mirror of
https://github.com/storytold/spark.git
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309 lines
9.4 KiB
JavaScript
309 lines
9.4 KiB
JavaScript
import { SplatMesh, dyno } from "@sparkjsdev/spark";
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import * as THREE from "three";
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import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
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import { getAssetFileURL } from "/examples/js/get-asset-url.js";
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export async function init({ THREE: _THREE, scene, camera, renderer, spark }) {
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const group = new THREE.Group();
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scene.add(group);
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let disposed = false;
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const PARAMETERS = {
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speedMultiplier: 0.5,
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objectRotation: true,
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pause: false,
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fixedMinScale: false,
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waves: 0.5,
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cameraRotation: true,
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};
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const PAUSE_SECONDS = 2.0;
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function getTransitionState(t, fadeInTime, fadeOutTime, period) {
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const one = dyno.dynoFloat(1.0);
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const pauseTime = dyno.dynoFloat(PAUSE_SECONDS);
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const cycleTime = dyno.add(one, pauseTime);
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const total = dyno.mul(period, cycleTime);
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const wrapT = dyno.mod(t, total);
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const pos = dyno.mod(wrapT, cycleTime);
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const inPause = dyno.greaterThan(pos, one);
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const normT = dyno.select(inPause, one, pos);
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const fadeIn = dyno.and(
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dyno.greaterThan(wrapT, dyno.mul(fadeInTime, cycleTime)),
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dyno.lessThan(wrapT, dyno.mul(dyno.add(fadeInTime, one), cycleTime)),
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);
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const fadeOut = dyno.and(
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dyno.greaterThan(wrapT, dyno.mul(fadeOutTime, cycleTime)),
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dyno.lessThan(wrapT, dyno.mul(dyno.add(fadeOutTime, one), cycleTime)),
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);
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return { inTransition: dyno.or(fadeIn, fadeOut), isFadeIn: fadeIn, normT };
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}
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function contractionDyno(centerGLSL) {
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return new dyno.Dyno({
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inTypes: {
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gsplat: dyno.Gsplat,
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inTransition: "bool",
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fadeIn: "bool",
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t: "float",
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gt: "float",
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objectIndex: "int",
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fixedMinScale: "bool",
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waves: "float",
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},
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outTypes: { gsplat: dyno.Gsplat },
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globals: () => [
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dyno.unindent(`
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float hash13(vec3 p3) { p3 = fract(p3 * .1031); p3 += dot(p3, p3.yzx + 33.33); return fract((p3.x + p3.y) * p3.z); }
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float hash11(float p) { p = fract(p * .1031); p += dot(p, p + 33.33); return fract(p * p); }
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float fadeInOut(float t) { return abs(mix(-1., 1., t)); }
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${centerGLSL}
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float applyBrightness(float t) { return .5 + fadeInOut(t) * .5; }
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vec3 applyCenter(vec3 center, float t, float id, int idx, float waves) {
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int next = (idx + 1) % 3;
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vec3 cNext = getCenterOfMass(next);
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vec3 cOwn = getCenterOfMass(idx);
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float f = fadeInOut(t);
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float v = .5 + hash11(id) * 2.;
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vec3 p = t < .5 ? mix(cNext, center, pow(f, v)) : mix(cOwn, center, pow(f, v));
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return p + length(sin(p*2.5)) * waves * (1.-f)*smoothstep(0.5,0.,t) * 2.;
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}
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vec3 applyScale(vec3 s, float t, bool fixedMin) { return mix(fixedMin ? vec3(.02) : s * .2, s, pow(fadeInOut(t), 3.)); }
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float applyOpacity(float t, float gt, int idx) {
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float p = float(${PAUSE_SECONDS});
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float c = 1.0 + p;
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float tot = 3.0 * c;
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float w = mod(gt + p + .5, tot);
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int cur = int(floor(w / c));
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return cur == idx ? .1+fadeInOut(t) : 0.0;
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}
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`),
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],
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statements: ({ inputs, outputs }) =>
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dyno.unindentLines(`
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${outputs.gsplat} = ${inputs.gsplat};
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${outputs.gsplat}.center = applyCenter(${inputs.gsplat}.center, ${inputs.t}, float(${inputs.gsplat}.index), ${inputs.objectIndex}, ${inputs.waves});
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${outputs.gsplat}.scales = applyScale(${inputs.gsplat}.scales, ${inputs.t}, ${inputs.fixedMinScale});
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${outputs.gsplat}.rgba.a *= applyOpacity(${inputs.t}, ${inputs.gt}, ${inputs.objectIndex});
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${outputs.gsplat}.rgba.rgb *= applyBrightness(${inputs.t});
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`),
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});
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}
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function getTransitionModifier(
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inTrans,
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fadeIn,
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t,
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idx,
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gt,
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centerGLSL,
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fixedMinScale,
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waves,
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) {
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const dyn = contractionDyno(centerGLSL);
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return dyno.dynoBlock(
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{ gsplat: dyno.Gsplat },
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{ gsplat: dyno.Gsplat },
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({ gsplat }) => ({
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gsplat: dyn.apply({
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gsplat,
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inTransition: inTrans,
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fadeIn,
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t,
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gt,
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objectIndex: idx,
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fixedMinScale,
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waves,
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}).gsplat,
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}),
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);
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}
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async function loadGLB(file, isEnv = false) {
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const url = await getAssetFileURL(file);
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const loader = new GLTFLoader();
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const gltf = await new Promise((res, rej) =>
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loader.load(url, res, undefined, rej),
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);
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gltf.scene.traverse((child) => {
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if (child.isMesh && child.material) {
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const mat = new THREE.MeshBasicMaterial({
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color: child.material.color,
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map: child.material.map,
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});
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if (isEnv) {
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mat.side = THREE.BackSide;
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if (mat.map) {
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mat.map.mapping = THREE.EquirectangularReflectionMapping;
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mat.map.colorSpace = THREE.LinearSRGBColorSpace;
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mat.map.needsUpdate = true;
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}
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}
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child.material = mat;
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}
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});
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return gltf.scene;
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}
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const time = dyno.dynoFloat(0.0);
