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Author SHA1 Message Date
bherbruck 8537f1c658 Themes: readable with the newer UI in every built-in theme
Text and icons the newer UI paints on a selected, highlighted or accent fill now
fall back to the theme's selected or body ink where the preferred ink does not
read there (theme::readable, Tokens::accent_on, Tokens::on_selected), so
SolidCraft 95's navy-on-navy selections, 1-bit and CGA's same-colour pairs and
the light-accent title bar pill are readable. Themes that predate the
navigation bar take its hover, press, dim, field, panel and tooltip colours from
their own palette instead of their base's blue-greys. SolidCraft 95, Amber
Phosphor, One Dark, Solarized Light, Nord and Gruvbox Dark Soft get the few
colour tokens that read below 3:1 adjusted.

newer_ui_text_and_icons_stay_readable_in_every_built_in_theme walks every fill
and ink pair these surfaces paint and checks it in every built-in theme.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 09:57:50 -04:00
github-actions[bot] ded10b52da Regenerate generated files and fold pending files [skip ci] 2026-10-30 13:49:40 +00:00
Frank 4bc5bdc791 Reverse zoom direction no longer flips 3D mouse zoom (#8993) (#8994)
* claim: #8993

* Reverse zoom direction no longer flips 3D mouse zoom (#8993)

The checkbox sits under Wheel and trackpad and now reverses the wheel
(and the navigation bridge's wheel-style steps) only. The 3D mouse cap
zooms by its own per-axis invert switch alone: device_camera no longer
takes a reverse_zoom argument, nor does the test model in Preferences.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:23:12 +00:00
semmelrinde 1baaebd3ef Turkish: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9436)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:23:05 +00:00
semmelrinde 97e467f2d1 Traditional Chinese: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9437)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:58 +00:00
semmelrinde 665ff84495 Malay: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9438)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:52 +00:00
semmelrinde 07b3b92703 Indonesian: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9439)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:45 +00:00
semmelrinde ddf56e1246 Galician: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9440)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:38 +00:00
semmelrinde 0ddbe87935 Norwegian Bokmål: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9441)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:31 +00:00
semmelrinde 19dc8b6881 Bosnian: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9442)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:25 +00:00
semmelrinde 3e2e229dd1 Croatian: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9443)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:18 +00:00
semmelrinde c8d9a4bfdd Serbian: translate the 29 messages main gained after batch 7, construction lines included (batch 8) (#9444)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 13:22:12 +00:00
Dane Doubell 6c764dce06 Sketch: pick a whole profile or chain for Mirror/Move/Copy/Scale entities (#8390) (#8812)
* claim: #8390

* Sketch modify: pick a whole profile or chain for the shared Entities input (#8390)

- Click inside a closed profile selects its whole boundary (and its holes);
  double-click a curve selects its whole chain, for Mirror, Move/Copy, Scale
  and the patterns. Single curves and points keep working as before.
- The mirror line may itself be among the entities: the command leaves the
  line in place and mirrors the rest, instead of rejecting it.

* Mirror: the shared line case is valid, not an error (#8390)

Update the half-filled-window test: a mirror line that is also among the
entities is now accepted (the command leaves it in place and mirrors the
rest), matching the engine.

---------

Co-authored-by: Dane Doubell <2853036+danedoubell@users.noreply.github.com>
2026-10-30 13:13:53 +00:00
SilentWolf75 655e771455 Update: Cancel stops the download sooner (#8908) (#8946)
* claim: #8908

Co-authored-by: Cursor <cursoragent@cursor.com>

* Update Cancel clears the UI and stops before checksum downloads.

Drop the install job as soon as Cancel is pressed so Downloading ends
immediately, and check the cancel flag around feed refresh and
checksum GETs so a stall before the package body no longer ignores it.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-30 13:13:44 +00:00
bherbruck 15f74b7981 Agent chat composer: one margin, input box fills its area; hint stays on one line (#7268)
* Assistant composer: the input box fills its area, and the hint stays on one line

The composer footer inset the box by its own margin on top of the box's text
padding. The footer now has no margin, so the box spans it on all four sides and
only the text padding remains. The hint is painted on a single row, cut with an
ellipsis when the panel is narrow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Assistant composer: the hint takes its colour from the theme, not a literal

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 12:47:04 +00:00
github-actions[bot] 9b607f6f1f Regenerate generated files and fold pending files [skip ci] 2026-10-30 12:38:49 +00:00
github-actions[bot] ab67126eec Regenerate generated files and fold pending files [skip ci] 2026-10-30 12:31:20 +00:00
Nathan Dane 3b8cbc4e22 Viewport: surface analysis status items and legend keys (#8547) (#8556) 2026-10-30 12:12:19 +00:00
Frank f59f6698f1 Ribbon drop-downs as a grid of large icons, as an option (#4739) (#5012)
* Ribbon drop-downs as a grid of large icons, as an option (#4739)

Preferences > Interface gets two settings, both off by default:

- Menus: List | Large icons. With Large icons a panel's drop-down shows its
  commands as rows of up to five icons at 32 px (twice the list's), keeping
  the list's group headings and order. The name, shortcut and help are in
  the tooltip, as on a ribbon button. Arrow keys move across and between
  rows; a click starts the command; right-click and drag pin it as before.
  Resting on an icon for two seconds arms a pin in its corner; a quicker
  click anywhere starts the command, so nothing is pinned by accident. A
  pinned command shows its pin.
- "Leave pinned commands out of the drop-down menus": a drop-down (list or
  grid) leaves out the commands the ribbon shows as buttons; a panel too
  narrow for its buttons lists them again, and a menu is never left empty.

No icon artwork or colours change. Sketch > Create keeps its family list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch > Create in the large-icon grid: every variant under its family (#4739)

With Menus: Large icons, Sketch > Create showed its family sub-menus as
plain text rows (Line, Rectangle, Circle, ...), unlike every other menu. It
now shows every variant as a large icon under its family's heading, then the
other tools under "More". The list keeps its family sub-menus.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Large-icon menus: groups side by side, no footer (#4739)

A menu of two or more headed groups (Sketch > Create's families, Model >
Modify's Edges, Faces, Bodies, Specialise) puts the groups side by side, each
heading over a column of its icons, at most two across. Menus without groups,
or one too wide for the window, keep rows of up to five. The pinning note
under the large-icon menus goes: the tooltips and right-click menus say it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Large-icon menus: a separator line between groups side by side (#4739)

As between the ribbon's sections: a 1 px line in the theme's border colour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Large-icon menus: at most three rows, growing to the right (#4739)

A menu fills five columns, more when that would take over three rows (Model >
Create: 7 x 3); in grouped menus a group too big for three rows gets more
columns. Only a window too narrow for that wraps into more rows. A test checks
every panel's menu of every tab.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Large-icon menus: group headings centred over their icons (#4739)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Drop-down group headings: smaller than the drop-down's header, not in capitals (#4739)

Edges, Faces, Bodies (and Sketch > Create's families) were drawn in capitals
at font_small, which reads larger than the drop-down's own header
(font_caption). They now use font_micro, written as named, in the list and the
large-icon grid. Review feedback on #5012.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Large-icon menus: start a command from the grid at its icon, as main's rows do (#4739)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Ribbon icon grid strings: a pending locale file, with ar, he and vi (#4739)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Large-icon menus: commands in no group stand apart, so a left-out group doesn't move them (#4739)

With Convert to Sheet Metal pinned and left out of Model > Modify, its
Specialise group went and Delete, in no group, moved under Bodies.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 11:59:08 +00:00
Rick Morgans bd1525dcfb Expressions: hyperbolic functions sinh, cosh, tanh and their inverses (#9332) (#9334)
* claim: #9332

* Expressions: hyperbolic functions sinh, cosh, tanh and their inverses (#9332)

`sinh`, `cosh`, `tanh` and `asinh` take a unit-less number and give one,
as `exp` does; `acosh` refuses x < 1 and `atanh` refuses |x| >= 1, worded
as `asin` and `ln` refuse what lies outside their domain. They are in the
expression help (`FUNCTIONS`, the parameter autocomplete), the
hostile-expression fuzz tokens, the parameters and equation-curve guides,
and the checking skill's list of functions. Horn flares (Salmon's hypex
`cosh h + T sinh h`), catenaries and the tractrix can now be written as
they are stated instead of expanded into `exp`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 11:13:59 +00:00
kaltenbrunnermarkus 1e5eb1e3b8 Sketch: find profiles island by island, so dragging in a large imported logo stays smooth (#6896) (#9313)
* claim: #6896

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013WUFq6QFBqmZjxwaKy2J1M

* Sketch: find profiles island by island and say when the search is cut short (#6896)

Every live drag frame ran the profile search over the whole sketch: every
spline piece of a large imported logo was sampled, checked for crossings
and traced again, about 100 ms per frame at 6,000 degrees of freedom.

Profile curves are now split into islands whose enlarged piece boxes do
not touch (the margin exceeds every tolerance the search uses), each
island's loops are found on their own and cached by a fingerprint of its
geometry, and the loops are nested into profiles over the whole sketch in
the order a single search finds them, so profiles, ids, holes and
whole-boundary certificates stay the same. The end-near-crossing lookup
covers its whole reach, independent of the grid's cell size.

The 50,000-piece limit now holds per island, and a sketch that still
exceeds it gets a warning instead of silently missing profiles.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013WUFq6QFBqmZjxwaKy2J1M

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 11:13:52 +00:00
ABDULLAH a1483d63c1 Arabic: plural wording in the Discard autosaves title (#9354)
recovery.discard_all_title read "discard {count} of the autosave"; it now names the autosaves as a plural.
2026-10-30 11:10:28 +00:00
semmelrinde 491687d4c1 Sketch: the cursor snaps On a spline, ellipse or conic while drawing, as on a line or circle (#9321) (#9343)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 11:10:25 +00:00
Rick Morgans 66bd64cc5e Engine: one contract check for a call, used by the preflight, the bridge and the app (#9339)
`schema::issues(id, params)` looks up the command's typed contract and
lists what is wrong with the parameters (none without a contract or for
an unknown id). The batch preflight, the MCP bridge's pre-send check and
the app's check of a design-switching command each did that lookup
themselves; they now call it. No behaviour change.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 10:21:06 +00:00
jeromehzl f9146cdd58 Hole: a Hole at sketch points hides its sketch as an Extrude does (#9082) (#9211)
sketch_consumed knew Extrude, Revolve and the sheet metal flanges but not
a Hole drilled at a sketch's points, so that sketch stayed drawn inside the
holes. A Multiple hole now counts as using its sketch; Edit Feature shows
its points while the dialog is open. Single holes keep their sketch shown,
since a hidden sketch offers no points to snap to.
2026-10-30 09:37:53 +00:00
github-actions[bot] 23e7ac767e Regenerate generated files and fold pending files [skip ci] 2026-10-30 09:58:59 +00:00
phanoob 3ac7a196c9 Recover unsaved design?: Discard all, with a confirmation (#9299) (#9300)
* claim: #9299

* Recover unsaved design?: Discard all, with a confirmation (#9299)

A Discard all button at the left of the window's footer, away from Later.
It asks first ("Discard 7 autosaves? This cannot be undone.", Discard all /
Cancel), then discards every listed autosave the way its own Discard button
does (doc.recovery_discard on each id). Cancel goes back to the list
unchanged. The button publishes the handle recovery:discard_all.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 09:26:04 +00:00
Logan Night 202e713cf1 Preferences: search finds settings in rows without a label (#9265) (#9318)
* claim: #9265

Co-Authored-By: Claude Code <noreply@anthropic.com>

* Preferences: a setting in a row with no label is found by the words it shows (#9265)

A search hid a row by its label before its controls were drawn. Seven checkbox rows and two segmented rows on the Interface page have no label, so "status bar", "search results" and "reveal on hover" found nothing. A hidden row with no label now keeps the words of its controls, as a dropdown keeps its value, and is drawn when they match. Each such row has a key of its own, so its neighbours are not drawn with it.

Co-Authored-By: Claude Code <noreply@anthropic.com>

---------

Co-authored-by: Claude Code <noreply@anthropic.com>
2026-10-30 09:25:24 +00:00
N3MI-DG 63923da2ca Viewport: an opened design is framed at the home view, in the middle of the view (#9195) (#9204)
* claim: #9195

* Viewport: an opened design is framed at the home view, in the middle of the view (#9195)

A fit the viewport cannot frame yet is kept and asked again on the next frame instead
of being consumed and lost, so a design opened from the Home screen or by launching on
a file no longer comes up at the default camera, wherever its own coordinates put it.

Framing then centres the model on the view rather than on the free rectangle between
the floating controls: `Layout` carries `middle`, the view without the panels, computed
before the compass, the navigation bar and the OK/Cancel corner join the obstacles. The
model is still sized to `drawable`, so it stays clear of every control, but only a panel
moves it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Viewport: keep the centred fit clear of the controls, and frame --sample (#9195)

The fit framed the model into a rectangle the size of `drawable` centred on `middle`, which is
not inside `drawable`, so the model could sit under the compass, the navigation bar or the
render product frame. The model is now sized to `drawable` as before, and only the room left
over in it moves the model towards the middle of the view.

`s27_move_triad` turns the Z ring on its far side: the model now sits further right, and the
Move dialog that docks on the right afterwards covered the ring's old grab point.

A launch with `--sample` builds the design straight into the session and never asked for a
fit; it now comes up at the home view, framed, like an opened design.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Viewport tests: the cursor orbit's pivot keeps the pixel it was picked on (#9195)

With the model now centred on the view, one of the test's perspective drag points lands within
the pick tolerance of the box's top edge, and the pick snaps the pivot onto that edge, a few
pixels from the cursor. The orbit keeps that point still, as it should; the test compared it
with the cursor instead of with where it started.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-10-30 09:14:18 +00:00
jeromehzl 7e22aed739 View ribbon: Visual style and Navigation tool offer their choices instead of an error (#8868) (#9127)
Both commands need a choice, but start_with_variant_memory only special-
cased the parameterless display toggles, so a click on the ribbon (or
command search, a shortcut, ui.start) ran them with {} and showed only
the engine's "style must be ..." / "tool must be ..." error.

They now open a short menu, the way Units does: under the ribbon row
that started it (a second click closes it), or in the middle of the view.
Visual style lists the four styles with the current one checked; the
Navigation tool lists Orbit, Pan and Zoom, and picking the latched one
releases it, as its navigation-bar button does. The four styles come
from one list shared with the navigation bar's menu.
2026-10-30 09:04:39 +00:00
jeromehzl 966b10e731 Sketch: a feature on a failed sketch names that sketch (#9075) (#9276)
A sketch that failed (a dimension set negative by a parameter) left every
feature built on it with "unknown sketch 1 (it must come earlier in the
timeline)", which points at the timeline order. The evaluation now notes
the features that failed earlier in the pass, and a feature whose input
sketch is one of them fails with "sketch `Sketch1` failed: <its error>".
That result is never cached, since the cache key holds neither the
sketch's name nor its error: a second failing value or a rename shows
up at once.
2026-10-30 09:03:46 +00:00
github-actions[bot] 99eda4cd1b Regenerate generated files and fold pending files [skip ci] 2026-10-30 09:24:07 +00:00
jeromehzl 47292bb2bd Preferences: the window covers the ribbon behind it (#9078) (#9243)
A page window (Preferences) filled its frame with
dialog_body.gamma_multiply(0.97), which also scales the alpha, so the
ribbon's labels showed through its title bar, search field and heading.
It now uses the opaque dialog_body, as every other window does; the
navigation bar keeps its own translucent resting fill.
2026-10-30 09:01:33 +00:00
semmelrinde 37dc878f31 Shell: test the interface scale raised in a narrow window, the crash #9271 fixed (#9315)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 08:58:15 +00:00
Igor Bronovskyi 7da02460d8 i18n(uk): add pending translations for strings added in upstream (#8977)
* i18n(uk): add pending translations for missing strings

* i18n(uk): add pending translations for new strings from upstream

* i18n(uk): improve pending translations

* i18n(uk): professional translation of all pending strings

* i18n(uk): finish the pending translations for 29 October

Every value in uk-sync-29oct.json is now Ukrainian except the seven symbols
and formulas that must stay unchanged: the modifier keys, HDR and the three
inertia tensors.

