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https://github.com/storytold/storyteller-bevy.git
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meta errors fix
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@@ -197,6 +197,7 @@ fn check_loading(
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&& **r_scene_state == SceneState::Loading
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&& *frames_without_loading > 100
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{
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info!("Transition to active");
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st_next.set(SceneState::Active);
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return;
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}
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@@ -211,7 +212,7 @@ fn check_loading(
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let mut not_loaded_count = 0;
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info!("Loading {} assets", loading_queue.queue.len());
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// info!("Loading {} assets", loading_queue.queue.len());
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loading_queue.queue.retain(|h| {
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if let Some((load_state, dep_load_state, _)) = asset_server.get_load_states(h.id()) {
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