
return _freeMemory;
}
inline
size_t DeviceInfo::totalMemory() const
{
size_t _totalMemory = 0, _freeMemory = 0;
queryMemory(_totalMemory, _freeMemory);
return _totalMemory;
}
inline
bool DeviceInfo::supports(FeatureSet feature_set) const
{
int version = majorVersion() * 10 + minorVersion();
return version >= feature_set;
}
}} // namespace cv { namespace cuda {
//===================================================================================
// Mat
//===================================================================================
namespace cv {
inline
Mat::Mat(const cuda::GpuMat& m)
: flags(0), dims(0), rows(0), cols(0), data(0), datastart(0), dataend(0), datalimit(0), allocator(0), u(0), size(&rows)
{
m.download(*this);
}
}
//! @endcond
#endif // OPENCV_CORE_CUDAINL_HPP
-199
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@@ -1,199 +0,0 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_CORE_DEVPTRS_HPP__
#define __OPENCV_CORE_DEVPTRS_HPP__
#ifdef __cplusplus
#ifdef __CUDACC__
#define __CV_GPU_HOST_DEVICE__ __host__ __device__ __forceinline__
#else
#define __CV_GPU_HOST_DEVICE__
#endif
namespace cv
{
namespace gpu
{
// Simple lightweight structures that encapsulates information about an image on device.
// It is intended to pass to nvcc-compiled code. GpuMat depends on headers that nvcc can't compile
template <bool expr> struct StaticAssert;
template <> struct StaticAssert<true> {static __CV_GPU_HOST_DEVICE__ void check(){}};
template<typename T> struct DevPtr
{
typedef T elem_type;
typedef int index_type;
enum { elem_size = sizeof(elem_type) };
T* data;
__CV_GPU_HOST_DEVICE__ DevPtr() : data(0) {}
__CV_GPU_HOST_DEVICE__ DevPtr(T* data_) : data(data_) {}
__CV_GPU_HOST_DEVICE__ size_t elemSize() const { return elem_size; }
__CV_GPU_HOST_DEVICE__ operator T*() { return data; }
__CV_GPU_HOST_DEVICE__ operator const T*() const { return data; }
};
template<typename T> struct PtrSz : public DevPtr<T>
{
__CV_GPU_HOST_DEVICE__ PtrSz() : size(0) {}
__CV_GPU_HOST_DEVICE__ PtrSz(T* data_, size_t size_) : DevPtr<T>(data_), size(size_) {}
size_t size;
};
template<typename T> struct PtrStep : public DevPtr<T>
{
__CV_GPU_HOST_DEVICE__ PtrStep() : step(0) {}
__CV_GPU_HOST_DEVICE__ PtrStep(T* data_, size_t step_) : DevPtr<T>(data_), step(step_) {}
/** \brief stride between two consecutive rows in bytes. Step is stored always and everywhere in bytes!!! */
size_t step;
__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return ( T*)( ( char*)DevPtr<T>::data + y * step); }
__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return (const T*)( (const char*)DevPtr<T>::data + y * step); }
__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
};
template <typename T> struct PtrStepSz : public PtrStep<T>
{
__CV_GPU_HOST_DEVICE__ PtrStepSz() : cols(0), rows(0) {}
__CV_GPU_HOST_DEVICE__ PtrStepSz(int rows_, int cols_, T* data_, size_t step_)
: PtrStep<T>(data_, step_), cols(cols_), rows(rows_) {}
template <typename U>
explicit PtrStepSz(const PtrStepSz<U>& d) : PtrStep<T>((T*)d.data, d.step), cols(d.cols), rows(d.rows){}
int cols;
int rows;
};
typedef PtrStepSz<unsigned char> PtrStepSzb;
typedef PtrStepSz<float> PtrStepSzf;
typedef PtrStepSz<int> PtrStepSzi;
typedef PtrStep<unsigned char> PtrStepb;
typedef PtrStep<float> PtrStepf;
typedef PtrStep<int> PtrStepi;
#if defined __GNUC__
#define __CV_GPU_DEPR_BEFORE__
#define __CV_GPU_DEPR_AFTER__ __attribute__ ((deprecated))
#elif defined(__MSVC__) //|| defined(__CUDACC__)
#pragma deprecated(DevMem2D_)
#define __CV_GPU_DEPR_BEFORE__ __declspec(deprecated)
#define __CV_GPU_DEPR_AFTER__
#else
#define __CV_GPU_DEPR_BEFORE__
#define __CV_GPU_DEPR_AFTER__
#endif
template <typename T> struct __CV_GPU_DEPR_BEFORE__ DevMem2D_ : public PtrStepSz<T>
{
DevMem2D_() {}
DevMem2D_(int rows_, int cols_, T* data_, size_t step_) : PtrStepSz<T>(rows_, cols_, data_, step_) {}
template <typename U>
explicit __CV_GPU_DEPR_BEFORE__ DevMem2D_(const DevMem2D_<U>& d) : PtrStepSz<T>(d.rows, d.cols, (T*)d.data, d.step) {}
} __CV_GPU_DEPR_AFTER__ ;
typedef DevMem2D_<unsigned char> DevMem2Db;
typedef DevMem2Db DevMem2D;
typedef DevMem2D_<float> DevMem2Df;
typedef DevMem2D_<int> DevMem2Di;
template<typename T> struct PtrElemStep_ : public PtrStep<T>
{
PtrElemStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step)
{
StaticAssert<256 % sizeof(T) == 0>::check();
PtrStep<T>::step /= PtrStep<T>::elem_size;
}
__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return PtrStep<T>::data + y * PtrStep<T>::step; }
__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return PtrStep<T>::data + y * PtrStep<T>::step; }
__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
};
template<typename T> struct PtrStep_ : public PtrStep<T>
{
PtrStep_() {}
PtrStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) {}
};
typedef PtrElemStep_<unsigned char> PtrElemStep;
typedef PtrElemStep_<float> PtrElemStepf;
typedef PtrElemStep_<int> PtrElemStepi;
//#undef __CV_GPU_DEPR_BEFORE__
//#undef __CV_GPU_DEPR_AFTER__
namespace device
{
using cv::gpu::PtrSz;
using cv::gpu::PtrStep;
using cv::gpu::PtrStepSz;
using cv::gpu::PtrStepSzb;
using cv::gpu::PtrStepSzf;
using cv::gpu::PtrStepSzi;
using cv::gpu::PtrStepb;
using cv::gpu::PtrStepf;
using cv::gpu::PtrStepi;
}
}
}
#endif // __cplusplus
#endif /* __OPENCV_CORE_DEVPTRS_HPP__ */
@@ -40,25 +40,47 @@
//
//M*/
#ifndef __OPENCV_GPU_STREAM_ACCESSOR_HPP__
#define __OPENCV_GPU_STREAM_ACCESSOR_HPP__
#ifndef OPENCV_CORE_CUDA_STREAM_ACCESSOR_HPP
#define OPENCV_CORE_CUDA_STREAM_ACCESSOR_HPP
#include "opencv2/gpu/gpu.hpp"
#include "cuda_runtime_api.h"
#ifndef __cplusplus
# error cuda_stream_accessor.hpp header must be compiled as C++
#endif
/** @file cuda_stream_accessor.hpp
* This is only header file that depends on CUDA Runtime API. All other headers are independent.
*/
#include <cuda_runtime.h>
#include "opencv2/core/cuda.hpp"
namespace cv
{
namespace gpu
namespace cuda
{
// This is only header file that depends on Cuda. All other headers are independent.
// So if you use OpenCV binaries you do noot need to install Cuda Toolkit.
// But of you wanna use GPU by yourself, may get cuda stream instance using the class below.
// In this case you have to install Cuda Toolkit.
//! @addtogroup cudacore_struct
//! @{
/** @brief Class that enables getting cudaStream_t from cuda::Stream
*/
struct StreamAccessor
{
CV_EXPORTS static cudaStream_t getStream(const Stream& stream);
CV_EXPORTS static Stream wrapStream(cudaStream_t stream);
};
/** @brief Class that enables getting cudaEvent_t from cuda::Event
*/
struct EventAccessor
{
CV_EXPORTS static cudaEvent_t getEvent(const Event& event);
CV_EXPORTS static Event wrapEvent(cudaEvent_t event);
};
//! @}
}
}
#endif /* __OPENCV_GPU_STREAM_ACCESSOR_HPP__ */
#endif /* OPENCV_CORE_CUDA_STREAM_ACCESSOR_HPP */
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_CUDA_TYPES_HPP
#define OPENCV_CORE_CUDA_TYPES_HPP
#ifndef __cplusplus
# error cuda_types.hpp header must be compiled as C++
#endif
/** @file
* @deprecated Use @ref cudev instead.
*/
//! @cond IGNORED
#ifdef __CUDACC__
#define __CV_CUDA_HOST_DEVICE__ __host__ __device__ __forceinline__
#else
#define __CV_CUDA_HOST_DEVICE__
#endif
namespace cv
{
namespace cuda
{
// Simple lightweight structures that encapsulates information about an image on device.
// It is intended to pass to nvcc-compiled code. GpuMat depends on headers that nvcc can't compile
template <typename T> struct DevPtr
{
typedef T elem_type;
typedef int index_type;
enum { elem_size = sizeof(elem_type) };
T* data;
__CV_CUDA_HOST_DEVICE__ DevPtr() : data(0) {}
__CV_CUDA_HOST_DEVICE__ DevPtr(T* data_) : data(data_) {}
__CV_CUDA_HOST_DEVICE__ size_t elemSize() const { return elem_size; }
__CV_CUDA_HOST_DEVICE__ operator T*() { return data; }
__CV_CUDA_HOST_DEVICE__ operator const T*() const { return data; }
};
template <typename T> struct PtrSz : public DevPtr<T>
{
__CV_CUDA_HOST_DEVICE__ PtrSz() : size(0) {}
__CV_CUDA_HOST_DEVICE__ PtrSz(T* data_, size_t size_) : DevPtr<T>(data_), size(size_) {}
size_t size;
};
template <typename T> struct PtrStep : public DevPtr<T>
{
__CV_CUDA_HOST_DEVICE__ PtrStep() : step(0) {}
__CV_CUDA_HOST_DEVICE__ PtrStep(T* data_, size_t step_) : DevPtr<T>(data_), step(step_) {}
size_t step;
__CV_CUDA_HOST_DEVICE__ T* ptr(int y = 0) { return ( T*)( ( char*)DevPtr<T>::data + y * step); }
__CV_CUDA_HOST_DEVICE__ const T* ptr(int y = 0) const { return (const T*)( (const char*)DevPtr<T>::data + y * step); }
__CV_CUDA_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
__CV_CUDA_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
};
template <typename T> struct PtrStepSz : public PtrStep<T>
{
__CV_CUDA_HOST_DEVICE__ PtrStepSz() : cols(0), rows(0) {}
__CV_CUDA_HOST_DEVICE__ PtrStepSz(int rows_, int cols_, T* data_, size_t step_)
: PtrStep<T>(data_, step_), cols(cols_), rows(rows_) {}
template <typename U>
explicit PtrStepSz(const PtrStepSz<U>& d) : PtrStep<T>((T*)d.data, d.step), cols(d.cols), rows(d.rows){}
int cols;
int rows;
};
typedef PtrStepSz<unsigned char> PtrStepSzb;
typedef PtrStepSz<float> PtrStepSzf;
typedef PtrStepSz<int> PtrStepSzi;
typedef PtrStep<unsigned char> PtrStepb;
typedef PtrStep<float> PtrStepf;
typedef PtrStep<int> PtrStepi;
}
}
//! @endcond
#endif /* OPENCV_CORE_CUDA_TYPES_HPP */
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Copyright (C) 2015, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_CVDEF_H
#define OPENCV_CORE_CVDEF_H
//! @addtogroup core_utils
//! @{
#if !defined _CRT_SECURE_NO_DEPRECATE && defined _MSC_VER && _MSC_VER > 1300
# define _CRT_SECURE_NO_DEPRECATE /* to avoid multiple Visual Studio warnings */
#endif
// undef problematic defines sometimes defined by system headers (windows.h in particular)
#undef small
#undef min
#undef max
#undef abs
#undef Complex
#if !defined _CRT_SECURE_NO_DEPRECATE && defined _MSC_VER && _MSC_VER > 1300
# define _CRT_SECURE_NO_DEPRECATE /* to avoid multiple Visual Studio warnings */
#endif
#include <limits.h>
#include "opencv2/core/hal/interface.h"
#if defined __ICL
# define CV_ICC __ICL
#elif defined __ICC
# define CV_ICC __ICC
#elif defined __ECL
# define CV_ICC __ECL
#elif defined __ECC
# define CV_ICC __ECC
#elif defined __INTEL_COMPILER
# define CV_ICC __INTEL_COMPILER
#endif
#ifndef CV_INLINE
# if defined __cplusplus
# define CV_INLINE static inline
# elif defined _MSC_VER
# define CV_INLINE __inline
# else
# define CV_INLINE static
# endif
#endif
#if defined CV_ICC && !defined CV_ENABLE_UNROLLED
# define CV_ENABLE_UNROLLED 0
#else
# define CV_ENABLE_UNROLLED 1
#endif
#ifdef __GNUC__
# define CV_DECL_ALIGNED(x) __attribute__ ((aligned (x)))
#elif defined _MSC_VER
# define CV_DECL_ALIGNED(x) __declspec(align(x))
#else
# define CV_DECL_ALIGNED(x)
#endif
/* CPU features and intrinsics support */
#define CV_CPU_NONE 0
#define CV_CPU_MMX 1
#define CV_CPU_SSE 2
#define CV_CPU_SSE2 3
#define CV_CPU_SSE3 4
#define CV_CPU_SSSE3 5
#define CV_CPU_SSE4_1 6
#define CV_CPU_SSE4_2 7
#define CV_CPU_POPCNT 8
#define CV_CPU_FP16 9
#define CV_CPU_AVX 10
#define CV_CPU_AVX2 11
#define CV_CPU_FMA3 12
#define CV_CPU_AVX_512F 13
#define CV_CPU_AVX_512BW 14
#define CV_CPU_AVX_512CD 15
#define CV_CPU_AVX_512DQ 16
#define CV_CPU_AVX_512ER 17
#define CV_CPU_AVX_512IFMA512 18
#define CV_CPU_AVX_512PF 19
#define CV_CPU_AVX_512VBMI 20
#define CV_CPU_AVX_512VL 21
#define CV_CPU_NEON 100
// when adding to this list remember to update the following enum
#define CV_HARDWARE_MAX_FEATURE 255
/** @brief Available CPU features.
