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Initial commit
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<p align="center">
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<picture>
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<img alt="Forge" src="https://github.com/user-attachments/assets/adb2f0d7-df30-49e5-be7f-75c14f008735" width="auto" height="180">
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</picture>
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<br>
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<h3 align="center">An advanced 3D Gaussian Splatting renderer for THREE.js</h3>
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<div align="center">
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[Features](#features) -
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[Getting Started](#getting-started) -
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<a href="https://www.forge.dev/">Documentation</a> -
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<a href="https://www.forge.dev/">FAQ</a>
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</div>
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</p>
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<div align="center">
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[](https://github.com/forge-gfx/forge/blob/main/LICENSE)
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[](https://www.npmjs.com/package/forge)
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</div>
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<p>
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<a href="https://www.forge.dev" target="_blank">
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<picture>
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</picture>
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</a>
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## Features
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- Load multiple splats files simultaneously ([demo]())
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- Combine and composite splats with regular Meshes ([demo]())
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- Animation ([demo]())
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- Real Time Visual Effects ([demo]())
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- Multiple Camera Views ([demo]())
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- Procedurally generated splats ([demo]())
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Check out all the [examples]()
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## Getting Started
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### Copy code
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Copy code below in an `index.html` file.
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```html
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<style> body {margin: 0;} </style>
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<script type="importmap">
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{
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"imports": {
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"three": "/node_modules/three/build/three.module.js",
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"@forge-gfx/forge": "/dist/forge.module.js"
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}
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}
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</script>
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<script type="module">
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import * as THREE from "three";
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import { SplatMesh } from "@forge-gfx/forge";
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
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const renderer = new THREE.WebGLRenderer();
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renderer.setSize(window.innerWidth, window.innerHeight);
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document.body.appendChild(renderer.domElement)
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const butterfly = new SplatMesh({ url: "../assets/basic/butterfly.wlg"});
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butterfly.quaternion.set(1, 0, 0, 0);
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butterfly.position.set(0, 0, -1);
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scene.add(butterfly);
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renderer.setAnimationLoop(function animate(time) {
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renderer.render(scene, camera);
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butterfly.rotation.y += 0.01;
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});
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</script>
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```
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### Web Editor
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Remix the [glitch starter template](https://glitch.com/edit/#!/forge-dev)
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### Usage from CDN
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```html
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<script type="importmap">
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{
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"imports": {
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"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
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"forge": "cdn/url/to/forge.module.js"
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}
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}
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</script>
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```
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### Install with NPM
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```shell
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npm install forge-dev
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```
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## Develop and contribute to the project
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The examples fetch the assets from an external URL. To work offline is possible to downloading the assets files locally with the following command:
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```
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npm run assets:download
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```
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Install [Rust](https://www.rust-lang.org/tools/install) if it's not already installed in your machine.
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Next, build Forge by running:
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```
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npm install
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npm run build
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```
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This will first build the Rust Wasm component (can be invoked via `npm run build:wasm`), then Forge itself (`npm run build`).
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Once you've fetched the data and built Forge, you can run run the examples:
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```
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npm start
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```
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This will run a dev server by default at [http://localhost:8080/](http://localhost:8080/). Check the console log output to see if yours is served on a different port.
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## Build troubleshooting
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First try cleaning all the build files and re-building everything:
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```
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npm run clean
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npm install
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npm run build
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```
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There's no versioning system for assets. If you need to re-download a specific file you can delete that asset file individually or download all assets from scratch:
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```
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npm run assets:clean
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npm run assets:download
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```
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## Ignore dist directory during development
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To ignore the dist directory and prevent accidental commits and merge conflicts
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```
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git update-index --assume-unchanged dist/*
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```
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To revert and be able to commit into to the dist directory again:
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```
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git update-index --no-assume-unchanged dist/*
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```
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To liste ignored files in case of need to troubleshoot
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```
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git ls-files -v | grep '^[a-z]' | cut -c3-
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```
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## Build docs
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Install [Mkdocs Material](https://squidfunk.github.io/mkdocs-material/)
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```
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pip install mkdocs-material
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```
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If you hit an `externally managed environment` error on macOS and if you installed python via `brew` try:
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```
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brew install mkdocs-material
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```
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Edit markdown in `/docs` directory
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```
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mkdocs serve
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```
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## Build Forge website
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Build the static site and docs in a `site` directory.
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```
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npm run site:build
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```
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You can run any static server in the `site` directory but for convenience you can run
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```
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npm run site:serve
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```
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## Deploy Forge website
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TO-DO
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