minor namespace changes

This commit is contained in:
Respirant
2020-12-20 16:42:18 +01:00
parent 85c71cc94b
commit f3cd038ef2
2 changed files with 2 additions and 2 deletions
@@ -75,7 +75,7 @@ class USoundWave* URuntimeAudioImporterBPLibrary::GetSoundWaveObject(const uint8
status = TranscodingStatus::InvalidUSoundWave; status = TranscodingStatus::InvalidUSoundWave;
return nullptr; return nullptr;
} }
status = TranscodingStatus::Success; status = TranscodingStatus::SuccessTranscoding;
return sw; return sw;
} }
@@ -14,7 +14,7 @@
UENUM(BlueprintType) UENUM(BlueprintType)
enum TranscodingStatus enum TranscodingStatus
{ {
Success UMETA(DisplayName = "Success"), SuccessTranscoding UMETA(DisplayName = "Success"),
FailedToOpenStream UMETA(DisplayName = "Failed to open stream"), FailedToOpenStream UMETA(DisplayName = "Failed to open stream"),
UnsupportedBitDepth UMETA(DisplayName = "Unsupported bit depth (Unreal Engine only supports 16 bit)"), UnsupportedBitDepth UMETA(DisplayName = "Unsupported bit depth (Unreal Engine only supports 16 bit)"),
InvalidWAVEData UMETA(DisplayName = "Invalid WAVE data"), InvalidWAVEData UMETA(DisplayName = "Invalid WAVE data"),