*/
enum CpuFeatures {
CPU_MMX = 1,
CPU_SSE = 2,
CPU_SSE2 = 3,
CPU_SSE3 = 4,
CPU_SSSE3 = 5,
CPU_SSE4_1 = 6,
CPU_SSE4_2 = 7,
CPU_POPCNT = 8,
CPU_FP16 = 9,
CPU_AVX = 10,
CPU_AVX2 = 11,
CPU_FMA3 = 12,
CPU_AVX_512F = 13,
CPU_AVX_512BW = 14,
CPU_AVX_512CD = 15,
CPU_AVX_512DQ = 16,
CPU_AVX_512ER = 17,
CPU_AVX_512IFMA512 = 18,
CPU_AVX_512PF = 19,
CPU_AVX_512VBMI = 20,
CPU_AVX_512VL = 21,
CPU_NEON = 100
};
// do not include SSE/AVX/NEON headers for NVCC compiler
#ifndef __CUDACC__
#if defined __SSE2__ || defined _M_X64 || (defined _M_IX86_FP && _M_IX86_FP >= 2)
# include <emmintrin.h>
# define CV_MMX 1
# define CV_SSE 1
# define CV_SSE2 1
# if defined __SSE3__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <pmmintrin.h>
# define CV_SSE3 1
# endif
# if defined __SSSE3__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <tmmintrin.h>
# define CV_SSSE3 1
# endif
# if defined __SSE4_1__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <smmintrin.h>
# define CV_SSE4_1 1
# endif
# if defined __SSE4_2__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <nmmintrin.h>
# define CV_SSE4_2 1
# endif
# if defined __POPCNT__ || (defined _MSC_VER && _MSC_VER >= 1500)
# ifdef _MSC_VER
# include <nmmintrin.h>
# else
# include <popcntintrin.h>
# endif
# define CV_POPCNT 1
# endif
# if defined __AVX__ || (defined _MSC_VER && _MSC_VER >= 1600 && 0)
// MS Visual Studio 2010 (2012?) has no macro pre-defined to identify the use of /arch:AVX
// See: http://connect.microsoft.com/VisualStudio/feedback/details/605858/arch-avx-should-define-a-predefined-macro-in-x64-and-set-a-unique-value-for-m-ix86-fp-in-win32
# include <immintrin.h>
# define CV_AVX 1
# if defined(_XCR_XFEATURE_ENABLED_MASK)
# define __xgetbv() _xgetbv(_XCR_XFEATURE_ENABLED_MASK)
# else
# define __xgetbv() 0
# endif
# endif
# if defined __AVX2__ || (defined _MSC_VER && _MSC_VER >= 1800 && 0)
# include <immintrin.h>
# define CV_AVX2 1
# if defined __FMA__
# define CV_FMA3 1
# endif
# endif
#endif
#if (defined WIN32 || defined _WIN32) && defined(_M_ARM)
# include <Intrin.h>
# include <arm_neon.h>
# define CV_NEON 1
# define CPU_HAS_NEON_FEATURE (true)
#elif defined(__ARM_NEON__) || (defined (__ARM_NEON) && defined(__aarch64__))
# include <arm_neon.h>
# define CV_NEON 1
#endif
#if defined __GNUC__ && defined __arm__ && (defined __ARM_PCS_VFP || defined __ARM_VFPV3__ || defined __ARM_NEON__) && !defined __SOFTFP__
# define CV_VFP 1
#endif
#endif // __CUDACC__
#ifndef CV_POPCNT
#define CV_POPCNT 0
#endif
#ifndef CV_MMX
# define CV_MMX 0
#endif
#ifndef CV_SSE
# define CV_SSE 0
#endif
#ifndef CV_SSE2
# define CV_SSE2 0
#endif
#ifndef CV_SSE3
# define CV_SSE3 0
#endif
#ifndef CV_SSSE3
# define CV_SSSE3 0
#endif
#ifndef CV_SSE4_1
# define CV_SSE4_1 0
#endif
#ifndef CV_SSE4_2
# define CV_SSE4_2 0
#endif
#ifndef CV_AVX
# define CV_AVX 0
#endif
#ifndef CV_AVX2
# define CV_AVX2 0
#endif
#ifndef CV_FMA3
# define CV_FMA3 0
#endif
#ifndef CV_AVX_512F
# define CV_AVX_512F 0
#endif
#ifndef CV_AVX_512BW
# define CV_AVX_512BW 0
#endif
#ifndef CV_AVX_512CD
# define CV_AVX_512CD 0
#endif
#ifndef CV_AVX_512DQ
# define CV_AVX_512DQ 0
#endif
#ifndef CV_AVX_512ER
# define CV_AVX_512ER 0
#endif
#ifndef CV_AVX_512IFMA512
# define CV_AVX_512IFMA512 0
#endif
#ifndef CV_AVX_512PF
# define CV_AVX_512PF 0
#endif
#ifndef CV_AVX_512VBMI
# define CV_AVX_512VBMI 0
#endif
#ifndef CV_AVX_512VL
# define CV_AVX_512VL 0
#endif
#ifndef CV_NEON
# define CV_NEON 0
#endif
#ifndef CV_VFP
# define CV_VFP 0
#endif
/* fundamental constants */
#define CV_PI 3.1415926535897932384626433832795
#define CV_2PI 6.283185307179586476925286766559
#define CV_LOG2 0.69314718055994530941723212145818
#if defined __ARM_FP16_FORMAT_IEEE \
&& !defined __CUDACC__
# define CV_FP16_TYPE 1
#else
# define CV_FP16_TYPE 0
#endif
typedef union Cv16suf
{
short i;
#if CV_FP16_TYPE
__fp16 h;
#endif
struct _fp16Format
{
unsigned int significand : 10;
unsigned int exponent : 5;
unsigned int sign : 1;
} fmt;
}
Cv16suf;
typedef union Cv32suf
{
int i;
unsigned u;
float f;
struct _fp32Format
{
unsigned int significand : 23;
unsigned int exponent : 8;
unsigned int sign : 1;
} fmt;
}
Cv32suf;
typedef union Cv64suf
{
int64 i;
uint64 u;
double f;
}
Cv64suf;
#define OPENCV_ABI_COMPATIBILITY 300
#ifdef __OPENCV_BUILD
# define DISABLE_OPENCV_24_COMPATIBILITY
#endif
#if (defined WIN32 || defined _WIN32 || defined WINCE || defined __CYGWIN__) && defined CVAPI_EXPORTS
# define CV_EXPORTS __declspec(dllexport)
#elif defined __GNUC__ && __GNUC__ >= 4
# define CV_EXPORTS __attribute__ ((visibility ("default")))
#else
# define CV_EXPORTS
#endif
#ifndef CV_EXTERN_C
# ifdef __cplusplus
# define CV_EXTERN_C extern "C"
# else
# define CV_EXTERN_C
# endif
#endif
/* special informative macros for wrapper generators */
#define CV_EXPORTS_W CV_EXPORTS
#define CV_EXPORTS_W_SIMPLE CV_EXPORTS
#define CV_EXPORTS_AS(synonym) CV_EXPORTS
#define CV_EXPORTS_W_MAP CV_EXPORTS
#define CV_IN_OUT
#define CV_OUT
#define CV_PROP
#define CV_PROP_RW
#define CV_WRAP
#define CV_WRAP_AS(synonym)
/****************************************************************************************\
* Matrix type (Mat) *
\****************************************************************************************/
#define CV_MAT_CN_MASK ((CV_CN_MAX - 1) << CV_CN_SHIFT)
#define CV_MAT_CN(flags) ((((flags) & CV_MAT_CN_MASK) >> CV_CN_SHIFT) + 1)
#define CV_MAT_TYPE_MASK (CV_DEPTH_MAX*CV_CN_MAX - 1)
#define CV_MAT_TYPE(flags) ((flags) & CV_MAT_TYPE_MASK)
#define CV_MAT_CONT_FLAG_SHIFT 14
#define CV_MAT_CONT_FLAG (1 << CV_MAT_CONT_FLAG_SHIFT)
#define CV_IS_MAT_CONT(flags) ((flags) & CV_MAT_CONT_FLAG)
#define CV_IS_CONT_MAT CV_IS_MAT_CONT
#define CV_SUBMAT_FLAG_SHIFT 15
#define CV_SUBMAT_FLAG (1 << CV_SUBMAT_FLAG_SHIFT)
#define CV_IS_SUBMAT(flags) ((flags) & CV_MAT_SUBMAT_FLAG)
/** Size of each channel item,
0x124489 = 1000 0100 0100 0010 0010 0001 0001 ~ array of sizeof(arr_type_elem) */
#define CV_ELEM_SIZE1(type) \
((((sizeof(size_t)<<28)|0x8442211) >> CV_MAT_DEPTH(type)*4) & 15)
/** 0x3a50 = 11 10 10 01 01 00 00 ~ array of log2(sizeof(arr_type_elem)) */
#define CV_ELEM_SIZE(type) \
(CV_MAT_CN(type) << ((((sizeof(size_t)/4+1)*16384|0x3a50) >> CV_MAT_DEPTH(type)*2) & 3))
#ifndef MIN
# define MIN(a,b) ((a) > (b) ? (b) : (a))
#endif
#ifndef MAX
# define MAX(a,b) ((a) < (b) ? (b) : (a))
#endif
/****************************************************************************************\
* exchange-add operation for atomic operations on reference counters *
\****************************************************************************************/
#ifdef CV_XADD
// allow to use user-defined macro
#elif defined __GNUC__
# if defined __clang__ && __clang_major__ >= 3 && !defined __ANDROID__ && !defined __EMSCRIPTEN__ && !defined(__CUDACC__)
# ifdef __ATOMIC_ACQ_REL
# define CV_XADD(addr, delta) __c11_atomic_fetch_add((_Atomic(int)*)(addr), delta, __ATOMIC_ACQ_REL)
# else
# define CV_XADD(addr, delta) __atomic_fetch_add((_Atomic(int)*)(addr), delta, 4)
# endif
# else
# if defined __ATOMIC_ACQ_REL && !defined __clang__
// version for gcc >= 4.7
# define CV_XADD(addr, delta) (int)__atomic_fetch_add((unsigned*)(addr), (unsigned)(delta), __ATOMIC_ACQ_REL)
# else
# define CV_XADD(addr, delta) (int)__sync_fetch_and_add((unsigned*)(addr), (unsigned)(delta))
# endif
# endif
#elif defined _MSC_VER && !defined RC_INVOKED
# include <intrin.h>
# define CV_XADD(addr, delta) (int)_InterlockedExchangeAdd((long volatile*)addr, delta)
#else
CV_INLINE CV_XADD(int* addr, int delta) { int tmp = *addr; *addr += delta; return tmp; }
#endif
/****************************************************************************************\
* CV_NORETURN attribute *
\****************************************************************************************/
#ifndef CV_NORETURN
# if defined(__GNUC__)
# define CV_NORETURN __attribute__((__noreturn__))
# elif defined(_MSC_VER) && (_MSC_VER >= 1300)
# define CV_NORETURN __declspec(noreturn)
# else
# define CV_NORETURN /* nothing by default */
# endif
#endif
/****************************************************************************************\
* C++ Move semantics *
\****************************************************************************************/
#ifndef CV_CXX_MOVE_SEMANTICS
# if __cplusplus >= 201103L || defined(__GXX_EXPERIMENTAL_CXX0X__) || defined(_MSC_VER) && _MSC_VER >= 1600
# define CV_CXX_MOVE_SEMANTICS 1
# elif defined(__clang)
# if __has_feature(cxx_rvalue_references)
# define CV_CXX_MOVE_SEMANTICS 1
# endif
# endif
#else
# if CV_CXX_MOVE_SEMANTICS == 0
# undef CV_CXX_MOVE_SEMANTICS
# endif
#endif
//! @}
#endif // OPENCV_CORE_CVDEF_H
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_CVSTDINL_HPP
#define OPENCV_CORE_CVSTDINL_HPP
#ifndef OPENCV_NOSTL
# include <complex>
# include <ostream>
#endif
//! @cond IGNORED
namespace cv
{
#ifndef OPENCV_NOSTL
template<typename _Tp> class DataType< std::complex<_Tp> >
{
public:
typedef std::complex<_Tp> value_type;
typedef value_type work_type;
typedef _Tp channel_type;
enum { generic_type = 0,
depth = DataType<channel_type>::depth,
channels = 2,
fmt = DataType<channel_type>::fmt + ((channels - 1) << 8),
type = CV_MAKETYPE(depth, channels) };
typedef Vec<channel_type, channels> vec_type;
};
inline
String::String(const std::string& str)
: cstr_(0), len_(0)
{
if (!str.empty())
{
size_t len = str.size();
memcpy(allocate(len), str.c_str(), len);
}
}
inline
String::String(const std::string& str, size_t pos, size_t len)
: cstr_(0), len_(0)
{
size_t strlen = str.size();
pos = min(pos, strlen);
len = min(strlen - pos, len);
if (!len) return;
memcpy(allocate(len), str.c_str() + pos, len);
}
inline
String& String::operator = (const std::string& str)
{
deallocate();
if (!str.empty())
{
size_t len = str.size();
memcpy(allocate(len), str.c_str(), len);
}
return *this;
}
inline
String& String::operator += (const std::string& str)
{
*this = *this + str;
return *this;
}
inline
String::operator std::string() const
{
return std::string(cstr_, len_);
}
inline
String operator + (const String& lhs, const std::string& rhs)
{
String s;
size_t rhslen = rhs.size();
s.allocate(lhs.len_ + rhslen);
memcpy(s.cstr_, lhs.cstr_, lhs.len_);
memcpy(s.cstr_ + lhs.len_, rhs.c_str(), rhslen);
return s;
}
inline
String operator + (const std::string& lhs, const String& rhs)
{
String s;
size_t lhslen = lhs.size();
s.allocate(lhslen + rhs.len_);
memcpy(s.cstr_, lhs.c_str(), lhslen);
memcpy(s.cstr_ + lhslen, rhs.cstr_, rhs.len_);
return s;
}
inline
FileNode::operator std::string() const
{
String value;
read(*this, value, value);
return value;
}
template<> inline
void operator >> (const FileNode& n, std::string& value)
{
String val;
read(n, val, val);
value = val;
}
template<> inline
FileStorage& operator << (FileStorage& fs, const std::string& value)
{
return fs << cv::String(value);
}
static inline
std::ostream& operator << (std::ostream& os, const String& str)
{
return os << str.c_str();
}
static inline
std::ostream& operator << (std::ostream& out, Ptr<Formatted> fmtd)
{
fmtd->reset();
for(const char* str = fmtd->next(); str; str = fmtd->next())
out << str;
return out;
}
static inline
std::ostream& operator << (std::ostream& out, const Mat& mtx)
{
return out << Formatter::get()->format(mtx);
}
template<typename _Tp> static inline
std::ostream& operator << (std::ostream& out, const std::vector<Point_<_Tp> >& vec)
{
return out << Formatter::get()->format(Mat(vec));
}
template<typename _Tp> static inline
std::ostream& operator << (std::ostream& out, const std::vector<Point3_<_Tp> >& vec)
{
return out << Formatter::get()->format(Mat(vec));
}
template<typename _Tp, int m, int n> static inline
std::ostream& operator << (std::ostream& out, const Matx<_Tp, m, n>& matx)
{
return out << Formatter::get()->format(Mat(matx));
}
template<typename _Tp> static inline
std::ostream& operator << (std::ostream& out, const Point_<_Tp>& p)
{
out << "[" << p.x << ", " << p.y << "]";
return out;
}
template<typename _Tp> static inline
std::ostream& operator << (std::ostream& out, const Point3_<_Tp>& p)
{
out << "[" << p.x << ", " << p.y << ", " << p.z << "]";
return out;
}
template<typename _Tp, int n> static inline
std::ostream& operator << (std::ostream& out, const Vec<_Tp, n>& vec)
{
out << "[";
#ifdef _MSC_VER
#pragma warning( push )
#pragma warning( disable: 4127 )
#endif
if(Vec<_Tp, n>::depth < CV_32F)
#ifdef _MSC_VER
#pragma warning( pop )
#endif
{
for (int i = 0; i < n - 1; ++i) {
out << (int)vec[i] << ", ";
}
out << (int)vec[n-1] << "]";
}
else
{
for (int i = 0; i < n - 1; ++i) {
out << vec[i] << ", ";
}
out << vec[n-1] << "]";
}
return out;
}
template<typename _Tp> static inline
std::ostream& operator << (std::ostream& out, const Size_<_Tp>& size)
{
return out << "[" << size.width << " x " << size.height << "]";
}
template<typename _Tp> static inline
std::ostream& operator << (std::ostream& out, const Rect_<_Tp>& rect)
{
return out << "[" << rect.width << " x " << rect.height << " from (" << rect.x << ", " << rect.y << ")]";
}
#endif // OPENCV_NOSTL
} // cv
//! @endcond
#endif // OPENCV_CORE_CVSTDINL_HPP
+184
View File
@@ -0,0 +1,184 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2010-2013, Advanced Micro Devices, Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors as is and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the copyright holders or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_DIRECTX_HPP
#define OPENCV_CORE_DIRECTX_HPP
#include "mat.hpp"
#include "ocl.hpp"
#if !defined(__d3d11_h__)
struct ID3D11Device;
struct ID3D11Texture2D;
#endif
#if !defined(__d3d10_h__)
struct ID3D10Device;
struct ID3D10Texture2D;
#endif
#if !defined(_D3D9_H_)
struct IDirect3DDevice9;
struct IDirect3DDevice9Ex;
struct IDirect3DSurface9;
#endif
namespace cv { namespace directx {
namespace ocl {
using namespace cv::ocl;
//! @addtogroup core_directx
// This section describes OpenCL and DirectX interoperability.