Terminology follows uk.json: spot light is "прожектор", directional light is
"спрямоване", body is "тіло", render is "рендеринг". Camera orientation keeps
тангаж, рискання and крен.

Removes history-origin-bodies.json, which was empty after its content moved
into this file.
2026-10-30 08:39:45 +00:00
P'tite Tête f73f4da665 fix: Find a folded folder's mark in one pass over a long history (#9294)
- worst_status searched the history and the results for each feature of a folded folder, the square of the history's length every frame
- A folder of 16 features or more now finds places and results in tables built once, first of an id winning as feature_index and Model::result do
- Frame on a 4,880-body design: 20.4 ms -> 7.9 ms (M4 Max, release, headless)
- Test a_folders_mark_is_the_worst_of_its_features_own

Co-authored-by: P'tite Tête <asso@ptitetete.com>
2026-10-30 08:16:36 +00:00
github-actions[bot] ef5985f841 Regenerate generated files and fold pending files [skip ci] 2026-10-30 08:22:05 +00:00
Ahmad Khan 71bb4f7c98 Docs: a beginner's page for equation curves, with pictures and examples (#9282)
A new user guide page, Equation curves, under Sketching: the first curve step by step, Explicit and
Parametric explained with tables of rules to type (a line, a parabola, a wave, a circle, a spiral),
radians, parameters with the involute of a base circle, building a part (a closed flower curve
extruded), editing, and common mistakes. The technical details stay in a short section for scripts
and agents.

Seven pictures, rendered by `cargo xtask book` from new scripts in docs/book/scripts/equation-*.json
(gitignored output, attributed in attribution/pending/docs-equation-curves.md). The Sketching page
keeps a short summary and links to the new page.
2026-10-30 07:54:27 +00:00
Rick Morgans 92af4a21c8 Control channel: a per-request param_check level, applied and confirmed by the app (#9184) (#9185)
* claim: #9184

* Control channel: a request's own param_check level, applied and confirmed by the app (#9184)

`engine.execute`, `engine.batch` and `engine.script` take an optional
`param_check: "off"|"warn"|"strict"` in their params. The app runs the
request at that level through the same `run_checked` path and batch
preflight a headless session uses, puts its own level back, and every
reply says the level it ran at as `param_check` beside `ok`. A command
that switches designs keeps the app's level; any other word is refused.
Readings and exports answered on a copy off the window thread keep the
level too.

`control.capabilities`, answered at once on the control-server thread,
lists what the channel does beyond the methods every version has:
`{"param_check": ["off", "warn", "strict"]}`. An older app answers
"unknown method".

The MCP bridge asks it once per connection. When the app lists the
level, every call and batch goes with it and the app checks against its
own commands; otherwise the bridge checks before sending, as #9073 does.
At strict, a reply that doesn't say the app checked the call is an error,
and the next calls are checked by the bridge. Also: `add_param_warnings`
takes the reply by `&mut`, and `with_param_check` sits beside
`Remote::new`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Control channel: a design-switching command is checked at the request's level

Review fixes for #9184. `component.edit_in_place`, `component.finish_edit`,
`view.next_tab` and `view.previous_tab` ran at the app's own level and
echoed `off`, so a misspelt call went through at strict. They now have
their parameters checked at the request's level before they run (and
still run at the app's own level, as each design keeps its own), and the
reply echoes the requested level. The MCP bridge at strict now requires
the echo to match its level, not just to be there. `param_check` is read
only by `engine.execute`, `engine.batch` and `engine.script`; other
methods ignore it. The off-thread test now shows the design change
computing off the window thread before it is refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 07:24:41 +00:00
ABDULLAH 5d6c5bab39 Arabic: sketch and spline terms in the construction line help and hints (#9269) 2026-10-30 07:05:00 +00:00
semmelrinde 8251be9c06 Shell: content kept outside a changed viewport no longer turns inside out and crashes the Render frame overlay (#9271)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 07:01:16 +00:00
Steve Jason 3d744cc8a2 A formula that is a bare number gets the design unit (#9261) 2026-10-30 06:42:04 +00:00
github-actions[bot] 1447bc772a Regenerate generated files and fold pending files [skip ci] 2026-10-30 06:56:11 +00:00
semmelrinde 7b24a1dc1e Sketch corners: a round that would use up an arc, or where the curves meet smoothly, is refused (#8813)
* Sketch corners: a round that would use up a whole arc is refused

A quarter arc of radius 5 running into a line along it, rounded with
radius 5, put the round's tangent point at the arc's other end and left
an arc of no length. round_corner now skips a round whose tangent point
falls on either curve's other end; with none left it says that radius
does not fit, as for two lines (found by a local trim fuzzer).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch corners: a round where the curves meet smoothly is refused

A line running on from an arc's end along its tangent (off only by rounding)
has no corner, but the round's tangent points landed within 1e-7 mm of it and
the round came out as an arc of no length (found by a local trim fuzzer). The
corner test's line met its arc this way too and was checking that output; it
now meets the arc at a corner.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 06:23:17 +00:00
Nathan Dane d95f40ac88 Ribbon: pressed state for commands that stay on (#8546) (#8555)
* claim: #8546

* Ribbon: pressed state for commands that stay on (#8546)
2026-10-30 06:20:31 +00:00
austin62jake 82ac9a6b03 sketch.inspect: each profile loop names a curve once, not once per segment (#9179) (#9186)
* claim: #9179

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019FAWPuFoh9qxn2uS2j53QZ

* sketch.inspect: each profile loop names a curve once, not once per segment (#9179)

A profile records one curve id per piece its loop walks, and a conic or
spline is walked as many short pieces, so sketch.inspect listed a single
Bezier curve 50 times in a profile's `curves` and as often in a hole loop.
The reply now names each curve of a loop once, in the order the loop walks
them (solidcraft_sketch::distinct_curves, as delete and profile references
already do). The solved profiles keep their per-piece lists.

The lists are now a profile pick as they stand: a whole_boundaries pick
refuses a curve named twice, and the regression test extrudes the wall
from the reply's lists.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019FAWPuFoh9qxn2uS2j53QZ

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-30 06:14:06 +00:00
Homero Thompson 6ab46b6488 fix(#7058): the selection tools reach the geometry an SVG import leaves in the document (#7368)
An SVG import leaves a sketch with regions and no body. The marquee (box select) took only the bodies, so the imported geometry was unreachable with the selection tools: a marquee over it selected nothing, and a click on a region did not take it either.

The marquee now takes the regions of the shown sketches when the design has no body. A design that already has a body keeps the old exclusive behaviour: the marquee takes the bodies alone, not the regions of the sketches that are shown. A dialog that asks for edges or faces (the Patch dialog) never takes the regions: they are neither.
2026-10-30 06:03:16 +00:00
Matthew Knutson 991082fbaf Typed contracts for the construction axes, points and planes (#2829) (#7750)
* claim: #2829 (construct.* contracts)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Typed contracts for the construction axes, points and planes

The 19 construct.* commands get input contracts and FeatureResult as
their output, with shared types for references, planes, a plane or
face base, an axis line and a construction plane's name, each calling
the reader its handler uses (split out of geo, plane_param, the face
capture and named_axis_line).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 06:03:04 +00:00
github-actions[bot] 4d338ba2eb Regenerate generated files and fold pending files [skip ci] 2026-10-30 06:02:42 +00:00
AsTechEvolves 94b399e98f Preference: keep the view when a sketch opens; Look At faces it on request (#9188) (#9190)
* claim: #9188

* Preference: keep the view when a sketch opens, Look At faces it on request (#9188)

Preferences > Sketch > "Turn to face a sketch when it opens" (on by default,
so nothing changes unless it is turned off). Off: creating or editing a
sketch leaves the view as it is, a sketch started on a face no longer
re-centres on the picked point, and Look At (the palette button, Ctrl+8)
still turns to face the sketch. The control channel sets it as
`ui.prefs {"sketch_open_look_at": false}`.

Changes a default: no

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 05:32:56 +00:00
Homero Thompson 5aa41703f7 Control channel: ui.home refuses a sample index that names no sample (#9087) (#9212)
* claim: #9087

* fix(#9087): ui.home refuses a sample index that names no sample

The control channel passed the sample index straight to open_sample, which drops an index that names no sample and says nothing. The request then replied ok, so an agent could not tell a typo from a sample that had opened.

The index is checked before it reaches open_sample: an index that names no sample is refused with the valid range in the error. A sample that exists still opens, as before.
2026-10-30 05:27:06 +00:00
austin62jake d9aa73b597 Measure: an exact circle's or arc's length agrees with its circumference (#9086) (#9227)
* claim: #9086 (edge lengths)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Measure: an exact circle's or arc's length agrees with its circumference (#9086)

Measure gave a circle's or an arc's length_mm as the length of the
polyline drawn for it, which runs inside the curve, while the same reply
gave its circumference or arc_length from the exact circle. When the edge
is known exactly (the kernel's circle, or a sketch's own circle or arc),
length_mm is now its radius times its angle. A circle fitted to a mesh
body's polyline keeps the polyline's length.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-30 05:27:00 +00:00
github-actions[bot] 6e4e94a8a8 Regenerate generated files and fold pending files [skip ci] 2026-10-30 05:30:32 +00:00
github-actions[bot] ae2a5b2c0d Regenerate generated files and fold pending files [skip ci] 2026-10-30 05:24:44 +00:00
railconstr 81cbcef31c Sketch: add construction-line toolkit (#8239) (#8679)
Co-authored-by: railconstr <335242259+railconstr@users.noreply.github.com>
2026-10-30 05:02:54 +00:00
semmelrinde e3d9090e6c Russian: translate the 580 messages the catalog lacks, Render panels included (batch 7) (#9231)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 04:54:25 +00:00
SilentWolf75 b8e93270b4 Sketch: align view to plane when editing a rotated component sketch (#9029) (#9042)
* claim: #9029

Co-authored-by: Cursor <cursoragent@cursor.com>

* Square sketch axes when looking at a turned plane (#9029)

Look At only yaw-aligned sketches facing world up/down, so a sketch on a rotated component stayed tilted on screen. Roll (or yaw at the poles) so the sketch's x runs right and y is upright.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-30 04:27:24 +00:00
SilentWolf75 ef628d1c86 Canvas: pick Calibrate points on the image (#9108) (#9208)
* claim: #9108

Co-authored-by: Cursor <cursoragent@cursor.com>

* Canvas calibrate: pick Point A and B with viewport clicks (#9108).

The Calibrate card only had typed coordinates, so users could not mark the image. Clicks on the canvas now fill A then B, with on-image markers and a short hint.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Calibrate canvas: ja/zh/ar/he/vi strings for the click hints

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 04:25:52 +00:00
SilentWolf75 d93b1cb282 Sketch Trim: prefer free curves over projected edges (#8979) (#9224)
* claim: #8979

Co-authored-by: Cursor <cursoragent@cursor.com>

* Sketch Trim: prefer free curves over projected edges (#8979).

When Trim/Extend/Break is active, linked face edges yield to nearby drawn curves, and the refuse message names Break Link.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-30 04:25:45 +00:00
Derek Van Allen a66a517c40 Persistent naming: a proposal from a second implementation (#7990)
* Persistent naming: a proposal from a second implementation

A design proposal for the persistent-naming failures still open (#4341,
#5198, #5308, #5857, #5858, #5860, #5861), from building persistent naming
in Form Studio: fall back by lineage, never by geometry alone; a suppressed
maker is not a lost reference; names saved as structured one-level values;
ordinals from the feature, not the kernel's face order; split picks resolve
to all pieces; body identity apart from the display name. Documentation
only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Persistent naming proposal: body identity follows the #5308 plan

Change 6 now agrees with bluecmd's plan on #5308: an id minted from
next_id and stored per feature slot, better than the derived identity
the first version proposed. It adds that a stored id is only as stable
as the slot assignment, which today follows each lump's least face
name, and gives the lineage signature from the #5308 discussion.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 04:17:54 +00:00
semmelrinde f3ee34d372 English: American spelling throughout the base catalog, British only in English (UK), and "1 body" (#9085) (#9194)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 04:16:23 +00:00
SilentWolf75 c94d1e9894 Inspect: keep analysis legends clear of left History (#4515) (#9210)
* claim: #4515

Co-authored-by: Cursor <cursoragent@cursor.com>

* Inspect: keep analysis legends clear of a left History (#4515).

Draft, Accessibility and Curvature legends were painted at the viewport's left edge under a left History sidebar. Place them in the free workspace content instead.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-30 03:59:33 +00:00
kaltenbrunnermarkus 46a2d6b53c ui-egui offscreen tests pick their GPU by SOLIDCRAFT_GPU (#9052)
offscreen_device() asked wgpu for its default adapter and ignored the
SOLIDCRAFT_GPU policy that headless pictures follow, so with
SOLIDCRAFT_GPU=software the ui-egui offscreen tests still opened the
hardware GPU. Under hardware or software the adapter now comes from
solidcraft_gpu::select (new pick_among, which pick uses too); under cpu
there is none; unset (auto) keeps wgpu's default adapter as before.

Part of #9040.


Claude-Session: https://claude.ai/code/session_013WUFq6QFBqmZjxwaKy2J1M

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 03:55:09 +00:00
austin62jake c9935007e8 Sketch: the Sketch Grid box in the Sketch panel turns the sketch's grid off (#9147) (#9187)
* claim: #9147

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch: the Sketch Grid box in the Sketch panel turns the sketch's grid off (#9147)

The box sets the open sketch's hide_grid, but the viewport drew the grid
whenever a sketch was open, so hide_grid only reached the ground grid and
the box did nothing. An open sketch now shows its grid whatever the Grid
switch says, unless its own Sketch Grid option is off; the window guides
that renders and the control channel use follow the same rule.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-30 03:55:05 +00:00
ABDULLAH 7b9d37c787 Arabic: Off wording in the recent snap note matches the other preference notes (#9215) 2026-10-30 03:52:57 +00:00
JK3D 8a6a064d37 Headless pictures: draw counts come back with the picture they count (#7521) (#7522)
* claim: #7521

* fix: headless pictures return their draw counts with the picture

`the_renderer_counts_what_it_draws` drew with `Capturer::rgba` and then
read `Capturer::last_stats()`. The capturer is shared with the binary's
other tests, which draw on it from parallel threads, so another picture
could land between the two calls and the test read its counts (e.g. 10224
triangles for the empty design).

