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UnrealZeroMQ/ThirdParty/libzmq_4.3.1/include/zmq.hpp
T
2021-02-28 02:08:47 -05:00

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454 B
C++

#if PLATFORM_WINDOWS && !defined(WINDOWS_PLATFORM_TYPES_GUARD)
// NB(bt): Fixed for Windows builds
// https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1574811-solved-cannot-package-plugin-due-to-allowwindowsplatformtypes-h-not-being-found-by-the-build-tool
#include <Windows/AllowWindowsPlatformTypes.h>
#include "zmq_impl.hpp"
#include <Windows/HideWindowsPlatformTypes.h>
#else
#include "zmq_impl.hpp"
#endif