monsieurgustav cb3d2d8abb 4.5 port
set OSC_ENGINE_VERSION value to compile for an earlier version
2014-10-16 20:01:13 +02:00
2014-10-07 22:43:24 +02:00
2014-10-16 20:01:13 +02:00
2014-10-05 15:40:59 +02:00
2014-10-05 15:40:59 +02:00
2014-10-16 20:01:13 +02:00
2014-10-07 22:43:24 +02:00

UE4-OSC

OSC plugin for Unreal Engine 4 Blueprints

Integration

Put the "OSC" folder in a "Plugins" folder in the project root.

e.g. "/MyProject/Plugins/OSC"

Usage

  • Receiver:

Set the listening port in the plugin settings.

Add a OscReceiverComponent to your Blueprint class and bind the OnOscReceived custom event, or

Subclass the OscReceiverActor and bind the OnOscReceived custom event.

Use the PopFloat/Int/Bool/String functions to retrieve the OSC message parameters.

  • Sender:

Set the "send to" addresses in the plugin settings.

Use the PushFloat/Int/Bool/String functions to build the OSC message parameters.

Use the SendOsc function to send the OSC message

Engine version

Tested on UE 4.4, UE 4.5 (Windows, MacOSX)

Set the OSC_ENGINE_VERSION value (in Source/OSC/Private/Osc.h) to compile for a specific engine version.

S
Description
OSC plugin for Unreal Engine 4 Blueprints
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