Brandon Thomas
d3a1270b41
Update README.md
2022-03-17 23:55:58 -04:00
Brandon Thomas
8404038f34
Streaming Audio + Video works!
2021-04-02 04:57:38 -04:00
Brandon Thomas
9b96adfde6
Scale Mario level, add warping, add screen
2021-03-25 22:30:36 -04:00
Brandon Thomas
38cf5f80b0
Add new plugin (WIP)
2021-03-24 21:12:51 -04:00
Brandon Thomas
fce5d439b3
Mario 64 Peach's Castle exterior
2021-03-24 21:11:22 -04:00
Brandon Thomas
1fb2727e46
WIP movie system (just BP for now)
2021-03-20 05:25:32 -04:00
Brandon Thomas
b7f763f7aa
Warp command
2021-03-12 21:00:36 -05:00
Brandon Thomas
a7e1e48aca
working changes from 2nd stream
2021-03-11 23:56:08 -05:00
Brandon Thomas
3ce6b6a0e7
this appears to be in a good state
2021-03-09 07:17:13 -05:00
Brandon Thomas
350eee8936
Meh - half of the levels rotate the character, the other half good
...
What's going on? I thought the BP rotation was universal
2021-03-09 07:04:14 -05:00
Brandon Thomas
81b79d3734
Add music to each level
2021-03-09 05:43:53 -05:00
Brandon Thomas
24bb8f9fc8
bind keyboard "o" to "correct sound"
2021-03-09 03:14:04 -05:00
Brandon Thomas
5b918a470c
Move logic into "ThirdPerson_Extension" so it works on all levels
2021-03-09 02:58:56 -05:00
Brandon Thomas
04ecf5e646
clean up blueprint for spawning enemies (this should be done)
2021-03-09 00:30:15 -05:00
Brandon Thomas
4ea3912432
level blueprint to spawn at location
2021-03-08 22:50:58 -05:00
Brandon Thomas
454f3b606d
Blueprints starting to take shape. Handles TTS and Spawn over Twitch
2021-03-08 08:13:10 -05:00
Brandon Thomas
f458b45745
current state of the engine
2021-03-07 01:28:57 -05:00
Brandon Thomas
c29ce37cf4
current blueprints with working gravity for skeletalmeshes
2021-03-05 22:18:37 -05:00
Brandon Thomas
ab894e45e6
scale level and add to teleport map
2021-03-03 02:00:16 -05:00
Brandon Thomas
67fc2d5091
add config to play unfocused audio
2021-03-03 01:36:19 -05:00
Brandon Thomas
87a31939bd
Fixed fairy fountain
2021-03-03 01:35:17 -05:00
Brandon Thomas
40e1442f6d
moved character BP to CloudCam and extended it locally, level update,etc
...
Added some sounds for jumping (not in the repo), etc.
2021-03-03 01:09:03 -05:00
Brandon Thomas
49dcb7e7f6
Never checked in the code; had to make a build file tweak for plugin
2021-03-02 05:55:50 -05:00
Brandon Thomas
c696287f2a
Ugh, level 7 (Kakariko) had the wrong assets.
...
These are still in the dir/repo. (Majora's Mask Fairy Fountain)
2021-03-02 04:38:20 -05:00
Brandon Thomas
abac562fe8
Kakariko Village
2021-03-02 04:04:42 -05:00
Brandon Thomas
7cde461c98
misc map changes? maybe no-ops?
2021-03-02 04:03:59 -05:00
Brandon Thomas
90afb3df01
Controller BP to handle cross-cutting teleport
2021-03-02 01:43:17 -05:00
Brandon Thomas
86d9c2df43
wooo!! this all works
2021-03-01 04:51:09 -05:00
Brandon Thomas
2e87e8bf68
now it rotates!
2021-03-01 04:40:39 -05:00
Brandon Thomas
b4ae4301af
update a few BP params for actor (still can't rotate it)
2021-03-01 04:16:20 -05:00
Brandon Thomas
568d3ef2e3
this works! the point cloud actor renders as a movable character
2021-03-01 04:01:56 -05:00
Brandon Thomas
aaa2395046
first attempt at blueprint wrapping cloudcam
2021-03-01 03:15:34 -05:00
Brandon Thomas
4818bfc732
Add mutable copies of the maps, update a few collision meshes
2021-03-01 01:54:04 -05:00
Brandon Thomas
c404d8297c
Add three new Zelda levels
2021-03-01 00:57:46 -05:00
Brandon Thomas
849a8d9c10
level 1 and 3 changes
2021-03-01 00:17:30 -05:00
Brandon Thomas
75f68bbb19
Adding plugins is proving difficult; the project was almost corrupted
...
Backing up to create an easy restore state. These should be tracked
anyway.
2021-02-28 00:53:02 -05:00
Brandon Thomas
00cc7e9627
map collision tweaks
2021-02-28 00:31:06 -05:00
Brandon Thomas
3b3640ec08
create .gitignore
2021-02-28 00:29:27 -05:00
Brandon Thomas
05aaa02b7f
Map scale adjustments
2021-02-27 23:58:31 -05:00
Brandon Thomas
7659a28c10
better level collision, player start
2021-02-26 19:49:31 -05:00
Brandon Thomas
34abc302e2
Add Goomba and Koopa
2021-02-26 08:49:23 -05:00
Brandon Thomas
9881794d2e
Add Octorock
2021-02-26 08:22:58 -05:00
Brandon Thomas
99bf7a8d21
third person game mode for maps
2021-02-26 06:52:09 -05:00
Brandon Thomas
2498e56a9a
add duplicate maps so originals can remain untouched
2021-02-26 06:38:21 -05:00
Brandon Thomas
c2cbe7831d
Move to destination locations (ugh, this is creating git garbage)
...
Stupid files aren't being renamed, but rather replaced :(
Maybe because of binary diffs.
Might need to prune the git history
2021-02-26 06:35:57 -05:00
Brandon Thomas
0019063f73
move map files into directories
2021-02-26 06:30:59 -05:00
Brandon Thomas
e599888f54
move/rename map asset folder (why was that tricky to do?)
2021-02-26 06:27:00 -05:00
Brandon Thomas
2d11fc2c34
rename level
2021-02-26 06:22:32 -05:00
Brandon Thomas
8209163143
create readme
2021-02-26 06:12:15 -05:00
Brandon Thomas
8244dce5d1
Initial repo. Raw contents from Fiverr.
...
Three zelda levels from Models Resource
* Ocarina of Time Hyrule Field (3DS)
* Ocarina of Time Zelda's Castle (3DS)
* Majora's Mask Clock Town (3DS)
Provided by
https://www.fiverr.com/asus_3d
2021-02-26 06:08:15 -05:00