Commit Graph

67 Commits

Author SHA1 Message Date
Christopher Remde 3192da1b10 Readme Update
Added docs for the "Temporal Sync" and "Exposure Control" Feature
2020-12-14 17:23:14 +01:00
Christopher Remde 6b983126f3 Merge branch 'AzureKinect' into Azure_Kinect_Temp_Sync 2020-10-20 17:55:08 +02:00
Christopher Remde 76bf5e9dba Added new UI for the Temporal Sync Feature, made the software more robust including:
-Settings window can only be opened once
    -When the client can't open a device, it tries multiple times
    -Recording bins are now saved with a unique ID per device, to allow multiple clients to record on the same PC
    -Synchronized & Unsynchronized devices can be both used in one server
    -Included a workaround for a bug in the Azure Kinect SDK regarding exposure (microsoft/Azure-Kinect-Sensor-SDK#1378)
2020-10-14 23:21:18 +02:00
Marek 13e634f76a Merge pull request #48 from ChristopherRemde/AzureKinect_Mapping_Fix
Changed Color Image Mapping to be more accurate
2020-08-04 07:30:56 +01:00
Christopher Remde df80603b6f Change snake_case to camelCase, removed unused code, change interpolation to INTER_LINEAR, removed .exe files 2020-07-29 19:09:48 +02:00
Christopher Remde 2b15ed0f5b Cleaned up 2020-07-08 14:15:49 +02:00
Christopher Remde 1544abd276 Finished Temporal Sync Feature 2020-07-08 13:55:48 +02:00
Christopher Remde 4a7e9904d5 Removed some comments and unused headers 2020-07-02 14:12:50 +02:00
Christopher Remde 00383d8867 Finalized depth_image_to_Color_Camera mapping, added dynamic resize of the Color Image via OpenCV for improved performance and improved performance on the StoreFrame function by avoiding "vector.push_back" 2020-07-02 13:50:24 +02:00
Christopher Remde da2c304db8 Added Temporal Sync functionality 2020-06-10 13:59:09 +02:00
Marek Kowalski 4a4f9ae0ad Synchronized mode gets slightly better framerate when multiple devices connected 2019-09-18 19:26:02 +01:00
Marek Kowalski 9c219fbc44 Fixed memory leak 2019-09-18 18:56:36 +01:00
Marek Kowalski 4dfb5765e6 Changed to next version of Kinect SDK 2019-09-18 18:56:19 +01:00
Marek Kowalski e2a03f9c8a Added support for multiple Azure Kinects on same machine 2019-08-16 18:03:41 +01:00
Marek Kowalski f49bcaf5d9 Working with Azure Kinect but without body and only single sensor per machine 2019-08-16 17:27:03 +01:00
Marek Kowalski 987aa32b70 Modified the .ply file reader in LiveScanPlayer to allow for reading .ply files saved by meshlab. 2018-07-05 22:23:40 +02:00
MarekKowalski bd969205c2 Fixed a bug that would crash the application if a new marker was added with the live view window open. 2017-05-16 09:18:08 +02:00
Marek Kowalski eab7e3c958 Fixed a bug where the client would crash when the settings window on the server opens. 2017-05-14 10:31:34 +02:00
Marek ddc3828f21 Update README.md 2017-05-12 09:57:03 +02:00
Marek 0d9ad4e794 Merge pull request #15 from endticket/master
fixed stepping of pointer to avoid re-parsing last bytes of settings in the client.
