mirror of
https://github.com/storytold/storyteller-bevy.git
synced 2026-10-11 21:41:10 +00:00
d51eec52c3
This PR begins scaffolding the Stable Diffusion Turbo application (title
TBD), which is a separate frontend for Storyteller Engine which focuses
on image generation.
### Design Overview
* The application renders a "split-screen" view, with Storyteller Studio
on the left, and the Stable Diffusion Turbo output on the right
* When changes are made in the Studio editor:
- A screenshot is taken from the Bevy application
- Screenshot is piped into Stable Diffusion Turbo model
- Model output is rendered to the screen
* This all happens in as close to real-time as possible
### Work completed in this PR
* The `studio-frontend` project has been (somewhat crudely) refactored
to split most of its components into reusable libraries
- `studio-ui` is a use-case-agnostic design system library for core UI
components. These are "dumb" components which are controlled
via `@property` inputs and send `CustomEvent`s in response to user
input.
- `studio-frontend` is a collection of reusable Storyteller Studio
widgets. These are "smart" components which depend on
`@storyteller/studio` directly, manage their own state, and require very
little configuration or styling. They are designed to be drop-in
building blocks that can be reused between various frontends.
* The new application has been bootstrapped as `image-generator-demo`
- Currently, this simply grabs screenshots from the Bevy application and
renders those screenshots on the right side of the split-screen view. A
future PR will wire up to the Storyteller.ai backend to pipe these
screenshots through Stable Diffusion Turbo, and render that model's
output instead.
### Testing
* Install dependencies as described in the repo's README
* Run `npx nx serve image-generator-demo`
* Open [localhost:4200](http://localhost:4200) in your browser
- Use the camera controller in the left side of the view to manipulate
the Bevy scene
- Verify the right side of the view updates with a fresh screenshot at a
rate of ~5 fps
* Toggle the "Realtime Capture" checkbox
- Verify the right side view no longer updates while the user is
actively manipulating the editor
- This should allow the app to run smoother on lower-spec hardware
---------
Co-authored-by: Danny McGee <dannymcgee@gmail.com>
77 lines
1.7 KiB
JavaScript
77 lines
1.7 KiB
JavaScript
import fs from "node:fs";
|
|
import url from "node:url";
|
|
import path from "node:path";
|
|
import { rimraf } from "rimraf";
|
|
import which from "which";
|
|
|
|
import copyAssets from "./copy-assets.mjs";
|
|
import handleError from "./handle-error.mjs";
|
|
import run from "./run.mjs";
|
|
|
|
async function main() {
|
|
try {
|
|
const __dirname = url.fileURLToPath(new URL(".", import.meta.url));
|
|
const workspaceRoot = path.resolve(__dirname, "../..");
|
|
|
|
const extraCargoArgs = process.argv.slice(2);
|
|
console.log(`Extra cargo args:`);
|
|
for (let arg of extraCargoArgs) {
|
|
console.log(` ${arg}`);
|
|
}
|
|
|
|
/** @type import("node:child_process").StdioOptions */
|
|
const stdio = ["ignore", "inherit", "inherit"];
|
|
|
|
const outDir = path.join(workspaceRoot, "dist/studio");
|
|
|
|
if (fs.existsSync(outDir))
|
|
await rimraf(outDir);
|
|
|
|
await run("cargo", [
|
|
"build",
|
|
"-p", "studio",
|
|
"--lib",
|
|
"--release",
|
|
"--target", "wasm32-unknown-unknown",
|
|
].concat(extraCargoArgs), {
|
|
shell: true,
|
|
cwd: workspaceRoot,
|
|
stdio,
|
|
});
|
|
|
|
const wasmBindgenInstalled = Boolean(await which("wasm-bindgen", { nothrow: true }));
|
|
if (!wasmBindgenInstalled) {
|
|
await run("cargo", [
|
|
"install", "-f", "wasm-bindgen-cli",
|
|
"--version", "0.2.88",
|
|
], {
|
|
shell: true,
|
|
cwd: workspaceRoot,
|
|
stdio,
|
|
});
|
|
}
|
|
|
|
await run("wasm-bindgen", [
|
|
"--out-dir", "./dist/studio",
|
|
"--target", "bundler",
|
|
"./target/wasm32-unknown-unknown/release/studio.wasm",
|
|
], {
|
|
shell: true,
|
|
cwd: workspaceRoot,
|
|
stdio,
|
|
});
|
|
|
|
await copyAssets();
|
|
|
|
await fs.promises.copyFile(
|
|
path.join(workspaceRoot, "studio/package.json"),
|
|
path.join(outDir, "package.json"),
|
|
);
|
|
}
|
|
catch (err) {
|
|
handleError(err);
|
|
}
|
|
}
|
|
|
|
main();
|