mirror of
https://github.com/storytold/storyteller-bevy.git
synced 2026-10-13 23:52:55 +00:00
155272a5ba35c22230b4468440bdc0035e577e68
* Migrate `System::pipe(...)` calls to `System::map(...)` * Migrate `EventReader::iter()` and `EventReader::into_iter()` calls to `EventReader::read()` * Migrate asset handling * Generate `*.meta` files for assets * Migrate a shader import * Fix emissive materials double-applying their emissive strength * Fix non-normalized bone weights resulting in incorrect vertex positions * Set shadow filtering to `Hardware2x2` to mitigate increase in shader compilation times
Storyteller Studio
Installing dependencies
- Install Rust
- Install Node.js LTS
- Run
npm ci
Building / Running / Testing stuff
This repo is managed by Nx, a polyglot build system and monorepo framework written in TypeScript. After installing dependencies, dev tasks can be run through the Nx CLI:
npx nx <command> <project> [options]
# OR
npx nx run <project>:<command> [options]
For example, to compile the Bevy app to WebAssembly and serve it via the web frontend project, run:
npx nx serve studio-frontend
Projects are located in directories at the workspace root. The list of commands
supported by a given project can be found under the target property of its
project.json file, which defines the Nx configuration for that project.
The full list of options for a given command can be discovered by passing the
--help flag:
npx nx <command> <project> --help
Description
Languages
Rust
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TypeScript
34.9%
SCSS
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JavaScript
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HTML
0.3%
Other
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