Commit Graph

  • a17317cd5b Fix conflict with builtin OSC plugin master GuillaumeDev 2020-10-20 18:40:05 +02:00
  • eaec411eca fix PCH usage Guillaume Buisson 2020-02-20 11:24:53 +01:00
  • ea6114de15 Merge pull request #80 from L05/master Guillaume Buisson 2020-02-20 11:20:25 +01:00
  • 9953940078 Revert "Update README.md with 4.24 notice" L05 2020-02-19 06:22:13 -08:00
  • bf50dab32a Revert "Update OscReceiverInputKey.cpp to remove sprintf warning." at the suggestion of monsieurgustav. L05 2020-02-19 06:20:29 -08:00
  • 4f0c98eea4 Update README.md with 4.24 notice L05 2020-02-18 09:28:23 -08:00
  • 14a887003f 4.24 fix (includes) L05 2020-02-18 09:24:36 -08:00
  • 3132bc7777 4.24 fix (includes) L05 2020-02-18 09:22:29 -08:00
  • 7effab83c6 Merge branch 'master' of https://github.com/monsieurgustav/UE4-OSC L05 2020-02-18 08:36:58 -08:00
  • d6ccce6731 compilefix: remove the deprecated HTML5 blacklisted target Guillaume Buisson 2020-01-29 17:18:33 +01:00
  • 0fe49f8696 Merge branch 'master' of https://github.com/monsieurgustav/UE4-OSC L05 2019-12-20 08:30:35 -08:00
  • 4e0820dc54 crashfix: IPv4Endpoint should be initialized before use Guillaume Buisson 2019-10-21 09:58:20 +02:00
  • 6d3ccfea36 Merge branch 'master' of https://github.com/monsieurgustav/UE4-OSC L05 2019-09-09 18:51:23 -07:00
  • 8f3ada2dd6 compilefix: missing include monsieurgustav 2019-07-03 21:02:49 +02:00
  • e850b90ccd Update OscReceiverInputKey.cpp to remove sprintf warning. L05 2019-04-12 20:25:18 -07:00
  • b1a1d4e1c3 compilefix: magic leap monsieurgustav 2019-04-08 17:54:40 +02:00
  • 3308850d8a Move (outdated) samples to another repo monsieurgustav 2019-04-08 17:54:04 +02:00
  • cb697cb9df 4.21 fix (includes) Guillaume Buisson 2018-11-19 08:59:54 +01:00
  • e8ee13139e 4.21 fix (FName API change) Guillaume Buisson 2018-11-19 08:59:54 +01:00
  • 52ac73f723 4.20 fix (deprecation warning) before4.21 monsieurgustav 2018-09-07 15:41:40 +02:00
  • 985c5dc7da compilefix: OscSettings for production before4.20 Matthias Huerbe 2017-11-10 12:44:09 +01:00
  • f342f915f4 validate the "SendTargets" setting monsieurgustav 2017-11-03 15:46:03 +01:00
  • e8f93a6197 make most classes public (can be referenced in game code) monsieurgustav 2017-11-03 11:54:57 +01:00
  • 008c07b8f3 add a mention to oscpack monsieurgustav 2017-10-07 13:39:23 +02:00
  • 2ac73a0e48 4.17 fix (update OscDemo files) monsieurgustav 2017-10-04 15:22:43 +02:00
  • 3c8a3d0127 Merge pull request #46 from HughMacdonald/master Guillaume Buisson 2017-09-19 14:18:56 +02:00
  • 634f615c87 Catch error if socket fails to send data Hugh Macdonald 2017-09-19 09:38:44 +01:00
  • 083a667c41 4.17 fix monsieurgustav 2017-09-12 21:17:24 +02:00
  • 504a98122b 4.16 fix before4.17 monsieurgustav 2017-06-15 22:22:28 +02:00
  • b09d86fc12 crashfix: using OSC as input key before4.14 monsieurgustav 2017-03-18 08:54:52 +01:00
  • 71686de2b7 crashfix: using OSC as input key before4.16 monsieurgustav 2017-03-18 08:54:52 +01:00
  • 0cab55b697 buildfix: TargetRules.IsEditorType() does not exist monsieurgustav 2017-02-26 11:28:54 +01:00
  • 719fd47aa7 compilefix: redefinition of 'RoundUp4' on iOS monsieurgustav 2017-02-01 20:49:58 +01:00
  • 511d90f8ac compilefix: redefinition of 'RoundUp4' on iOS monsieurgustav 2017-02-01 20:49:58 +01:00
  • c0f8ef6ee7 compilefix: MakeShared does not exist before 4.14 monsieurgustav 2017-01-02 18:39:31 +01:00
  • f37bb6e741 add the multicast loopback option (was always disabled) monsieurgustav 2016-12-20 18:16:32 +01:00
  • 0edce626a4 settings are always saved as "default" (no need to click "set as default" anymore) monsieurgustav 2016-12-20 17:09:52 +01:00
  • a6c68e2d6c add support for OSC blob monsieurgustav 2016-12-20 16:37:49 +01:00
  • 8b946cb312 is now loaded by default (the property was ignored before 4.14?) monsieurgustav 2016-11-29 11:18:42 +01:00
  • 1c6a7d528e update README (add tutorial and forum links) guillaume.buisson 2016-07-11 16:45:24 +02:00
