Adding a link to the Marketplace

This commit is contained in:
Respirant
2020-12-17 15:10:31 +01:00
parent 68f4ba40f6
commit d2f7f9f0f6
+3 -1
View File
@@ -18,7 +18,9 @@ Some theoretical information is presented here: [How to import an audio file int
![Runtime Audio Importer Unreal Engine Plugin Nodes 2](image/nodesexample2.png "RuntimeAudioImporter Unreal Engine Plugin Nodes 2")
## How to install
Just extract the "RuntimeAudioImporter" folder into your plugins project folder to get the following path: "[ProjectName]/Plugins/RuntimeAudioImporter".
There're two ways to install the plugin:
1) [Through the marketplace](https://www.unrealengine.com/marketplace/product/runtime-audio-importer) and download it
2) Manual installation. Just extract the "RuntimeAudioImporter" folder into your plugins project folder to get the following path: "[ProjectName]/Plugins/RuntimeAudioImporter".
## How to use
There are two ways to use this plugin: using Blueprints and C++: