Technically working, 💩🗑️🔥 code quality

This commit is contained in:
Danny McGee
2024-02-06 19:06:41 -05:00
parent 4b6648161c
commit 22e0f65f59
4 changed files with 509 additions and 102 deletions
+36 -3
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@@ -6,11 +6,44 @@ pub struct SkeletalJoint(pub Color);
#[derive(Component)]
pub struct Skeleton;
#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut)]
pub struct BindPoseLocal(pub Transform);
#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut)]
pub struct BindPoseGlobal(pub Affine3A);
#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut)]
pub struct InvBindPose(pub Affine3A);
pub trait EntityPathExtras {
fn parse(path: &str) -> Self;
fn new(name: Name) -> Self;
fn append(&self, name: Name) -> Self;
fn leaf(&self) -> &Name;
}
impl EntityPathExtras for EntityPath {
fn parse(path: &str) -> Self {
Self {
parts: path
.split(" > ")
.map(|part| Name::new(part.to_string()))
.collect(),
}
}
fn new(name: Name) -> Self {
Self { parts: vec![name] }
}
fn append(&self, name: Name) -> Self {
let mut parts = self.parts.clone();
parts.push(name);
Self { parts }
}
fn leaf(&self) -> &Name {
self.parts.last().unwrap()
}
}
+23 -5
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@@ -1,6 +1,6 @@
use std::fmt;
use bevy::{prelude::*, window::PrimaryWindow};
use bevy::{math::Affine3A, prelude::*, window::PrimaryWindow};
use bevy_inspector_egui::quick::WorldInspectorPlugin;
use bevy_mod_picking::debug::DebugPickingMode;
@@ -139,19 +139,37 @@ fn draw_skeletal_joints(
}
}
#[rustfmt::skip]
#[allow(dead_code)]
pub fn write_vec3(w: &mut impl fmt::Write, v: &Vec3) -> fmt::Result {
writeln!(w, " {:+.3} {:+.3} {:+.3}", v.x, v.y, v.z)
}
#[rustfmt::skip]
#[allow(dead_code)]
pub fn write_mat3(w: &mut impl fmt::Write, m: &Mat3) -> fmt::Result {
writeln!(w, " {:+.3} {:+.3} {:+.3}", m.x_axis.x, m.x_axis.y, m.x_axis.z)?;
writeln!(w, " {:+.3} {:+.3} {:+.3}", m.y_axis.x, m.y_axis.y, m.y_axis.z)?;
writeln!(w, " {:+.3} {:+.3} {:+.3}", m.z_axis.x, m.z_axis.y, m.z_axis.z)?;
Ok(())
write_vec3(w, &m.x_axis)?;
write_vec3(w, &m.y_axis)?;
write_vec3(w, &m.z_axis)?;
Ok(())
}
#[allow(dead_code)]
pub fn print_mat3(m: &Mat3, label: impl fmt::Display) -> fmt::Result {
let mut s = String::new();
write_mat3(&mut s, m)?;
info!("\n{label}\n{}", s.replace('+', " "));
Ok(())
}
#[allow(dead_code)]
pub fn print_affine3a(value: &Affine3A, label: impl fmt::Display) -> fmt::Result {
let mut s = String::new();
write_mat3(&mut s, &Mat3::from(value.matrix3))?;
write_vec3(&mut s, &Vec3::from(value.translation))?;
info!("\n{label}\n{}", s.replace('+', " "));
Ok(())
+273 -94
View File
@@ -1,17 +1,23 @@
use bevy::{
gltf::Gltf,
math::{Affine3A, Mat3A},
math::{Affine3A, Mat3A, Vec3A},
prelude::*,
render::mesh::skinning::SkinnedMesh,
scene::InstanceId,
