Fade-out thresholds tweak

This commit is contained in:
Danny McGee
2023-10-16 20:24:13 -04:00
parent e59985737a
commit 658b20a3d1
+1 -1
View File
@@ -163,7 +163,7 @@ fn fade_aligned_control(axes: Axes, xform: &Transform, cam_pos: Vec3) -> f32 {
match axes {
Axes::X | Axes::Y | Axes::Z => (1. - Vec3::dot(to_camera, direction).abs())
.remap((0.05, 0.15), (0., 1.))
.remap((0.025, 0.125), (0., 1.))
.clamp(0., 1.),
Axes::XY | Axes::XZ | Axes::YZ => Vec3::dot(to_camera, direction)
.abs()