Upgrade to Bevy v0.12 (#12)

* Migrate `System::pipe(...)` calls to `System::map(...)`
* Migrate `EventReader::iter()` and `EventReader::into_iter()` calls to
  `EventReader::read()`
* Migrate asset handling
* Generate `*.meta` files for assets
* Migrate a shader import
* Fix emissive materials double-applying their emissive strength
* Fix non-normalized bone weights resulting in incorrect vertex positions
* Set shadow filtering to `Hardware2x2` to mitigate increase in shader
  compilation times
This commit is contained in:
Danny McGee
2023-11-22 23:05:42 -05:00
committed by GitHub
parent 8bf4abc3a4
commit 155272a5ba
148 changed files with 15479 additions and 16519 deletions
+25 -9
View File
@@ -6,11 +6,12 @@ import url from "node:url";
export default async function main() {
const __dirname = url.fileURLToPath(new URL(".", import.meta.url));
const assetsSrc = path.resolve(__dirname, "../assets");
const assetsDest = path.resolve(__dirname, "../../dist/studio/public/assets");
const source = path.resolve(__dirname, "../assets");
const dest = path.resolve(__dirname, "../../dist/studio/public/assets");
console.log("");
console.log(`Copying assets from "${assetsSrc}" to "${assetsDest}"`);
console.log(`Copying assets from "${source}" to "${dest}"`);
let count = 0;
const start = performance.now();
@@ -18,13 +19,13 @@ export default async function main() {
try {
/** @type string[] */
let ignore = [];
const cpIgnorePath = path.join(assetsSrc, ".cp-ignore");
const cpIgnorePath = path.join(source, ".cp-ignore");
if (fs.existsSync(cpIgnorePath))
ignore = (await fs.promises.readFile(cpIgnorePath, "utf-8"))
.split(/\r?\n/)
.map(line => `assets/${line}`);
const files = await glob("assets/**/*", {
const files = await glob(`assets/**/*`, {
ignore,
absolute: true,
nodir: true,
@@ -32,14 +33,29 @@ export default async function main() {
count = files.length;
await Promise.all(files.map(async src => {
const relSrc = path.relative(assetsSrc, src);
const dest = path.resolve(assetsDest, relSrc);
const destDir = path.dirname(dest);
const relSrc = path.relative(source, src);
// FIXME: Remove this once this PR lands:
// https://github.com/bevyengine/bevy/pull/10527
const destFile = path.extname(src) === ".meta"
? path.join(
path.resolve(dest, ".."), // Root, e.g. `dist/studio/public`
path.basename(path.dirname(src)), // The subdirectory, e.g. "shaders"
path.basename(src), // The filename, e.g. "procedural_grid.wgsl.meta"
)
: path.resolve(dest, relSrc);
const destDir = path.dirname(destFile);
if (!fs.existsSync(destDir))
await fs.promises.mkdir(destDir, { recursive: true });
await fs.promises.copyFile(src, dest);
if (fs.existsSync(destFile)) {
console.log(`${
chalk.bold.yellow.inverse(" WARN ")
} Overwriting existing output file: "${destFile}"`);
}
await fs.promises.copyFile(src, destFile);
}));
}
catch (err) {