mirror of
https://github.com/storytold/UE4-OSC.git
synced 2026-10-09 00:09:43 +00:00
@@ -6,10 +6,10 @@
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#include "ISettingsModule.h"
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#include "ISettingsSection.h"
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#include "ModuleManager.h"
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#include "Modules/ModuleManager.h"
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#include "Sockets.h"
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#include "SocketSubsystem.h"
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#include "TaskGraphInterfaces.h"
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#include "Async/TaskGraphInterfaces.h"
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#include "Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h"
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#include "Runtime/Networking/Public/Networking.h"
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@@ -3,7 +3,7 @@
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#include "OscSettings.h"
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#include "OscDispatcher.h"
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#include "IPv4Endpoint.h"
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#include "Interfaces/IPv4/IPv4Address.h"
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#include "Sockets.h"
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@@ -1,6 +1,6 @@
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#pragma once
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#include "Object.h"
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#include "UObject/Object.h"
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#include "OscReceiverInputKey.h"
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#include <utility>
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#include <memory>
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@@ -1,8 +1,8 @@
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#include "OscPrivatePCH.h"
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#include "OscDispatcher.h"
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#include "OscReceiverInterface.h"
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#include "ArrayReader.h"
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#include "IPv4Endpoint.h"
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#include "Receive/OscReceiverInterface.h"
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#include "Serialization/ArrayReader.h"
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#include "Interfaces/IPv4/IPv4Address.h"
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#include "oscpack/osc/OscReceivedElements.h"
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@@ -1,11 +1,11 @@
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#pragma once
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#include "Object.h"
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#include "OscDataElemStruct.h"
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#include "UObject/Object.h"
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#include "Common/OscDataElemStruct.h"
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#include "IPv4Address.h"
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#include "CircularQueue.h"
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#include "UdpSocketReceiver.h"
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#include "Interfaces/IPv4/IPv4Address.h"
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#include "Containers/CircularQueue.h"
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#include "Common/UdpSocketReceiver.h"
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#include <utility>
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#include <tuple>
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@@ -2,8 +2,8 @@
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#include "InputCoreTypes.h"
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#include "OscReceiverInterface.h"
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#include "OscDataElemStruct.h"
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#include "Receive/OscReceiverInterface.h"
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#include "Common/OscDataElemStruct.h"
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class OscReceiverInputKey : public IOscReceiverInterface
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@@ -1,8 +1,8 @@
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#pragma once
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#include "GameFramework/Actor.h"
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#include "OscReceiverInterface.h"
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#include "OscDataElemStruct.h"
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#include "Receive/OscReceiverInterface.h"
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#include "Common/OscDataElemStruct.h"
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#include "OscReceiverActor.generated.h"
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@@ -1,8 +1,8 @@
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#pragma once
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#include "Components/ActorComponent.h"
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#include "OscReceiverInterface.h"
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#include "OscDataElemStruct.h"
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#include "Receive/OscReceiverInterface.h"
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#include "Common/OscDataElemStruct.h"
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#include "OscReceiverComponent.generated.h"
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@@ -1,6 +1,6 @@
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#pragma once
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#include "OscDataElemStruct.h"
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#include "Common/OscDataElemStruct.h"
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/// Base class to receive OSC messages.
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