setup project and example

This commit is contained in:
Lee-Orr
2024-02-06 16:49:15 -05:00
parent 6bfb3ab980
commit 389f29e789
3 changed files with 19 additions and 1 deletions
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@@ -5,4 +5,12 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = { version = "0.12", default-features = false, features = ["bevy_pbr", "bevy_render", "bevy_asset", "animation", "bevy_animation"]}
[dev-dependencies]
bevy = { version = "0.12", default-features = true }
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@@ -1 +1,3 @@
# bevy-facial-mocap
# Bevy Facial Mocap
This is a project build for storyteller.ai, to provide support for importing ARKit data into bevy, and using it to drive shape keys.
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@@ -0,0 +1,8 @@
use bevy::{pbr::DirectionalLightShadowMap, prelude::*};
fn main() {
App::new()
.insert_resource(DirectionalLightShadowMap { size: 4096 })
.add_plugins(DefaultPlugins)
.run();
}