Add 0.1.10 changelog

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Diego Marcos Segura
2025-10-24 17:31:10 -07:00
parent 382ad19d45
commit 0a78402eea
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### 0.1.10 (Oct 24, 2025)
[SOG v2](https://blog.playcanvas.com/playcanvas-open-sources-sog-format-for-gaussian-splatting/) support, new examples and bug fixes
### Enhancements
- SOGSv2 (SOG) compression format support (#179) (@mrxz)
- Use DecompressionStream for decompressing .spz files for faster loading times (#181) (@mrxz)
- Make WASD default control for viewer (#6d7d801) (@dmarcos)
- Add `minPixelRadius` property to discard splats during vertex shader (#184) (@mrxz)
- Docs enhancements (@querielo)
- Interactive holes example (#189) (@kali-shade)
- Interactive ripples effect (#194) (@kali-shade)
- Support logarithmic depth buffer (#199) (@Philipp-M)
### Bug fixes
- Issue preventing the splats from being updated when they should. (#191) (@mrxz)
- Make bash script conform to "standard" (#197) (@Philipp-M)
- Fix issue with splats rendered at incorrect position for a few frames (#200) (fix #192, #193) (@mrxz)
### 0.1.9 (Sep 22, 2025)
Performance improvements, SPZ v3 support, new splat transition and reveal effects, brush painting / erasing splat example.