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### 0.1.5 (July 1, 2025)
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Visual quality improvements and [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) support
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### Enhancements
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- Add support for [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) compression format 3D Gaussian Splatting (#73) (@asundqui)
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- Change splat shapes by using any RGBA texture to compute the Gaussian falloff (#79) (@asundqui)
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- Use RenderTarget properties to reduce manual render state tracking (#80) (@mrxz)
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### Bug fixes
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- Visual quality, Fix .ksplat decoding (fix #66) (@asundqui)
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- Visual quality, Fix Spherical Harmonics not included in SPZ transcoding (fix #66) (#83) (@asundqui)
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- Visual quality, Fix incorrect calculation of renderer size. Especially improves rendering in high DPI displays (#71) (@mrxz)
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- Fix support of compressed .ply files exported from SuperSplat. Newer versions include min/max_r/g/b properties in the header that were not parsed (#82) (@asundqui)
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### 0.1.4 (June 24, 2025)
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### Enhancements
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@@ -53,7 +53,7 @@ Copy the following code into an `index.html` file.
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{
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"imports": {
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"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
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"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.4/spark.module.js"
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"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.5/spark.module.js"
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}
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}
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</script>
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{
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"imports": {
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"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
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"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.4/spark.module.js"
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"@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.5/spark.module.js"
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}
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}
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</script>
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});
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</script>
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```
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## Install with NPM
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```shell
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{
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"name": "@sparkjsdev/spark",
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"version": "0.1.4",
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"version": "0.1.5",
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"description": "An advanced 3D Gaussian Splatting renderer for THREE.js",
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"homepage": "https://sparkjs.dev/",
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"type": "module",
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