Splat Texture (#79)

* Add experimental Splat Texture rendering and examples/splat-texture. Added star.png and heart.png to assets.json and to assets repo. Update examples/depth-of-field to compute from metric aperture size. Added SparkRenderer.renderScale debug parameter. Updated examples/editor: set default highDPI to true, added logFocalDistance, apertureAngle, refactored, grouped into debugFolder, default settings open, preset buttons for nonAA and AA settings.

* Set default highDpi in examples/editor to not(isMobile).
This commit is contained in:
Andreas Sundquist
2025-07-01 07:57:34 -07:00
committed by GitHub
parent c0db3576bd
commit 179885595c
9 changed files with 359 additions and 40 deletions
+8
View File
@@ -102,5 +102,13 @@
"valley.spz": {
"url": "https://sparkjs.dev/assets/splats/valley.spz",
"directory": "splats"
},
"star.png": {
"url": "https://sparkjs.dev/assets/images/star.png",
"directory": "images"
},
"heart.png": {
"url": "https://sparkjs.dev/assets/images/heart.png",
"directory": "images"
}
}