//
// To enable DirectX support, configure OpenCV using CMake with WITH_DIRECTX=ON . Note, DirectX is
// supported only on Windows.
//
// To use OpenCL functionality you should first initialize OpenCL context from DirectX resource.
//
//! @{
// TODO static functions in the Context class
//! @brief Creates OpenCL context from D3D11 device
//
//! @param pD3D11Device - pointer to D3D11 device
//! @return Returns reference to OpenCL Context
CV_EXPORTS Context& initializeContextFromD3D11Device(ID3D11Device* pD3D11Device);
//! @brief Creates OpenCL context from D3D10 device
//
//! @param pD3D10Device - pointer to D3D10 device
//! @return Returns reference to OpenCL Context
CV_EXPORTS Context& initializeContextFromD3D10Device(ID3D10Device* pD3D10Device);
//! @brief Creates OpenCL context from Direct3DDevice9Ex device
//
//! @param pDirect3DDevice9Ex - pointer to Direct3DDevice9Ex device
//! @return Returns reference to OpenCL Context
CV_EXPORTS Context& initializeContextFromDirect3DDevice9Ex(IDirect3DDevice9Ex* pDirect3DDevice9Ex);
//! @brief Creates OpenCL context from Direct3DDevice9 device
//
//! @param pDirect3DDevice9 - pointer to Direct3Device9 device
//! @return Returns reference to OpenCL Context
CV_EXPORTS Context& initializeContextFromDirect3DDevice9(IDirect3DDevice9* pDirect3DDevice9);
//! @}
} // namespace cv::directx::ocl
//! @addtogroup core_directx
//! @{
//! @brief Converts InputArray to ID3D11Texture2D. If destination texture format is DXGI_FORMAT_NV12 then
//! input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12.
//
//! @note Note: Destination texture must be allocated by application. Function does memory copy from src to
//! pD3D11Texture2D
//
//! @param src - source InputArray
//! @param pD3D11Texture2D - destination D3D11 texture
CV_EXPORTS void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D);
//! @brief Converts ID3D11Texture2D to OutputArray. If input texture format is DXGI_FORMAT_NV12 then
//! data will be upsampled and color-converted to BGR format.
//
//! @note Note: Destination matrix will be re-allocated if it has not enough memory to match texture size.
//! function does memory copy from pD3D11Texture2D to dst
//
//! @param pD3D11Texture2D - source D3D11 texture
//! @param dst - destination OutputArray
CV_EXPORTS void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst);
//! @brief Converts InputArray to ID3D10Texture2D
//
//! @note Note: function does memory copy from src to
//! pD3D10Texture2D
//
//! @param src - source InputArray
//! @param pD3D10Texture2D - destination D3D10 texture
CV_EXPORTS void convertToD3D10Texture2D(InputArray src, ID3D10Texture2D* pD3D10Texture2D);
//! @brief Converts ID3D10Texture2D to OutputArray
//
//! @note Note: function does memory copy from pD3D10Texture2D
//! to dst
//
//! @param pD3D10Texture2D - source D3D10 texture
//! @param dst - destination OutputArray
CV_EXPORTS void convertFromD3D10Texture2D(ID3D10Texture2D* pD3D10Texture2D, OutputArray dst);
//! @brief Converts InputArray to IDirect3DSurface9
//
//! @note Note: function does memory copy from src to
//! pDirect3DSurface9
//
//! @param src - source InputArray
//! @param pDirect3DSurface9 - destination D3D10 texture
//! @param surfaceSharedHandle - shared handle
CV_EXPORTS void convertToDirect3DSurface9(InputArray src, IDirect3DSurface9* pDirect3DSurface9, void* surfaceSharedHandle = NULL);
//! @brief Converts IDirect3DSurface9 to OutputArray
//
//! @note Note: function does memory copy from pDirect3DSurface9
//! to dst
//
//! @param pDirect3DSurface9 - source D3D10 texture
//! @param dst - destination OutputArray
//! @param surfaceSharedHandle - shared handle
CV_EXPORTS void convertFromDirect3DSurface9(IDirect3DSurface9* pDirect3DSurface9, OutputArray dst, void* surfaceSharedHandle = NULL);
//! @brief Get OpenCV type from DirectX type
//! @param iDXGI_FORMAT - enum DXGI_FORMAT for D3D10/D3D11
//! @return OpenCV type or -1 if there is no equivalent
CV_EXPORTS int getTypeFromDXGI_FORMAT(const int iDXGI_FORMAT); // enum DXGI_FORMAT for D3D10/D3D11
//! @brief Get OpenCV type from DirectX type
//! @param iD3DFORMAT - enum D3DTYPE for D3D9
//! @return OpenCV type or -1 if there is no equivalent
CV_EXPORTS int getTypeFromD3DFORMAT(const int iD3DFORMAT); // enum D3DTYPE for D3D9
//! @}
} } // namespace cv::directx
#endif // OPENCV_CORE_DIRECTX_HPP
+49 -49
View File
@@ -12,6 +12,7 @@
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
@@ -40,13 +41,11 @@
//
//M*/
#ifndef __OPENCV_CORE_EIGEN_HPP__
#define __OPENCV_CORE_EIGEN_HPP__
#ifdef __cplusplus
#ifndef OPENCV_CORE_EIGEN_HPP
#define OPENCV_CORE_EIGEN_HPP
#include "opencv2/core/core_c.h"
#include "opencv2/core/core.hpp"
#include "opencv2/core.hpp"
#if defined _MSC_VER && _MSC_VER >= 1200
#pragma warning( disable: 4714 ) //__forceinline is not inlined
@@ -57,7 +56,10 @@
namespace cv
{
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols>
//! @addtogroup core_eigen
//! @{
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols> static inline
void eigen2cv( const Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& src, Mat& dst )
{
if( !(src.Flags & Eigen::RowMajorBit) )
@@ -74,14 +76,29 @@ void eigen2cv( const Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCo
}
}
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols>
// Matx case
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols> static inline
void eigen2cv( const Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& src,
Matx<_Tp, _rows, _cols>& dst )
{
if( !(src.Flags & Eigen::RowMajorBit) )
{
dst = Matx<_Tp, _cols, _rows>(static_cast<const _Tp*>(src.data())).t();
}
else
{
dst = Matx<_Tp, _rows, _cols>(static_cast<const _Tp*>(src.data()));
}
}
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols> static inline
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& dst )
{
CV_DbgAssert(src.rows == _rows && src.cols == _cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
const Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
@@ -92,46 +109,42 @@ void cv2eigen( const Mat& src,
}
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
const Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
// Matx case
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols>
template<typename _Tp, int _rows, int _cols, int _options, int _maxRows, int _maxCols> static inline
void cv2eigen( const Matx<_Tp, _rows, _cols>& src,
Eigen::Matrix<_Tp, _rows, _cols, _options, _maxRows, _maxCols>& dst )
{
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(_cols, _rows, DataType<_Tp>::type,
const Mat _dst(_cols, _rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(_rows, _cols, DataType<_Tp>::type,
const Mat _dst(_rows, _cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
Mat(src).copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
template<typename _Tp>
template<typename _Tp> static inline
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, Eigen::Dynamic>& dst )
{
dst.resize(src.rows, src.cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
const Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
@@ -142,40 +155,36 @@ void cv2eigen( const Mat& src,
}
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
const Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
// Matx case
template<typename _Tp, int _rows, int _cols>
template<typename _Tp, int _rows, int _cols> static inline
void cv2eigen( const Matx<_Tp, _rows, _cols>& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, Eigen::Dynamic>& dst )
{
dst.resize(_rows, _cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(_cols, _rows, DataType<_Tp>::type,
const Mat _dst(_cols, _rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(_rows, _cols, DataType<_Tp>::type,
const Mat _dst(_rows, _cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
Mat(src).copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
template<typename _Tp>
template<typename _Tp> static inline
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, 1>& dst )
{
@@ -184,25 +193,23 @@ void cv2eigen( const Mat& src,
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
const Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
const Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
// Matx case
template<typename _Tp, int _rows>
template<typename _Tp, int _rows> static inline
void cv2eigen( const Matx<_Tp, _rows, 1>& src,
Eigen::Matrix<_Tp, Eigen::Dynamic, 1>& dst )
{
@@ -210,22 +217,20 @@ void cv2eigen( const Matx<_Tp, _rows, 1>& src,
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(1, _rows, DataType<_Tp>::type,
const Mat _dst(1, _rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(_rows, 1, DataType<_Tp>::type,
const Mat _dst(_rows, 1, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
template<typename _Tp>
template<typename _Tp> static inline
void cv2eigen( const Mat& src,
Eigen::Matrix<_Tp, 1, Eigen::Dynamic>& dst )
{
@@ -233,48 +238,43 @@ void cv2eigen( const Mat& src,
dst.resize(src.cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
const Mat _dst(src.cols, src.rows, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
if( src.type() == _dst.type() )
transpose(src, _dst);
else
Mat(src.t()).convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
const Mat _dst(src.rows, src.cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
src.convertTo(_dst, _dst.type());
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
//Matx
template<typename _Tp, int _cols>
template<typename _Tp, int _cols> static inline
void cv2eigen( const Matx<_Tp, 1, _cols>& src,
Eigen::Matrix<_Tp, 1, Eigen::Dynamic>& dst )
{
dst.resize(_cols);
if( !(dst.Flags & Eigen::RowMajorBit) )
{
Mat _dst(_cols, 1, DataType<_Tp>::type,
const Mat _dst(_cols, 1, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
transpose(src, _dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
else
{
Mat _dst(1, _cols, DataType<_Tp>::type,
const Mat _dst(1, _cols, DataType<_Tp>::type,
dst.data(), (size_t)(dst.stride()*sizeof(_Tp)));
Mat(src).copyTo(_dst);
CV_DbgAssert(_dst.data == (uchar*)dst.data());
}
}
//! @}
}
#endif
} // cv
#endif
+303
View File
@@ -0,0 +1,303 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Copyright (C) 2015, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_FAST_MATH_HPP
#define OPENCV_CORE_FAST_MATH_HPP
#include "opencv2/core/cvdef.h"
//! @addtogroup core_utils
//! @{
/****************************************************************************************\
* fast math *
\****************************************************************************************/
#if defined __BORLANDC__
# include <fastmath.h>
#elif defined __cplusplus
# include <cmath>
#else
# include <math.h>
#endif
#ifdef HAVE_TEGRA_OPTIMIZATION
# include "tegra_round.hpp"
#endif
#if CV_VFP
// 1. general scheme
#define ARM_ROUND(_value, _asm_string) \
int res; \
float temp; \
(void)temp; \
asm(_asm_string : [res] "=r" (res), [temp] "=w" (temp) : [value] "w" (_value)); \
return res
// 2. version for double
#ifdef __clang__
#define ARM_ROUND_DBL(value) ARM_ROUND(value, "vcvtr.s32.f64 %[temp], %[value] \n vmov %[res], %[temp]")
#else
#define ARM_ROUND_DBL(value) ARM_ROUND(value, "vcvtr.s32.f64 %[temp], %P[value] \n vmov %[res], %[temp]")
#endif
// 3. version for float
#define ARM_ROUND_FLT(value) ARM_ROUND(value, "vcvtr.s32.f32 %[temp], %[value]\n vmov %[res], %[temp]")
#endif // CV_VFP
/** @brief Rounds floating-point number to the nearest integer
@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
result is not defined.