2017-04-13 14:45:42 +02:00
Juhász Sándor 51f66f4558 fixed stepping of pointer to avoid re-parsing last bytes of settings data as separate commands and capture some frames after connecting 2017-04-12 16:45:11 +02:00
Marek Kowalski 429fec3e62 Fixed a bug in the player build config. 2017-03-12 17:15:50 +01:00
MarekKowalski 98bfe298ab Moved to Visual Studio 2015, OpenCV 3.2.0, x64 2017-02-28 11:30:27 +01:00
Marek 44f9a1da22 Update README.md 2017-02-24 17:02:44 +01:00
MarekKowalski d60a13fa26 Merge branch 'master' of https://github.com/MarekKowalski/LiveScan3D 1.0.0 2017-02-11 15:25:32 +01:00
MarekKowalski a70588497b The manual is now finished. 2017-02-11 15:25:06 +01:00
Marek cda38c1b6a Update README.md 2017-02-11 14:38:57 +01:00
MarekKowalski 2b6b153201 Playing sequences of .ply files now possible with the player. 2017-02-11 14:32:24 +01:00
MarekKowalski a1e8ba5345 Added LiveScanPlayer, as well as some bug fixes and improvements. 2017-02-03 16:31:06 +01:00
Marek Kowalski d15f242aca Added new features in live view window. 2017-01-25 11:36:40 +01:00
Marek Kowalski 64027fc77d Calibration now gets saved and loaded to a file on the client side.
Simplified the calibration data structure on client.
Updated README, LICENSE and gitignore.
2017-01-17 19:04:45 +01:00
Marek 8e15bcf917 Merge pull request #14 from JacekNaruniec/master
Added zstd frame compression option
2017-01-17 17:33:49 +01:00
JacekNaruniec 54ca7888ae FramesFileWriterReader renamed to FrameFileWriterReader. 2017-01-17 16:49:49 +01:00
JacekNaruniec 4b25491c9b Added a full screen toggle during live view ("f" key). 2017-01-17 14:20:13 +01:00
JacekNaruniec e453d927d3 Frames are now saved to the file, added FramesFileWriterReader class. 2017-01-14 18:48:27 +01:00
JacekNaruniec e068058868 Added zstd frame compression option (about 25% less frame size for compression level = 2). 2017-01-13 21:05:01 +01:00
Marek 87f376122d Merge pull request #13 from JacekNaruniec/master
Fixed a memory leak and a warning.
2017-01-13 14:14:46 +01:00
JacekNaruniec 25ef21692f Fixed a memory leak and a warning. 2017-01-13 14:11:16 +01:00
Marek c3c65198ff Merge pull request #12 from MarekKowalski/streaming
Streaming of the merged point cloud to other services.
2016-12-21 12:55:37 +01:00
MarekKowalski 9226b0b9f2 Adding a class that allows for streaming the merged point clouds through a network.
If anyone is interested I can also publish a Unity project that can receive the data and display it on Hololens.
2016-12-21 12:53:39 +01:00
Marek 000ae6fe0b Merge pull request #11 from OpenAVR/master
Remove "ICP/Release DLL/ICP.tlog"
2016-08-03 09:39:21 -07:00
vinjn 514249742d Remove "ICP/Release DLL/ICP.tlog" 2016-08-03 22:36:24 +08:00
Vinjn Zhang 90f9c93820 Merge pull request #1 from MarekKowalski/master
Update from upstream.
2016-08-01 13:13:21 +08:00
marek 35d58d3774 Added the dlls so that there is no need to copy them from the binary distribution. 2016-05-12 09:48:32 +02:00
marek 42aea05ca7 Added the dlls, so that there is no need to copy them from the binary distribution 2016-05-12 09:43:34 +02:00
marek 6dfccc42c0 Corrected some issues with how skeletons were displayed. 2016-02-02 15:37:40 +01:00
marek 128645d299 Data streaming is now much faster (up to 40%). Also added the option to save to binary PLY which is faster than ASCII. 2015-11-09 16:34:26 +01:00
marek 51129eaf30 Bug in recording fixed. 2015-11-06 19:13:43 +01:00
marek 57291f3d5b Merge branch 'master' of https://github.com/MarekKowalski/LiveScan3d.git 2015-11-06 18:52:36 +01:00
marek ef1c5ac2ce Added the option to only stream the body data (skeleton and body point cloud) instead of everything. 2015-11-06 18:48:15 +01:00