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57d64f08f0
Adds `Shift` as an alternate modifier for FPS-style camera rotation, and binds wheel events to camera zoom/dolly. An attempt was made to translate 2D scroll events on a touchpad to camera panning (this is what Blender does, and it's smooth as butter), but Bevy and/or `winit` and/or the browser is doing some weird preprocessing of those events before we're able to read them, which makes that unfeasible for now. That issue has been documented with a `FIXME` comment.