*/
CV_INLINE int
cvRound( double value )
{
#if ((defined _MSC_VER && defined _M_X64) || (defined __GNUC__ && defined __x86_64__ \
&& defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128d t = _mm_set_sd( value );
return _mm_cvtsd_si32(t);
#elif defined _MSC_VER && defined _M_IX86
int t;
__asm
{
fld value;
fistp t;
}
return t;
#elif ((defined _MSC_VER && defined _M_ARM) || defined CV_ICC || \
defined __GNUC__) && defined HAVE_TEGRA_OPTIMIZATION
TEGRA_ROUND_DBL(value);
#elif defined CV_ICC || defined __GNUC__
# if CV_VFP
ARM_ROUND_DBL(value);
# else
return (int)lrint(value);
# endif
#else
/* it's ok if round does not comply with IEEE754 standard;
the tests should allow +/-1 difference when the tested functions use round */
return (int)(value + (value >= 0 ? 0.5 : -0.5));
#endif
}
/** @brief Rounds floating-point number to the nearest integer not larger than the original.
The function computes an integer i such that:
\f[i \le \texttt{value} < i+1\f]
@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
result is not defined.
*/
CV_INLINE int cvFloor( double value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128d t = _mm_set_sd( value );
int i = _mm_cvtsd_si32(t);
return i - _mm_movemask_pd(_mm_cmplt_sd(t, _mm_cvtsi32_sd(t,i)));
#elif defined __GNUC__
int i = (int)value;
return i - (i > value);
#else
int i = cvRound(value);
float diff = (float)(value - i);
return i - (diff < 0);
#endif
}
/** @brief Rounds floating-point number to the nearest integer not smaller than the original.
The function computes an integer i such that:
\f[i \le \texttt{value} < i+1\f]
@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
result is not defined.
*/
CV_INLINE int cvCeil( double value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__&& !defined __APPLE__)) && !defined(__CUDACC__)
__m128d t = _mm_set_sd( value );
int i = _mm_cvtsd_si32(t);
return i + _mm_movemask_pd(_mm_cmplt_sd(_mm_cvtsi32_sd(t,i), t));
#elif defined __GNUC__
int i = (int)value;
return i + (i < value);
#else
int i = cvRound(value);
float diff = (float)(i - value);
return i + (diff < 0);
#endif
}
/** @brief Determines if the argument is Not A Number.
@param value The input floating-point value
The function returns 1 if the argument is Not A Number (as defined by IEEE754 standard), 0
otherwise. */
CV_INLINE int cvIsNaN( double value )
{
Cv64suf ieee754;
ieee754.f = value;
return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) +
((unsigned)ieee754.u != 0) > 0x7ff00000;
}
/** @brief Determines if the argument is Infinity.
@param value The input floating-point value
The function returns 1 if the argument is a plus or minus infinity (as defined by IEEE754 standard)
and 0 otherwise. */
CV_INLINE int cvIsInf( double value )
{
Cv64suf ieee754;
ieee754.f = value;
return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) == 0x7ff00000 &&
(unsigned)ieee754.u == 0;
}
#ifdef __cplusplus
/** @overload */
CV_INLINE int cvRound(float value)
{
#if ((defined _MSC_VER && defined _M_X64) || (defined __GNUC__ && defined __x86_64__ && \
defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128 t = _mm_set_ss( value );
return _mm_cvtss_si32(t);
#elif defined _MSC_VER && defined _M_IX86
int t;
__asm
{
fld value;
fistp t;
}
return t;
#elif ((defined _MSC_VER && defined _M_ARM) || defined CV_ICC || \
defined __GNUC__) && defined HAVE_TEGRA_OPTIMIZATION
TEGRA_ROUND_FLT(value);
#elif defined CV_ICC || defined __GNUC__
# if CV_VFP
ARM_ROUND_FLT(value);
# else
return (int)lrintf(value);
# endif
#else
/* it's ok if round does not comply with IEEE754 standard;
the tests should allow +/-1 difference when the tested functions use round */
return (int)(value + (value >= 0 ? 0.5f : -0.5f));
#endif
}
/** @overload */
CV_INLINE int cvRound( int value )
{
return value;
}
/** @overload */
CV_INLINE int cvFloor( float value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128 t = _mm_set_ss( value );
int i = _mm_cvtss_si32(t);
return i - _mm_movemask_ps(_mm_cmplt_ss(t, _mm_cvtsi32_ss(t,i)));
#elif defined __GNUC__
int i = (int)value;
return i - (i > value);
#else
int i = cvRound(value);
float diff = (float)(value - i);
return i - (diff < 0);
#endif
}
/** @overload */
CV_INLINE int cvFloor( int value )
{
return value;
}
/** @overload */
CV_INLINE int cvCeil( float value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__&& !defined __APPLE__)) && !defined(__CUDACC__)
__m128 t = _mm_set_ss( value );
int i = _mm_cvtss_si32(t);
return i + _mm_movemask_ps(_mm_cmplt_ss(_mm_cvtsi32_ss(t,i), t));
#elif defined __GNUC__
int i = (int)value;
return i + (i < value);
#else
int i = cvRound(value);
float diff = (float)(i - value);
return i + (diff < 0);
#endif
}
/** @overload */
CV_INLINE int cvCeil( int value )
{
return value;
}
/** @overload */
CV_INLINE int cvIsNaN( float value )
{
Cv32suf ieee754;
ieee754.f = value;
return (ieee754.u & 0x7fffffff) > 0x7f800000;
}
/** @overload */
CV_INLINE int cvIsInf( float value )
{
Cv32suf ieee754;
ieee754.f = value;
return (ieee754.u & 0x7fffffff) == 0x7f800000;
}
#endif // __cplusplus
//! @} core_utils
#endif
-562
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@@ -1,562 +0,0 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_GPUMAT_HPP__
#define __OPENCV_GPUMAT_HPP__
#ifdef __cplusplus
#include "opencv2/core/core.hpp"
#include "opencv2/core/cuda_devptrs.hpp"
namespace cv { namespace gpu
{
//////////////////////////////// Initialization & Info ////////////////////////
//! This is the only function that do not throw exceptions if the library is compiled without Cuda.
CV_EXPORTS int getCudaEnabledDeviceCount();
//! Functions below throw cv::Expception if the library is compiled without Cuda.
CV_EXPORTS void setDevice(int device);
CV_EXPORTS int getDevice();
//! Explicitly destroys and cleans up all resources associated with the current device in the current process.
//! Any subsequent API call to this device will reinitialize the device.
CV_EXPORTS void resetDevice();
enum FeatureSet
{
FEATURE_SET_COMPUTE_10 = 10,
FEATURE_SET_COMPUTE_11 = 11,
FEATURE_SET_COMPUTE_12 = 12,
FEATURE_SET_COMPUTE_13 = 13,
FEATURE_SET_COMPUTE_20 = 20,
FEATURE_SET_COMPUTE_21 = 21,
FEATURE_SET_COMPUTE_30 = 30,
FEATURE_SET_COMPUTE_35 = 35,
GLOBAL_ATOMICS = FEATURE_SET_COMPUTE_11,
SHARED_ATOMICS = FEATURE_SET_COMPUTE_12,
NATIVE_DOUBLE = FEATURE_SET_COMPUTE_13,
WARP_SHUFFLE_FUNCTIONS = FEATURE_SET_COMPUTE_30,
DYNAMIC_PARALLELISM = FEATURE_SET_COMPUTE_35
};
// Checks whether current device supports the given feature
CV_EXPORTS bool deviceSupports(FeatureSet feature_set);
// Gives information about what GPU archs this OpenCV GPU module was
// compiled for
class CV_EXPORTS TargetArchs
{
public:
static bool builtWith(FeatureSet feature_set);
static bool has(int major, int minor);
static bool hasPtx(int major, int minor);
static bool hasBin(int major, int minor);
static bool hasEqualOrLessPtx(int major, int minor);
static bool hasEqualOrGreater(int major, int minor);
static bool hasEqualOrGreaterPtx(int major, int minor);
static bool hasEqualOrGreaterBin(int major, int minor);
private:
TargetArchs();
};
// Gives information about the given GPU
class CV_EXPORTS DeviceInfo
{
public:
// Creates DeviceInfo object for the current GPU
DeviceInfo() : device_id_(getDevice()) { query(); }
// Creates DeviceInfo object for the given GPU
DeviceInfo(int device_id) : device_id_(device_id) { query(); }
std::string name() const { return name_; }
// Return compute capability versions
int majorVersion() const { return majorVersion_; }
int minorVersion() const { return minorVersion_; }
int multiProcessorCount() const { return multi_processor_count_; }
size_t sharedMemPerBlock() const;
void queryMemory(size_t& totalMemory, size_t& freeMemory) const;
size_t freeMemory() const;
size_t totalMemory() const;
// Checks whether device supports the given feature
bool supports(FeatureSet feature_set) const;
// Checks whether the GPU module can be run on the given device
bool isCompatible() const;
int deviceID() const { return device_id_; }
private:
void query();
int device_id_;
std::string name_;
int multi_processor_count_;
int majorVersion_;
int minorVersion_;
};
CV_EXPORTS void printCudaDeviceInfo(int device);
CV_EXPORTS void printShortCudaDeviceInfo(int device);
//////////////////////////////// GpuMat ///////////////////////////////
//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
class CV_EXPORTS GpuMat
{
public:
//! default constructor
GpuMat();
//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
GpuMat(int rows, int cols, int type);
GpuMat(Size size, int type);
//! constucts GpuMatrix and fills it with the specified value _s.
GpuMat(int rows, int cols, int type, Scalar s);
GpuMat(Size size, int type, Scalar s);
//! copy constructor
GpuMat(const GpuMat& m);
//! constructor for GpuMatrix headers pointing to user-allocated data
GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
//! creates a matrix header for a part of the bigger matrix
GpuMat(const GpuMat& m, Range rowRange, Range colRange);
GpuMat(const GpuMat& m, Rect roi);
//! builds GpuMat from Mat. Perfom blocking upload to device.
explicit GpuMat(const Mat& m);
//! destructor - calls release()
~GpuMat();
//! assignment operators
GpuMat& operator = (const GpuMat& m);
//! pefroms blocking upload data to GpuMat.
void upload(const Mat& m);
//! downloads data from device to host memory. Blocking calls.
void download(Mat& m) const;
//! returns a new GpuMatrix header for the specified row
GpuMat row(int y) const;
//! returns a new GpuMatrix header for the specified column
GpuMat col(int x) const;
//! ... for the specified row span
GpuMat rowRange(int startrow, int endrow) const;
GpuMat rowRange(Range r) const;
//! ... for the specified column span
GpuMat colRange(int startcol, int endcol) const;
GpuMat colRange(Range r) const;
//! returns deep copy of the GpuMatrix, i.e. the data is copied
GpuMat clone() const;
//! copies the GpuMatrix content to "m".
// It calls m.create(this->size(), this->type()).
void copyTo(GpuMat& m) const;
//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
void copyTo(GpuMat& m, const GpuMat& mask) const;
//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
void convertTo(GpuMat& m, int rtype, double alpha = 1, double beta = 0) const;
void assignTo(GpuMat& m, int type=-1) const;
//! sets every GpuMatrix element to s
GpuMat& operator = (Scalar s);
//! sets some of the GpuMatrix elements to s, according to the mask
GpuMat& setTo(Scalar s, const GpuMat& mask = GpuMat());
//! creates alternative GpuMatrix header for the same data, with different
// number of channels and/or different number of rows. see cvReshape.
GpuMat reshape(int cn, int rows = 0) const;
//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
// previous data is unreferenced if needed.
void create(int rows, int cols, int type);
void create(Size size, int type);
//! decreases reference counter;
// deallocate the data when reference counter reaches 0.
void release();
//! swaps with other smart pointer
void swap(GpuMat& mat);
//! locates GpuMatrix header within a parent GpuMatrix. See below
void locateROI(Size& wholeSize, Point& ofs) const;
//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
//! extracts a rectangular sub-GpuMatrix
// (this is a generalized form of row, rowRange etc.)
GpuMat operator()(Range rowRange, Range colRange) const;
GpuMat operator()(Rect roi) const;
//! returns true iff the GpuMatrix data is continuous
// (i.e. when there are no gaps between successive rows).
// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
bool isContinuous() const;
//! returns element size in bytes,
// similar to CV_ELEM_SIZE(cvMat->type)
size_t elemSize() const;
//! returns the size of element channel in bytes.
