second fix for modern Unreal Engine

This commit is contained in:
Brandon Thomas
2021-02-28 02:08:47 -05:00
parent c0f9acb9aa
commit b916bda40c
+4 -2
View File
@@ -1,8 +1,10 @@
#if PLATFORM_WINDOWS && !defined(WINDOWS_PLATFORM_TYPES_GUARD)
#include <AllowWindowsPlatformTypes.h>
// NB(bt): Fixed for Windows builds
// https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1574811-solved-cannot-package-plugin-due-to-allowwindowsplatformtypes-h-not-being-found-by-the-build-tool
#include <Windows/AllowWindowsPlatformTypes.h>
#include "zmq_impl.hpp"
#include <HideWindowsPlatformTypes.h>
#include <Windows/HideWindowsPlatformTypes.h>
#else
#include "zmq_impl.hpp"
#endif