4.21 fix (includes)

This commit is contained in:
Guillaume Buisson
2018-11-19 08:59:54 +01:00
committed by monsieurgustav
parent e8ee13139e
commit cb697cb9df
5 changed files with 22 additions and 3 deletions
+3 -1
View File
@@ -4,7 +4,9 @@ namespace UnrealBuildTool.Rules
{
public OSC(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
PrivatePCHHeaderFile = "Private/OscPrivatePCH.h";
PublicDependencyModuleNames.AddRange(
new string[]
{
"Networking",
+3
View File
@@ -3,6 +3,9 @@
#include "OscSettings.h"
#include "OscDispatcher.h"
#include "IPv4Endpoint.h"
#include "Sockets.h"
UOscSettings::UOscSettings()
: ReceiveFrom("8000"),
+5 -1
View File
@@ -1,11 +1,15 @@
#pragma once
#include <utility>
#include "OscReceiverInputKey.h"
#include <utility>
#include <memory>
#include "OscSettings.generated.h"
class UOscDispatcher;
struct FIPv4Address;
class FSocket;
class FInternetAddr;
UCLASS(Config=Engine, DefaultConfig)
@@ -1,6 +1,8 @@
#include "OscPrivatePCH.h"
#include "OscDispatcher.h"
#include "OscReceiverInterface.h"
#include "ArrayReader.h"
#include "IPv4Endpoint.h"
#include "oscpack/osc/OscReceivedElements.h"
@@ -1,12 +1,20 @@
#pragma once
#include "OscDataElemStruct.h"
#include "IPv4Address.h"
#include "CircularQueue.h"
#include "UdpSocketReceiver.h"
#include <utility>
#include <tuple>
#include "OscDispatcher.generated.h"
struct IOscReceiverInterface;
class FSocket;
class FUdpSocketReceiver;
struct FIPv4Endpoint;
/// Singleton that dispatches the OSC messages to listeners.
UCLASS()