size_t elemSize1() const;
//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
int type() const;
//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
int depth() const;
//! returns element type, similar to CV_MAT_CN(cvMat->type)
int channels() const;
//! returns step/elemSize1()
size_t step1() const;
//! returns GpuMatrix size:
// width == number of columns, height == number of rows
Size size() const;
//! returns true if GpuMatrix data is NULL
bool empty() const;
//! returns pointer to y-th row
uchar* ptr(int y = 0);
const uchar* ptr(int y = 0) const;
//! template version of the above method
template<typename _Tp> _Tp* ptr(int y = 0);
template<typename _Tp> const _Tp* ptr(int y = 0) const;
template <typename _Tp> operator PtrStepSz<_Tp>() const;
template <typename _Tp> operator PtrStep<_Tp>() const;
// Deprecated function
__CV_GPU_DEPR_BEFORE__ template <typename _Tp> operator DevMem2D_<_Tp>() const __CV_GPU_DEPR_AFTER__;
__CV_GPU_DEPR_BEFORE__ template <typename _Tp> operator PtrStep_<_Tp>() const __CV_GPU_DEPR_AFTER__;
#undef __CV_GPU_DEPR_BEFORE__
#undef __CV_GPU_DEPR_AFTER__
/*! includes several bit-fields:
- the magic signature
- continuity flag
- depth
- number of channels
*/
int flags;
//! the number of rows and columns
int rows, cols;
//! a distance between successive rows in bytes; includes the gap if any
size_t step;
//! pointer to the data
uchar* data;
//! pointer to the reference counter;
// when GpuMatrix points to user-allocated data, the pointer is NULL
int* refcount;
//! helper fields used in locateROI and adjustROI
uchar* datastart;
uchar* dataend;
};
//! Creates continuous GPU matrix
CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
CV_EXPORTS GpuMat createContinuous(int rows, int cols, int type);
CV_EXPORTS void createContinuous(Size size, int type, GpuMat& m);
CV_EXPORTS GpuMat createContinuous(Size size, int type);
//! Ensures that size of the given matrix is not less than (rows, cols) size
//! and matrix type is match specified one too
CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
CV_EXPORTS void ensureSizeIsEnough(Size size, int type, GpuMat& m);
CV_EXPORTS GpuMat allocMatFromBuf(int rows, int cols, int type, GpuMat &mat);
////////////////////////////////////////////////////////////////////////
// Error handling
CV_EXPORTS void error(const char* error_string, const char* file, const int line, const char* func = "");
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
inline GpuMat::GpuMat()
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
}
inline GpuMat::GpuMat(int rows_, int cols_, int type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (rows_ > 0 && cols_ > 0)
create(rows_, cols_, type_);
}
inline GpuMat::GpuMat(Size size_, int type_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (size_.height > 0 && size_.width > 0)
create(size_.height, size_.width, type_);
}
inline GpuMat::GpuMat(int rows_, int cols_, int type_, Scalar s_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (rows_ > 0 && cols_ > 0)
{
create(rows_, cols_, type_);
setTo(s_);
}
}
inline GpuMat::GpuMat(Size size_, int type_, Scalar s_)
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
{
if (size_.height > 0 && size_.width > 0)
{
create(size_.height, size_.width, type_);
setTo(s_);
}
}
inline GpuMat::~GpuMat()
{
release();
}
inline GpuMat GpuMat::clone() const
{
GpuMat m;
copyTo(m);
return m;
}
inline void GpuMat::assignTo(GpuMat& m, int _type) const
{
if (_type < 0)
m = *this;
else
convertTo(m, _type);
}
inline size_t GpuMat::step1() const
{
return step / elemSize1();
}
inline bool GpuMat::empty() const
{
return data == 0;
}
template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
{
return (_Tp*)ptr(y);
}
template<typename _Tp> inline const _Tp* GpuMat::ptr(int y) const
{
return (const _Tp*)ptr(y);
}
inline void swap(GpuMat& a, GpuMat& b)
{
a.swap(b);
}
inline GpuMat GpuMat::row(int y) const
{
return GpuMat(*this, Range(y, y+1), Range::all());
}
inline GpuMat GpuMat::col(int x) const
{
return GpuMat(*this, Range::all(), Range(x, x+1));
}
inline GpuMat GpuMat::rowRange(int startrow, int endrow) const
{
return GpuMat(*this, Range(startrow, endrow), Range::all());
}
inline GpuMat GpuMat::rowRange(Range r) const
{
return GpuMat(*this, r, Range::all());
}
inline GpuMat GpuMat::colRange(int startcol, int endcol) const
{
return GpuMat(*this, Range::all(), Range(startcol, endcol));
}
inline GpuMat GpuMat::colRange(Range r) const
{
return GpuMat(*this, Range::all(), r);
}
inline void GpuMat::create(Size size_, int type_)
{
create(size_.height, size_.width, type_);
}
inline GpuMat GpuMat::operator()(Range _rowRange, Range _colRange) const
{
return GpuMat(*this, _rowRange, _colRange);
}
inline GpuMat GpuMat::operator()(Rect roi) const
{
return GpuMat(*this, roi);
}
inline bool GpuMat::isContinuous() const
{
return (flags & Mat::CONTINUOUS_FLAG) != 0;
}
inline size_t GpuMat::elemSize() const
{
return CV_ELEM_SIZE(flags);
}
inline size_t GpuMat::elemSize1() const
{
return CV_ELEM_SIZE1(flags);
}
inline int GpuMat::type() const
{
return CV_MAT_TYPE(flags);
}
inline int GpuMat::depth() const
{
return CV_MAT_DEPTH(flags);
}
inline int GpuMat::channels() const
{
return CV_MAT_CN(flags);
}
inline Size GpuMat::size() const
{
return Size(cols, rows);
}
inline uchar* GpuMat::ptr(int y)
{
CV_DbgAssert((unsigned)y < (unsigned)rows);
return data + step * y;
}
inline const uchar* GpuMat::ptr(int y) const
{
CV_DbgAssert((unsigned)y < (unsigned)rows);
return data + step * y;
}
inline GpuMat& GpuMat::operator = (Scalar s)
{
setTo(s);
return *this;
}
template <class T> inline GpuMat::operator PtrStepSz<T>() const
{
return PtrStepSz<T>(rows, cols, (T*)data, step);
}
template <class T> inline GpuMat::operator PtrStep<T>() const
{
return PtrStep<T>((T*)data, step);
}
template <class T> inline GpuMat::operator DevMem2D_<T>() const
{
return DevMem2D_<T>(rows, cols, (T*)data, step);
}
template <class T> inline GpuMat::operator PtrStep_<T>() const
{
return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this));
}
inline GpuMat createContinuous(int rows, int cols, int type)
{
GpuMat m;
createContinuous(rows, cols, type, m);
return m;
}
inline void createContinuous(Size size, int type, GpuMat& m)
{
createContinuous(size.height, size.width, type, m);
}
inline GpuMat createContinuous(Size size, int type)
{
GpuMat m;
createContinuous(size, type, m);
return m;
}
inline void ensureSizeIsEnough(Size size, int type, GpuMat& m)
{
ensureSizeIsEnough(size.height, size.width, type, m);
}
}}
#endif // __cplusplus
#endif // __OPENCV_GPUMAT_HPP__
+250
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@@ -0,0 +1,250 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Copyright (C) 2015, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_HAL_HPP
#define OPENCV_HAL_HPP
#include "opencv2/core/cvdef.h"
#include "opencv2/core/cvstd.hpp"
#include "opencv2/core/hal/interface.h"
namespace cv { namespace hal {
//! @addtogroup core_hal_functions
//! @{
CV_EXPORTS int normHamming(const uchar* a, int n);
CV_EXPORTS int normHamming(const uchar* a, const uchar* b, int n);
CV_EXPORTS int normHamming(const uchar* a, int n, int cellSize);
CV_EXPORTS int normHamming(const uchar* a, const uchar* b, int n, int cellSize);
CV_EXPORTS int LU32f(float* A, size_t astep, int m, float* b, size_t bstep, int n);
CV_EXPORTS int LU64f(double* A, size_t astep, int m, double* b, size_t bstep, int n);
CV_EXPORTS bool Cholesky32f(float* A, size_t astep, int m, float* b, size_t bstep, int n);
CV_EXPORTS bool Cholesky64f(double* A, size_t astep, int m, double* b, size_t bstep, int n);
CV_EXPORTS void SVD32f(float* At, size_t astep, float* W, float* U, size_t ustep, float* Vt, size_t vstep, int m, int n, int flags);
CV_EXPORTS void SVD64f(double* At, size_t astep, double* W, double* U, size_t ustep, double* Vt, size_t vstep, int m, int n, int flags);
CV_EXPORTS int QR32f(float* A, size_t astep, int m, int n, int k, float* b, size_t bstep, float* hFactors);
CV_EXPORTS int QR64f(double* A, size_t astep, int m, int n, int k, double* b, size_t bstep, double* hFactors);
CV_EXPORTS void gemm32f(const float* src1, size_t src1_step, const float* src2, size_t src2_step,
float alpha, const float* src3, size_t src3_step, float beta, float* dst, size_t dst_step,
int m_a, int n_a, int n_d, int flags);
CV_EXPORTS void gemm64f(const double* src1, size_t src1_step, const double* src2, size_t src2_step,
double alpha, const double* src3, size_t src3_step, double beta, double* dst, size_t dst_step,
int m_a, int n_a, int n_d, int flags);
CV_EXPORTS void gemm32fc(const float* src1, size_t src1_step, const float* src2, size_t src2_step,
float alpha, const float* src3, size_t src3_step, float beta, float* dst, size_t dst_step,
int m_a, int n_a, int n_d, int flags);
CV_EXPORTS void gemm64fc(const double* src1, size_t src1_step, const double* src2, size_t src2_step,
double alpha, const double* src3, size_t src3_step, double beta, double* dst, size_t dst_step,
int m_a, int n_a, int n_d, int flags);
CV_EXPORTS int normL1_(const uchar* a, const uchar* b, int n);
CV_EXPORTS float normL1_(const float* a, const float* b, int n);
CV_EXPORTS float normL2Sqr_(const float* a, const float* b, int n);
CV_EXPORTS void exp32f(const float* src, float* dst, int n);
CV_EXPORTS void exp64f(const double* src, double* dst, int n);
CV_EXPORTS void log32f(const float* src, float* dst, int n);
CV_EXPORTS void log64f(const double* src, double* dst, int n);
CV_EXPORTS void fastAtan32f(const float* y, const float* x, float* dst, int n, bool angleInDegrees);
CV_EXPORTS void fastAtan64f(const double* y, const double* x, double* dst, int n, bool angleInDegrees);
CV_EXPORTS void magnitude32f(const float* x, const float* y, float* dst, int n);
CV_EXPORTS void magnitude64f(const double* x, const double* y, double* dst, int n);
CV_EXPORTS void sqrt32f(const float* src, float* dst, int len);
CV_EXPORTS void sqrt64f(const double* src, double* dst, int len);
CV_EXPORTS void invSqrt32f(const float* src, float* dst, int len);
CV_EXPORTS void invSqrt64f(const double* src, double* dst, int len);
CV_EXPORTS void split8u(const uchar* src, uchar** dst, int len, int cn );
CV_EXPORTS void split16u(const ushort* src, ushort** dst, int len, int cn );
CV_EXPORTS void split32s(const int* src, int** dst, int len, int cn );
CV_EXPORTS void split64s(const int64* src, int64** dst, int len, int cn );
CV_EXPORTS void merge8u(const uchar** src, uchar* dst, int len, int cn );
CV_EXPORTS void merge16u(const ushort** src, ushort* dst, int len, int cn );
CV_EXPORTS void merge32s(const int** src, int* dst, int len, int cn );
CV_EXPORTS void merge64s(const int64** src, int64* dst, int len, int cn );
CV_EXPORTS void add8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void add8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void add16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* );
CV_EXPORTS void add16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* );
CV_EXPORTS void add32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* );
CV_EXPORTS void add32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* );
CV_EXPORTS void add64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* );
CV_EXPORTS void sub64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* );
CV_EXPORTS void max64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* );
CV_EXPORTS void min64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* );
CV_EXPORTS void absdiff64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* );
CV_EXPORTS void and8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void or8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void xor8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void not8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* );
CV_EXPORTS void cmp8u(const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void cmp8s(const schar* src1, size_t step1, const schar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void cmp16u(const ushort* src1, size_t step1, const ushort* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void cmp16s(const short* src1, size_t step1, const short* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void cmp32s(const int* src1, size_t step1, const int* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void cmp32f(const float* src1, size_t step1, const float* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void cmp64f(const double* src1, size_t step1, const double* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _cmpop);
CV_EXPORTS void mul8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void mul8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void mul16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void mul16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void mul32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void mul32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void mul64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void div64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip8u( const uchar *, size_t, const uchar * src2, size_t step2, uchar* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip8s( const schar *, size_t, const schar * src2, size_t step2, schar* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip16u( const ushort *, size_t, const ushort * src2, size_t step2, ushort* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip16s( const short *, size_t, const short * src2, size_t step2, short* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip32s( const int *, size_t, const int * src2, size_t step2, int* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip32f( const float *, size_t, const float * src2, size_t step2, float* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void recip64f( const double *, size_t, const double * src2, size_t step2, double* dst, size_t step, int width, int height, void* scale);
CV_EXPORTS void addWeighted8u( const uchar* src1, size_t step1, const uchar* src2, size_t step2, uchar* dst, size_t step, int width, int height, void* _scalars );
CV_EXPORTS void addWeighted8s( const schar* src1, size_t step1, const schar* src2, size_t step2, schar* dst, size_t step, int width, int height, void* scalars );
CV_EXPORTS void addWeighted16u( const ushort* src1, size_t step1, const ushort* src2, size_t step2, ushort* dst, size_t step, int width, int height, void* scalars );