utils::{HashMap, HashSet},
transform::TransformSystem,
utils::{EntityHashMap, HashMap, HashSet},
};
use crate::{
anim::{BindPoseGlobal, BindPoseLocal, InvBindPose, SkeletalJoint, Skeleton},
anim::{BindPoseGlobal, BindPoseLocal, EntityPathExtras, InvBindPose, SkeletalJoint, Skeleton},
math::NearlyEq,
scene::SceneState,
};
use self::tree::{RetargetNode, RetargetTree};
mod tree;
pub struct MixamoPlugin;
impl Plugin for MixamoPlugin {
@@ -25,11 +31,25 @@ impl Plugin for MixamoPlugin {
import_mixamo_scene,
tick_mixamo_import.run_if(resource_exists::<MixamoImport>()),
tick_scene_spawning.run_if(in_state(MixamoState::Spawning)),
retarget_mixamo_anim.run_if(
in_state(SceneState::Active).and_then(in_state(MixamoState::Processing)),
build_retarget_trees.run_if(
in_state(SceneState::Active)
.and_then(in_state(MixamoState::Processing).and_then(run_once())),
),
// build_retarget_trees.pipe(retarget).run_if(
// in_state(SceneState::Active)
// .and_then(in_state(MixamoState::Processing).and_then(run_once())),
// ),
// retarget_mixamo_anim.run_if(
// in_state(SceneState::Active).and_then(in_state(MixamoState::Processing)),
// ),
),
)
.add_systems(
PostUpdate,
copy_poses
.run_if(resource_exists::<RetargetTree>())
.after(TransformSystem::TransformPropagate),
)
.add_systems(OnEnter(MixamoState::Spawning), spawn_mixamo_scene)
.add_systems(OnEnter(MixamoState::Processing), tag_mixamo_elements);
}
@@ -55,9 +75,6 @@ pub struct MixamoScene(pub InstanceId);
#[derive(Component)]
pub struct MixamoRoot;
#[derive(Resource, Deref)]
pub struct MixamoRetargetMap(pub HashMap<String, String>);
fn import_mixamo_scene(
mut cmd: Commands,
r_assets: Res<AssetServer>,
@@ -130,6 +147,8 @@ fn tag_mixamo_elements(
q_skinned_meshes: Query<&SkinnedMesh>,
mut q_xforms: ParamSet<(TransformHelper, Query<&Transform>)>,
) {
info!("tag_mixamo_elements");
for skinned_mesh in r_scene_spawner
.iter_instance_entities(**r_mixamo_scene)
.filter_map(|ent| q_skinned_meshes.get(ent).ok())
@@ -226,6 +245,152 @@ fn retarget_mixamo_anim(
st_next.set(MixamoState::None);
}
fn build_retarget_trees(
mut cmd: Commands,
ra_gltfs: Res<Assets<Gltf>>,
r_mixamo_import: Res<MixamoImport>,
r_mixamo_scene: Res<MixamoScene>,
ra_animations: Res<Assets<AnimationClip>>,
r_scene_spawner: Res<SceneSpawner>,
q_target: Query<Entity, With<Skeleton>>,
q_joints: Query<&SkeletalJoint>,
q_names: Query<&Name>,
q_children: Query<&Children>,
q_bind_poses: Query<&BindPoseLocal>,
) {
let gltf = ra_gltfs.get(&**r_mixamo_import).unwrap();
let src_anim_handle = gltf.animations[0].clone();
let src_anim = ra_animations.get(src_anim_handle.clone()).unwrap();
let Some(src_root) = r_scene_spawner
.iter_instance_entities(**r_mixamo_scene)
.find(|ent| match q_names.get(*ent) {
Ok(name) => src_anim.compatible_with(name),
Err(_) => false,
})
else {
error!("Failed to find compatible entity for animation");
return;
};
let mut src_player = AnimationPlayer::default();
src_player.play(src_anim_handle.clone()).repeat();
cmd.entity(src_root).insert(src_player);
let Ok(tgt_root) = q_target.get_single() else {
error!("Failed to find target root");
return;
};
let tgt_tree = RetargetTree::build(tgt_root, &q_names, &q_children, &q_bind_poses, &q_joints);
cmd.insert_resource(tgt_tree);
}
fn copy_poses(
r_retarget_tree: Res<RetargetTree>,
r_retarget_map: Res<MixamoRetargetMap>,
q_ent_names: Query<(Entity, &Name), With<SkeletalJoint>>,
q_inv_bind_poses: Query<&InvBindPose>,
q_parents: Query<&Parent>,
q_world_bind_poses: Query<&BindPoseGlobal>,
q_local_bind_poses: Query<&BindPoseLocal>,
mut q_xforms: Query<&mut Transform>,
q_world_xforms: Query<&GlobalTransform>,
) {
r_retarget_tree.for_each(|node| {
let Some(src_ent) = r_retarget_map
.tgt_to_src
.get(node.path.leaf().as_str())
.and_then(|src_name| {
q_ent_names.iter().find_map(|(ent, name)| {
if name.as_str() == src_name {
Some(ent)
} else {
None
}
})
})
else {
return;
};
let Ok(src_inv_bind_pose) = q_inv_bind_poses.get(src_ent) else {
return;
};
let Ok(src_world_xform) = q_world_xforms.get(src_ent) else {
return;
};
let Ok(tgt_bind_pose) = q_world_bind_poses.get(node.id) else {
return;
};
let mut local_mat = src_world_xform.affine() * (**src_inv_bind_pose);
let parent_xform = node
.parent
.and_then(|parent| q_xforms.get(parent).ok())
.copied()
.unwrap_or_default();
let mut parent_world_xform = GlobalTransform::from(parent_xform);
if let Some(parent) = node.parent {
for ancestor in q_parents.iter_ancestors(parent) {
let xform = q_xforms.get(ancestor).copied().unwrap_or_default();
parent_world_xform = xform * parent_world_xform;
}
}
let tgt_inv_parent_mat = parent_world_xform.affine().inverse();
local_mat = tgt_inv_parent_mat * local_mat * (**tgt_bind_pose);
let src_local_xlation = q_xforms.get(src_ent).map(|xform| xform.translation);
let Ok(mut tgt_xform) = q_xforms.get_mut(node.id) else {
return;
};
tgt_xform.rotation = Quat::from_affine3(&local_mat);
let Ok(src_local_bind_pose) = q_local_bind_poses.get(src_ent) else {
return;
};
let Ok(src_world_bind_pose) = q_world_bind_poses.get(src_ent) else {
return;
};
if let Ok(src_local_xlation) = src_local_xlation {
if !src_local_xlation.nearly_eq_within(src_local_bind_pose.translation, 1e-3) {
let src_world_xlation = src_world_bind_pose.transform_vector3(src_local_xlation);
let tgt_local_xlation = parent_world_xform
.affine()
.inverse()
.transform_vector3(src_world_xlation);
tgt_xform.translation = tgt_local_xlation;
}
}
});
}
fn retarget(
In(trees): In<Option<(Handle<AnimationClip>, RetargetTree, RetargetTree)>>,
mut cmd: Commands,
ra_animations: Res<Assets<AnimationClip>>,
) {
let Some((src_anim, src_tree, tgt_tree)) = trees else {
return;
};
let mut src_player = AnimationPlayer::default();
src_player.play(src_anim.clone()).pause();
src_player.seek_to(0.);
cmd.entity(src_tree.root).insert(src_player);
tgt_tree.for_each(|node| {
info!("{}", node.path.leaf());
// crate::debug::print_affine3a(&node.transform, node.path.leaf()).unwrap();
});
}
fn retarget_node(
// Source
src: Entity,
@@ -251,7 +416,7 @@ fn retarget_node(
break 'retarget;
}
if let Some(tn) = retarget_map.get(src_name.as_str()) {
if let Some(tn) = retarget_map.src_to_tgt.get(src_name.as_str()) {
if tn != tgt_name.as_str() {
let Some(tgt_children) = tgt_children else {
break 'retarget;
@@ -346,7 +511,7 @@ fn retarget_node(
let Ok((src_name, _)) = q_nodes.get(src_next) else {
continue;
};
let Some(tn) = retarget_map.get(src_name.as_str()) else {
let Some(tn) = retarget_map.src_to_tgt.get(src_name.as_str()) else {
continue;
};
@@ -421,91 +586,105 @@ fn retarget_node(
}
}
#[derive(Resource)]
pub struct MixamoRetargetMap {
src_to_tgt: HashMap<String, String>,
tgt_to_src: HashMap<String, String>,
}
impl MixamoRetargetMap {
const SRC_TO_TGT: [(&str, &str); 60] = [
// Spine
("mixamorig:Hips", "DEF-spine"),
("mixamorig:Spine", "DEF-spine.001"),
("mixamorig:Spine1", "DEF-spine.002"),
("mixamorig:Spine2", "DEF-spine.003"),
("mixamorig:Neck", "DEF-spine.004"),
("mixamorig:Head", "DEF-spine.006"),
// Right arm
("mixamorig:RightShoulder", "DEF-shoulder.R"),
("mixamorig:RightArm", "DEF-upper_arm.R"),
("mixamorig:RightForeArm", "DEF-forearm.R"),
("mixamorig:RightHand", "DEF-hand.R"),
// Right fingers
// -- index
("mixamorig:RightHandIndex1", "DEF-palm.01.R"),
("mixamorig:RightHandIndex2", "DEF-f_index.01.R"),
("mixamorig:RightHandIndex3", "DEF-f_index.02.R"),
("mixamorig:RightHandIndex4", "DEF-f_index.03.R"),
// -- middle
("mixamorig:RightHandMiddle1", "DEF-palm.02.R"),
("mixamorig:RightHandMiddle2", "DEF-f_middle.01.R"),
("mixamorig:RightHandMiddle3", "DEF-f_middle.02.R"),
("mixamorig:RightHandMiddle4", "DEF-f_middle.03.R"),
// -- ring
("mixamorig:RightHandRing1", "DEF-palm.03.R"),
("mixamorig:RightHandRing2", "DEF-f_ring.01.R"),
("mixamorig:RightHandRing3", "DEF-f_ring.02.R"),
("mixamorig:RightHandRing4", "DEF-f_ring.03.R"),
// -- pinky
("mixamorig:RightHandPinky1", "DEF-palm.04.R"),
("mixamorig:RightHandPinky2", "DEF-f_pinky.01.R"),
("mixamorig:RightHandPinky3", "DEF-f_pinky.02.R"),
("mixamorig:RightHandPinky4", "DEF-f_pinky.03.R"),
// -- thumb
("mixamorig:RightHandThumb1", "DEF-thumb.01.R"),
("mixamorig:RightHandThumb2", "DEF-thumb.02.R"),
("mixamorig:RightHandThumb3", "DEF-thumb.03.R"),
// Right Leg
("mixamorig:RightUpLeg", "DEF-thigh.R"),
("mixamorig:RightLeg", "DEF-shin.R"),
("mixamorig:RightFoot", "DEF-foot.R"),
("mixamorig:RightToeBase", "DEF-toe.R"),
// Left arm
("mixamorig:LeftShoulder", "DEF-shoulder.L"),
