mirror of
https://github.com/storytold/spark.git
synced 2026-10-09 00:09:53 +00:00
Bump dist build
This commit is contained in:
Vendored
-1
@@ -1 +0,0 @@
|
||||
7c6e7452fd635f955003e3a885718d47b9f7f2cf
|
||||
Vendored
+2
-2
File diff suppressed because one or more lines are too long
Vendored
+1
-1
File diff suppressed because one or more lines are too long
Vendored
+21
-11
File diff suppressed because one or more lines are too long
Vendored
+1
-1
File diff suppressed because one or more lines are too long
Vendored
+2
-2
File diff suppressed because one or more lines are too long
Vendored
+1
-1
File diff suppressed because one or more lines are too long
Vendored
+10
@@ -8288,6 +8288,7 @@ ivec3 splatTexCoord(int index) {
|
||||
precision highp int;
|
||||
|
||||
#include <splatDefines>
|
||||
#include <logdepthbuf_pars_fragment>
|
||||
|
||||
uniform float near;
|
||||
uniform float far;
|
||||
@@ -8378,11 +8379,13 @@ void main() {
|
||||
fragColor = rgba;
|
||||
#endif
|
||||
}
|
||||
#include <logdepthbuf_fragment>
|
||||
}`, sI = `precision highp float;
|
||||
precision highp int;
|
||||
precision highp usampler2DArray;
|
||||
|
||||
#include <splatDefines>
|
||||
#include <logdepthbuf_pars_vertex>
|
||||
|
||||
attribute uint splatIndex;
|
||||
|
||||
@@ -8414,6 +8417,12 @@ uniform float focalAdjustment;
|
||||
uniform usampler2DArray packedSplats;
|
||||
uniform vec4 rgbMinMaxLnScaleMinMax;
|
||||
|
||||
#ifdef USE_LOGDEPTHBUF
|
||||
bool isPerspectiveMatrix( mat4 m ) {
|
||||
return m[ 2 ][ 3 ] == - 1.0;
|
||||
}
|
||||
#endif
|
||||
|
||||
void main() {
|
||||
|
||||
gl_Position = vec4(0.0, 0.0, 2.0, 1.0);
|
||||
@@ -8594,6 +8603,7 @@ void main() {
|
||||
vSplatUv = position.xy * maxStdDev;
|
||||
vNdc = ndc;
|
||||
gl_Position = vec4(ndc.xy * clipCenter.w, clipCenter.zw);
|
||||
#include <logdepthbuf_vertex>
|
||||
}`;
|
||||
let Ne = null;
|
||||
function nI() {
|
||||
|
||||
Vendored
+1
-1
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user