CV_EXPORTS void addWeighted16s( const short* src1, size_t step1, const short* src2, size_t step2, short* dst, size_t step, int width, int height, void* scalars );
CV_EXPORTS void addWeighted32s( const int* src1, size_t step1, const int* src2, size_t step2, int* dst, size_t step, int width, int height, void* scalars );
CV_EXPORTS void addWeighted32f( const float* src1, size_t step1, const float* src2, size_t step2, float* dst, size_t step, int width, int height, void* scalars );
CV_EXPORTS void addWeighted64f( const double* src1, size_t step1, const double* src2, size_t step2, double* dst, size_t step, int width, int height, void* scalars );
struct CV_EXPORTS DFT1D
{
static Ptr<DFT1D> create(int len, int count, int depth, int flags, bool * useBuffer = 0);
virtual void apply(const uchar *src, uchar *dst) = 0;
virtual ~DFT1D() {}
};
struct CV_EXPORTS DFT2D
{
static Ptr<DFT2D> create(int width, int height, int depth,
int src_channels, int dst_channels,
int flags, int nonzero_rows = 0);
virtual void apply(const uchar *src_data, size_t src_step, uchar *dst_data, size_t dst_step) = 0;
virtual ~DFT2D() {}
};
struct CV_EXPORTS DCT2D
{
static Ptr<DCT2D> create(int width, int height, int depth, int flags);
virtual void apply(const uchar *src_data, size_t src_step, uchar *dst_data, size_t dst_step) = 0;
virtual ~DCT2D() {}
};
//! @} core_hal
//=============================================================================
// for binary compatibility with 3.0
//! @cond IGNORED
CV_EXPORTS int LU(float* A, size_t astep, int m, float* b, size_t bstep, int n);
CV_EXPORTS int LU(double* A, size_t astep, int m, double* b, size_t bstep, int n);
CV_EXPORTS bool Cholesky(float* A, size_t astep, int m, float* b, size_t bstep, int n);
CV_EXPORTS bool Cholesky(double* A, size_t astep, int m, double* b, size_t bstep, int n);
CV_EXPORTS void exp(const float* src, float* dst, int n);
CV_EXPORTS void exp(const double* src, double* dst, int n);
CV_EXPORTS void log(const float* src, float* dst, int n);
CV_EXPORTS void log(const double* src, double* dst, int n);
CV_EXPORTS void fastAtan2(const float* y, const float* x, float* dst, int n, bool angleInDegrees);
CV_EXPORTS void magnitude(const float* x, const float* y, float* dst, int n);
CV_EXPORTS void magnitude(const double* x, const double* y, double* dst, int n);
CV_EXPORTS void sqrt(const float* src, float* dst, int len);
CV_EXPORTS void sqrt(const double* src, double* dst, int len);
CV_EXPORTS void invSqrt(const float* src, float* dst, int len);
CV_EXPORTS void invSqrt(const double* src, double* dst, int len);
//! @endcond
}} //cv::hal
#endif //OPENCV_HAL_HPP
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#ifndef OPENCV_CORE_HAL_INTERFACE_H
#define OPENCV_CORE_HAL_INTERFACE_H
//! @addtogroup core_hal_interface
//! @{
//! @name Return codes
//! @{
#define CV_HAL_ERROR_OK 0
#define CV_HAL_ERROR_NOT_IMPLEMENTED 1
#define CV_HAL_ERROR_UNKNOWN -1
//! @}
#ifdef __cplusplus
#include <cstddef>
#else
#include <stddef.h>
#include <stdbool.h>
#endif
//! @name Data types
//! primitive types
//! - schar - signed 1 byte integer
//! - uchar - unsigned 1 byte integer
//! - short - signed 2 byte integer
//! - ushort - unsigned 2 byte integer
//! - int - signed 4 byte integer
//! - uint - unsigned 4 byte integer
//! - int64 - signed 8 byte integer
//! - uint64 - unsigned 8 byte integer
//! @{
#if !defined _MSC_VER && !defined __BORLANDC__
# if defined __cplusplus && __cplusplus >= 201103L && !defined __APPLE__
# include <cstdint>
typedef std::uint32_t uint;
# else
# include <stdint.h>
typedef uint32_t uint;
# endif
#else
typedef unsigned uint;
#endif
typedef signed char schar;
#ifndef __IPL_H__
typedef unsigned char uchar;
typedef unsigned short ushort;
#endif
#if defined _MSC_VER || defined __BORLANDC__
typedef __int64 int64;
typedef unsigned __int64 uint64;
# define CV_BIG_INT(n) n##I64
# define CV_BIG_UINT(n) n##UI64
#else
typedef int64_t int64;
typedef uint64_t uint64;
# define CV_BIG_INT(n) n##LL
# define CV_BIG_UINT(n) n##ULL
#endif
#define CV_CN_MAX 512
#define CV_CN_SHIFT 3
#define CV_DEPTH_MAX (1 << CV_CN_SHIFT)
#define CV_8U 0
#define CV_8S 1
#define CV_16U 2
#define CV_16S 3
#define CV_32S 4
#define CV_32F 5
#define CV_64F 6
#define CV_USRTYPE1 7
#define CV_MAT_DEPTH_MASK (CV_DEPTH_MAX - 1)
#define CV_MAT_DEPTH(flags) ((flags) & CV_MAT_DEPTH_MASK)
#define CV_MAKETYPE(depth,cn) (CV_MAT_DEPTH(depth) + (((cn)-1) << CV_CN_SHIFT))
#define CV_MAKE_TYPE CV_MAKETYPE
#define CV_8UC1 CV_MAKETYPE(CV_8U,1)
#define CV_8UC2 CV_MAKETYPE(CV_8U,2)
#define CV_8UC3 CV_MAKETYPE(CV_8U,3)
#define CV_8UC4 CV_MAKETYPE(CV_8U,4)
#define CV_8UC(n) CV_MAKETYPE(CV_8U,(n))
#define CV_8SC1 CV_MAKETYPE(CV_8S,1)
#define CV_8SC2 CV_MAKETYPE(CV_8S,2)
#define CV_8SC3 CV_MAKETYPE(CV_8S,3)
#define CV_8SC4 CV_MAKETYPE(CV_8S,4)
#define CV_8SC(n) CV_MAKETYPE(CV_8S,(n))
#define CV_16UC1 CV_MAKETYPE(CV_16U,1)
#define CV_16UC2 CV_MAKETYPE(CV_16U,2)
#define CV_16UC3 CV_MAKETYPE(CV_16U,3)
#define CV_16UC4 CV_MAKETYPE(CV_16U,4)
#define CV_16UC(n) CV_MAKETYPE(CV_16U,(n))
#define CV_16SC1 CV_MAKETYPE(CV_16S,1)
#define CV_16SC2 CV_MAKETYPE(CV_16S,2)
#define CV_16SC3 CV_MAKETYPE(CV_16S,3)
#define CV_16SC4 CV_MAKETYPE(CV_16S,4)
#define CV_16SC(n) CV_MAKETYPE(CV_16S,(n))
#define CV_32SC1 CV_MAKETYPE(CV_32S,1)
#define CV_32SC2 CV_MAKETYPE(CV_32S,2)
#define CV_32SC3 CV_MAKETYPE(CV_32S,3)
#define CV_32SC4 CV_MAKETYPE(CV_32S,4)
#define CV_32SC(n) CV_MAKETYPE(CV_32S,(n))
#define CV_32FC1 CV_MAKETYPE(CV_32F,1)
#define CV_32FC2 CV_MAKETYPE(CV_32F,2)
#define CV_32FC3 CV_MAKETYPE(CV_32F,3)
#define CV_32FC4 CV_MAKETYPE(CV_32F,4)
#define CV_32FC(n) CV_MAKETYPE(CV_32F,(n))
#define CV_64FC1 CV_MAKETYPE(CV_64F,1)
#define CV_64FC2 CV_MAKETYPE(CV_64F,2)
#define CV_64FC3 CV_MAKETYPE(CV_64F,3)
#define CV_64FC4 CV_MAKETYPE(CV_64F,4)
#define CV_64FC(n) CV_MAKETYPE(CV_64F,(n))
//! @}
//! @name Comparison operation
//! @sa cv::CmpTypes
//! @{
#define CV_HAL_CMP_EQ 0
#define CV_HAL_CMP_GT 1
#define CV_HAL_CMP_GE 2
#define CV_HAL_CMP_LT 3
#define CV_HAL_CMP_LE 4
#define CV_HAL_CMP_NE 5
//! @}
//! @name Border processing modes
//! @sa cv::BorderTypes
//! @{
#define CV_HAL_BORDER_CONSTANT 0
#define CV_HAL_BORDER_REPLICATE 1
#define CV_HAL_BORDER_REFLECT 2
#define CV_HAL_BORDER_WRAP 3
#define CV_HAL_BORDER_REFLECT_101 4
#define CV_HAL_BORDER_TRANSPARENT 5
#define CV_HAL_BORDER_ISOLATED 16
//! @}
//! @name DFT flags
//! @{
#define CV_HAL_DFT_INVERSE 1
#define CV_HAL_DFT_SCALE 2
#define CV_HAL_DFT_ROWS 4
#define CV_HAL_DFT_COMPLEX_OUTPUT 16
#define CV_HAL_DFT_REAL_OUTPUT 32
#define CV_HAL_DFT_TWO_STAGE 64
#define CV_HAL_DFT_STAGE_COLS 128
#define CV_HAL_DFT_IS_CONTINUOUS 512
#define CV_HAL_DFT_IS_INPLACE 1024
//! @}
//! @name SVD flags
//! @{
#define CV_HAL_SVD_NO_UV 1
#define CV_HAL_SVD_SHORT_UV 2
#define CV_HAL_SVD_MODIFY_A 4
#define CV_HAL_SVD_FULL_UV 8
//! @}
//! @name Gemm flags
//! @{
#define CV_HAL_GEMM_1_T 1
#define CV_HAL_GEMM_2_T 2
#define CV_HAL_GEMM_3_T 4
//! @}
//! @}
#endif
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@@ -0,0 +1,414 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Copyright (C) 2015, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_HAL_INTRIN_HPP
#define OPENCV_HAL_INTRIN_HPP
#include <cmath>
#include <float.h>
#include <stdlib.h>
#include "opencv2/core/cvdef.h"
#define OPENCV_HAL_ADD(a, b) ((a) + (b))
#define OPENCV_HAL_AND(a, b) ((a) & (b))
#define OPENCV_HAL_NOP(a) (a)
#define OPENCV_HAL_1ST(a, b) (a)
// unlike HAL API, which is in cv::hal,
// we put intrinsics into cv namespace to make its
// access from within opencv code more accessible
namespace cv {
//! @addtogroup core_hal_intrin
//! @{
//! @cond IGNORED
template<typename _Tp> struct V_TypeTraits
{
typedef _Tp int_type;
typedef _Tp uint_type;
typedef _Tp abs_type;
typedef _Tp sum_type;
enum { delta = 0, shift = 0 };
static int_type reinterpret_int(_Tp x) { return x; }
static uint_type reinterpet_uint(_Tp x) { return x; }
static _Tp reinterpret_from_int(int_type x) { return (_Tp)x; }
};
template<> struct V_TypeTraits<uchar>
{
typedef uchar value_type;
typedef schar int_type;
typedef uchar uint_type;
typedef uchar abs_type;
typedef int sum_type;
typedef ushort w_type;
typedef unsigned q_type;
enum { delta = 128, shift = 8 };
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<schar>
{
typedef schar value_type;
typedef schar int_type;
typedef uchar uint_type;
typedef uchar abs_type;
typedef int sum_type;
typedef short w_type;
typedef int q_type;
enum { delta = 128, shift = 8 };
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<ushort>
{
typedef ushort value_type;
typedef short int_type;
typedef ushort uint_type;
typedef ushort abs_type;
typedef int sum_type;
typedef unsigned w_type;
typedef uchar nu_type;
enum { delta = 32768, shift = 16 };
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<short>
{
typedef short value_type;
typedef short int_type;
typedef ushort uint_type;
typedef ushort abs_type;
typedef int sum_type;
typedef int w_type;
typedef uchar nu_type;
typedef schar n_type;
enum { delta = 128, shift = 8 };
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<unsigned>
{
typedef unsigned value_type;
typedef int int_type;
typedef unsigned uint_type;
typedef unsigned abs_type;
typedef unsigned sum_type;
typedef uint64 w_type;
typedef ushort nu_type;
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<int>
{
typedef int value_type;
typedef int int_type;
typedef unsigned uint_type;
typedef unsigned abs_type;
typedef int sum_type;
typedef int64 w_type;
typedef short n_type;
typedef ushort nu_type;
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<uint64>
{
typedef uint64 value_type;
typedef int64 int_type;
typedef uint64 uint_type;
typedef uint64 abs_type;
typedef uint64 sum_type;
typedef unsigned nu_type;
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<int64>
{
typedef int64 value_type;
typedef int64 int_type;
typedef uint64 uint_type;
typedef uint64 abs_type;
typedef int64 sum_type;
typedef int nu_type;
static int_type reinterpret_int(value_type x) { return (int_type)x; }
static uint_type reinterpret_uint(value_type x) { return (uint_type)x; }
static value_type reinterpret_from_int(int_type x) { return (value_type)x; }
};
template<> struct V_TypeTraits<float>
{
typedef float value_type;
typedef int int_type;
typedef unsigned uint_type;
typedef float abs_type;
typedef float sum_type;
typedef double w_type;
static int_type reinterpret_int(value_type x)
{
Cv32suf u;
u.f = x;
return u.i;
}
static uint_type reinterpet_uint(value_type x)
{
Cv32suf u;
u.f = x;
return u.u;
}
static value_type reinterpret_from_int(int_type x)
{
Cv32suf u;
u.i = x;
return u.f;
}
};
template<> struct V_TypeTraits<double>
{
typedef double value_type;
typedef int64 int_type;
typedef uint64 uint_type;
typedef double abs_type;
typedef double sum_type;
static int_type reinterpret_int(value_type x)
{
Cv64suf u;
u.f = x;
return u.i;
}
static uint_type reinterpet_uint(value_type x)
{
Cv64suf u;
u.f = x;
return u.u;
}
static value_type reinterpret_from_int(int_type x)
{
Cv64suf u;
u.i = x;
return u.f;
}
};
template <typename T> struct V_SIMD128Traits
{
enum { nlanes = 16 / sizeof(T) };
};
//! @endcond
//! @}
}
#ifdef CV_DOXYGEN
# undef CV_SSE2
# undef CV_NEON
#endif
#if CV_SSE2
#include "opencv2/core/hal/intrin_sse.hpp"
#elif CV_NEON
#include "opencv2/core/hal/intrin_neon.hpp"
#else
#include "opencv2/core/hal/intrin_cpp.hpp"
#endif
//! @addtogroup core_hal_intrin
//! @{
#ifndef CV_SIMD128
//! Set to 1 if current compiler supports vector extensions (NEON or SSE is enabled)
#define CV_SIMD128 0
#endif
#ifndef CV_SIMD128_64F
//! Set to 1 if current intrinsics implementation supports 64-bit float vectors
#define CV_SIMD128_64F 0
#endif
//! @}
//==================================================================================================
//! @cond IGNORED
namespace cv {
template <typename R> struct V_RegTrait128;
template <> struct V_RegTrait128<uchar> {
typedef v_uint8x16 reg;
typedef v_uint16x8 w_reg;
typedef v_uint32x4 q_reg;
typedef v_uint8x16 u_reg;
static v_uint8x16 zero() { return v_setzero_u8(); }
static v_uint8x16 all(uchar val) { return v_setall_u8(val); }
};
template <> struct V_RegTrait128<schar> {
typedef v_int8x16 reg;
typedef v_int16x8 w_reg;
typedef v_int32x4 q_reg;
typedef v_uint8x16 u_reg;
static v_int8x16 zero() { return v_setzero_s8(); }
static v_int8x16 all(schar val) { return v_setall_s8(val); }
};
template <> struct V_RegTrait128<ushort> {
typedef v_uint16x8 reg;
typedef v_uint32x4 w_reg;
typedef v_int16x8 int_reg;
typedef v_uint16x8 u_reg;
static v_uint16x8 zero() { return v_setzero_u16(); }
static v_uint16x8 all(ushort val) { return v_setall_u16(val); }
};
template <> struct V_RegTrait128<short> {
typedef v_int16x8 reg;
typedef v_int32x4 w_reg;
typedef v_uint16x8 u_reg;
static v_int16x8 zero() { return v_setzero_s16(); }
static v_int16x8 all(short val) { return v_setall_s16(val); }
};
template <> struct V_RegTrait128<unsigned> {
typedef v_uint32x4 reg;
typedef v_uint64x2 w_reg;
typedef v_int32x4 int_reg;
typedef v_uint32x4 u_reg;
static v_uint32x4 zero() { return v_setzero_u32(); }
static v_uint32x4 all(unsigned val) { return v_setall_u32(val); }
};
template <> struct V_RegTrait128<int> {
typedef v_int32x4 reg;
typedef v_int64x2 w_reg;
typedef v_uint32x4 u_reg;
static v_int32x4 zero() { return v_setzero_s32(); }
static v_int32x4 all(int val) { return v_setall_s32(val); }
};
template <> struct V_RegTrait128<uint64> {
typedef v_uint64x2 reg;
static v_uint64x2 zero() { return v_setzero_u64(); }
static v_uint64x2 all(uint64 val) { return v_setall_u64(val); }
};
template <> struct V_RegTrait128<int64> {
typedef v_int64x2 reg;
static v_int64x2 zero() { return v_setzero_s64(); }
static v_int64x2 all(int64 val) { return v_setall_s64(val); }
};
template <> struct V_RegTrait128<float> {
typedef v_float32x4 reg;
typedef v_int32x4 int_reg;
typedef v_float32x4 u_reg;
static v_float32x4 zero() { return v_setzero_f32(); }
static v_float32x4 all(float val) { return v_setall_f32(val); }
};
#if CV_SIMD128_64F
template <> struct V_RegTrait128<double> {
typedef v_float64x2 reg;
typedef v_int32x4 int_reg;
typedef v_float64x2 u_reg;
static v_float64x2 zero() { return v_setzero_f64(); }
static v_float64x2 all(double val) { return v_setall_f64(val); }
};
#endif
} // cv::
//! @endcond
#endif
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
/* The header is for internal use and it is likely to change.