`Capturer::rgba_with_stats` returns the picture and its counts, read while
the call still holds the device. `last_stats()` is removed; this test was
its only caller (the performance overlay reads the viewport renderer's own
stats handle).

New test `pictures_drawn_at_once_each_count_their_own` draws empty and box
designs from eight threads on the shared capturer. Against the old pair it
failed 25 of 40 full runs of the `capture` binary; it passes with the new
call.

* fix: a headless picture waits for its read-back's answer

A picture maps its read-back buffer, waits for its submission with
`device.poll(PollType::Wait)`, and then checked once with `try_recv`
whether the map callback had run. wgpu calls a finished mapping's
callback from whichever thread next maintains the device, in a poll or
in any `queue.submit`, after it lets go of the device. When another
thread got there first, the wait returned with the mapping done but its
callback not yet called, and the picture failed with "not supported yet:
reading a picture back without waiting for the browser", the error meant
for a browser.

On the shared capturer, the other thread is another picture's device
check (`probe_lost` submits nothing before it takes the capturer's lock),
so the `capture` tests failed now and then: `bad_picture_sizes_are_errors`
(its last 8 x 8 picture), `pictures_show_a_plain_cut_without_the_hatch`,
`pictures_blend_a_line_that_is_not_opaque`. In the app, the window's
frames are submitted on the device its thumbnails and `ui.render`
pictures are drawn on.

A native picture now waits for the answer, up to the picture timeout; a
browser still answers later, on its own.

New test `pictures_read_back_while_another_thread_uses_the_device`: 2,000
small pictures while another thread polls their device. Without the fix
it failed 19 of 20 runs (1 to 7 pictures each); with it, 150 of 150 runs
pass. `bad_picture_sizes_are_errors` now prints the error it gets.
2026-10-30 03:19:33 +00:00
github-actions[bot] f35f3197c3 Regenerate generated files and fold pending files [skip ci] 2026-10-30 04:44:58 +00:00
github-actions[bot] 78499f44af Regenerate generated files and fold pending files [skip ci] 2026-10-30 04:36:06 +00:00
semmelrinde 5b5201f1a6 Galician: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9162)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 03:02:11 +00:00
semmelrinde f28ff15ffb Hungarian: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9154)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 03:01:02 +00:00
semmelrinde 4f8bbec9fb French: translate the 356 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9153)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 03:00:21 +00:00
semmelrinde 77ebf1326c Italian: translate the 377 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9155)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 03:00:09 +00:00
github-actions[bot] fdc95337cf Regenerate generated files and fold pending files [skip ci] 2026-10-30 04:11:55 +00:00
github-actions[bot] 0e053e5e61 Regenerate generated files and fold pending files [skip ci] 2026-10-30 04:02:58 +00:00
semmelrinde 6bbb4276c0 Romanian: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9151)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 03:00:02 +00:00
semmelrinde 6d641c87c4 Malay: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9160)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:59:47 +00:00
semmelrinde 553f5fb9b8 Czech: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9152)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:59:46 +00:00
semmelrinde 88dd699715 Swedish: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9157)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:59:38 +00:00
semmelrinde c092e0551b Dutch: translate the 383 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9156)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:59:14 +00:00
semmelrinde c320dc421c Turkish: translate the 369 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9158)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:58:58 +00:00
semmelrinde 0f489a5777 Croatian: translate the 384 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9165)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:58:49 +00:00
semmelrinde 3df709be63 Norwegian Bokmål: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9163)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:58:45 +00:00
semmelrinde 875ac2ce49 Traditional Chinese: translate the 385 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9159)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:58:31 +00:00
semmelrinde 698275874f Indonesian: translate the 386 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9161)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:58:10 +00:00
semmelrinde 0d4470cd8c Bosnian: translate the 384 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9164)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:57:53 +00:00
semmelrinde 5dfc3481c1 Serbian: translate the 384 messages the catalog lacks, Render Light and Frame stages included (batch 7) (#9166)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 02:57:11 +00:00
bherbruck 8f1b456275 Release 0.27.1 (#9181)
* Release 0.27.1

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Render job test: wait for the cancelled job's reservation to be released

The worker drops a job's reservation just after the job turns terminal, so
checking admitted bytes right after wait_timeout raced (10 of 40 local runs
failed). Poll with a deadline, as dielectric_tests does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 23:34:23 -04:00
bherbruck b596bfc730 Bottom bar: keep active toggles readable when the selected fill is as dark as the accent (#9168) (#9171)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 22:42:27 -04:00
Colin Faulkingham d11d268597 Render: reject excessive pixel work during preflight (#5088) (#5728)
* claim: #5088

* fix: reject excessive render pixel work during preflight (#5088)
2026-10-30 01:35:12 +00:00
github-actions[bot] 4b0ba62c69 Regenerate generated files and fold pending files [skip ci] 2026-10-30 01:13:55 +00:00
taylorhayis 313d2bdb41 Sketch: snap where two recent centre and midpoint guides meet (#8694) (#8744)
* Sketch: snap where two recent centre and midpoint guides meet (#8694)

The alignment guide remembered one reference and did not move the cursor. Keep the previous centre or midpoint as well, and snap a drawing point to where their guides cross.

* Sketch: keep the recent-guide crossing snap off until asked (#8694)

The crossing snap was on whenever alignment guides were. Give it its own Sketch preference, off by default, so the guides stay visual until someone turns the snap on.

* Sketch recent snap: ar/he/vi strings and clippy borrow fixes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 00:40:05 +00:00
Colin Faulkingham 079f6e61e6 Sketch: show no geometry for an empty sketch (#9077) (#9104)
* claim: #9077

* Sketch: show no geometry for empty viewport sketches (#9077)
2026-10-30 00:33:47 +00:00
Rick Morgans 4a781b8cd8 MCP: --param-check checks calls to the running app (#9072) (#9073)
* claim: #9072

* MCP: --param-check checks calls to the running app (#9072)

`mcp --connect` (and `mcp` once it bridges to an app) took
`--param-check` and forwarded every call unchecked, while the app's own
session is always off. `Remote` now checks each `engine.execute` and
`engine.batch` against this server's command contracts before sending:
`strict` refuses a call, or a batch with such a step, without sending
anything, and `warn` adds `param_warnings` to the app's reply (each
step's result in a batch). A command with no contract here goes to the
app unchecked. `Auto` carries the headless session's level over when it
bridges to a late app. `batch_preflight::contracts` is the contract half
of the existing preflight, for a runner in another process.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 00:33:42 +00:00
semmelrinde 87206f20c8 Theme: the System theme leaves the window to follow the system appearance (#8983) (#9103)
theme::apply always sets egui's theme to light or dark, and egui's own window
sync then told the native window to be light or dark. A macOS window told so
keeps that appearance and no longer reports the system appearance changing,
so with Theme set to System the app stayed light after macOS turned dark. The
app now syncs the window itself: the system's appearance while the theme
follows it, the theme's own otherwise (for the title bar).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 23:51:07 +00:00
Logan Night 5a24d4095a Sketch: an old edge-on projection keeps its line when it is re-resolved (#9025) (#9097)
* claim: #9025

Co-Authored-By: Claude Code <noreply@anthropic.com>

* Sketch: an old edge-on projection keeps its line when it is re-resolved (#9025)

A face seen edge-on was saved as two lines on the same two points, one each way, and is one line now. Re-resolving the link dropped both lines and built a new one under a new id, so an offset that names the first line as its source failed with "an offset source vanished or changed shape". Keep the first line and drop only the second.

Co-Authored-By: Claude Code <noreply@anthropic.com>

---------

Co-authored-by: Claude Code <noreply@anthropic.com>
2026-10-29 23:50:29 +00:00
bherbruck 3e62553d9c Release 0.27.0 (#9106)
Fold the pending design format changes (sketch-equation-curves, timeline-joint-folders) into format 44.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 19:52:57 -04:00
semmelrinde d4fb5538e6 Sketch: a side squeezed to a hair in two solves is refused too (#9049)
The check for a constraint that shrinks a curve to a point took under 1e-6
for a point. One solve could squeeze a 49 mm side to about 1.2e-6 mm and
the next take it the rest of the way, so neither solve tripped it (two
rectangles' corners made coincident, found by a local sketch fuzzer). Under
1e-5 now counts: in 4000 random sketches the constraints that still
collapsed a line went from 9 to 0, and every refusal rate stayed the same.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 21:52:36 +00:00
github-actions[bot] f6393ef211 Regenerate generated files and fold pending files [skip ci] 2026-10-29 22:12:44 +00:00
SilentWolf75 355b486595 Parameters: unit-less numbers follow the other side's unit (#9015) (#9027)
* claim: #9015

Co-authored-by: Cursor <cursoragent@cursor.com>

* Evaluate bare length offsets in the design's units (#9015)

Feature expressions like baseLength - 1 were subtracting millimetres because val() parsed with mm defaults and only applied design units to a final unit-less result.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-29 21:52:23 +00:00
Rick Morgans 2356a63aea CLI: run takes --param-check (#6921) (#6924)
* claim: #6921

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CLI: run refuses unknown options and takes --param-check (#6921)

`solidcraft-cli run` now checks its options through `known_args`, so a
mistyped option fails instead of being ignored, and takes
`--param-check off|warn|strict` with the MCP server's words and default
`off`. `warn` prints each unknown key with a suggestion on stderr and
runs the step; `strict` stops at that step and writes nothing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CLI: run's option check takes --param-check; warn on timed runs as steps complete

`run` keeps #6919's (#6918) unknown-option check, with `--param-check`
among the options that take a value. `Session::run_script_timed` now
takes the same per-step callback as `run_script_each`, so `run --timings`
or `--profile` at the warn level reports a step's warnings even when a
later step fails, instead of after the script (and not at all on a
failure).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 21:40:30 +00:00
Steven Waters 57c0121cb3 Cut & paste features between components (#5798) (#5805)
* Add timeline.cut and refactor timeline.paste to allow cutting and pasting features

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FyPtTd9nt3T9mHihfHkCcZ

* Updated test for new grounded behaviour

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FyPtTd9nt3T9mHihfHkCcZ

* Resolved conflicts with #3390

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* Fixed failing test

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* Resolved conflicts with #3512

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 21:39:53 +00:00
austin62jake 9b97e06f71 Web: open tabs share settings changes, so one tab no longer undoes another's (#8644) (#8832)
* claim: #8644

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Web: open tabs share settings changes, so one tab no longer undoes another's (#8644)

Every open tab of the web app saved its whole copy of the settings to the
same browser storage, every 30 s and on focus loss, so a tab still holding
old settings put them back over a toolbar change made in another tab.

A tab now writes its settings in the frame they change, and the other open
tabs load them from the browser's storage event, so their own saves keep
them. Settings loaded that way aren't written back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 21:36:10 +00:00
Colin Faulkingham 9c5a636987 Parameters: accept mixed-case text units (#8960) (#8985)
* claim: #8960

* fix: accept mixed-case text parameter units (#8960)
2026-10-29 21:11:16 +00:00
SilentWolf75 18b00a4192 UI: keep Preferences above the Distance entry (#9016) (#9022)
* claim: #9016

Co-authored-by: Cursor <cursoragent@cursor.com>

* UI: keep Distance entry under Preferences and Report a bug (#9016)

Canvas value boxes used Foreground order, so they covered system windows. Draw them as Background chrome instead.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-29 21:09:28 +00:00
ABDULLAH 988caa83fc Arabic: settings profiles, ribbon reveal, orbit, viewport and history marker wording (#9019)
* Arabic: Settings profiles and command search ribbon reveal wording

* Arabic: orbit, viewport and history marker terms in today's new strings
2026-10-29 21:03:28 +00:00
semmelrinde 18dc05c83d Sketch Trim and Extend: a crossing at a curve's own end is that end, leaving no curve of no length (#9012)
* Sketch Trim: a cut at a curve's own end leaves no piece of no length

A curve that ends where another one ends crosses it there only within the
intersection's tolerance (1e-6), but bracket dropped cuts at the curve's
ends only within 1e-9 of its parameter range. A line ending on an arc's end,
trimmed from its other end, was cut a hair inside its own end and kept a
piece about 1e-7 mm long (found by a local trim fuzzer: 78 such trims in
4000 sketches, and 8 breaks). bracket now also drops a cut within that
tolerance of the curve's ends, as add_cut merges cuts that close together.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch Extend: a touch at an arc's growing end is that end, not a stop

An arc whose end is where a line ends that touches the arc's circle there
found the touch a hair beyond the end (within the intersection's tolerance),
stopped on it, and added an arc from that point to itself. A hit within that
tolerance of the growing end (1e-6, as for the far end) is now the end.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 20:48:18 +00:00
semmelrinde 5cf18ba8c3 Sketch: a constraint that would shrink a curve to a point is refused (#8988)
A constraint whose only solution squeezes curves to a point (a rectangle's
corner made the midpoint of its opposite side, or two opposite corners made
coincident) collapsed the whole rectangle while the sketch said solved. A
solve that shrinks a line or circle from over 1e-3 to under 1e-6 now counts
as one that fails, as one that throws points far away does: a strict edit is
refused, another keeps the sketch from before its solve, and the free solve
after the held ones in apply_in_order refuses the constraint.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 20:21:51 +00:00
P'tite Tête 9454afe13a fix: Draw only the timeline chips in view (#8976)
- Skip drawing and interaction for history chips outside the strip's visible part, after their slot is recorded
- Keep a dragged or focused chip, and every chip while a popup is open
- Frame on a 4,880-body design: 20.3 ms -> 14.6 ms (M4 Max, release, headless)
- Test a_long_timeline_paints_only_the_chips_in_view

Co-authored-by: P'tite Tête <asso@ptitetete.com>
2026-10-29 19:29:54 +00:00
MATHEUS PINHEIRO RAPOSO 70d39bb4f3 Three tests pass on Windows with an 8.3 TEMP path (#8968)
On a Windows account whose %TEMP% is a short (8.3) path, such as
C:\Users\MATHEU~1\AppData\Local\Temp, three tests failed because they built
their folders from std::env::temp_dir(), and the agent file scope refuses short
names ("not allowed for this agent: short (8.3) names such as `PROGRA~1`"):

- engine: cmd::render::settings_tests::embedded_hdr_capture_rejects_parameters_scope_and_cpu_primaries_without_mutation
- ui-egui: agent_chat::tests::file_actions_wait_for_the_user
- ui-egui: agent_chat::tests::permission_modes_decide_what_asks

They now use vfs::temp_dir(), which spells the folder with long names, as
libraries_tests and motion_tests already do (#1385, #1211).

Checked on Windows 11 x64 with the 8.3 TEMP: the agent_chat and
render::settings tests (113) pass, and clippy -D warnings is clean for both
crates.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 19:13:36 +00:00
github-actions[bot] a4fd998539 Regenerate generated files and fold pending files [skip ci] 2026-10-29 19:40:05 +00:00
github-actions[bot] 1c673e38c7 Regenerate generated files and fold pending files [skip ci] 2026-10-29 19:31:29 +00:00
tr1pp4 b43712cdb0 Command search: show a command's place in the ribbon, also inside section menus (#7287) (#7322)
* claim: #7287

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Command search: show a command's place in the ribbon, also inside section menus (#7287)

Hovering a command result in Search commands switches the ribbon to the command's
tab and marks its button with its tooltip; a command that has no button there
opens its section's drop-down on its row instead. Leaving the results (or closing
the box) goes back to the tab the user was on, so pressing S, typing and Enter
works as before.

