Commit Graph

58 Commits

Author SHA1 Message Date
L05 e850b90ccd Update OscReceiverInputKey.cpp to remove sprintf warning. 2019-04-12 20:25:18 -07:00
monsieurgustav b1a1d4e1c3 compilefix: magic leap 2019-04-08 17:55:01 +02:00
monsieurgustav 3308850d8a Move (outdated) samples to another repo 2019-04-08 17:54:04 +02:00
Guillaume Buisson cb697cb9df 4.21 fix (includes) 2018-11-19 23:13:59 +01:00
Guillaume Buisson e8ee13139e 4.21 fix (FName API change) 2018-11-19 08:59:54 +01:00
monsieurgustav 52ac73f723 4.20 fix (deprecation warning) 2018-09-07 15:41:40 +02:00
Matthias Huerbe 985c5dc7da compilefix: OscSettings for production 2017-11-10 12:44:09 +01:00
monsieurgustav f342f915f4 validate the "SendTargets" setting 2017-11-03 15:46:29 +01:00
monsieurgustav e8f93a6197 make most classes public (can be referenced in game code) 2017-11-03 11:54:57 +01:00
monsieurgustav 008c07b8f3 add a mention to oscpack 2017-10-07 13:39:23 +02:00
monsieurgustav 2ac73a0e48 4.17 fix (update OscDemo files) 2017-10-04 15:23:18 +02:00
Guillaume Buisson 3c8a3d0127 Merge pull request #46 from HughMacdonald/master
Catch error if socket fails to send data
2017-09-19 14:18:56 +02:00
Hugh Macdonald 634f615c87 Catch error if socket fails to send data 2017-09-19 11:52:51 +01:00
monsieurgustav 083a667c41 4.17 fix 2017-09-12 21:17:24 +02:00
monsieurgustav 504a98122b 4.16 fix 2017-06-15 22:24:01 +02:00
monsieurgustav 71686de2b7 crashfix: using OSC as input key 2017-03-18 08:54:52 +01:00
monsieurgustav 0cab55b697 buildfix: TargetRules.IsEditorType() does not exist 2017-02-26 11:28:54 +01:00
monsieurgustav 511d90f8ac compilefix: redefinition of 'RoundUp4' on iOS 2017-02-01 20:49:58 +01:00
monsieurgustav f37bb6e741 add the multicast loopback option (was always disabled) 2016-12-20 18:16:32 +01:00
monsieurgustav 0edce626a4 settings are always saved as "default" (no need to click "set as default" anymore) 2016-12-20 17:09:52 +01:00
monsieurgustav a6c68e2d6c add support for OSC blob 2016-12-20 16:37:49 +01:00
monsieurgustav 8b946cb312 is now loaded by default (the property was ignored before 4.14?) 2016-11-29 11:21:45 +01:00
guillaume.buisson 1c6a7d528e update README (add tutorial and forum links) 2016-07-11 16:45:24 +02:00
monsieurgustav a35efe29c9 add the example Project "OscDemo" 2016-04-07 20:10:24 +02:00
monsieurgustav f01167bed8 4.11 port 2016-03-29 23:55:47 +02:00
monsieurgustav c073711dc6 bugfix: "Standalone Game" play does not listen port 2016-03-16 19:51:19 +01:00
monsieurgustav 7358d0baf2 add the sender IP as a parameter of OnOscReceived events. 2016-03-15 23:40:16 +01:00
monsieurgustav 69b6b05d2d fix documentation 2016-03-15 23:37:47 +01:00
monsieurgustav 6c280e5021 add SendOscBundle blueprint function (missing file) 2016-03-02 19:36:37 +01:00
monsieurgustav 88a093b486 add SendOscBundle blueprint function 2016-03-02 00:30:59 +01:00
monsieurgustav fbc613cf94 bugfix: SendOsc crash if no address 2016-03-02 00:01:35 +01:00
monsieurgustav 2de2178523 bugfix: listener stops randomly (2)
detail:
- _runPendingMessagesTask is assigned after the task has started, then
- _runPendingMessagesTask.SafeRelease() has no visible effect, then
- _runPendingMessagesTask is true for ever
2016-02-29 22:19:10 +01:00
monsieurgustav b33fc3bfdf add AddSendOscTarget blueprint function 2015-12-31 00:04:08 +01:00
monsieurgustav 65ee771d80 bugfix: listener stops randomly
detail:
- task is running
- an OSC message is received, _pendingMessages is not yet empty
- task finishes before the OSC message is added to _pendingMessages
- no other task can be executed (_pendingMessages is never empty)
2015-12-30 23:59:41 +01:00
monsieurgustav bfe838e8a0 add verbose log on registration/unregistration of actor/component 2015-10-19 23:51:08 +02:00
monsieurgustav 200dc3d138 replace exceptions with error code (mobile compilation) 2015-10-19 20:45:51 +02:00
monsieurgustav f9595d5bff OscDataElem is a valid BP variable 2015-10-04 20:21:55 +02:00
monsieurgustav 0275de3fec 4.8 port 2015-05-28 21:01:17 +02:00
monsieurgustav 47d2a303e9 compilefix: shipping builds 2015-05-14 18:22:50 +02:00
monsieurgustav 0909273583 increase the max messages per frame number + log ignored messages 2015-05-14 18:16:11 +02:00
monsieurgustav e4977e9c5d bugfix: could not add an OscReceiverComponent in the editor 2015-04-07 23:30:37 +02:00
monsieurgustav 6855390664 log base64 encoded incoming/outgoing packets 2015-04-06 13:11:05 +02:00
monsieurgustav 6d664b82a4 compilefix on MacOSX 2015-03-31 22:08:05 +02:00
monsieurgustav 9a3e5015ab in editor, listen port only during play/simulate 2015-02-05 00:41:09 +01:00
monsieurgustav bde87ae9dc can bind OSC message to game inputs 2015-02-04 22:35:23 +01:00
monsieurgustav 852682cd6f crashfix: handle bad OSC message 2015-02-04 22:25:48 +01:00
monsieurgustav 54bb9feacb 4.6 port 2014-12-14 10:30:34 +01:00
monsieurgustav 123b4d86da breaking change: OSC arguments are now stored as a standard array 2014-11-23 16:02:05 +01:00
monsieurgustav 1fad95b246 replace (useless) assert() by check() 2014-11-23 15:55:24 +01:00
monsieurgustav f3474cb760 breaking change: SendOsc "Address" parameter is now an FName 2014-11-23 13:59:53 +01:00