("mixamorig:LeftArm", "DEF-upper_arm.L"),
("mixamorig:LeftForeArm", "DEF-forearm.L"),
("mixamorig:LeftHand", "DEF-hand.L"),
// Left fingers
// -- index
("mixamorig:LeftHandIndex1", "DEF-palm.01.L"),
("mixamorig:LeftHandIndex2", "DEF-f_index.01.L"),
("mixamorig:LeftHandIndex3", "DEF-f_index.02.L"),
("mixamorig:LeftHandIndex4", "DEF-f_index.03.L"),
// -- middle
("mixamorig:LeftHandMiddle1", "DEF-palm.02.L"),
("mixamorig:LeftHandMiddle2", "DEF-f_middle.01.L"),
("mixamorig:LeftHandMiddle3", "DEF-f_middle.02.L"),
("mixamorig:LeftHandMiddle4", "DEF-f_middle.03.L"),
// -- ring
("mixamorig:LeftHandRing1", "DEF-palm.03.L"),
("mixamorig:LeftHandRing2", "DEF-f_ring.01.L"),
("mixamorig:LeftHandRing3", "DEF-f_ring.02.L"),
("mixamorig:LeftHandRing4", "DEF-f_ring.03.L"),
// -- pinky
("mixamorig:LeftHandPinky1", "DEF-palm.04.L"),
("mixamorig:LeftHandPinky2", "DEF-f_pinky.01.L"),
("mixamorig:LeftHandPinky3", "DEF-f_pinky.02.L"),
("mixamorig:LeftHandPinky4", "DEF-f_pinky.03.L"),
// -- thumb
("mixamorig:LeftHandThumb1", "DEF-thumb.01.L"),
("mixamorig:LeftHandThumb2", "DEF-thumb.02.L"),
("mixamorig:LeftHandThumb3", "DEF-thumb.03.L"),
// Left Leg
("mixamorig:LeftUpLeg", "DEF-thigh.L"),
("mixamorig:LeftLeg", "DEF-shin.L"),
("mixamorig:LeftFoot", "DEF-foot.L"),
("mixamorig:LeftToeBase", "DEF-toe.L"),
];
}
impl Default for MixamoRetargetMap {
fn default() -> Self {
Self(
[
// Spine
("mixamorig:Hips", "DEF-spine"),
("mixamorig:Spine", "DEF-spine.001"),
("mixamorig:Spine1", "DEF-spine.002"),
("mixamorig:Spine2", "DEF-spine.003"),
("mixamorig:Neck", "DEF-spine.004"),
("mixamorig:Head", "DEF-spine.006"),
// Right arm
("mixamorig:RightShoulder", "DEF-shoulder.R"),
("mixamorig:RightArm", "DEF-upper_arm.R"),
("mixamorig:RightForeArm", "DEF-forearm.R"),
("mixamorig:RightHand", "DEF-hand.R"),
// Right fingers
// -- index
("mixamorig:RightHandIndex1", "DEF-palm.01.R"),
("mixamorig:RightHandIndex2", "DEF-f_index.01.R"),
("mixamorig:RightHandIndex3", "DEF-f_index.02.R"),
("mixamorig:RightHandIndex4", "DEF-f_index.03.R"),
// -- middle
("mixamorig:RightHandMiddle1", "DEF-palm.02.R"),
("mixamorig:RightHandMiddle2", "DEF-f_middle.01.R"),
("mixamorig:RightHandMiddle3", "DEF-f_middle.02.R"),
("mixamorig:RightHandMiddle4", "DEF-f_middle.03.R"),
// -- ring
("mixamorig:RightHandRing1", "DEF-palm.03.R"),
("mixamorig:RightHandRing2", "DEF-f_ring.01.R"),
("mixamorig:RightHandRing3", "DEF-f_ring.02.R"),
("mixamorig:RightHandRing4", "DEF-f_ring.03.R"),
// -- pinky
("mixamorig:RightHandPinky1", "DEF-palm.04.R"),
("mixamorig:RightHandPinky2", "DEF-f_pinky.01.R"),
("mixamorig:RightHandPinky3", "DEF-f_pinky.02.R"),
("mixamorig:RightHandPinky4", "DEF-f_pinky.03.R"),
// -- thumb
("mixamorig:RightHandThumb1", "DEF-thumb.01.R"),
("mixamorig:RightHandThumb2", "DEF-thumb.02.R"),
("mixamorig:RightHandThumb3", "DEF-thumb.03.R"),
