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https://github.com/storytold/photocraft.git
synced 2026-11-02 18:13:39 +00:00
fix(web): start the app when the server already inflated its gzip part (#7639)
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@@ -21,4 +21,4 @@ flate2 = { workspace = true }
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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js-sys = "0.3"
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web-sys = { version = "0.3", features = ["Window", "Document", "Element", "Node", "Request", "RequestInit", "RequestCache", "Response", "ResponseInit", "Headers", "ReadableStream", "WritableStream", "TransformStream", "TransformStreamDefaultController", "Transformer", "StreamPipeOptions", "ReadableWritablePair", "console"] }
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web-sys = { version = "0.3", features = ["Window", "Document", "Element", "Node", "Request", "RequestInit", "RequestCache", "Response", "ResponseInit", "Headers", "ReadableStream", "ReadableStreamDefaultReader", "WritableStream", "WritableStreamDefaultWriter", "TransformStream", "TransformStreamDefaultController", "Transformer", "StreamPipeOptions", "ReadableWritablePair", "console"] }
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@@ -8,7 +8,10 @@
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//! one part, however large the app grows.
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//!
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//! The browser inflates the parts (`DecompressionStream`: Safari 16.4, Firefox 113, Chrome 80).
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//! In one that can't, this module inflates them itself, a little slower.
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//! In one that can't, this module inflates them itself, a little slower. Some servers recognise
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//! the gzip in a part and send it with `Content-Encoding: gzip` (Apache's `mod_mime_magic`
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//! labels it `x-gzip`), so the browser has inflated it already: the joined download is then
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//! taken as it is, by its first bytes.
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//!
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//! A download that fails is tried again, the later tries past the browser's cache (a bad copy
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//! there would otherwise fail forever). When every try fails the page says so and offers a reload.
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@@ -36,6 +39,34 @@ fn parts(list: &str) -> Option<Vec<String>> {
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(!parts.is_empty() && parts.iter().all(plain)).then_some(parts)
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}
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/// What the joined parts hold, told by their first bytes.
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#[cfg(any(target_arch = "wasm32", test))]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum Payload {
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/// The gzip packaging made, still to be inflated.
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Gzip,
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/// The app's WebAssembly: the server sent the gzip with a `Content-Encoding` the browser
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/// already undid.
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Wasm,
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}
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/// Enough leading bytes to tell the payloads apart.
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#[cfg(any(target_arch = "wasm32", test))]
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const HEAD: usize = 4;
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/// What a download starting with `head` (at least `HEAD` bytes, or all there were) holds, or
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/// `None` when it is neither, such as a web page or nothing at all.
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#[cfg(any(target_arch = "wasm32", test))]
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fn payload(head: &[u8]) -> Option<Payload> {
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if head.starts_with(&[0x1f, 0x8b]) {
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Some(Payload::Gzip)
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} else if head.starts_with(b"\0asm") {
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Some(Payload::Wasm)
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} else {
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None
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}
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}
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/// Gzip inflated a chunk at a time, for browsers that can't do it themselves.
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#[cfg(any(target_arch = "wasm32", test))]
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struct Inflater(flate2::write::GzDecoder<Vec<u8>>);
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@@ -69,11 +100,11 @@ mod boot {
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use wasm_bindgen::prelude::*;
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use wasm_bindgen_futures::{JsFuture, spawn_local};
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use web_sys::{
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Headers, ReadableStream, ReadableWritablePair, RequestCache, RequestInit, Response, ResponseInit, StreamPipeOptions, TransformStream,
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TransformStreamDefaultController, Transformer, WritableStream,
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Headers, ReadableStream, ReadableStreamDefaultReader, ReadableWritablePair, RequestCache, RequestInit, Response, ResponseInit, StreamPipeOptions,
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TransformStream, TransformStreamDefaultController, Transformer, WritableStream, WritableStreamDefaultWriter,
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};
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use super::Inflater;
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use super::{HEAD, Inflater, Payload};
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/// Where packaging puts the app, next to this module's own files.
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const PARTS: &str = "./app/parts.txt";
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@@ -172,11 +203,71 @@ mod boot {
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Ok(compressed.pipe_through(&pair))
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}
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/// The next chunk `reader` gives, or `None` at the end of the stream.
