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typo
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@@ -4,7 +4,7 @@ Unreal Engine 4 plugin for ZeroMQ with bindings from [zmqcpp](https://github.com
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## Usage
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1. Copy this repository into the `Plugins` folder of your Unreal project.
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2. Verify that the plugin is enabled in the plugin menu inside the Unreal Editor.
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2. In your module's build file (`<your project name>.Build.cs`) add `ZeroMQ` the module dependency list:
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2. In your module's build file (`<your project name>.Build.cs`) add `ZeroMQ` to the module dependency list:
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```c#
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...
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "ZeroMQ" });
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