Change sogs example blur and preBlur ammounts

This commit is contained in:
Diego Marcos Segura
2025-07-10 17:31:05 -04:00
parent 35927616f0
commit 6ba5309f5d
+12 -5
View File
@@ -32,15 +32,22 @@
const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.set(0, 1.5, -1.2);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const spark = new SparkRenderer({
renderer,
preBlurAmount: 0.0,
blurAmount: 0.3,
});
scene.add(spark);
const splatURL = await getAssetFileURL("sutro.zip");
const botanical = new SplatMesh({ url: splatURL });
botanical.quaternion.set(1, 0, 0, 0);
scene.add(botanical);
const sutroTower = new SplatMesh({ url: splatURL });
sutroTower.quaternion.set(1, 0, 0, 0);
scene.add(sutroTower);
const sky = new Sky();
sky.scale.setScalar(450000);
@@ -52,7 +59,7 @@
const controls = new OrbitControls(camera, renderer.domElement);
controls.target.set(0, 1.5, 0);
controls.minDistance = 1.0;
controls.minDistance = 0.2;
controls.maxDistance = 8.0;
controls.enablePan = false;