Starting a command from the box makes its button or section label blink twice,
and a command started from a section drop-down marks that section's label while
it runs, like a pressed button.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Command search: the ribbon reveal is a preference, off by default (#7287)

Preferences › Interface › Show search results in the ribbon (`ribbon_reveal`) turns on the hover
preview, the blink after a start and the running mark on a drop-down's panel label. Off, the
ribbon behaves as on main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pending locale: Arabic, Hebrew, Japanese, Vietnamese and Chinese for the ribbon reveal setting

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 19:06:44 +00:00
Homero Thompson 184d4720be Sketch: a dimension can measure a model edge (#7912) (#8010)
* claim: #7912

* Sketch: dimension a sketch entity against a model edge

A dimension took sketch entities only, so measuring a sheet-metal body's edge
was refused with "cannot dimension that combination of entities". The
entities now take a model reference too, an {edge: [x,y,z], body?} or a
{vertex: [x,y,z], body?}, which is projected into the sketch first, as the
constraint commands' operands are since #6348, and measured there.

The Dimension tool picks a body's edge or vertex when the sketch has nothing
under the cursor, and reads the pick back into the reference the command
takes.

* style: rustfmt the sketch dimension command

* Cap the entities one call may project

A dimension projects the model references among its entities into the
sketch, one link and one resolve each, and the loop had no cap: a single
request could make the engine resolve thousands of model edges before
the dimension refused the list. The count is now refused before anything
is projected, and the projection loop stops at the same limit the
Project command uses.

* Sketch dimension on a model edge: use the sketch store after the store refactor

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:54:42 +00:00
Colin Faulkingham f08623be3c Fix V visibility shortcut for browser folders (#8800) (#8925)
* claim: #8800

* Fix folder visibility shortcut in browser (#8800)

* retrigger CI [skip ci]

* retrigger CI
2026-10-29 18:54:34 +00:00
semmelrinde 31218b1451 Sketch drag: an end the cursor can't reach stays where it is (#8944) (#8967)
The cursor correction tries the constraints' free directions a whole step at
a time and took a step as soon as the cursor's distance fell, by any amount.
Along freedom that can't reach the cursor (the far end of a line held only
by its direction), retracting onto the constraints still moves the cursor by
rounding, so such steps were taken: the end walked away a step at a time, and
a line measured by an angle could shrink to nothing, as in #7635. A step now
has to move the cursor itself by more than the solve's tolerance.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:54:27 +00:00
tr1pp4 cb34eef6aa Settings profiles: save, switch, export and import input and interface settings (#6237) (#6254)
* claim: #6237

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Settings profiles: save, switch, export and import input and interface settings (#6237)

A profile keeps the Interface, Navigation and Sketch preferences (mouse mode,
radial menu and gestures with every studio's lists, theme, scale, font, ...),
the language, the keyboard shortcuts, the toolbar, the S box favourites and
the imported theme it uses under a name. Machine-specific settings stay out
(3D mouse, graphics, units, AI, recent files).

- Preferences > General > Settings profiles: choose the active profile to
  apply it, Save, Rename, Delete, Export... and Import...; a note shows when
  the settings differ from the saved profile; Cancel takes a switch back.
- settings.profile.{list,save,apply,rename,delete,export,import} commands for
  the control channel, palette and scripts; the engine checks the parameters,
  the app does the rest.
- One `solidcraft-profile/1` file; import checks the format and name, drops
  unknown keys and unreadable values, caps sizes, never switches, and never
  panics. Each preference is applied through prefs::set, so a value this
  computer refuses keeps its current one and is reported.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Glossary: settings profile, and "profile" among the words with more than one meaning (#6237)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Settings profiles: new strings in a pending locale file, not the catalogs (#6237)

New UI strings now go to assets/locales/pending/ (CONTRIBUTING.md), so
this pull request no longer edits the shared catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Preferences snapshot: compare the toolbar, favourites and profile too

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Settings profiles: keep a command's several keys (#6237)

Since a command can have several keys (#6288), the keymap saves a list where it has more than
one. A profile's checks only took a single key, so saving or importing a profile dropped such a
command's shortcuts. They now read the keys as the keymap does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Settings profiles: Arabic, Hebrew and Vietnamese strings (complete catalogs) (#6237)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Tripper <tripper@localhost>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 18:42:36 +00:00
github-actions[bot] b9e9521128 Regenerate generated files and fold pending files [skip ci] 2026-10-29 19:03:47 +00:00
github-actions[bot] e59a2bcf80 Regenerate generated files and fold pending files [skip ci] 2026-10-29 18:56:56 +00:00
Logan Night 6fcdca1bb7 Dialogs: a pre-selected sketch line lying on a body edge goes in as that edge (#8927) (#8942)
* claim: #8927

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Dialogs: a pre-selected sketch line lying on a body edge goes in as that edge (#8927)

With a finished sketch shown, a click on a body edge that one of its lines
lies on picks the sketch line. Fillet and Chamfer take edges and no sketch
curves, so the pre-selection found no input to fill: the tool opened with
Edges empty and the selection was dropped, and only a second click with the
tool open (which picks the edge) made it work.

When nothing in the dialog takes a pre-selected sketch curve but an input
takes edges, look for the body edge the curve lies on from end to end
(display polylines, with room for a curved edge's chord sag) and take that
edge instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:26:56 +00:00
CamWight a985b8ee17 Preferences: Perspective view's field of view, a slider or a typed value (#5364) (#5373)
Preferences > Graphics > Viewport gets a Field of view row under Perspective view: the UI kit's
slider in degrees, 15 to 90, dragged or typed and kept to whole degrees, enabled only while
Perspective view is on. The preference is perspective_fov, in radians (default 0.6, about 34°,
so the default view draws exactly as before), and Restore Defaults puts it back.

One place decides the angle the view is drawn with: SolveApp::view_fov(), the preference with
Perspective view on and 0 with it off or while a sketch is open. A saved value outside 15°-90°
reads as the default. projection and fit_bounds read it (fit_bounds' second hard-coded copy of
the 0.6, tan(0.3), now goes through Camera::half_height), and so does the headless fit.
perspective_view() stays, as view_fov() > 0, so #4291 needs no change.

When the angle changes from one perspective angle to another, the camera's distance scales by
tan(old/2) / tan(new/2), with a running view animation's ends, so the target keeps its size and
the slider changes the depth, not the zoom. prefs::follow_view_fov does it once per frame and
after ui.prefs, Cancel and Restore Defaults; a parallel view keeps the last perspective angle,
and while Render is open the camera is Render's own, so the change waits for the design view.

The Render workspace's Perspective check box turns perspective on at the preference's angle,
not π/4; a saved render setup keeps its own. ui.prefs takes perspective_fov and refuses values
outside the range; ui.camera reports the angle the window draws with, and checks a replayed
camera against it, so its reply still replays. Field of view is in en, ar, de, he, ja, ko, vi and zh;
the ui.prefs settings list in docs/control-protocol.md and the guide's tour describe it.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:23:49 +00:00
HiroKenEz c857f2fe70 parameters.add: a parameter with no unit takes the design's units (#8865) (#8880)
* claim: #8865

* parameters.add: a parameter with no unit takes the design's units (#8865)

A new parameter given no unit took "mm" for any length or bare number, so
in an inch design `parameters.add {name: v, expression: "40/2"}` made a
20 mm parameter where the Parameters dialog makes 20 in. The unit a new
parameter infers is now a length in the design's units (mm designs are
unchanged); parameters.change on a new name and parameters.import share
the same inference. Angles and unit-less values keep their units.

A definition typed into a value of no fixed kind (a coupling's pitch,
a joint's value) still reads its bare number as millimetres, as that
field does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:18:04 +00:00
SilentWolf75 9416e975e0 View cube: rapid clicks add full turns from the in-flight target (#8912) (#8929)
* claim: #8912

Co-authored-by: Cursor <cursoragent@cursor.com>

* View cube: rapid clicks add full turns from the in-flight target.

Match arrow-key retargeting so a second cube click turns from the glide destination instead of the mid-animation camera (#8912).

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-29 18:17:02 +00:00
kaltenbrunnermarkus 5f11d92458 Opening a design pins its body names, so the first undo evaluates nothing (#8939)
Problem: a design saved before body names were pinned (#6403) is pinned by its first command
that changes it, as part of that command. Undoing that command went back to the unpinned design,
whose fingerprints no evaluated result matched any more, so the first undo after opening
evaluated the whole timeline again: 63-72 s in the SELENE rover (5,484 features) when opened
from the command line or headless (`Session::opened_at`), 0.08 s with this change. `doc.open`
pinned at the end of the command instead, which kept undo fast but left the design with unsaved
changes on opening.

Solution: `Session::opened_at` pins the names as it opens the design, with the names the file's
bodies have (no result changes, so nothing is evaluated), and takes the pinned design as the
saved one: opening is no change.

Claude-Session: https://claude.ai/code/session_013WUFq6QFBqmZjxwaKy2J1M

Co-authored-by: Markus Kaltenbrunner <kaltenbrunnermarkus@users.noreply.github.com>
2026-10-29 18:15:47 +00:00
SilentWolf75 97550dc37e Parameters: one Name-column floor for every table in the dialog. (#8945)
Favorites, User and Model sections stay lined up when only some lists hold a long name (follow-up to #8551).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-29 18:14:35 +00:00
ABDULLAH 4456e0470a Arabic: Preferences instead of Settings, hover and Project option wording (#8949)
home.settings and ai.connected_toast follow the English change from Settings to Preferences (التفضيلات, as ui.preferences). Hover is no longer rendered as scrolling in the browser and navigation bar options, the Project options dialog label is fully in Arabic, and the trackpad zoom key help says to hold the key.
2026-10-29 18:14:26 +00:00
HiroKenEz 561336aab6 Text fields: a right-click menu with Cut, Copy, Paste and Select All (#8875) (#8882)
* claim: #8875

* Text fields: a right-click menu with Cut, Copy, Paste and Select All (#8875)

Every kit text field (dialog and sketch value fields, the sketch dimension
box, canvas value boxes, names, text areas, passwords, read-only text) now
calls one shared ui_kit::text_menu::menu after drawing its editor. Rows are
disabled when nothing is selected, the text is read-only or a password, or
the clipboard holds no text. The edit marks the response changed and gives
the focus back, so owners that commit on lost focus keep the field; a right
press inside the selection keeps it; Esc closes only the menu; expression
suggestions wait while it is open. New message ui.select_all in a pending
locale file; Cut, Copy and Paste reuse ui.cut, ui.copy and ui.paste.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:14:09 +00:00
Daniel 82b38f5bae Timeline: delete after the marker counts and deletes the shown features (#8860) (#8866)
* claim: #8860

* Timeline: delete after the marker counts and deletes the shown features (#8860)

With the bottom timeline filtered to one component, "Delete N Features After
History Marker" took the marker as a position among the shown features but
sliced the design's feature list with it. N counted features of other
components, and confirming deleted them too, including features before the
marker.

The entry now gets the feature's design position, the design's marker and
the shown positions, and deletes the shown features after the marker; the
label counts the same set. The history beside the browser shows every
feature and passes no filter, so it behaves as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Timeline: look up shown positions by binary search, test the entry before the marker (#8860)

The shown positions are ascending, so a binary search finds each one without
walking the list for every feature after the marker. The test now also checks
that a shown feature before the marker does not offer the entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:03:31 +00:00
github-actions[bot] 43a22bed46 Regenerate generated files and fold pending files [skip ci] 2026-10-29 18:25:46 +00:00
bherbruck cd12d9d8e7 Scenario: set the history sketches layout through ui.prefs (#8961)
A test-only change: the scenario no longer clicks in the growing Interface page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:23:29 -04:00
github-actions[bot] 15e3245180 Regenerate generated files and fold pending files [skip ci] 2026-10-29 18:19:08 +00:00
semmelrinde 730dc5f6c3 Segmented choices: show the options in the user's language (#8030)
A segmented control measured its options translated but painted them as
the caller passed them, so the many callers that pass English labels
(the Coil's Circular | Square and Inside | Center | Outside, Revolve's
One Side | Two Sides | Symmetric, Shell's direction, ...) showed English
in every language. Only where the row was too narrow and the control
fell back to its dropdown, which translates, did they read right.
Segments now paint, size, describe and tip their options translated;
the handles keep the option as passed.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:55:25 +00:00
Colin Faulkingham 3cdc68aaf1 Viewport: opt-in model zoom and Traced 3D mouse orbit (#7435) (#7991)
* claim: #7435

* Viewport: the 3D mouse, the bridge and drag-zoom stop at the model, like the wheel (#7435)

The wheel and pinch hold the model point under the cursor, so the view
comes up to the surface and stops there. Every other zoom path passed no
anchor, so the 3D mouse cap, the navigation bridge and drag-zoom zoomed
straight through the surface into the body.

A device has no pointer, so the cap and the bridge now hold the model
point in the middle of the view; drag-zoom holds the point under the
pointer, like the wheel. With "Zoom to the cursor" off the old
zoom-through-the-model behaviour stays, as it does for the wheel.

The orbit half of the issue is a design decision and is untouched.

* Viewport: drag-zoom holds the point where the drag started (#7435)

The zoom anchor followed the moving pointer, so the zoom slid away from
what was pressed on as the drag went on. It now holds the press point,
the way the wheel holds the point under the cursor.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: turn around the model in the middle of the view (#7435)

The cap and the navigation bridge turned the view around the view's
centre, which after a pan or from far away sits behind the face, so the
part swung away while it turned. They now turn around the model point in
the middle of the view (the middle of the bodies in view over empty
space), and keep it still on screen. Preferences > Navigation > "Turn
around the model in the middle of the view" switches back to the old
behaviour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: keep the turning point until the cap is back at rest (#7435)

The point the cap turns around was picked again every frame, so it slid
to whatever came into the middle as the view moved. It's now chosen when
the cap leaves rest and kept until the cap comes back, the way a mouse
orbit keeps the point it started on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: show the point the view turns around (#7435)

While the cap turns the view, a faint ball in the accent colour marks the
model point it turns around, so it's clear what the turn holds still. The
point is now picked when the cap starts turning, not when it only pans or
zooms, so a pan shows no ball.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: orbit is a choice of Traced or Classic (#7435)

The checkbox becomes a two-way choice on the 3D mouse section's form:
Traced turns around the model in the middle of the view when the turn
begins and marks it with a faint ball; Classic turns around the view's
centre as before. Traced stays the default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Docs: the 3D mouse's Traced and Classic orbit (#7435)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Make model zoom and traced orbit opt-in (#7435)

---------

Co-authored-by: nomadsgalaxy <16734355+nomadsgalaxy@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:49:15 +00:00
ReDead e3c08471b6 Sketch: diameter box appears for a second concentric circle (#8899) (#8904)
* claim: #8899

Co-authored-by: ReDead <ReDead@users.noreply.github.com>

* Sketch: keep Diameter box when placing a second concentric circle (#8899)

A centre-point circle's press starts drag-to-draw; releasing on the same
centre (or close to the press) must keep the stage-1 Diameter field instead
of resetting it and risking a second on-click that finishes the shape.