It contains some macro definitions that are used in cxcore, cv, cvaux
and, probably, other libraries. If you need some of this functionality,
the safe way is to copy it into your code and rename the macros.
*/
#ifndef __OPENCV_CORE_INTERNAL_HPP__
#define __OPENCV_CORE_INTERNAL_HPP__
#include <vector>
#include "opencv2/core/core.hpp"
#include "opencv2/core/types_c.h"
#if defined WIN32 || defined _WIN32
# ifndef WIN32
# define WIN32
# endif
# ifndef _WIN32
# define _WIN32
# endif
#endif
#if !defined WIN32 && !defined WINCE
# include <pthread.h>
#endif
#ifdef __BORLANDC__
# ifndef WIN32
# define WIN32
# endif
# ifndef _WIN32
# define _WIN32
# endif
# define CV_DLL
# undef _CV_ALWAYS_PROFILE_
# define _CV_ALWAYS_NO_PROFILE_
#endif
#ifndef FALSE
# define FALSE 0
#endif
#ifndef TRUE
# define TRUE 1
#endif
#define __BEGIN__ __CV_BEGIN__
#define __END__ __CV_END__
#define EXIT __CV_EXIT__
#ifdef HAVE_IPP
# include "ipp.h"
CV_INLINE IppiSize ippiSize(int width, int height)
{
IppiSize size = { width, height };
return size;
}
#endif
#ifndef IPPI_CALL
# define IPPI_CALL(func) CV_Assert((func) >= 0)
#endif
#if defined __SSE2__ || defined _M_X64 || (defined _M_IX86_FP && _M_IX86_FP >= 2)
# include "emmintrin.h"
# define CV_SSE 1
# define CV_SSE2 1
# if defined __SSE3__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include "pmmintrin.h"
# define CV_SSE3 1
# endif
# if defined __SSSE3__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include "tmmintrin.h"
# define CV_SSSE3 1
# endif
# if defined __SSE4_1__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <smmintrin.h>
# define CV_SSE4_1 1
# endif
# if defined __SSE4_2__ || (defined _MSC_VER && _MSC_VER >= 1500)
# include <nmmintrin.h>
# define CV_SSE4_2 1
# endif
# if defined __AVX__ || (defined _MSC_FULL_VER && _MSC_FULL_VER >= 160040219)
// MS Visual Studio 2010 (2012?) has no macro pre-defined to identify the use of /arch:AVX
// See: http://connect.microsoft.com/VisualStudio/feedback/details/605858/arch-avx-should-define-a-predefined-macro-in-x64-and-set-a-unique-value-for-m-ix86-fp-in-win32
# include <immintrin.h>
# define CV_AVX 1
# if defined(_XCR_XFEATURE_ENABLED_MASK)
# define __xgetbv() _xgetbv(_XCR_XFEATURE_ENABLED_MASK)
# else
# define __xgetbv() 0
# endif
# endif
#endif
#if (defined WIN32 || defined _WIN32) && defined(_M_ARM)
# include <Intrin.h>
# include "arm_neon.h"
# define CV_NEON 1
# define CPU_HAS_NEON_FEATURE (true)
#elif defined(__ARM_NEON__)
# include <arm_neon.h>
# define CV_NEON 1
# define CPU_HAS_NEON_FEATURE (true)
#endif
#ifndef CV_SSE
# define CV_SSE 0
#endif
#ifndef CV_SSE2
# define CV_SSE2 0
#endif
#ifndef CV_SSE3
# define CV_SSE3 0
#endif
#ifndef CV_SSSE3
# define CV_SSSE3 0
#endif
#ifndef CV_SSE4_1
# define CV_SSE4_1 0
#endif
#ifndef CV_SSE4_2
# define CV_SSE4_2 0
#endif
#ifndef CV_AVX
# define CV_AVX 0
#endif
#ifndef CV_NEON
# define CV_NEON 0
#endif
#ifdef HAVE_TBB
# include "tbb/tbb_stddef.h"
# if TBB_VERSION_MAJOR*100 + TBB_VERSION_MINOR >= 202
# include "tbb/tbb.h"
# include "tbb/task.h"
# undef min
# undef max
# else
# undef HAVE_TBB
# endif
#endif
#ifdef HAVE_EIGEN
# if defined __GNUC__ && defined __APPLE__
# pragma GCC diagnostic ignored "-Wshadow"
# endif
# include <Eigen/Core>
# include "opencv2/core/eigen.hpp"
#endif
#ifdef __cplusplus
namespace cv
{
#ifdef HAVE_TBB
typedef tbb::blocked_range<int> BlockedRange;
template<typename Body> static inline
void parallel_for( const BlockedRange& range, const Body& body )
{
tbb::parallel_for(range, body);
}
template<typename Iterator, typename Body> static inline
void parallel_do( Iterator first, Iterator last, const Body& body )
{
tbb::parallel_do(first, last, body);
}
typedef tbb::split Split;
template<typename Body> static inline
void parallel_reduce( const BlockedRange& range, Body& body )
{
tbb::parallel_reduce(range, body);
}
typedef tbb::concurrent_vector<Rect> ConcurrentRectVector;
typedef tbb::concurrent_vector<double> ConcurrentDoubleVector;
#else
class BlockedRange
{
public:
BlockedRange() : _begin(0), _end(0), _grainsize(0) {}
BlockedRange(int b, int e, int g=1) : _begin(b), _end(e), _grainsize(g) {}
int begin() const { return _begin; }
int end() const { return _end; }
int grainsize() const { return _grainsize; }
protected:
int _begin, _end, _grainsize;
};
template<typename Body> static inline
void parallel_for( const BlockedRange& range, const Body& body )
{
body(range);
}
typedef std::vector<Rect> ConcurrentRectVector;
typedef std::vector<double> ConcurrentDoubleVector;
template<typename Iterator, typename Body> static inline
void parallel_do( Iterator first, Iterator last, const Body& body )
{
for( ; first != last; ++first )
body(*first);
}
class Split {};
template<typename Body> static inline
void parallel_reduce( const BlockedRange& range, Body& body )
{
body(range);
}
#endif
// Returns a static string if there is a parallel framework,
// NULL otherwise.
CV_EXPORTS const char* currentParallelFramework();
} //namespace cv
#define CV_INIT_ALGORITHM(classname, algname, memberinit) \
static ::cv::Algorithm* create##classname() \
{ \
return new classname; \
} \
\
static ::cv::AlgorithmInfo& classname##_info() \
{ \
static ::cv::AlgorithmInfo classname##_info_var(algname, create##classname); \
return classname##_info_var; \
} \
\
static ::cv::AlgorithmInfo& classname##_info_auto = classname##_info(); \
\
::cv::AlgorithmInfo* classname::info() const \
{ \
static volatile bool initialized = false; \
\
if( !initialized ) \
{ \
initialized = true; \
classname obj; \
memberinit; \
} \
return &classname##_info(); \
}
#endif //__cplusplus
/* maximal size of vector to run matrix operations on it inline (i.e. w/o ipp calls) */
#define CV_MAX_INLINE_MAT_OP_SIZE 10
/* maximal linear size of matrix to allocate it on stack. */
#define CV_MAX_LOCAL_MAT_SIZE 32
/* maximal size of local memory storage */
#define CV_MAX_LOCAL_SIZE \
(CV_MAX_LOCAL_MAT_SIZE*CV_MAX_LOCAL_MAT_SIZE*(int)sizeof(double))
/* default image row align (in bytes) */
#define CV_DEFAULT_IMAGE_ROW_ALIGN 4
/* matrices are continuous by default */
#define CV_DEFAULT_MAT_ROW_ALIGN 1
/* maximum size of dynamic memory buffer.
cvAlloc reports an error if a larger block is requested. */
#define CV_MAX_ALLOC_SIZE (((size_t)1 << (sizeof(size_t)*8-2)))
/* the alignment of all the allocated buffers */
#define CV_MALLOC_ALIGN 16
/* default alignment for dynamic data strucutures, resided in storages. */
#define CV_STRUCT_ALIGN ((int)sizeof(double))
/* default storage block size */
#define CV_STORAGE_BLOCK_SIZE ((1<<16) - 128)
/* default memory block for sparse array elements */
#define CV_SPARSE_MAT_BLOCK (1<<12)
/* initial hash table size */
#define CV_SPARSE_HASH_SIZE0 (1<<10)
/* maximal average node_count/hash_size ratio beyond which hash table is resized */
#define CV_SPARSE_HASH_RATIO 3
/* max length of strings */
#define CV_MAX_STRLEN 1024
#if 0 /*def CV_CHECK_FOR_NANS*/
# define CV_CHECK_NANS( arr ) cvCheckArray((arr))
#else
# define CV_CHECK_NANS( arr )
#endif
/****************************************************************************************\
* Common declarations *
\****************************************************************************************/
#ifdef __GNUC__
# define CV_DECL_ALIGNED(x) __attribute__ ((aligned (x)))
#elif defined _MSC_VER
# define CV_DECL_ALIGNED(x) __declspec(align(x))
#else
# define CV_DECL_ALIGNED(x)
#endif
#ifndef CV_IMPL
# define CV_IMPL CV_EXTERN_C
#endif
#define CV_DBG_BREAK() { volatile int* crashMe = 0; *crashMe = 0; }
/* default step, set in case of continuous data
to work around checks for valid step in some ipp functions */
#define CV_STUB_STEP (1 << 30)
#define CV_SIZEOF_FLOAT ((int)sizeof(float))
#define CV_SIZEOF_SHORT ((int)sizeof(short))
#define CV_ORIGIN_TL 0
#define CV_ORIGIN_BL 1
/* IEEE754 constants and macros */
#define CV_POS_INF 0x7f800000
#define CV_NEG_INF 0x807fffff /* CV_TOGGLE_FLT(0xff800000) */
#define CV_1F 0x3f800000
#define CV_TOGGLE_FLT(x) ((x)^((int)(x) < 0 ? 0x7fffffff : 0))
#define CV_TOGGLE_DBL(x) \
((x)^((int64)(x) < 0 ? CV_BIG_INT(0x7fffffffffffffff) : 0))
#define CV_NOP(a) (a)
#define CV_ADD(a, b) ((a) + (b))
#define CV_SUB(a, b) ((a) - (b))
#define CV_MUL(a, b) ((a) * (b))
#define CV_AND(a, b) ((a) & (b))
#define CV_OR(a, b) ((a) | (b))
#define CV_XOR(a, b) ((a) ^ (b))
#define CV_ANDN(a, b) (~(a) & (b))
#define CV_ORN(a, b) (~(a) | (b))
#define CV_SQR(a) ((a) * (a))
#define CV_LT(a, b) ((a) < (b))
#define CV_LE(a, b) ((a) <= (b))
#define CV_EQ(a, b) ((a) == (b))
#define CV_NE(a, b) ((a) != (b))
#define CV_GT(a, b) ((a) > (b))
#define CV_GE(a, b) ((a) >= (b))
#define CV_NONZERO(a) ((a) != 0)
#define CV_NONZERO_FLT(a) (((a)+(a)) != 0)
/* general-purpose saturation macros */
#define CV_CAST_8U(t) (uchar)(!((t) & ~255) ? (t) : (t) > 0 ? 255 : 0)
#define CV_CAST_8S(t) (schar)(!(((t)+128) & ~255) ? (t) : (t) > 0 ? 127 : -128)
#define CV_CAST_16U(t) (ushort)(!((t) & ~65535) ? (t) : (t) > 0 ? 65535 : 0)
#define CV_CAST_16S(t) (short)(!(((t)+32768) & ~65535) ? (t) : (t) > 0 ? 32767 : -32768)
#define CV_CAST_32S(t) (int)(t)
#define CV_CAST_64S(t) (int64)(t)
#define CV_CAST_32F(t) (float)(t)
#define CV_CAST_64F(t) (double)(t)
#define CV_PASTE2(a,b) a##b
#define CV_PASTE(a,b) CV_PASTE2(a,b)
#define CV_EMPTY
#define CV_MAKE_STR(a) #a
#define CV_ZERO_OBJ(x) memset((x), 0, sizeof(*(x)))
#define CV_DIM(static_array) ((int)(sizeof(static_array)/sizeof((static_array)[0])))
#define cvUnsupportedFormat "Unsupported format"
CV_INLINE void* cvAlignPtr( const void* ptr, int align CV_DEFAULT(32) )
{
assert( (align & (align-1)) == 0 );
return (void*)( ((size_t)ptr + align - 1) & ~(size_t)(align-1) );
}
CV_INLINE int cvAlign( int size, int align )
{
assert( (align & (align-1)) == 0 && size < INT_MAX );
return (size + align - 1) & -align;
}
CV_INLINE CvSize cvGetMatSize( const CvMat* mat )
{
CvSize size;
size.width = mat->cols;
size.height = mat->rows;
return size;
}
#define CV_DESCALE(x,n) (((x) + (1 << ((n)-1))) >> (n))
#define CV_FLT_TO_FIX(x,n) cvRound((x)*(1<<(n)))
/****************************************************************************************\
Generic implementation of QuickSort algorithm.
----------------------------------------------
Using this macro user can declare customized sort function that can be much faster
than built-in qsort function because of lower overhead on elements
comparison and exchange. The macro takes less_than (or LT) argument - a macro or function
that takes 2 arguments returns non-zero if the first argument should be before the second
one in the sorted sequence and zero otherwise.