// Right Leg
("mixamorig:RightUpLeg", "DEF-thigh.R"),
("mixamorig:RightLeg", "DEF-shin.R"),
("mixamorig:RightFoot", "DEF-foot.R"),
("mixamorig:RightToeBase", "DEF-toe.R"),
// Left arm
("mixamorig:LeftShoulder", "DEF-shoulder.L"),
("mixamorig:LeftArm", "DEF-upper_arm.L"),
("mixamorig:LeftForeArm", "DEF-forearm.L"),
("mixamorig:LeftHand", "DEF-hand.L"),
// Left fingers
// -- index
("mixamorig:LeftHandIndex1", "DEF-palm.01.L"),
("mixamorig:LeftHandIndex2", "DEF-f_index.01.L"),
("mixamorig:LeftHandIndex3", "DEF-f_index.02.L"),
("mixamorig:LeftHandIndex4", "DEF-f_index.03.L"),
// -- middle
("mixamorig:LeftHandMiddle1", "DEF-palm.02.L"),
("mixamorig:LeftHandMiddle2", "DEF-f_middle.01.L"),
("mixamorig:LeftHandMiddle3", "DEF-f_middle.02.L"),
("mixamorig:LeftHandMiddle4", "DEF-f_middle.03.L"),
// -- ring
("mixamorig:LeftHandRing1", "DEF-palm.03.L"),
("mixamorig:LeftHandRing2", "DEF-f_ring.01.L"),
("mixamorig:LeftHandRing3", "DEF-f_ring.02.L"),
("mixamorig:LeftHandRing4", "DEF-f_ring.03.L"),
// -- pinky
("mixamorig:LeftHandPinky1", "DEF-palm.04.L"),
("mixamorig:LeftHandPinky2", "DEF-f_pinky.01.L"),
("mixamorig:LeftHandPinky3", "DEF-f_pinky.02.L"),
("mixamorig:LeftHandPinky4", "DEF-f_pinky.03.L"),
// -- thumb
("mixamorig:LeftHandThumb1", "DEF-thumb.01.L"),
("mixamorig:LeftHandThumb2", "DEF-thumb.02.L"),
("mixamorig:LeftHandThumb3", "DEF-thumb.03.L"),
// Left Leg
("mixamorig:LeftUpLeg", "DEF-thigh.L"),
("mixamorig:LeftLeg", "DEF-shin.L"),
("mixamorig:LeftFoot", "DEF-foot.L"),
("mixamorig:LeftToeBase", "DEF-toe.L"),
]
.iter()
.map(|(k, v)| (k.to_string(), v.to_string()))
.collect(),
)
Self {
src_to_tgt: Self::SRC_TO_TGT
.iter()
.map(|(k, v)| (k.to_string(), v.to_string()))
.collect(),
tgt_to_src: Self::SRC_TO_TGT
.iter()
.map(|(v, k)| (k.to_string(), v.to_string()))
.collect(),
}
}
}
+177
View File
@@ -0,0 +1,177 @@
use bevy::{
ecs::query::QueryEntityError,
math::{Affine3A, Mat3A},
prelude::*,
utils::{EntityHashMap, HashMap},
};
use crate::anim::{BindPoseGlobal, BindPoseLocal, EntityPathExtras, SkeletalJoint};
#[derive(Resource)]
pub(super) struct RetargetTree {
// pub output: AnimationClip,
pub root: Entity,
pub nodes: EntityHashMap<Entity, RetargetNode>,
pub path_map: HashMap<EntityPath, Entity>,
// pub timestamps: Vec<f32>,
}
#[derive(Clone)]
pub(super) struct RetargetNode {
pub id: Entity,
pub path: EntityPath,
// pub curves: Vec<VariableCurve>,
pub children: Vec<Entity>,
pub parent: Option<Entity>,
// pub transform: Affine3A,
}
impl RetargetTree {
pub fn build(
root: Entity,
q_names: &Query<&Name>,
q_children: &Query<&Children>,
q_bind_poses: &Query<&BindPoseLocal>,
q_joints: &Query<&SkeletalJoint>,
) -> Self {
let mut result = Self {
root,
nodes: EntityHashMap::default(),
path_map: HashMap::default(),
};