Co-authored-by: ReDead <ReDead@users.noreply.github.com>

---------

Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: ReDead <ReDead@users.noreply.github.com>
2026-10-29 17:48:53 +00:00
Ahmad Khan a7048f41ab Sketch: equation-driven curve, a curve from x(t) and y(t) formulas (#8352) (#8353)
* claim: #8352

* Sketch: equation-driven curve, a fit point spline from x(t) and y(t) formulas (#8352)

sketch.equation_curve draws a curve from formulas in the expression
language and the design's parameters: x(t) and y(t) over a range of t, or
y = f(x) over a range of x. The curve is a cubic fit spline through fixed
points sampled from the formulas, as many as keep it within a tolerance
(0.01 mm by default, at most 500 points); a curve that ends where it starts
closes smoothly. The sketch keeps the formulas (one new design-format
file), places the points again before every solve so they follow the
parameters, and sketch.equation_curve.edit changes them, keeping the joined
end points. Both commands have input and output schemas.

* Sketch: Equation Curve window, its Edit menu item, labels and guide (#8352)

The ribbon's Equation Curve opens a window for the form (parametric or
explicit), the formulas, the range and the tolerance; OK runs
sketch.equation_curve. Right-clicking an equation curve offers Edit
Equation Curve, which reopens the window on its formulas and runs
sketch.equation_curve.edit. New labels and help in a pending locale file
(with ar, de, he, ja, ko, vi and zh), the icon, the glossary term and the
sketching guide.

* Equation curve: one if for closing the sampled points (clippy collapsible_if)
2026-10-29 17:42:59 +00:00
github-actions[bot] 1c0001af8e Regenerate generated files and fold pending files [skip ci] 2026-10-29 17:50:55 +00:00
semmelrinde 8b1ee94296 Sketch: an edit whose solve throws points far away is not taken (#8931)
A held solve applying a constraint, or the edit's own solve, could find a far
solution of the constraints and move points millions of millimetres while
the sketch said solved. Such a result now counts as a failed one: the next
held solve is tried, or the edit is refused.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:24:02 +00:00
Ryan 791abbd9b1 Sketch: hold horizontal/vertical and line up with other points at once while drawing (#7828) (#8474)
* claim: #7828

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch: hold horizontal/vertical and line up with other points at once while drawing (#7828)

While drawing, the pointer lines up horizontally with the nearest sketch
point level with it and vertically with the nearest one plumb with it, at
the same time, as a dragged point already does; holding H/V with the
previous point still lines up across with another point. Dotted guides run
from the points lined up with (H, V or H+V), and the click adds a
Horizontal or Vertical constraint with each, in the shape's undo step,
unless the sketch already has it.

A click takes the tool out of the app while it runs, so refine_snap
treated every tool as the Line tool then: a rectangle's click could take a
line-extension inference its hover never showed. The tool's points and
kind are kept from the last hover, as the previous point was.

Preferences > Sketch > "Line up with other sketch points while drawing"
(sketch_align_points) turns it off for the old behaviour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch: lining up with other points is off unless turned on

Review on #8474: sketch_align_points defaults to off, so nothing changes for anyone who
doesn't turn it on. With it off, a click also treats the tool as before (the Line tool's
inferences), instead of keeping the tool's kind from the hover.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:11:42 +00:00
Nathan Dane 6255a10e80 Viewport status item: engine list of what is on (#8545) (#8554)
* claim: #8545

* Declare ordered viewport status items (#8545)

* Keep legacy surface analysis coexistence behind a preference (#8545)
2026-10-29 17:11:34 +00:00
Ryan d05a114241 Insert Design: pick one of the other open designs, or browse for a file (#8570) (#8571)
* claim: #8570

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Insert Design: pick one of the other open designs, or browse for a file (#8570)

With other designs open in tabs, Insert Design first lists them under the
button: one click inserts a saved one as a linked component; one with
unsaved changes inserts its saved file and the status line says so; one
never saved is greyed out, as there is no file to link. Browse... opens
the file picker, as the button did before, and it still goes straight
there with no other design open.

Preferences > Design > Linked designs > "Insert Design lists the designs
open in other tabs first" (insert_lists_open_designs) turns the list off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Insert Design list: sit with the other menus' items, so run_item keeps its doc comment

Review on #8571: insert_design_items had landed between run_item and its comment. The
rebased menu-walk list keeps main's Target::HistoryControls beside Target::InsertDesign.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:11:25 +00:00
PaddleStroke 6ebfe91661 History: say why an edited feature behind the marker changes nothing (#8100) (#8727)
* claim: #8100

* History: say why an edited feature behind the marker changes nothing (#8100)

Editing a feature that sits after the history marker (double-clicking its
greyed-out item) rolls back to it, previews the change, and on OK puts the
marker back where it was: the feature stays rolled back, so nothing in the
view changes and nothing says why. That is the silent "pattern of a cut
does nothing" in #8100 (the reporter's design has its pattern behind the
marker; on main the pattern itself builds fine once rolled forward).

- timeline.redefine replies `rolled_back` and, when true, a `note`; it also
  carries the feature's `warning` (for a rolled-back feature, the one its
  constructor met building it at its place).
- The window shows that note in the status line after such an edit.
- A rolled-back item's tooltip in both History layouts says it is after
  the history marker and not built.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pending locale: Arabic, Hebrew, Japanese, Vietnamese and Chinese for the rolled-back notes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 17:11:10 +00:00
Logan Night d0b357d532 Sketch profiles: close the joints near-coincident curves leave open (#8639) (#8922)
* claim: #8639

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch profiles: close the joints near-coincident curves leave open (#8639)

Two free-form curves that lie on each other along a stretch (a DXF that
carries an outline twice, with the same straight sides and different
corners) are cut into sampled pieces whose ends the graph joins into one
node within 1e-4 mm, but the pieces keep their own ends, a few millionths
apart. Only analytic edges were closed at those joints, so the sliver
loops between the two curves stayed open by up to 1e-5 mm, more than the
1e-6 a solid needs. The region around them took those loops as holes:
extruding it failed with "profile loop is not closed" and it drew no
fill when picked, so it looked unselectable.

Close a line's joint in each finished loop: line to line at their middle,
a line onto any other segment's end. On the reporter's DXF the band
between the outer two rings now extrudes (110.5 mm2 by 2 mm = 220.9 mm3),
and the zero-area slivers no longer form profiles (221 -> 216).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:11:01 +00:00
HiroKenEz cc047a29c1 Sketch: the status line after a dimension is in the interface language (#8863) (#8879)
* claim: #8863

* Sketch: the status line after a dimension is in the interface language (#8863)

The Dimension tool built its "Dimension applied" status sentences (new
parameter, renamed parameter, plain value) and the driven-dimension note
with English format! strings, so they stayed English under a translated UI.
They now come from the catalog (one pending locale file: en, ar, de, he,
ja, ko, pl, vi, zh), with the typed parameter name passed in as is.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:07:31 +00:00
Daniel 32c8b23199 History: Delete on a selected feature deletes the selection in both timelines (#8861) (#8867)
* claim: #8861

* History: Delete on a selected feature deletes the selection in both timelines (#8861)

With several features selected, Delete in a selected feature's menu deleted
the whole selection in the bottom timeline and only that feature in the
history beside the browser, which offered the selection as a separate
Delete Selected Features… entry.

Both menus now use one Delete entry: the selected features when the
right-clicked one is among them, labelled "Delete N Selected Features",
else that feature alone. The history beside the browser no longer adds its
own Delete Selected Features… to a selected feature's menu, since the entry
above covers it; folder menus keep it. The single-feature delete helper had
no callers left and is removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* History: a feature's menu leaves out Delete Selected Features… by a flag (#8861)

A right-click on a feature outside the selection selects that feature
first, so in a feature's menu the clicked feature is always selected. A
flag that says the menu is a feature's says the same without the lookup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:06:25 +00:00
github-actions[bot] 21366ec47e Regenerate generated files and fold pending files [skip ci] 2026-10-29 17:18:00 +00:00
N3MI-DG 699d730151 Button head cap screws, ISO 7380-1, in the standard parts library (#8006) (#8017)
* claim: #8006

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Parts library: button head cap screws, ISO 7380-1 (#8006)

Insert Part offered the socket head cap screw but no button head, so a
design using button heads had to stand in a cap screw and accept the
wrong head. A button_head_cap_screw family now sits beside it, taking
the same parameters from the ISO 7380-1 table over M3 to M16.

The head is a new Head::Dome: the shank and the head revolve as one
outline, with the rim at dk, a short cylindrical flank, the arc of the
crown, and a flat top around the socket, so the hex socket stays a plain
cut on a plane. The standard draws the flank and the flat but dimensions
neither; they are 0.15 k and 0.7 s, and the comment on those constants
records what that costs against the standard's crown radius r1 and why
neither other fractions nor r1 taken as given does better. dk, k, s and
t are exact, each checked against three reproductions of the table.

Insert Part, Change Part Size and the bill of materials need no change:
they read the families and their table rows from parts.library.

The wider fastener request is issue 7692; this is only the one family
from it, and leaves the rest of that list open.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Parts: format after the rebase

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pending locale: the Button head cap screw family name

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 16:43:36 +00:00
Lars Jansen a4274f9b59 Line tool: press and drag draws one line (#7247) (#7252)
* claim: #7247

* feat(sketch): press and drag in the Line tool draws one line (#7247)
2026-10-29 16:34:30 +00:00
N3MI-DG d6d6c7d9ee Copy and paste bodies and components between designs (#3511) (#3512)
* Components: copy and paste bodies and components between designs and components (#3390)

Squashed for the rebase onto main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* claim: #3511

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Paste New: copy from a design other than the one pasted into

`component_clone::paste` read the design it copies from through the session it pastes into.
`build` now takes the source (document, evaluated model, unapplied moves) apart from the
target session; Paste New within one design passes the session as both, as before. Names are
numbered against the target's names.

From another design (`Source::copied`, a `ForeignCopy` snapshot taken at copy time):
- names are kept where the target doesn't have them, else numbered;
- the user parameters the copy uses come along, `w_2` where the target has a `w`, with the
  copied expressions following;
- a copy whose features use what isn't in it (bodies, sketches, faces, parameters outside it)
  is refused with a list of what; `FeatureKind::input_bodies` lists the bodies a feature uses;
- configurations stay with their design, and the target's timeline marker must be at the end;
- a body moved in from outside comes as an imported base named `BodyImport1`.

Body transfers are pointed at the copy's components before they are added: `add_feature`
checks that the components they name exist, which another design's don't.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Engine: paste bodies and components copied in another design

`component.paste_from_design` pastes what `Session::foreign_copy` holds, at the same world
coordinates as in its design, into the active component or `component` (placed by
`component_path`; a component placed more than once gets it in every instance), as one step
to undo:
- bodies as imported bodies, without their history, in one Import feature (named as any
  import is, "Import1"); a body seen in another placement ("Cube (B:2)") pastes as "Cube";
  names the target has are numbered;
- components as independent copies (Paste New from the snapshot): with their history,
  appearances, materials, joints and motion inside them; joints to the outside stay behind.

Tests: bodies (position, naming, target component, undo; a body of another placement) and
components (history, appearances, a part placed twice, editing independently, save and reopen,
undo; user parameters renamed; refused when using a body outside it; bodies moved in).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Clipboard: copy in one design, paste in another

Copying or cutting bodies or components also keeps a snapshot of them (`ForeignCopy`); another
tab pastes it with `component.paste_from_design`: bodies as imported bodies, components as
independent copies (Paste and Paste New alike), folded and selected. Cut pastes as a copy
there, the original staying; Esc on the cut leaves nothing to paste anywhere.

The last copy in any design is what pastes: each copy or cut is numbered, and a tab whose own
copy is older empties its clipboard when it is switched to (`drop_stale`). A failed copy
anywhere leaves nothing to paste in any tab.

Tests: bodies and components pasted in another tab, the last copy winning across tabs, cut
as a copy. `copied_bodies_stay_with_their_design` gave way to the cross-design test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Clipboard: what is selected wins over a design row picked earlier

Copy copied the whole design as a linked component whenever the design's
browser row was still picked, even after a component, body or feature had
been selected in the view or another tab, and failed in an unsaved design.
The design row now gives way to anything selected, and switching tabs
drops the picked components of the design left.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Put the Paste from Another Design label in the pending locale file

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Tests: unground the placement before moving it (a design's first part is grounded)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Drop locale keys main already folded into en.json

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pending locale: Paste from Another Design in the complete catalogs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 16:31:09 +00:00
DuBearte 5bd85dded6 Keyboard Shortcuts: the read-only list says so and leads to the editable page (#7409) (#7449)
* claim: #7409

* Keyboard Shortcuts: the read-only list says so and leads to the editable page (#7409)

Home › Keyboard shortcuts and Help › Keyboard Shortcuts open the
Shortcuts page read-only, in the Preferences window with its sidebar and
Cancel/Apply/OK, so it looked exactly like Settings › Shortcuts with
Import…, Reset All and recording missing. The read-only page now says
"Read-only list: shortcuts can't be changed here." and has an "Edit
shortcuts" button that turns the same page into the editable one.

