v0.1.6 changelog

This commit is contained in:
Diego Marcos Segura
2025-07-11 23:45:37 -04:00
parent c2ff1274a8
commit 26f474008d
+20
View File
@@ -1,3 +1,23 @@
### 0.1.6 (July 11, 2025)
Visual quality improvements, .zip sogs file support, bug fixes.
### Enhancements
- Can load [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) compressed splats packaged in a .zip file (#100) (@asundqui)
- Rename `SparkRenderer` renderScale parameter to [focalAdjustment](https://sparkjs.dev/docs/spark-renderer/#optional-parameters) (#113) (fix #99) (@asundqui, @mrxz)
- Use OffscreenCanvas and WebGL2 context to decode webp SOGS images instead of 3rd party dependency (#90) (@mrxz)
- [Animated transitions between splats example](https://sparkjs.dev/examples/splat-transitions/) (#69) (@winnie1994)
- [Example of loading a SOGS compressed splat](https://sparkjs.dev/examples/sogs/) (@dmarcos, @vincentwoo, @61cygni)
- Expand value range of internal splat encoding to improve visual quality. Lower zero cut-off to retain and render small splats. (#110) (@asundqui, @mrxz)
### Bug fixes
- Fix visible property of SplatMesh not having effect. (fix #77) (#100) (@asundqui, @cyango)
- Add missing sh1 and sh2 support to SOGS compressed support (fix #108) (#109) (@lucasoptml)
- Prevent unintentional reuse of ArrayBuffer on concurrent file requests or hits to THREE.Cache. Replace use of THREE.FileLoader with fetch API (#94, #112) (fix #93) (@mrxz, @asundqui)
### 0.1.5 (July 1, 2025)
Visual quality improvements and [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) support