Add stats.js for frame stats with toggle in GUI. (#32)

This commit is contained in:
Andreas Sundquist
2025-06-03 13:22:03 -07:00
committed by GitHub
parent 7827ff0cbf
commit 0045be0c39
+14 -1
View File
@@ -54,7 +54,8 @@
"three": "/examples/js/vendor/three/build/three.module.js",
"three/addons/": "/examples/js/vendor/three/examples/jsm/",
"@forge-gfx/forge": "/dist/forge.module.js",
"lil-gui": "../node_modules/lil-gui/dist/lil-gui.esm.js"
"lil-gui": "../node_modules/lil-gui/dist/lil-gui.esm.js",
"stats.js": "../node_modules/stats.js/build/stats.min.js"
}
}
</script>
@@ -66,6 +67,7 @@
import * as THREE from "three";
import { OrbitControls } from "three/addons/controls/OrbitControls.js";
import { GUI } from "lil-gui";
import Stats from "stats.js";
import { constructGrid, ForgeControls, ForgeRenderer, SplatMesh, textSplats, dyno, transcodeSpz } from "@forge-gfx/forge";
import { getAssetFileURL } from "/examples/js/get-asset-url.js";
@@ -104,6 +106,10 @@
grid.opacity = 0;
scene.add(grid);
const stats = new Stats();
document.body.appendChild(stats.dom);
stats.dom.style.display = "none";
const gui = new GUI({
title: "Settings",
container: document.getElementById("main-gui")
@@ -129,6 +135,7 @@
const guiOptions = {
highDevicePixel: false,
stats: false,
resetOnLoad: true,
loadOffset: 0,
openCv: true,
@@ -453,6 +460,9 @@
renderer.setSize(width, height, false);
console.log("Render size", canvas.width, canvas.height);
});
gui.add(guiOptions, "stats").name("Show frame stats").onChange((value) => {
stats.dom.style.display = value ? "block" : "none";
});
gui.add(grid, "opacity", 0, 1, 0.01).name("Grid opacity").listen();
const normalColor = dyno.dynoBool(false);
@@ -675,6 +685,7 @@
renderer.setAnimationLoop(function animate(time) {
const deltaTime = time - (lastTime || time);
lastTime = time;
stats.begin();
if (guiOptions.autoRotate) {
frame.rotation.y += deltaTime / 5000;
@@ -687,6 +698,8 @@
}
renderer.render(scene, camera);
stats.end();
});
</script>
</body>