Strings in assets/locales/pending/shortcuts-read-only-note.json (en, ja,
zh). Harness test opens it both ways, checks the note, clicks Edit
shortcuts, and finds Import…, Reset All and a recordable binding.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pending locale: Arabic, Hebrew and Vietnamese for the read-only shortcuts note

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 16:30:40 +00:00
austin62jake e5ef3bad02 Viewport: with Orbit, Pan or Zoom lit, a press held still keeps the highlight under it (#8864) (#8898)
* claim: #8864

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Viewport: with Orbit, Pan or Zoom lit, a press held still keeps the highlight under it (#8864)

A mode lit in the navigation bar, or a held Space, owns drags, not a still
press (#8438), but the hover pick counted any left press under such a mode
as navigation and dropped the highlight, so the line under a Select Other
hold went dark until the list opened. Only a preset's left-button binding
or Ctrl+left orbit navigates from the press on now; a lit mode's drag
still drops the highlight once it starts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 16:25:11 +00:00
github-actions[bot] 4aa2d6248e Regenerate generated files and fold pending files [skip ci] 2026-10-29 16:45:50 +00:00
github-actions[bot] bd4a234461 Regenerate generated files and fold pending files [skip ci] 2026-10-29 16:36:59 +00:00
Frank 162b3cd4ed Sketch Intersect: add Faces/Bodies and Projection Link options (#1110) (#7989)
* Sketch Intersect: add Faces/Bodies and Projection Link options (#1110)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* Sketch Project: add Geometry/Bodies and Projection Link options (#1110)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* Sketch Project/Intersect: keep exact lines and arcs of whole bodies, no noisy rebuild warning (#1110)

Whole-body silhouettes and sections fit lines and arcs tightly and snap arcs
tangent to their neighbours. A rebuilt projection warns only when it removed
the user's own constraints or curves. Pending locales cover ar, he and vi, and
the preselection tests use the direct-pick workflow.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* Select Other: label curves from Intersect as intersected (#1110)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-29 16:09:18 +00:00
PaddleStroke 420dff36c8 Browser: remember collapsed state, optional reveal on hover (#8692) (#8762)
* claim: #8692

* Browser: remember the folded card across runs, optional reveal on hover (#8692)

The browser card's fold (the chevron in its header) is now a preference,
saved with the other layout state, so the next run starts the way the user
left it. Preferences > Interface > Layout adds Shown / Reveal on hover: the
browser then stays out of sight until the pointer comes over its place or
the thin tab at its left edge, fading in like the navigation bar's Hide
until hovered, and stays while the pointer is inside or a menu, drag or text
edit started from it is open. It never folds in that mode.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Browser: move the reveal-on-hover messages to a pending locale file (#8692)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 16:03:05 +00:00
raykholo 3cdfec798f Timeline: joints in feature folders (#8306) (#8316)
* claim: #8306

* Timeline: joints in feature folders (#8306)

timeline.group and timeline.move_to_group take joints as well as features, so
hundreds of joints fold into one folder tile. A closed folder shows one tile
whatever it holds; opening it shows its features and joints in both the bottom
and left History. Suppress, delete and ungroup on a folder reach its joints too
(one undo step), deleting a joint removes it from its folder, and an unknown
joint id or name is an error. Saved with the design; designs without joint
folders read and write as before.
2026-10-29 15:59:18 +00:00
austin62jake c32f6b60eb Expressions: Enter after pi mm keeps the unit, and the list's state follows the text (#8862) (#8871)
* claim: #8862

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Expressions: Enter after `pi mm` keeps the unit, not a longer name (#8862)

A unit after a name or constant multiplies it, as after a number (`pi mm`
is pi millimetres), so it is a complete word there: the longer names are
listed unarmed and Enter submits what was typed. A unit at the start, or
after an operator or bracket, stays a prefix as #3664 chose.

Whether Enter completes is now worked out again every frame, unless a key
armed the list. It was kept from when the list first appeared for a word
and caret position, so it went stale when the text before the word was
replaced, or when the box took the focus before the names were gathered.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 15:56:31 +00:00
github-actions[bot] 5fe8d5a757 Regenerate generated files and fold pending files [skip ci] 2026-10-29 15:57:43 +00:00
Colin Faulkingham 4e78acc7a2 Sketch: the same constraint twice is one constraint (#5224) (#8850)
* claim: #5224

* Sketch: the same constraint twice is one constraint (#5224)
2026-10-29 15:31:18 +00:00
phanoob 4cd90e6806 Status bar: switch the mouse mapping from a menu (#7023) (#8856)
* claim: #7023

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Status bar: switch the mouse mapping from a menu (#7023)

The status bar gets a mouse-mapping button beside the units. It shows the
current mapping, and a click opens a menu of the mappings above the bar.
Picking one sets what Preferences > Navigation sets for it (bindings, wheel
direction, middle double-click, right drag orbits) through
choose_nav_preset. Nothing changes while the status bar is off (the
default).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 15:28:34 +00:00
raykholo 8a888ff0f3 Preferences: mouse-wheel zoom speed (#4176) (#4179)
* claim: #4176

* Preferences: mouse-wheel zoom speed (#4176)

A 0.25x to 4x multiplier for each wheel zoom step, applied in
navigation::handle so every canvas uses it. The 3D mouse keeps its own
speed. Values outside the range are refused when set and reset to 1x when
loaded.

* Control protocol: wheel_zoom_speed in the sorted ui.prefs list (#4176)

* Wheel zoom speed: its label in the complete catalogs (#4176)
2026-10-29 15:26:14 +00:00
ABDULLAH 5530c3c68e Arabic: review of strings added today (Resize Part hint, navigation bar position, geometry budget help) (#8826)
* Arabic: fix the Resize Part hint (tanween style, part list, command name)

* Arabic: navigation bar Edge reads as position, tanween spelling in the geometry budget help
2026-10-29 15:24:59 +00:00
Dahak Builds 35601da3f0 3D sketch: 3D Line, Spline and Point buttons start tools (#8040) (#8041)
* claim: #8040

* wip: 3D line/spline/point tools (#8040)

* Take sketch.move3d off the toolbar help backlog now that it is agent-only (#8040)

---------

Co-authored-by: Dahak Builds <dahakbuilds@users.noreply.github.com>
2026-10-29 15:10:41 +00:00
github-actions[bot] 1d566398d8 Regenerate generated files and fold pending files [skip ci] 2026-10-29 15:28:09 +00:00
austin62jake 3e01081ff9 Control token: a closing window removes only its own token and discovery files (#8794) (#8837)
* claim: #8794

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019FAWPuFoh9qxn2uS2j53QZ

* Control token: a closing window removes only its own token and discovery files (#8794)

Under Flatpak each instance has its own loopback, so a second window
binds the same port number as the first and writes the same
<port>.token, <port>.pid and current.port in the shared data folder.
At exit the first window deleted them all, unconditionally, leaving the
second window running with no token file a client could read.

remove_token_file now takes this launch's token and removes the token
and process files only while the file still holds it; the process id
can't tell instances apart, as every Flatpak instance has the same one.
remove_current_port also takes the token and keeps the discovery file
while another launch's token file holds that port, and removes
current.pid with current.port (it was left behind).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019FAWPuFoh9qxn2uS2j53QZ

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 15:01:45 +00:00
austin62jake 420785b514 Sketch: a selected text moves when dragged from anywhere inside its frame (#8835) (#8851)
* claim: #8835

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch: a selected text moves when dragged from anywhere inside its frame (#8835)

A drag had to start on one of the text's letters to move it. From the
space between letters, or inside a letter's outline, it found no geometry
and drew a selection box instead.

Off the sketch's own geometry, a drag from inside the selected text's
frame now grabs the text, as one from a letter does. Handles, dimensions
and geometry under the pointer still come first, and outside the frame a
drag from empty space still draws a selection box.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 14:58:03 +00:00
raykholo dcae86e456 Trackpad: zoom with two-finger scroll while holding a key you choose (#8322) (#8584)
* Trackpad: zoom with two-finger scroll while holding a key, chosen in Preferences (#8322)

Holding the zoom key turns a vertical two-finger scroll (or a wheel) into zoom at
the pointer, with the wheel zoom's speed, direction and anchor, so a laptop user
zooms without pinching. Preferences > Navigation > "Zoom with two-finger scroll
while holding": Cmd on macOS and Ctrl elsewhere (default), Option/Alt, Ctrl, or
Off. That key with the scroll did nothing before, so no default changes; Off
keeps it that way. Shift keeps its orbit.

* Trackpad zoom modifier: off by default (#8322)

Scroll keeps its usual meaning until a key is chosen in Navigation.

* Trackpad zoom modifier tests: Off is the default; tests that zoom choose Cmd (#8322)

* Trackpad zoom modifier: zoom once alongside the Ctrl+wheel pinch from #8539 (#8322)

A wheel the chosen key claims is no longer also read as a pinch, and a key that is not
chosen keeps main's pinch handling unchanged.
2026-10-29 14:49:19 +00:00
Colin Faulkingham 443e5cd59d Feature editor: allow visibility changes while editing (#8810) (#8827)
* claim: #8810

* fix(engine): preserve feature editors across visibility changes (#8810)
2026-10-29 14:26:24 +00:00
github-actions[bot] b4799575fd Regenerate generated files and fold pending files [skip ci] 2026-10-29 14:58:12 +00:00
Charlie 5a0abb8710 feat(align): add Components mode to Align for occurrence placement (#7224)
Align gets an Object Type row (Bodies | Components). In Components mode it runs the new
occurrence.align command, which moves only the chosen occurrence placements (their
transforms) instead of adding an Align feature to the shared component, so other instances
stay where they are.

- occurrence.align: from/to points, snaps, planar faces and planes in world coordinates,
  flip, capture/pending, grounded and rigid-group refusals as occurrence.move.
- A viewport or browser-body pick takes the placement directly under the active component.
- A placement inside a subassembly placed more than once still moves (as occurrence.move
  does) but the dialog warns, and the reply lists it under shared.
2026-10-29 14:19:05 +00:00
Andrzej Błasik cb05e1e0f7 GPU path tracer: run on Metal on macOS (#7183) (#7185)
* claim: #7183

* GPU path tracer runs on Metal on macOS, not only Vulkan (#3217)
2026-10-29 13:58:49 +00:00
jeromehzl 6fdd58dec6 Toasts: the corner stack keeps its full width just left of a pane at the right edge (#8804) (#8840)
corner_free looked only in a fixed column at the view's right edge and took
the largest free rect there by area. Next to a tall dialog docked at the
right edge, or the Assistant in the Floating layout, the narrow strip beside
the pane won: the toasts were squeezed into it, their text broke inside
words, and with a wider pane they were not shown at all.

It now tries that column first and then columns ending at each obstacle's
left edge, nearest the corner first, and takes the first free rect that is
TOAST_WIDTH wide and tall enough for a toast, as the frame-rate readout
moves beside a right pane (#6755); failing that, a rect tall enough beats a
wider one too short to show any toast. Without a pane the stack stays
exactly where it was.
2026-10-29 13:58:16 +00:00
phanoob 5b0a86a5b2 Graphics: a background colour of your choice for the 3D view (#7688) (#8815)
* claim: #7688

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Graphics: a background colour of your choice for the 3D view (#7688)

Preferences › Interface › Theme gets a Background row: the theme's
gradient (the default, unchanged) or one colour for the whole application,
filling the view in either theme. The window keeps its own colours, a
picture of the view (`ui.render`) takes the colour too, and `ui.prefs`
sets it as `viewport_background` ([r, g, b] or null).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 13:58:13 +00:00
cronos 28e26209f3 Assembly Move: drag allowed joint freedoms (#6679) (#6904)
* feat: add joint-aware assembly Move handles and live motion readouts

* test: improve render job failure diagnostics

* fix: preserve assembly Move compatibility and viewport theme colors

* ci: skip default label sync for fork PRs

* fix: keep Windows CI checks portable after main rebase

* test: cover RTL assembly strings and stable refraction job

* i18n: cover assembly Move in Vietnamese

* i18n: cover assembly Move in French

* fix: complete CGA palette for assembly motion handles

* fix: complete Assembly Move palettes and Turkish strings

* fix: retain assembly move cache answers and toolbar help

* style: format merged assembly Move navigation guard

* fix: align Assembly Move preferences and tests with main

* Fix offline update fixture synchronization and clipped prism intersections

Wait for all v5 manifest requests before deploying v6. Intersect hole-free prism sections over their common height, retaining the established B-rep path for newly clipped perforated sections. Preserve the failing property seed and add closed-form and cap-boundary regressions.
2026-10-29 13:57:31 +00:00
github-actions[bot] 986de7ec9a Regenerate generated files and fold pending files [skip ci] 2026-10-29 14:25:59 +00:00
github-actions[bot] 7c7c0a57bd Regenerate generated files and fold pending files [skip ci] 2026-10-29 14:16:56 +00:00
tr1pp4 54b07d3e0b History in the browser: mark features that failed or built with a warning (#8592) (#8593)
* claim: #8592

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* History: error and warning marks in the browser and on folded folders (#8592)

In the History "In browser" layout, a feature whose build failed gets the
error icon at the end of its row, one that built with a warning the
warning icon, with the message in the tooltip: the marks and text of the
History on the left. A folded History or Features folder carries the
worst mark of what it holds, and so does a folded folder in the History
on the left. Suppressed and rolled-back features are not built and get
none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 13:51:20 +00:00
P'tite Tête 7dc341ae55 fix: Remove two per-frame quadratic lookups on large designs (#8843)
- active_body: take every body's owner in one pass (model_body_components) instead of searching the timeline body by body
- Timeline strip: find each chip's result in a table built once per frame (result_index) instead of a linear search per chip
- 4,880-body design: UI frame 31-32 ms -> 7 ms of CPU; tests pin the active body and the result lookup

Co-authored-by: P'tite Tête <asso@ptitetete.com>
2026-10-29 13:49:59 +00:00
Ryan 5e0e168ae9 Properties: moment of inertia, principal axes and first moments of a part or assembly (#8095) (#8103)
* claim: #8095

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Properties: moment of inertia, principal axes and first moments of a part or assembly (#8095)

component.properties and occurrence.properties report each closed body's
inertia tensor about its centre of mass, and in total the tensor about the
total centre of mass (world axes, g·mm²), its principal moments and axes,
the first moments, and with `about: [x, y, z]` the tensor about any point.
The tensor comes from each body's welded export mesh, tessellated once per
body, scaled to the measured mass and turned by each placement; bodies add
by parallel axes. The maths is a new crates/geom inertia module.

The Properties window shows the first moments, the tensor, the principal
moments and axes, and the view marks the centre of mass with the principal
axes while it is open. Inspect → Measure → Properties now opens that window
(it ran the command and showed nothing).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Properties: Copy matrix, and the whole design's card titled just Properties (#8095)

Copy matrix, under the tensor, puts it on the clipboard as three lines of
tab-separated values at full precision, in the units shown. The card for
the whole design is titled Properties; one opened on a component,
placement or bodies keeps its name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Properties: measure beside the window, so a large assembly doesn't freeze it (#8095)

Properties ran on the window thread: 18 s on a 144-body design, with the
window answering nothing meanwhile (#5203). In the desktop app the card now
measures on a copy of the session on a worker, the way #4614 made agents'
measures work, says "Measuring…" until the reply is in, and Close drops it.
A quick measure still shows at once; headless, tests and the web measure in
place.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 13:47:44 +00:00
bherbruck be8bd43a18 CI: wasm compile in the merge queue, dependency advisories on dependency changes (#8652)
The wasm compile ran only by hand, so #8227 (a native-only DroppedFile::bytes() call in
crates/ui-egui) passed PR CI and the merge queue and broke the web build on main (#8534).
A merge group that touches the crates below the apps, the web app, the vendored crates, the
manifests, the toolchain or this workflow now runs `cargo xtask wasm`, and `ci` requires it.

Dependency advisories ran only nightly. A pull request or merge group that changes Cargo.lock
or a Cargo.toml now runs `cargo deny --locked check --warn unmaintained advisories`, and `ci`
requires it then. The nightly keeps the full advisories, bans and sources scan.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 13:39:48 +00:00
raykholo 884c47496b Render preview: geometry budget from the device, readable refusals (#4127) (#4154)
* claim: #4127

* Render preview: geometry budget from the device, readable refusals (#4127)

The Render preview refused every scene over a fixed 128 MiB of geometry. On
desktop the budget now follows the device's buffer limit (eight of its
largest buffers, at most 2 GiB; 2 GiB with the usual 256 MiB buffers). The
web keeps 128 MiB.

The product upload runs under its own GPU error scopes: an allocation the
device refuses is reported in the preview instead of reaching the device's
uncaptured-error handler, and the half-uploaded batches are dropped. Buffer
uploads map the buffer themselves so a refused buffer fails the upload
rather than panicking in create_buffer_init.

Refusals name the geometry size and the limit and say how to get under it,
on a theme panel card that stays readable on any preview background.

