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k4a-sys
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-------
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A bingden wrapper for the Azure Kinect Sensor SDK, which works on both Linux and Windows.
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Vendors the compiled SDK libs from version 1.3.
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At the moment I have compiled the sdk on both Linux and Windows
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and added the `include`s and dynamic libraries by hand to the
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`vendor` folder. It might be possible to compile libk4a from source in the future,
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but it looks time consuming.
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This is temporarily missing the `depthengine` library, my plan is to statically compile this into the lib soon.
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Raise an issue if you'd like dynamic linking, but since `k4a` is such
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a niche library, I think it's very convenient to have it statically compiled
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into the lib for now.
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I'm also planning on writing a safe Rust wrapper library, `k4a-rs` to allow Rust-idiomatic (not raw pointers!)
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access to the libraries. It will probably live in this repo and we'll move `k4a-sys` to a sub-directory here, the
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same way [`bzip2-rs` and `bzip2-sys`](https://github.com/alexcrichton/bzip2-rs) work.
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I think in the near future we'll remove bindgen from the list of dependencies and only run it every library update,
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that is, by hand/script instead of in the build.rs. This is because bindgen has ~60 dependencies, and should always
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generate the same output file anyways. (It's possible to make the output cross platform).
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