  • a35efe29c9 add the example Project "OscDemo" monsieurgustav 2016-04-07 20:10:24 +02:00
  • f01167bed8 4.11 port monsieurgustav 2016-03-29 23:55:47 +02:00
  • c073711dc6 bugfix: "Standalone Game" play does not listen port before4.11 monsieurgustav 2016-03-16 19:51:19 +01:00
  • 7358d0baf2 add the sender IP as a parameter of OnOscReceived events. monsieurgustav 2016-03-15 23:40:16 +01:00
  • 69b6b05d2d fix documentation monsieurgustav 2016-03-15 23:37:47 +01:00
  • 6c280e5021 add SendOscBundle blueprint function (missing file) monsieurgustav 2016-03-02 19:36:37 +01:00
  • 88a093b486 add SendOscBundle blueprint function monsieurgustav 2016-03-02 00:30:59 +01:00
  • fbc613cf94 bugfix: SendOsc crash if no address monsieurgustav 2016-03-02 00:01:35 +01:00
  • 2de2178523 bugfix: listener stops randomly (2) detail: - _runPendingMessagesTask is assigned after the task has started, then - _runPendingMessagesTask.SafeRelease() has no visible effect, then - _runPendingMessagesTask is true for ever monsieurgustav 2016-02-29 22:19:10 +01:00
  • b33fc3bfdf add AddSendOscTarget blueprint function monsieurgustav 2015-12-31 00:04:08 +01:00
  • 65ee771d80 bugfix: listener stops randomly detail: - task is running - an OSC message is received, _pendingMessages is not yet empty - task finishes before the OSC message is added to _pendingMessages - no other task can be executed (_pendingMessages is never empty) monsieurgustav 2015-12-30 23:59:41 +01:00
  • bfe838e8a0 add verbose log on registration/unregistration of actor/component monsieurgustav 2015-10-19 23:51:08 +02:00
  • 200dc3d138 replace exceptions with error code (mobile compilation) monsieurgustav 2015-10-19 20:45:51 +02:00
  • 5e123f4d0d OscDataElem is a valid BP variable before4.8 monsieurgustav 2015-10-04 20:26:14 +02:00
  • f9595d5bff OscDataElem is a valid BP variable monsieurgustav 2015-10-04 20:21:55 +02:00
  • 0275de3fec 4.8 port monsieurgustav 2015-05-28 20:48:40 +02:00
  • 47d2a303e9 compilefix: shipping builds monsieurgustav 2015-05-14 18:22:50 +02:00
  • 0909273583 increase the max messages per frame number + log ignored messages monsieurgustav 2015-05-14 18:16:11 +02:00
  • e4977e9c5d bugfix: could not add an OscReceiverComponent in the editor monsieurgustav 2015-04-07 23:30:37 +02:00
  • 6855390664 log base64 encoded incoming/outgoing packets monsieurgustav 2015-04-06 13:11:05 +02:00
  • 6d664b82a4 compilefix on MacOSX monsieurgustav 2015-03-31 22:08:05 +02:00
  • 9a3e5015ab in editor, listen port only during play/simulate monsieurgustav 2015-02-05 00:41:09 +01:00
  • bde87ae9dc can bind OSC message to game inputs monsieurgustav 2015-02-04 22:35:23 +01:00
  • 852682cd6f crashfix: handle bad OSC message monsieurgustav 2015-02-04 20:56:09 +01:00
  • 54bb9feacb 4.6 port monsieurgustav 2014-12-14 10:30:34 +01:00
  • 123b4d86da breaking change: OSC arguments are now stored as a standard array monsieurgustav 2014-11-23 16:02:05 +01:00
  • 1fad95b246 replace (useless) assert() by check() monsieurgustav 2014-11-23 15:55:24 +01:00
  • f3474cb760 breaking change: SendOsc "Address" parameter is now an FName monsieurgustav 2014-11-23 13:59:53 +01:00
  • 72fc81ce3e add option: set target index = -1 to send the message to all targets monsieurgustav 2014-11-23 12:59:03 +01:00
  • c29becea88 add multicast monsieurgustav 2014-10-26 13:05:58 +01:00
  • cb3d2d8abb 4.5 port set OSC_ENGINE_VERSION value to compile for an earlier version monsieurgustav 2014-10-16 20:01:13 +02:00
  • 4a503995ea crashfix: update/close listening port monsieurgustav 2014-10-12 18:57:19 +02:00
  • 90b057f859 add receiver actor monsieurgustav 2014-10-07 22:43:24 +02:00
  • e5da285dc7 add blueprints examples monsieurgustav 2014-10-07 20:35:47 +02:00
  • 1d352e7216 initial commit monsieurgustav 2014-10-05 19:45:30 +02:00
  • c9aedbc6d4 Initial commit Guillaume Buisson 2014-10-05 15:40:59 +02:00