* Render preview: keep the previous geometry budget behind a preference (#4127)

* Render preview: adapt the device budget to main's GPU upload errors (#4127)
2026-10-29 13:33:39 +00:00
Karl Von Richter b2d727f4b2 Toolbar: choose visible tabs while preserving all defaults (#5717) (#8594)
* claim: #5717

* ui(feat): let users choose visible toolbar tabs

Keep Sheet Metal and Weldments visible by default while adding persisted tab visibility controls and restoring specialty tabs for designs that use them.

Signed-off-by: Karl Von Richter<karl@embeint.com>

* ui(fix): respect hidden toolbar tabs in every design

Remove feature-based visibility overrides for Sheet Metal and Weldments. Keep all tabs visible by default and preserve the user choice across feature creation, opening designs, selection and undo.

Signed-off-by: Karl Von Richter<karl@embeint.com>

---------

Signed-off-by: Karl Von Richter<karl@embeint.com>
2026-10-29 13:32:21 +00:00
bherbruck 4f5ed7bfa6 CI: open an issue when the nightly fails, close it when it passes (#8651)
The nightly failed every day from 2026-10-16 to 2026-10-28 without anyone noticing. A new
nightly-alert job (scheduled runs only, the only job with issues: write) opens or comments on
one issue, "Nightly CI is failing" (label ci), when a nightly job fails, and closes it when a
nightly passes.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 13:31:29 +00:00
raykholo f03d0a20bd Update now installs the newest release, checked when pressed (#7724) (#7725)
* claim: #7724

* Update now installs the newest release, checked when pressed (#7724)

* Update: close the unmanaged-install test after the rebase (#7724)

* Update: the refresh messages in Arabic, Hebrew and Vietnamese too (#7724)
2026-10-29 13:29:43 +00:00
SilentWolf75 c6c91e6f43 Parameters: show full names in the table and formula popup (#8533) (#8551)
* claim: #8533

Co-authored-by: Cursor <cursoragent@cursor.com>

* Parameters: show full names in the table and formula popup.

Hover tips carry the full identifier when Name cells or completion rows clip, and the completion list widens for long suggestions (#8533).

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-29 13:25:57 +00:00
github-actions[bot] 2f56d77e90 Regenerate generated files and fold pending files [skip ci] 2026-10-29 13:45:31 +00:00
Dylan M. Taylor 68b53a4c77 Release: Arch Linux packages for x86_64 and aarch64 (#8576)
A new arch job repackages each release tarball as
solidcraft-<version>-linux-<arch>.pkg.tar.zst with makepkg, through the Craft apps' shared
action (storytold/craft-common-actions/actions/arch-package, pinned by commit). The package
is io.tangencylabs.solidcraft, named after the tarball's .desktop file, provides solidcraft
and conflicts with solidcraft-bin/-git. Each package also gets a version-less copy, and
docs/downloads.md links them.
2026-10-29 13:17:34 +00:00
phanoob 2235389344 Navigation bar: can sit at the top of the view (#8183) (#8793)
* claim: #8183

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Navigation bar: can sit at the top of the view (#8183)

Preferences > Navigation bar gets an Edge choice, Bottom (default) or Top.
On top the bar sits under the ribbon, its menus open downwards and its
tooltips show below it; the OK/Cancel pair and the axis view move down
below it when they would overlap.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Navigation bar: the edge's labels in the complete catalogs (#8183)

ar, he, ja, vi and zh carry every English message; the Edge row's three
labels were missing from them, so `xtask i18n --check` and
`every_complete_catalog_carries_every_english_message` failed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 13:16:51 +00:00
jeromehzl 9509348320 Viewport: editing a material's colour redraws the bodies that use it (#8764) (#8814)
body_appearance_key hashed only the name of a body's assigned material, so
after material.edit changed that material's colour (or an undo or redo
changed it back) the key stayed the same and the viewport kept the cached
old look. The key now also hashes the material's resolved look; with an
unchanged material the cache is reused as before.
2026-10-29 13:14:15 +00:00
Colin Faulkingham fd8ddc23b7 Pattern on Path: reopen saved patterns in the editor (#8784) (#8805)
* claim: #8784

* fix(ui): restore saved path pattern editor
2026-10-29 12:49:17 +00:00
Joseph 07d692ee0d Keyboard Shortcuts: several keys for one command (#6273) (#6288)
* Keyboard shortcuts: a command can have several keys

Click a key on the Keyboard Shortcuts page to replace it, or the + after it
to add another; every key runs the command and menus show the first. One
key is still saved as a string, several as a list. Taking a key over from
another command leaves that command its other keys. ui.shortcut takes a
slot and reports every key.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keyboard shortcuts: follow main's search layout; fix prefs test for key lists

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 12:32:19 +00:00
github-actions[bot] 00f9243c0d Regenerate generated files and fold pending files [skip ci] 2026-10-29 12:29:52 +00:00
ABDULLAH 1e1be6934f Arabic: use the Mouse mapping term in the Right drag orbits help (#8803)
nav.right_drag_orbits.help now names the setting as prefs.mouse_mapping does (تعيين أزرار الفأرة).
2026-10-29 11:58:59 +00:00
semmelrinde 6a183cce02 Sketch corners: a corner cut is refused where two lines lie in line, as rounding is (#8802)
Chamfer at a corner of two lines lying on each other cut both back and
added a line of no length between their ends; lines in line with each
other have no corner either. chamfer now refuses a corner angle of 0 or
180 degrees with Fillet's message, "the lines are parallel" (found by a
local trim fuzzer).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 11:49:31 +00:00
jeromehzl dd6a91533d Standard parts: Resize Part says what it works on, Parts opens Insert Part (#8735) (#8801)
* Resize Part: say what it works on instead of a parameter error; Parts opens the library (#8735)

Resize Part (parts.resize) started with no standard part selected, as the
ribbon starts it, ran the command with no parameters and showed
"`component` must be an id or a name". It now says to select an inserted
standard part, and that Scale resizes a body. Parts (parts.library) only
listed the library, so its button did nothing: it opens the Insert Part
dialog. The German and Dutch button labels said "scale" ("Teil skalieren",
"Onderdeel schalen"), like the Scale command: they now say change size.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Resize Part: the German label matches the command, and the test checks that nothing ran (#8735)

The German ribbon label reads "Bauteilgröße ändern", the name the command,
its dialog and its messages already use. The hint for a missing standard
part is now one function shared by the ribbon start and the Browser's
Change Part Size. The regression test also checks that the design and its
history stay as they were and no message carries the command's own error,
that a scripted parts.library still only lists the library, and that with a
standard part picked Change Part Size opens on it.

---------

Co-authored-by: semmelrinde <124386289+semmelrinde@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 11:49:25 +00:00
Christian Hammacher 93d0298d25 Browser: Turn Up Axis on a placement row asks that placement whether it can move (#8786) (#8788)
A placement row's menu starts from its component's menu, which takes
Turn Up Axis's enabled state from the component's first placement.
Move/Copy was already set again for the placement right-clicked; Turn Up
Axis and its two turns now are too, so a free second placement can turn
while the first is grounded, and a grounded one can't.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 11:28:19 +00:00
semmelrinde cf86f18c11 Sketch: an end held on a removed curve where another curve ends stays tied (#8779)
A trimmed circle ended on a line exactly where an arc started on that
line, held there by a point-on-curve tie. Trimming the line away dropped
the tie and left the two ends on one spot, untied. remove_curves now ties
each point held on a removed curve at one of its ends to that end before
the curve goes (found by a local trim fuzzer, 15 -> 12 cases in 2000
seeds).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 11:07:28 +00:00
github-actions[bot] 63f053e4fe Regenerate generated files and fold pending files [skip ci] 2026-10-29 11:06:21 +00:00
Colin Faulkingham 81039a0e10 Pinch zoom: route Ctrl+wheel input to the camera (#8480) (#8539)
* claim: #8480

* Pinch to zoom on touchpad: native Ctrl+wheel pinch zooms the view (#8480)

The viewport's pinch path read only `egui::Event::Zoom`; `immediate_wheel` leaves
wheel events carrying the zoom modifier to egui. Native Linux and Windows
touchpads report a pinch as Ctrl+wheel in points, so the gesture reached neither
path and the view did not move. `pinch_factor` now reads those wheels too, in
every wheel unit and scaled as egui scales them, and `ui.scroll` can send the
same gesture (`ctrl: true`) so scripts and scenarios can replay a pinch.

* fix: finish Ctrl+wheel pinch handling and replay validation (#8480)
2026-10-29 10:40:10 +00:00
Lars Jansen 375dc01602 Navigation: Right drag orbits option; picking the SolidWorks preset turns it off (#6492) (#6497)
* claim: #6492

* feat(navigation): Right drag orbits option, off when picking the SolidWorks preset, which also fits on middle double-click (#6492)
2026-10-29 10:24:37 +00:00
PaddleStroke fe3f913d76 Dialogs: disable Apply until something changed (#8561) (#8728)
* claim: #8561

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Dialogs: disable Apply until something changed (#8561)

The dialog footer gets a disabled state for Apply (Footer::nothing_to_apply,
Window::apply_enabled): drawn with the theme's dim ink, not clickable, not
reached by Tab and reported disabled to accessibility. Preferences enables
Apply only while something differs from its snapshot (what Cancel would put
back), so it is disabled when the dialog opens and again after Apply.
ui.prefs replies with apply_enabled.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 10:14:45 +00:00
bherbruck 90f0353724 Release 0.26.1 (#8647)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 06:33:01 -04:00
N3MI-DG 4f3ac07aec Move/Copy: changing Move Type keeps the move made so far, and picks follow the moved body (#8746) (#8747)
* claim: #8746

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Move/Copy: changing Move Type keeps the move made so far, and picks follow the moved body (#8746)

Switching the Move Type reset the values, so the move made under the
earlier type was lost. The dialog now keeps it (`chain`) and the new type
moves the bodies on from there; params() composes the two into one
solid.move (one turn about the origin and a translation, as before).
While the new type's picks are missing, the kept move alone is made.

The new type measures from where the bodies now stand (Free Move's pivot,
Rotate's ring, round-edge centres and axes on a moved body). The picker,
the edge/face highlights, the centre marker and Rotate's axis line follow
the moving body, mid-drag too; a pick on it is taken back by the current
type's own move so it doesn't move with the move it sets. While the
triad is dragged the moved bodies' highlights are hidden and rebuilt once
on release.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 09:47:26 +00:00
ABDULLAH 710a3f8f11 Arabic: re-translate outdated strings and review the Render light and frame strings (#8752) 2026-10-29 09:47:18 +00:00
github-actions[bot] 4cee4db19b Regenerate generated files and fold pending files [skip ci] 2026-10-29 09:59:37 +00:00
semmelrinde 036d4234a1 Croatian: translate the 781 messages added since the catalog came in (#7813), the Render workspace included (#8683)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 09:29:12 +00:00
PaddleStroke 7341b8f6be Browser: Show/Hide context menu on origin axis rows (#8382) (#8724)
* claim: #8382

* Browser: Show/Hide context menu on origin axis rows (#8382)

Right-clicking an origin axis row (X, Y, Z) now opens its own menu with
Show/Hide (V), through ui.originPart and browser.visibility like the
origin planes' entry. An axis takes no sketch, so Create Sketch is not
offered.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 09:20:11 +00:00
semmelrinde 0f2ad19bdb Navigation menus: a label too long for its row ends in an ellipsis (#8700) (#8745)
The Display menu's "Perspective while orbiting, ortho on faces" ran past
the menu's edge: a menu row painted its label at full length. It is now
cut before the row's detail and check, and shown whole on hover, as a
long name in a list is.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 09:20:05 +00:00
jeromehzl 1643b74111 Sketch: selected points stay marked after the pointer moves on (#1069) (#8714)
* fix(ui): keep selected sketch points highlighted

Add persistent point selection rings while retaining constraint-state markers, with regressions for pointer selection, dialog inputs, aliases and visibility. Fixes #1069.

* Move the sketch point selection tests into the viewport overlay tests (#1069)

Run them through a frame that clears its texture uploads, as the current egui
requires, next to the other overlay tests.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Victor Santos Oliveira <56417388+Vittuu@users.noreply.github.com>
Co-authored-by: Colin Faulkingham <colinfaulkingham@Colins-Mac-mini.local>
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-29 08:46:34 +00:00
github-actions[bot] 815e7de7e7 Regenerate generated files and fold pending files [skip ci] 2026-10-29 09:07:06 +00:00
Nathan Dane 3cc10acafa Render lights: uniform light list, solo and mute, and the Light editor (#6281) (#7265)
* Render lights: uniform light list, solo and mute, and the Light editor

* Render lights: Lighting and Light editors to the approved design

* Render lights: the scale-test frame carries the product light list

* Restore the stable Render light mute target on the shared eye control

* fix: validate the viewport BRDF probe with current shader dependencies

* fix: compile legacy lighting controls only for tests

* fix: scope the legacy lighting preset import to tests

* fix: reuse the merged Add Light label and translations

* test: enable the implemented Add Light radial action

* fix: restrict the legacy CPU vector editor to tests

* test: reveal Output before checking Lights browser focus

* test: use the published Browser card rectangle for Output scrolling

* test: reveal Output children before exercising editor navigation
2026-10-29 08:40:51 +00:00
N3MI-DG 06dfbc4000 Sketch Create menu: family flyouts open beside their row, on hover (#8267) (#8713)
* claim: #8267

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch Create menu: family flyouts open beside their row, on hover (#8267)

A family row (Line, Rectangle, Arc, ...) opened its variants as a dropdown
below the row, covering the rows under it. The flyout now opens to the
right of its row, level with it, and on the left only when the right has
no room. Hovering a row opens it, as the context menu's Appearance
flyout does; resting on another row closes it after the shared delay.

The context menu and the Create menu share the flyout timing
(SUBMENU_CLOSE_DELAY, flyout_hover, flyout_leaving) and placement
(flyout_at) in ui_kit::menu.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 08:31:36 +00:00
semmelrinde 2d56f5d599 Construction: a vertex where another body's edge runs past stays its corner (#8650) (#8722)
A vertex pick found its named edges and then picked each again by a point
on it, among the edges of every body. At a corner where another body's
edge runs past (a wall against a side wall), all three became that edge,
and the vertex its end 3 mm away. Take each named edge's ends from the
body that has it.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 08:03:31 +00:00
ABDULLAH 2f7a9a1fc0 Arabic: review of strings added since the catalog came in (#8393)
* Arabic: consistent joint type names, rim face and tanween spelling

* Arabic: review of the Render and Edit in Place strings
2026-10-29 07:58:14 +00:00
github-actions[bot] 7ad2bbd391 Regenerate generated files and fold pending files [skip ci] 2026-10-29 08:12:10 +00:00
austin62jake c10d36a0b5 Tests: Open Linked Design waits for the part as settle waits for a load (#8716)
menu_tests::linked_component_opens_its_part_in_a_tab_and_reports_a_missing_source
gave the background open of the linked part 600 frames. Headless frames
are quick, so on a loaded machine (the whole ui-egui suite at once) the
read can take longer, and the test then found the assembly still shown.
It now waits until the part is open, up to 120 s as Harness::settle and
the edit-in-place tests wait for a load.

