mirror of
https://github.com/storytold/storyteller-bevy.git
synced 2026-10-17 00:13:17 +00:00
Enable selection from hierarchy
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@@ -112,9 +112,7 @@
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box-sizing: border-box;
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width: 290px;
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max-height: calc(100vh - 32px);
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padding: 10px 15px {
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inline-end: 30px;
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}
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padding: 10px 15px;
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background: #0006;
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backdrop-filter: blur(16px);
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@@ -3,9 +3,14 @@
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flex-direction: column;
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}
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:host {
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min-width: min-content;
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}
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header {
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display: flex;
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padding-block: 5px;
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align-items: center;
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border-radius: 4px;
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font: {
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family: "Fira Sans", sans-serif;
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@@ -20,14 +25,28 @@ header {
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user-select: none;
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color: #FFFC;
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transition: {
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property: background, color;
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duration: 0.1s;
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timing-function: linear;
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}
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&:hover:not(:has(.toggle-expanded:hover)) {
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background: #0000001F;
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}
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&.selected {
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font-weight: 500;
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background: #7A2C34E3;
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color: #FFF;
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font-weight: 500;
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&:hover {
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background: #90363F !important;
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}
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}
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}
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.button {
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.toggle-expanded {
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display: flex;
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align-items: center;
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justify-content: center;
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@@ -54,7 +73,11 @@ header {
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}
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.name {
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padding-inline-start: 5px;
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flex: 1 0 0;
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padding: {
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block: 5px;
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inline: 5px 10px;
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}
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}
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.children {
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@@ -1,5 +1,8 @@
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import { on } from "@storyteller/framework";
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import * as studio from "@storyteller/studio";
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import { type EntitySelectEvent } from "@storyteller/studio";
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import { LitElement, html, nothing, unsafeCSS } from "lit";
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import { customElement, property } from "lit/decorators.js";
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import { customElement, property, state } from "lit/decorators.js";
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import { classMap } from "lit/directives/class-map.js";
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import "./icon.element";
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@@ -20,15 +23,26 @@ export class TreeElement extends LitElement {
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@property() treeChildren?: Tree[];
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@property() expanded = false;
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@state() selected = false;
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toggleExpanded(): void {
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this.expanded = !this.expanded;
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}
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@on("window:entity-select")
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onEntitySelect({ detail: entity }: EntitySelectEvent): void {
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this.selected = this.id === entity;
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}
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selectEntity(): void {
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studio.select(this.id);
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}
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// TODO: A11y
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protected override render = () => html`
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<header>
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<header class=${classMap({ selected: this.selected })}>
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${this.treeChildren?.length ? html`
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<button class="button"
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<button class="toggle-expanded"
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@click=${this.toggleExpanded}
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>
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<sts-icon
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@@ -41,7 +55,9 @@ export class TreeElement extends LitElement {
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></sts-icon>
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</button>
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` : nothing}
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<span class="name">
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<span class="name"
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@click=${this.selectEntity}
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>
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${this.name}
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</span>
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</header>
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@@ -1,4 +1,4 @@
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use bevy::prelude::*;
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use bevy::{prelude::*, render::mesh::skinning::SkinnedMesh};
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use bevy_mod_outline::{
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AutoGenerateOutlineNormalsPlugin, OutlineBundle, OutlinePlugin, OutlineVolume,
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};
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@@ -26,12 +26,13 @@ impl Plugin for SelectionPlugin {
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);
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#[cfg(feature = "wasm")]
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app.add_systems(
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PostUpdate,
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wasm::notify_entity_selection_change
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.map(bevy::utils::error)
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.run_if(resource_changed_or_removed::<Selection>()),
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);
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app.add_systems(Update, wasm::update_selection_from_frontend)
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.add_systems(
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PostUpdate,
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wasm::notify_entity_selection_change
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.map(bevy::utils::error)
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.run_if(resource_changed_or_removed::<Selection>()),
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);
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}
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}
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@@ -116,7 +117,15 @@ fn update_selection(
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fn draw_selection_outline(
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mut cmd: Commands,
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q_selected: Query<&Children, With<Selected>>,
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q_meshes: Query<Entity, (With<Handle<Mesh>>, Without<OutlineVolume>)>,
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q_meshes: Query<
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Entity,
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(
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With<Handle<Mesh>>,
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Without<OutlineVolume>,
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// FIXME: It shouldn't be necessary to filter out SkinnedMesh here
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Without<SkinnedMesh>,
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),
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>,
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q_outlines: Query<Entity, With<OutlineVolume>>,
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) {
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// Remove existing outlines
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@@ -143,13 +152,13 @@ fn draw_selection_outline(
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#[cfg(feature = "wasm")]
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mod wasm {
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use bevy::{
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prelude::{Query, Res, With},
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prelude::*,
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window::{PrimaryWindow, Window},
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};
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use wasm_bindgen::prelude::*;
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use super::Selection;
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use crate::wasm;
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use super::{Selected, Selection};
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use crate::wasm::{self, StaticBuffer, WasmMessageBuffer};
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#[wasm_bindgen(typescript_custom_section)]
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const EVENT_DECLARATION: &str = r#"
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@@ -176,4 +185,24 @@ declare global {
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let entity = r_selection.map(|selection| **selection);
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wasm::dispatch_to_js(q_window.single(), "entity-select", &entity)
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}
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static SELECTION_REQUEST: WasmMessageBuffer<Entity> = WasmMessageBuffer::new();
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#[wasm_bindgen]
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pub fn select(entity: &str) {
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let mut split = entity.split('v');
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let index = split.next().unwrap().parse::<u32>().unwrap();
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let generation = split.next().unwrap().parse::<u32>().unwrap();
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let bits = (generation as u64) << 32 | index as u64;
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let entity = Entity::from_bits(bits);
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SELECTION_REQUEST.write_message(entity);
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}
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pub(super) fn update_selection_from_frontend(mut cmd: Commands) {
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if let Some(entity) = SELECTION_REQUEST.take_message() {
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cmd.insert_resource(Selection(entity));
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cmd.entity(entity).insert(Selected);
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}
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}
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}
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