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const splatFiles = ["woobles.spz", "dessert.spz", "robot-head.spz"];
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const skyFile = "dali-env.glb";
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const env = await loadGLB(skyFile, true);
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if (!disposed) group.add(env);
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const meshes = [];
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const period = dyno.dynoFloat(splatFiles.length);
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const positions = [
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new THREE.Vector3(-5, -2.2, -3),
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new THREE.Vector3(5, -2.5, 0),
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new THREE.Vector3(0, 1.5, 2),
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];
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for (let i = 0; i < splatFiles.length; i++) {
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const url = await getAssetFileURL(splatFiles[i]);
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const m = new SplatMesh({ url });
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await m.initialized;
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m.position.copy(positions[i]);
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m.rotateX(Math.PI);
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if (!disposed) group.add(m);
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meshes.push(m);
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}
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const centers = meshes.map((m) => {
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const box = new THREE.Box3();
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m.packedSplats.forEachSplat((_, c) => {
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box.expandByPoint(c);
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});
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const localCenter = box.getCenter(new THREE.Vector3());
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localCenter.y = -localCenter.y;
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return localCenter.add(m.position);
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});
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const centerGLSL = `
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vec3 getCenterOfMass(int idx) {
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if (idx == 0) return vec3(${centers[0].x}, ${centers[0].y}, ${centers[0].z});
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if (idx == 1) return vec3(${centers[1].x}, ${centers[1].y}, ${centers[1].z});
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if (idx == 2) return vec3(${centers[2].x}, ${centers[2].y}, ${centers[2].z});
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return vec3(0.0);
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}
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`;
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meshes.forEach((m, i) => {
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const { inTransition, isFadeIn, normT } = getTransitionState(
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time,
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dyno.dynoFloat(i),
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dyno.dynoFloat((i + 1) % splatFiles.length),
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period,
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);
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m.worldModifier = getTransitionModifier(
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inTransition,
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isFadeIn,
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normT,
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dyno.dynoInt(i),
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time,
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centerGLSL,
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dyno.dynoBool(PARAMETERS.fixedMinScale),
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dyno.dynoFloat(PARAMETERS.waves),
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);
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m.updateGenerator();
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});
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function updateCamera() {
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const cTime = 1 + PAUSE_SECONDS;
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const tot = meshes.length * cTime;
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const w = (time.value + PAUSE_SECONDS) % tot;
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const cur = Math.floor(w / cTime);
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const nxt = (cur + 1) % meshes.length;
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const tr = w / cTime - cur;
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const s = tr * tr * (3 - 2 * tr);
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const tgt = new THREE.Vector3().lerpVectors(
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meshes[cur].position,
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meshes[nxt].position,
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s ** 5,
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);
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const radius = 4 + Math.abs(s - 0.5) ** 2 * 20;
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let x;
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let z;
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if (PARAMETERS.cameraRotation) {
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const angle = -time.value * 0.5;
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x = Math.cos(angle) * radius;
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z = Math.sin(angle) * radius;
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} else {
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x = 0;
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z = -radius;
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}
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const frm = tgt.clone().add(new THREE.Vector3(x, 2, z));
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camera.position.copy(frm);
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camera.lookAt(tgt);
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}
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function update(dt, _t) {
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if (!PARAMETERS.pause) {
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time.value += dt * PARAMETERS.speedMultiplier;
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if (PARAMETERS.objectRotation) {
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for (const m of meshes) {
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m.rotation.y += dt * PARAMETERS.speedMultiplier * 2;
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}
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}
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}
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updateCamera();
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}
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function setupGUI(folder) {
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folder.add(PARAMETERS, "speedMultiplier", 0, 1, 0.01);
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folder.add(PARAMETERS, "objectRotation");
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folder.add(PARAMETERS, "pause");
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folder.add(PARAMETERS, "cameraRotation");
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folder.add(PARAMETERS, "fixedMinScale").onChange(() => {
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meshes.forEach((m, i) => {
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const { inTransition, isFadeIn, normT } = getTransitionState(
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time,
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dyno.dynoFloat(i),
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dyno.dynoFloat((i + 1) % splatFiles.length),
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dyno.dynoFloat(splatFiles.length),
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);
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m.worldModifier = getTransitionModifier(
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inTransition,
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isFadeIn,
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normT,
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dyno.dynoInt(i),
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time,
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centerGLSL,
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dyno.dynoBool(PARAMETERS.fixedMinScale),
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dyno.dynoFloat(PARAMETERS.waves),
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);
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m.updateGenerator();
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});
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});
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folder.add(PARAMETERS, "waves", 0, 1, 0.01).onChange(() => {
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meshes.forEach((m, i) => {
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const { inTransition, isFadeIn, normT } = getTransitionState(
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time,
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dyno.dynoFloat(i),
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dyno.dynoFloat((i + 1) % splatFiles.length),
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dyno.dynoFloat(splatFiles.length),
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);
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m.worldModifier = getTransitionModifier(
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inTransition,
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isFadeIn,
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normT,
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dyno.dynoInt(i),
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time,
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centerGLSL,
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dyno.dynoBool(PARAMETERS.fixedMinScale),
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dyno.dynoFloat(PARAMETERS.waves),
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);
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m.updateGenerator();
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});
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});
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return folder;
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}
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function dispose() {
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disposed = true;
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scene.remove(group);
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}
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return { group, update, dispose, setupGUI };
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}
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