mirror of
https://github.com/storytold/storyteller-bevy.git
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155272a5ba
* Migrate `System::pipe(...)` calls to `System::map(...)` * Migrate `EventReader::iter()` and `EventReader::into_iter()` calls to `EventReader::read()` * Migrate asset handling * Generate `*.meta` files for assets * Migrate a shader import * Fix emissive materials double-applying their emissive strength * Fix non-normalized bone weights resulting in incorrect vertex positions * Set shadow filtering to `Hardware2x2` to mitigate increase in shader compilation times
13 lines
265 B
JSON
13 lines
265 B
JSON
{
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"rust-analyzer.showUnlinkedFileNotification": false,
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"explorer.fileNesting.patterns": {
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"*.element.ts": "${capture}.element.scss, ${capture}.element.spec.ts",
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},
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"rust-analyzer.cargo.features": [
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"wasm"
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],
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"files.associations": {
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"*.meta": "ron"
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}
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}
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