Files
RuntimeAudioImporter/Source/AudioImporterTestEditor.Target.cs
T
Georgy Treshchev 5c885db771 start 4.26
2021-03-05 09:40:51 +01:00

15 lines
397 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class AudioImporterTestEditorTarget : TargetRules
{
public AudioImporterTestEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "AudioImporterTest" } );
}
}