mirror of
https://github.com/storytold/storyteller-bevy.git
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57d64f08f0dbe56ec77a1c7c723fb46139f2a824
Adds `Shift` as an alternate modifier for FPS-style camera rotation, and binds wheel events to camera zoom/dolly. An attempt was made to translate 2D scroll events on a touchpad to camera panning (this is what Blender does, and it's smooth as butter), but Bevy and/or `winit` and/or the browser is doing some weird preprocessing of those events before we're able to read them, which makes that unfeasible for now. That issue has been documented with a `FIXME` comment.
Storyteller Studio
Installing dependencies
- Install Rust
- Install Node.js LTS
- Run
npm ci
Building / Running / Testing stuff
This repo is managed by Nx, a polyglot build system and monorepo framework written in TypeScript. After installing dependencies, dev tasks can be run through the Nx CLI:
npx nx <command> <project> [options]
# OR
npx nx run <project>:<command> [options]
For example, to compile the Bevy app to WebAssembly and serve it via the web frontend project, run:
npx nx serve studio-frontend
Projects are located in directories at the workspace root. The list of commands
supported by a given project can be found under the target property of its
project.json file, which defines the Nx configuration for that project.
The full list of options for a given command can be discovered by passing the
--help flag:
npx nx <command> <project> --help
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