Remove FIXME comment

This commit is contained in:
Danny McGee
2024-01-18 20:18:22 -05:00
parent 0d4f8b8439
commit 5eb104cd68
-4
View File
@@ -231,10 +231,6 @@ fn retarget_bvh(
// exactly reversed (DirectX uses row-major matrices, while Bevy uses
// column-major ordering)
// FIXME: We're seeing some jitteryness due to numerical instability.
// Should refactor the Mat4's to Affine3A's and periodically re-
// orthonormalize the matrices inbetween operations.
// [psuedo] local_mat = source_inv_bind_mat * source_world_mat;
let mut local_mat = source_world_xform.affine() * (**source_inv_bind_pose);
local_mat.matrix3 = local_mat.matrix3.orthonormalize();