Example:
Suppose that the task is to sort points by ascending of y coordinates and if
y's are equal x's should ascend.
The code is:
------------------------------------------------------------------------------
#define cmp_pts( pt1, pt2 ) \
((pt1).y < (pt2).y || ((pt1).y < (pt2).y && (pt1).x < (pt2).x))
[static] CV_IMPLEMENT_QSORT( icvSortPoints, CvPoint, cmp_pts )
------------------------------------------------------------------------------
After that the function "void icvSortPoints( CvPoint* array, size_t total, int aux );"
is available to user.
aux is an additional parameter, which can be used when comparing elements.
The current implementation was derived from *BSD system qsort():
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
\****************************************************************************************/
#define CV_IMPLEMENT_QSORT_EX( func_name, T, LT, user_data_type ) \
void func_name( T *array, size_t total, user_data_type aux ) \
{ \
int isort_thresh = 7; \
T t; \
int sp = 0; \
\
struct \
{ \
T *lb; \
T *ub; \
} \
stack[48]; \
\
aux = aux; \
\
if( total <= 1 ) \
return; \
\
stack[0].lb = array; \
stack[0].ub = array + (total - 1); \
\
while( sp >= 0 ) \
{ \
T* left = stack[sp].lb; \
T* right = stack[sp--].ub; \
\
for(;;) \
{ \
int i, n = (int)(right - left) + 1, m; \
T* ptr; \
T* ptr2; \
\
if( n <= isort_thresh ) \
{ \
insert_sort: \
for( ptr = left + 1; ptr <= right; ptr++ ) \
{ \
for( ptr2 = ptr; ptr2 > left && LT(ptr2[0],ptr2[-1]); ptr2--) \
CV_SWAP( ptr2[0], ptr2[-1], t ); \
} \
break; \
} \
else \
{ \
T* left0; \
T* left1; \
T* right0; \
T* right1; \
T* pivot; \
T* a; \
T* b; \
T* c; \
int swap_cnt = 0; \
\
left0 = left; \
right0 = right; \
pivot = left + (n/2); \
\
if( n > 40 ) \
{ \
int d = n / 8; \
a = left, b = left + d, c = left + 2*d; \
left = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
\
a = pivot - d, b = pivot, c = pivot + d; \
pivot = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
\
a = right - 2*d, b = right - d, c = right; \
right = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
} \
\
a = left, b = pivot, c = right; \
pivot = LT(*a, *b) ? (LT(*b, *c) ? b : (LT(*a, *c) ? c : a)) \
: (LT(*c, *b) ? b : (LT(*a, *c) ? a : c)); \
if( pivot != left0 ) \
{ \
CV_SWAP( *pivot, *left0, t ); \
pivot = left0; \
} \
left = left1 = left0 + 1; \
right = right1 = right0; \
\
for(;;) \
{ \
while( left <= right && !LT(*pivot, *left) ) \
{ \
if( !LT(*left, *pivot) ) \
{ \
if( left > left1 ) \
CV_SWAP( *left1, *left, t ); \
swap_cnt = 1; \
left1++; \
} \
left++; \
} \
\
while( left <= right && !LT(*right, *pivot) ) \
{ \
if( !LT(*pivot, *right) ) \
{ \
if( right < right1 ) \
CV_SWAP( *right1, *right, t ); \
swap_cnt = 1; \
right1--; \
} \
right--; \
} \
\
if( left > right ) \
break; \
CV_SWAP( *left, *right, t ); \
swap_cnt = 1; \
left++; \
right--; \
} \
\
if( swap_cnt == 0 ) \
{ \
left = left0, right = right0; \
goto insert_sort; \
} \
\
n = MIN( (int)(left1 - left0), (int)(left - left1) ); \
for( i = 0; i < n; i++ ) \
CV_SWAP( left0[i], left[i-n], t ); \
\
n = MIN( (int)(right0 - right1), (int)(right1 - right) ); \
for( i = 0; i < n; i++ ) \
CV_SWAP( left[i], right0[i-n+1], t ); \
n = (int)(left - left1); \
m = (int)(right1 - right); \
if( n > 1 ) \
{ \
if( m > 1 ) \
{ \
if( n > m ) \
{ \
stack[++sp].lb = left0; \
stack[sp].ub = left0 + n - 1; \
left = right0 - m + 1, right = right0; \
} \
else \
{ \
stack[++sp].lb = right0 - m + 1; \
stack[sp].ub = right0; \
left = left0, right = left0 + n - 1; \
} \
} \
else \
left = left0, right = left0 + n - 1; \
} \
else if( m > 1 ) \
left = right0 - m + 1, right = right0; \
else \
break; \
} \
} \
} \
}
#define CV_IMPLEMENT_QSORT( func_name, T, cmp ) \
CV_IMPLEMENT_QSORT_EX( func_name, T, cmp, int )
/****************************************************************************************\
* Structures and macros for integration with IPP *
\****************************************************************************************/
/* IPP-compatible return codes */
typedef enum CvStatus
{
CV_BADMEMBLOCK_ERR = -113,
CV_INPLACE_NOT_SUPPORTED_ERR= -112,
CV_UNMATCHED_ROI_ERR = -111,
CV_NOTFOUND_ERR = -110,
CV_BADCONVERGENCE_ERR = -109,
CV_BADDEPTH_ERR = -107,
CV_BADROI_ERR = -106,
CV_BADHEADER_ERR = -105,
CV_UNMATCHED_FORMATS_ERR = -104,
CV_UNSUPPORTED_COI_ERR = -103,
CV_UNSUPPORTED_CHANNELS_ERR = -102,
CV_UNSUPPORTED_DEPTH_ERR = -101,
CV_UNSUPPORTED_FORMAT_ERR = -100,
CV_BADARG_ERR = -49, //ipp comp
CV_NOTDEFINED_ERR = -48, //ipp comp
CV_BADCHANNELS_ERR = -47, //ipp comp
CV_BADRANGE_ERR = -44, //ipp comp
CV_BADSTEP_ERR = -29, //ipp comp
CV_BADFLAG_ERR = -12,
CV_DIV_BY_ZERO_ERR = -11, //ipp comp
CV_BADCOEF_ERR = -10,
CV_BADFACTOR_ERR = -7,
CV_BADPOINT_ERR = -6,
CV_BADSCALE_ERR = -4,
CV_OUTOFMEM_ERR = -3,
CV_NULLPTR_ERR = -2,
CV_BADSIZE_ERR = -1,
CV_NO_ERR = 0,
CV_OK = CV_NO_ERR
}
CvStatus;
#define CV_NOTHROW throw()
typedef struct CvFuncTable
{
void* fn_2d[CV_DEPTH_MAX];
}
CvFuncTable;
typedef struct CvBigFuncTable
{
void* fn_2d[CV_DEPTH_MAX*4];
} CvBigFuncTable;
#define CV_INIT_FUNC_TAB( tab, FUNCNAME, FLAG ) \
(tab).fn_2d[CV_8U] = (void*)FUNCNAME##_8u##FLAG; \
(tab).fn_2d[CV_8S] = 0; \
(tab).fn_2d[CV_16U] = (void*)FUNCNAME##_16u##FLAG; \
(tab).fn_2d[CV_16S] = (void*)FUNCNAME##_16s##FLAG; \
(tab).fn_2d[CV_32S] = (void*)FUNCNAME##_32s##FLAG; \
(tab).fn_2d[CV_32F] = (void*)FUNCNAME##_32f##FLAG; \
(tab).fn_2d[CV_64F] = (void*)FUNCNAME##_64f##FLAG
#ifdef __cplusplus
// < Deprecated
class CV_EXPORTS CvOpenGlFuncTab
{
public:
virtual ~CvOpenGlFuncTab();
virtual void genBuffers(int n, unsigned int* buffers) const = 0;
virtual void deleteBuffers(int n, const unsigned int* buffers) const = 0;
virtual void bufferData(unsigned int target, ptrdiff_t size, const void* data, unsigned int usage) const = 0;
virtual void bufferSubData(unsigned int target, ptrdiff_t offset, ptrdiff_t size, const void* data) const = 0;
virtual void bindBuffer(unsigned int target, unsigned int buffer) const = 0;
virtual void* mapBuffer(unsigned int target, unsigned int access) const = 0;
virtual void unmapBuffer(unsigned int target) const = 0;
virtual void generateBitmapFont(const std::string& family, int height, int weight, bool italic, bool underline, int start, int count, int base) const = 0;
virtual bool isGlContextInitialized() const = 0;
};
CV_EXPORTS void icvSetOpenGlFuncTab(const CvOpenGlFuncTab* tab);
CV_EXPORTS bool icvCheckGlError(const char* file, const int line, const char* func = "");
// >
namespace cv { namespace ogl {
CV_EXPORTS bool checkError(const char* file, const int line, const char* func = "");
}}
#define CV_CheckGlError() CV_DbgAssert( (cv::ogl::checkError(__FILE__, __LINE__, CV_Func)) )
#endif //__cplusplus
#endif // __OPENCV_CORE_INTERNAL_HPP__
+195
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@@ -0,0 +1,195 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2015, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Copyright (C) 2015, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef OPENCV_CORE_IPPASYNC_HPP
#define OPENCV_CORE_IPPASYNC_HPP
#ifdef HAVE_IPP_A
#include "opencv2/core.hpp"
#include <ipp_async_op.h>
#include <ipp_async_accel.h>
namespace cv
{
namespace hpp
{
/** @addtogroup core_ipp
This section describes conversion between OpenCV and [Intel&reg; IPP Asynchronous
C/C++](http://software.intel.com/en-us/intel-ipp-preview) library. [Getting Started
Guide](http://registrationcenter.intel.com/irc_nas/3727/ipp_async_get_started.htm) help you to
install the library, configure header and library build paths.
*/
//! @{
//! convert OpenCV data type to hppDataType
inline int toHppType(const int cvType)
{
int depth = CV_MAT_DEPTH(cvType);
int hppType = depth == CV_8U ? HPP_DATA_TYPE_8U :
depth == CV_16U ? HPP_DATA_TYPE_16U :
depth == CV_16S ? HPP_DATA_TYPE_16S :
depth == CV_32S ? HPP_DATA_TYPE_32S :
depth == CV_32F ? HPP_DATA_TYPE_32F :
depth == CV_64F ? HPP_DATA_TYPE_64F : -1;
CV_Assert( hppType >= 0 );
return hppType;
}
//! convert hppDataType to OpenCV data type
inline int toCvType(const int hppType)
{
int cvType = hppType == HPP_DATA_TYPE_8U ? CV_8U :
hppType == HPP_DATA_TYPE_16U ? CV_16U :
hppType == HPP_DATA_TYPE_16S ? CV_16S :
hppType == HPP_DATA_TYPE_32S ? CV_32S :
hppType == HPP_DATA_TYPE_32F ? CV_32F :
hppType == HPP_DATA_TYPE_64F ? CV_64F : -1;
CV_Assert( cvType >= 0 );
return cvType;
}
/** @brief Convert hppiMatrix to Mat.
This function allocates and initializes new matrix (if needed) that has the same size and type as
input matrix. Supports CV_8U, CV_16U, CV_16S, CV_32S, CV_32F, CV_64F.
@param src input hppiMatrix.
@param dst output matrix.
@param accel accelerator instance (see hpp::getHpp for the list of acceleration framework types).
@param cn number of channels.
*/
inline void copyHppToMat(hppiMatrix* src, Mat& dst, hppAccel accel, int cn)
{
hppDataType type;
hpp32u width, height;
hppStatus sts;
if (src == NULL)
return dst.release();
sts = hppiInquireMatrix(src, &type, &width, &height);
CV_Assert( sts == HPP_STATUS_NO_ERROR);
int matType = CV_MAKETYPE(toCvType(type), cn);
CV_Assert(width%cn == 0);
width /= cn;
dst.create((int)height, (int)width, (int)matType);
size_t newSize = (size_t)(height*(hpp32u)(dst.step));
sts = hppiGetMatrixData(accel,src,(hpp32u)(dst.step),dst.data,&newSize);
CV_Assert( sts == HPP_STATUS_NO_ERROR);
}
/** @brief Create Mat from hppiMatrix.
This function allocates and initializes the Mat that has the same size and type as input matrix.
Supports CV_8U, CV_16U, CV_16S, CV_32S, CV_32F, CV_64F.
@param src input hppiMatrix.
@param accel accelerator instance (see hpp::getHpp for the list of acceleration framework types).
@param cn number of channels.
@sa howToUseIPPAconversion, hpp::copyHppToMat, hpp::getHpp.
*/
inline Mat getMat(hppiMatrix* src, hppAccel accel, int cn)
{
Mat dst;
copyHppToMat(src, dst, accel, cn);
return dst;
}
/** @brief Create hppiMatrix from Mat.
This function allocates and initializes the hppiMatrix that has the same size and type as input
matrix, returns the hppiMatrix*.
If you want to use zero-copy for GPU you should to have 4KB aligned matrix data. See details
[hppiCreateSharedMatrix](http://software.intel.com/ru-ru/node/501697).
Supports CV_8U, CV_16U, CV_16S, CV_32S, CV_32F, CV_64F.
@note The hppiMatrix pointer to the image buffer in system memory refers to the src.data. Control
the lifetime of the matrix and don't change its data, if there is no special need.
@param src input matrix.
@param accel accelerator instance. Supports type:
- **HPP_ACCEL_TYPE_CPU** - accelerated by optimized CPU instructions.
- **HPP_ACCEL_TYPE_GPU** - accelerated by GPU programmable units or fixed-function
accelerators.
- **HPP_ACCEL_TYPE_ANY** - any acceleration or no acceleration available.
@sa howToUseIPPAconversion, hpp::getMat
*/
inline hppiMatrix* getHpp(const Mat& src, hppAccel accel)
{
int htype = toHppType(src.type());
int cn = src.channels();
CV_Assert(src.data);
hppAccelType accelType = hppQueryAccelType(accel);
if (accelType!=HPP_ACCEL_TYPE_CPU)
{
hpp32u pitch, size;
hppQueryMatrixAllocParams(accel, src.cols*cn, src.rows, htype, &pitch, &size);
if (pitch!=0 && size!=0)
if ((int)(src.data)%4096==0 && pitch==(hpp32u)(src.step))
{
return hppiCreateSharedMatrix(htype, src.cols*cn, src.rows, src.data, pitch, size);
}
}
return hppiCreateMatrix(htype, src.cols*cn, src.rows, src.data, (hpp32s)(src.step));;
}
//! @}
}}
#endif
#endif
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