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async fn read(reader: &ReadableStreamDefaultReader) -> Result<Option<js_sys::Uint8Array>, JsValue> {
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let result = JsFuture::from(reader.read()).await?;
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if js_sys::Reflect::get(&result, &JsValue::from_str("done"))?.is_truthy() {
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return Ok(None);
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}
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Ok(Some(js_sys::Reflect::get(&result, &JsValue::from_str("value"))?.dyn_into()?))
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}
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/// Writes `chunk` into `writer`. When nothing will read it any more (the app's loader gave up
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/// on its stream), the download from `reader` is cancelled too, so it doesn't stay pending.
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async fn write(chunk: &js_sys::Uint8Array, reader: &ReadableStreamDefaultReader, writer: &WritableStreamDefaultWriter) -> Result<(), JsValue> {
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if let Err(e) = JsFuture::from(writer.write_with_chunk(chunk)).await {
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let _ = reader.cancel_with_reason(&e);
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return Err(e);
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}
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Ok(())
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}
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/// Writes the `held` chunks, then the rest of `reader`'s stream, into `writer`, then closes it.
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async fn pass_on(held: Vec<js_sys::Uint8Array>, reader: &ReadableStreamDefaultReader, writer: &WritableStreamDefaultWriter) -> Result<(), JsValue> {
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for chunk in &held {
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write(chunk, reader, writer).await?;
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}
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while let Some(chunk) = read(reader).await? {
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write(&chunk, reader, writer).await?;
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}
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JsFuture::from(writer.close()).await?;
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Ok(())
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}
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/// The app's WebAssembly from the `joined` parts: inflated, unless its first bytes show the
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/// browser has already done that.
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async fn unpacked(joined: &ReadableStream) -> Result<ReadableStream, JsValue> {
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let reader: ReadableStreamDefaultReader = joined.get_reader().unchecked_into();
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let (mut head, mut held) = (Vec::with_capacity(HEAD), Vec::new());
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while head.len() < HEAD {
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let Some(chunk) = read(&reader).await? else { break };
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let wanted = u32::try_from(HEAD - head.len()).unwrap_or(u32::MAX).min(chunk.length());
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head.extend(chunk.subarray(0, wanted).to_vec());
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held.push(chunk);
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}
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let Some(payload) = super::payload(&head) else {
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let e = JsValue::from_str("the download is not PhotoCraft's WebAssembly");
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// Stops the rest of the download, which nothing will read.
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let _ = reader.cancel_with_reason(&e);
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return Err(e);
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};
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let rest = TransformStream::new()?;
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let writer = rest.writable().get_writer()?;
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spawn_local(async move {
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if let Err(e) = pass_on(held, &reader, &writer).await {
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let _ = writer.abort_with_reason(&e);
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}
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});
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match payload {
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Payload::Gzip => inflated(&rest.readable()),
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Payload::Wasm => Ok(rest.readable()),
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}
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}
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async fn run(fresh: bool) -> Result<(), JsValue> {
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let list = JsFuture::from(fetch(PARTS, fresh).await?.text()?).await?.as_string().unwrap_or_default();
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let parts = super::parts(&list).ok_or_else(|| JsValue::from_str("app/parts.txt is not a parts list"))?;
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let joined = TransformStream::new()?;
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let wasm = inflated(&joined.readable())?;
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// Why the download stopped: the app's loader only reports that its stream broke.
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let cause = Rc::new(RefCell::new(None));
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let failed = cause.clone();
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@@ -187,6 +278,10 @@ mod boot {
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failed.replace(Some(e));
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}
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});
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let wasm = match unpacked(&joined.readable()).await {
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Ok(wasm) => wasm,
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Err(e) => return Err(cause.take().unwrap_or(e)),
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};
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let headers = Headers::new()?;
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headers.set("Content-Type", "application/wasm")?;
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let init = ResponseInit::new();
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@@ -73,6 +73,10 @@ save/download work before closing or reloading the page. A browser with WebGPU o
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required; `?webgl` forces the fallback when troubleshooting. In a browser that can't
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inflate a stream itself (no `DecompressionStream`: before Safari 16.4 and Firefox 113), the
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release zip's site inflates the app's parts in its own code, a little slower.
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A server that recognises the gzip in a part and sends it with `Content-Encoding: gzip` or
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`x-gzip` (Apache with `mod_mime_magic` does) works too: the browser inflates it on the way, and
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the page then uses it as it is. (That holds while the app ships as one part, as it does today:
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such a server labels only the first part, the one that starts with gzip's header.)
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To verify the browser deployment, open the page, open an image and save/export it.
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