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Diego Marcos Segura
2025-07-01 19:03:13 -07:00
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### 0.1.5 (July 1, 2025)
Visual quality improvements and [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) support
### Enhancements
- Add support for [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) compression format 3D Gaussian Splatting (#73) (@asundqui)
- Change splat shapes by using any RGBA texture to compute the Gaussian falloff (#79) (@asundqui)
- Use RenderTarget properties to reduce manual render state tracking (#80) (@mrxz)
### Bug fixes
- Visual quality, Fix .ksplat decoding (fix #66) (@asundqui)
- Visual quality, Fix Spherical Harmonics not included in SPZ transcoding (fix #66) (#83) (@asundqui)
- Visual quality, Fix incorrect calculation of renderer size. Especially improves rendering in high DPI displays (#71) (@mrxz)
- Fix support of compressed .ply files exported from SuperSplat. Newer versions include min/max_r/g/b properties in the header that were not parsed (#82) (@asundqui)
### 0.1.4 (June 24, 2025)
### Enhancements
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{
"imports": {
"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.4/spark.module.js"
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.5/spark.module.js"
}
}
</script>
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{
"imports": {
"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.4/spark.module.js"
"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.5/spark.module.js"
}
}
</script>
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});
</script>
```
## Install with NPM
```shell
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{
"name": "@sparkjsdev/spark",
"version": "0.1.4",
"version": "0.1.5",
"description": "An advanced 3D Gaussian Splatting renderer for THREE.js",
"homepage": "https://sparkjs.dev/",
"type": "module",