let root_path = EntityPath::new(q_names.get(root).unwrap().clone());
let root_children = q_children
.get(root)
.unwrap()
.iter()
.copied()
.filter(|ent| q_joints.contains(*ent))
.collect();
let root_node = RetargetNode {
id: root,
path: root_path.clone(),
children: root_children,
parent: None,
// transform: Affine3A::IDENTITY,
};
result.nodes.insert(root, root_node);
result.path_map.insert(root_path, root);
result.populate(
root, q_names, q_children, // q_bind_poses,
q_joints,
);
result
}
// TODO: Use an actual iterator
// FIXME: Going to need mutable access to nodes, probably through interior mutability
#[inline]
pub fn for_each<F>(&self, mut f: F)
where
F: FnMut(&RetargetNode),
{
self.walk(&self.nodes[&self.root], &mut f);
}
fn walk<F>(&self, node: &RetargetNode, f: &mut F)
where
F: FnMut(&RetargetNode),
{
f(node);
for id in node.children.iter() {
self.walk(&self.nodes[id], f);
}
}
fn populate(
&mut self,
node_id: Entity,
q_names: &Query<&Name>,
q_children: &Query<&Children>,
// q_bind_poses: &Query<&BindPoseLocal>,
q_joints: &Query<&SkeletalJoint>,
) {
let node = self.nodes[&node_id].clone();
for &child_id in node.children.iter() {
let name = q_names.get(child_id).unwrap();
let path = node.path.append(name.clone());
// let transform = match q_bind_poses.get(child_id) {
// Ok(bind_pose) => **bind_pose,
// Err(_) => panic!("BindPoseLocal not found for '{name}'"),
// };
// let transform = Affine3A {
// matrix3: Mat3A::from_quat(transform.rotation),
// translation: transform.translation.into(),
// };
let children = q_children
.get(child_id)
.map(|children| &**children)
.unwrap_or_default()
.iter()
.copied()
.filter(|ent| q_joints.contains(*ent))
.collect();
let child = RetargetNode {
id: child_id,
path: path.clone(),
children,
parent: Some(node_id),
// transform,
};
self.nodes.insert(child_id, child);
self.path_map.insert(path, child_id);
self.populate(
child_id, q_names, q_children, // q_bind_poses,
q_joints,
);
}
}
}
impl RetargetNode {
pub fn compute_global_transform<Q: TransformQuery>(
&self,
q_parents: &Query<&Parent>,
q_xforms: &Q,
) -> GlobalTransform {
let xform = q_xforms.get_by_value(self.id).unwrap_or_default();
let mut result = GlobalTransform::from(xform);
if let Some(parent) = self.parent {
for ancestor in q_parents.iter_ancestors(parent) {
let xform = q_xforms.get_by_value(ancestor).unwrap_or_default();
result = xform * result;
}
}
result
}
}
pub trait TransformQuery {
fn get_by_value(&self, entity: Entity) -> Result<Transform, QueryEntityError>;
}
impl TransformQuery for Query<'_, '_, &Transform> {
fn get_by_value(&self, entity: Entity) -> Result<Transform, QueryEntityError> {
self.get(entity).copied()
}
}
impl TransformQuery for Query<'_, '_, &mut Transform> {
fn get_by_value(&self, entity: Entity) -> Result<Transform, QueryEntityError> {
self.get(entity).copied()
}
}