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documentation on playing sound
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@@ -9,6 +9,13 @@ I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSock
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Install the [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket)
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Install the [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket)
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plugin (paid/commercial) from the Epic/Unreal Marketplace. It's not expensive and has great documentation.
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plugin (paid/commercial) from the Epic/Unreal Marketplace. It's not expensive and has great documentation.
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Unfocused Audio needs to be set in Config/DefaultEngine.ini, otherwise the game won't play audio when unfocused,
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```
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[Audio]
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UnfocusedVolumeMultiplier=1.0
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```
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## Usage
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## Usage
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It's expected to wire events up in the `Level Blueprint`.
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It's expected to wire events up in the `Level Blueprint`.
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