Upgrade to Bevy v0.12 (#12)

* Migrate `System::pipe(...)` calls to `System::map(...)`
* Migrate `EventReader::iter()` and `EventReader::into_iter()` calls to
  `EventReader::read()`
* Migrate asset handling
* Generate `*.meta` files for assets
* Migrate a shader import
* Fix emissive materials double-applying their emissive strength
* Fix non-normalized bone weights resulting in incorrect vertex positions
* Set shadow filtering to `Hardware2x2` to mitigate increase in shader
  compilation times
This commit is contained in:
Danny McGee
2023-11-22 23:05:42 -05:00
committed by GitHub
parent 8bf4abc3a4
commit 155272a5ba
148 changed files with 15479 additions and 16519 deletions
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+329 -266
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