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Splat Texture (#79)
* Add experimental Splat Texture rendering and examples/splat-texture. Added star.png and heart.png to assets.json and to assets repo. Update examples/depth-of-field to compute from metric aperture size. Added SparkRenderer.renderScale debug parameter. Updated examples/editor: set default highDPI to true, added logFocalDistance, apertureAngle, refactored, grouped into debugFolder, default settings open, preset buttons for nonAA and AA settings. * Set default highDpi in examples/editor to not(isMobile).
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@@ -102,5 +102,13 @@
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"valley.spz": {
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"url": "https://sparkjs.dev/assets/splats/valley.spz",
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"directory": "splats"
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},
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"star.png": {
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"url": "https://sparkjs.dev/assets/images/star.png",
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"directory": "images"
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},
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"heart.png": {
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"url": "https://sparkjs.dev/assets/images/heart.png",
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"directory": "images"
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}
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}
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