mirror of
https://github.com/storytold/spark.git
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51 lines
1.9 KiB
Markdown
51 lines
1.9 KiB
Markdown
### 0.1.5 (July 1, 2025)
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Visual quality improvements and [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) support
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### Enhancements
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- Add support for [SOGS](https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression/) compression format 3D Gaussian Splatting (#73) (@asundqui)
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- Change splat shapes by using any RGBA texture to compute the Gaussian falloff (#79) (@asundqui)
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- Use RenderTarget properties to reduce manual render state tracking (#80) (@mrxz)
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### Bug fixes
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- Visual quality, Fix .ksplat decoding (fix #66) (@asundqui)
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- Visual quality, Fix Spherical Harmonics not included in SPZ transcoding (fix #66) (#83) (@asundqui)
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- Visual quality, Fix incorrect calculation of renderer size. Especially improves rendering in high DPI displays (#71) (@mrxz)
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- Fix support of compressed .ply files exported from SuperSplat. Newer versions include min/max_r/g/b properties in the header that were not parsed (#82) (@asundqui)
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### 0.1.4 (June 24, 2025)
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### Enhancements
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- Ability to render depth and normal values (#58) (@asundqui)
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- New parameters to change renderer focal distance and aperture angle (#59) (@asundqui)
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- GLSL code injection example (#56)
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- WebXR example (#50)
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### Bug fixes
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- Option to disable SparkControls camera roll for touch controls (fix #46) (#60) (@asundqui)
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- Fix sign in SH2 coefficient signs improving visual quality (#64)
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### 0.1.3 (June 11, 2025)
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Fix types export in npm package.
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### 0.1.2 (June 10, 2025)
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It removes unnecessary dependencies from npm package.
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### 0.1.1 (June 10, 2025)
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### Bug fixes
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- Fix compressed .ply files by gsplat not loading (#34) (@bolopenguin, @asundqui)
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- Fix image quality rendering with mostly transparent splats (#36) (@hybridherbst, @@asundqui)
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- Fix SplatMesh not rendering when it's a child of an Object3D (#38) (@dmarcos)
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### 0.1.0 (June 2, 2025)
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First release |