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 07:37:20 +00:00
raykholo aee57875f5 Sketch Fillet: 3D sketch lines are not offered and say they can't be filleted yet (#4160) (#4177)
* claim: #4160

* Sketch Fillet: 3D sketch lines are not offered, and say they can't be filleted (#4160)

The Fillet tool offered 3D sketch lines as picks, and sketch.fillet then
refused them with "`a` must be a line". The tool no longer offers them, and
the command refuses them with "not supported yet: filleting 3D sketch lines".

* Sketch Fillet and Chamfer: refuse all spatial sketch curves (#4160)

* Sketch corner test: give the picked curve its point (#4160)

main added a point to sketch-curve hits after this branch was written.
2026-10-29 07:22:53 +00:00
Nathan Dane d2fcab8432 Render shot editor: camera and frame controls, aspect presets, guides and frame overlay (#6281) (#7232)
* Render shot editor: camera and frame controls, aspect presets, guides and the frame overlay

* Render shot: Shot editor and Scene overview to the approved design

* Distinguish Render stage variants from native window frames

* fix: restore library inspection after clearing shot selection

* test: follow the merged Output Check navigation

* test: inspect Check without requiring a preflight result

* test: cancel Shot removal through its shared dialog action

* fix: remove obsolete Inspector stage form after editor integration

* fix: preserve Appearance Advanced when clearing Wear focus

* test: expect the dedicated Check editor from Scene overview
2026-10-29 07:03:24 +00:00
github-actions[bot] c7a1cee357 Regenerate generated files and fold pending files [skip ci] 2026-10-29 07:43:09 +00:00
semmelrinde 883f8e8e90 Save: the status line says where the design was saved (#8693) (#8705)
Saving gave no sign that it worked, while an export names the file it wrote.
After Save or Save As, the status line now reads "Saved <path>".

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 06:48:35 +00:00
github-actions[bot] a6b272dec8 Regenerate generated files and fold pending files [skip ci] 2026-10-29 07:13:25 +00:00
github-actions[bot] 2a749f4294 Regenerate generated files and fold pending files [skip ci] 2026-10-29 07:06:44 +00:00
semmelrinde 5241c64aa6 Sketch solver: eliminate row by row on slices, so the dense solve vectorises (#8631)
The dense solve updated each matrix element through bounds-checked get/add;
on slow scripted drags it was most of the time. The same operations in the
same order on row slices give bit-identical solutions, about twice as fast.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 06:39:05 +00:00
raykholo c688054db0 Canvas and Decal say where to click after the image is chosen (#4359) (#4396)
* claim: #4359

* Canvas and Decal say where to click after the image is chosen (#4359)

After picking an image the placement tool started silently, so it looked
as if nothing had happened. Show the tool's placement hint as a toast while
it waits for the click (translated), and end it once the image is placed.

* Canvas: include placement hint in viewport obstacles (#4359)
2026-10-29 06:17:35 +00:00
semmelrinde d77b0434dd English (UK): UK spellings for 43 messages that still had US ones (#8696)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 06:16:27 +00:00
N3MI-DG 0818ad0ed4 Preferences: typing in a number field edits it instead of searching (#8662) (#8663)
* claim: #8662

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Preferences: typing in a number field edits it instead of searching (#8662)

Type-to-search takes printable keys unless the focused field notes the key
sink. number_field (Autosave every, the Largest file to open limits) never
did, so its digits went into the search.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:32:25 +00:00
github-actions[bot] 54f74a613e Regenerate generated files and fold pending files [skip ci] 2026-10-29 06:38:44 +00:00
github-actions[bot] 74791e0220 Regenerate generated files and fold pending files [skip ci] 2026-10-29 06:29:24 +00:00
raykholo afe7dcd4e1 Allow sketch Mirror to use origin axes (#4193) (#4207)
* claim: #4193

* Sketch Mirror: an origin axis can be the mirror line (#4193)

Mirror accepted only a straight curve of the sketch. It now also takes an
origin axis that lies in the sketch plane ({axis: X|Y|Z}), projected into
the sketch as a fixed linked line, so the copies stay symmetric to it and
follow the source when it moves.

* Sketch Mirror: use current sketch store (#4193)
2026-10-29 05:08:00 +00:00
semmelrinde fed7ea0c88 Malay: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8667)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:03:26 +00:00
semmelrinde dfa8ae9a60 Hungarian: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8655)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:03:00 +00:00
semmelrinde 53b2f73d2e Bosnian: translate the 781 messages added since the catalog came in (#7813), the Render workspace included (#8682)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:02:58 +00:00
austin62jake 1dce42e744 Preferences: a drop-down's Search box keeps what is typed in it (#8675)
In Preferences, letters typed in a drop-down list's own Search box (the
Font list, a 3D mouse's button assignments) went to the Preferences search
instead, which then filtered the page, usually to "No matching
preferences", and closed the list. The Preferences search takes typing only
when no text field held the keyboard on the previous frame, and the
drop-down's Search box never said it did. On the full Interface page the
number fields' focus check covered for it; once a search hid them, as when
the Font row is found by searching for "font", nothing did.

The Search box in searchable_dropdown_with now reports that it has the
keyboard, as the Preferences search box does.

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 05:02:44 +00:00
semmelrinde aad3d56ec2 Serbian: translate the 781 messages added since the catalog came in (#7813), the Render workspace included (#8684)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:02:18 +00:00
semmelrinde 8719cc7b57 Swedish: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8660)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:02:06 +00:00
semmelrinde 651addda84 French: translate the 262 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8654)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:01:47 +00:00
github-actions[bot] dd16cc9faf Regenerate generated files and fold pending files [skip ci] 2026-10-29 06:02:10 +00:00
github-actions[bot] 6747ea0dcf Regenerate generated files and fold pending files [skip ci] 2026-10-29 05:53:14 +00:00
semmelrinde 4215fb11c2 Italian: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8656)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:01:40 +00:00
semmelrinde 504fe1afcb Dutch: translate the 262 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8657)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:01:37 +00:00
semmelrinde 7367b81ffe Romanian: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8659)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:01:33 +00:00
semmelrinde 183226d2b6 Turkish: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8661)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:55:04 +00:00
semmelrinde 514563187b Traditional Chinese: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8664)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:54:48 +00:00
semmelrinde 5286f50fd9 Ukrainian: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8665)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:54:42 +00:00
semmelrinde 46487216d0 Indonesian: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8668)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:54:24 +00:00
semmelrinde 39250092a3 Galician: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8669)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:54:18 +00:00
semmelrinde a1fd2be2c8 Norwegian Bokmål: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8670)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:54:11 +00:00
Nathan Dane bd8cb4e6d6 Render output: Effects and Check sections, Size presets panel and the Check chip (#6281) (#7233)
* Render output: Effects and Check sections, Size presets panel and the Check tool chip

* Render output: Sampling, Effects and Check editors as child rows under Output

* fix: restrict legacy Output controls to test builds

* fix: cover status controls and reveal Effects test targets

* fix: include shared quality reviews in copied check reports

* fix: remove the obsolete Effects GPU guard after Wear integration
2026-10-29 04:39:34 +00:00
Nathan Dane c1925bb219 Render appearance: click, drag and paint to assign, Pick Up, copy and paste (#6281) (#6431)
* Render appearance: click, drag and paint to assign, Pick Up, copy and paste, and Remove

* Exclude the workspace Shots strip from dialog width checks

* Exclude the collapsed Shots control from dialog width checks

* Retain assembly cache listings and measure actual dialog bounds

* fix: handle toast button rectangles in assignment status

* fix: restrict gallery note measurement helper to tests

* test: measure assignment help at the catalogue footer

* fix: share the command revision snapshot after restacking
2026-10-29 04:33:31 +00:00
mynoc 75035ac4a5 Color picker: add Hex alongside U8 and F (#7445) (#7450)
* claim: #7445

* Color picker: add shared Hex input mode (#7445)

Accept strict RGB/RGBA Hex input while preserving exact opacity,
opaque/PBR restrictions, invalid drafts and existing U8/F behavior.

Keep explicit English fallback entries for the three new Hex messages
in Arabic and Hebrew, which final integration main now requires as
complete catalogs. No Arabic or Hebrew translations are claimed.

The user authorized this feature-only commit after full cargo xtask ci
stopped at the pre-existing geometry nonminimal_bool lint. The same
failure was reproduced without this patch at the published claim and
main. No unrelated lint fix or suppression is included.

* i18n: cover complete catalogs for Hex picker (#7445)

Add the three Hex message keys to Vietnamese in the feature's pending
locale file. Keep the unchanged English source values as explicit
fallbacks; no Vietnamese translations are claimed.

Audit the complete-catalog set (ar, he, ja, vi, zh) rather than only
the first catalog reported by CI. Preserve the existing completeness
test and all picker/Appearance code.

The completeness regression changes from red to green. Full local CI
and wasm checks remain blocked by failures independently reproduced
in clean upstream main; no unrelated fixes or suppressions are added.

* Appearance: use the shared opacity-aware color picker in Render (#7445)

Route the merged Render Appearance editor through the UI-kit picker,
passing exact opacity only for non-PBR looks. Keep a non-editable mixed
label and treat explicitly accepting the first color as a mixed edit.

Remove the external Hex field and duplicate parser, replace its gallery
entry with the shared mixed-aware picker, and update the control contract.

Preserve existing regression assertions and add actual Render UI tests
for alpha edits, precision, invalid drafts, PBR rejection and mixed edits.

Full local CI and wasm were run before this commit and remain blocked
by the separately reproduced unchanged upstream geometry lints and
prefs.bytes wasm error. No unrelated fixes or suppressions are included.

---------

Co-authored-by: mynoc <298906611+mynoc-96@users.noreply.github.com>
2026-10-29 04:33:10 +00:00
github-actions[bot] ae47ed342b Regenerate generated files and fold pending files [skip ci] 2026-10-29 05:24:00 +00:00
Mike111177 03cf8f3e90 Configuration table: a filter in the Add Column menu (#8086) (#8088)
* claim: #8086

* Configuration table: a filter in the Add Column menu (#8086)

The + menu listed every parameter, feature suppression and body
material/appearance with no way to narrow it. A filter field now sits at
the top, takes focus when the menu opens, narrows the entries and the Face
Appearance submenu as typed, picks a lone match on Enter and clears when
the menu closes. A click into the field keeps the menu open (plus_header
closes on outside clicks; entries close it themselves), and the list keeps
its full height after the filter has emptied it once.

New kit element ui_kit::menu_filter (glyph, frameless editor, rule) so the
field does not read as an entry; gallery, i18n guard and docs/ui-kit.md
updated. Regression test in manage_dialogs_tests.
2026-10-29 04:20:42 +00:00
MarkusRe 0baf49b25f Windows: never load a dxcompiler.dll found on PATH; FXC unless DXC ships beside the app (#6756) (#7923)
* claim: #6756

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Windows: never load a dxcompiler.dll found on PATH; FXC unless DXC ships beside the app (#6756)

wgpu's Dx12Compiler::Auto loads dxcompiler.dll by name, so Windows takes the
first one on PATH. SolidCraft ships none, and DXC 1.8.2505 from other programs'
folders (Obsidian, NVIDIA SDK Manager) crashed every start with
EXCEPTION_ILLEGAL_INSTRUCTION during the viewport shader compile.

solidcraft_gpu::dx12_compiler() now chooses: WGPU_DX12_COMPILER as wgpu reads
it when it names a compiler; otherwise DXC from the dxcompiler.dll beside the
program, by its full path, else FXC. The window, the headless/CLI instance and
the test helpers start with it, and dx12_compiles_with_fxc follows it.
WGPU_DX12_COMPILER=dxc keeps the old lookup.

Fixes #6756

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:14:57 +00:00
github-actions[bot] 9bcda52408 Regenerate generated files and fold pending files [skip ci] 2026-10-29 04:45:23 +00:00
semmelrinde f4e52c4d3e Sketch: points tied only through a removed curve's end stay tied (#8640)
* Sketch: points tied only through a removed curve's end stay tied

Removing a curve removed its orphaned end points with their constraints, so
two points made coincident with such an end lost their tie although they
still met: two rectangles' corners on one arc end came apart when the arc
was trimmed. They are now tied to each other before the point goes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch: keep the tie test with the other trim tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:14:22 +00:00
semmelrinde 2da969cf5c Czech: translate the 264 messages the catalog lacks, Render panels and point clouds included (batch 6) (#8653)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:14:04 +00:00
NOWN-DEV dd8308e835 Naming: a face swept from one of many sketch curves is named without measuring every curve (#8643)
Naming a face swept from a sketch flattened every curve of the sketch to
a polyline and measured its distance to each, for every face. On a sketch
with thousands of curves (a sheet with many cut-outs) that grew with
curves times faces. The curves are now flattened once per feature, each
with its box, and a curve whose box is farther than the best distance so
far is not measured.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:12:56 +00:00
Colin Faulkingham 6f9788ccba Browser: move a component under another by drag and drop (#5164) (#8532)
* claim: #5164

* Browser: drag a placement row onto another to move it into that component (#5164)

---------

Co-authored-by: Colin Faulkingham <colinfaulkingham@Colins-Mac-mini.local>
2026-10-29 04:01:21 +00:00
github-actions[bot] 46a6686380 Regenerate generated files and fold pending files [skip ci] 2026-10-29 04:15:14 +00:00
CaRLymx ec76068a0b Spanish (es-ES): catch up with en.json (#6899)
* Spanish (es-ES): catch up with en.json

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Navigation preferences: name the Shift key through the catalog

Spanish now translates the key name, so the page painted it in English.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 03:42:24 +00:00
Colin Faulkingham 99664a4d35 fix: keep expression move distances on world axes (#7234) (#8508) 2026-10-29 03:39:39 +00:00
froglemonade2 e55eff7c5d Orbit about the cursor: on an edge or sketch line, turn about the point under the cursor (#7356) (#7358)
* claim: #7356

* Orbit about the cursor: on an edge or sketch line, turn about the point under the cursor (#7356)

With Orbit around: point under the cursor, a drag that starts on a body
edge turned about the edge's middle, which on a long edge is far from
the cursor, and one that starts on a sketch curve turned about the
centre of the bodies in view. Edge and sketch curve hits now carry the
point under the cursor, which the pick already measured, and
pivot_under uses it. An edge hit's `mid` is unchanged, so selections
still record the edge's middle.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 03:36:05 +00:00
austin62jake d8d22cd52a 3MF export: a component's bodies as one object with parts (#8139) (#8187)
* claim: #8139

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019FAWPuFoh9qxn2uS2j53QZ

* 3MF export: a component's bodies as one object with parts (#8139)

file.export and file.save_mesh wrote every body as its own 3MF object and
build item, so a slicer loaded a multi-body part as separate objects and
could arrange them apart on the bed. With objects: "component", each placed
component that holds two or more bodies is written as one object whose
<components> are its bodies' meshes, built once, so PrusaSlicer, OrcaSlicer,
Bambu Studio and Cura load it as one object with a part per body, each of
which can take its own filament. The design's own bodies, and a component
with a single body, stay objects of their own. The default (objects: "body")
writes the same file as before.

- io: model_xml_parts and write_3mf_parts write the parts; export_with_parts
  maps body names to them. model_xml_with and export_with_quality give the
  same output as before.
- engine: mesh_parts reads `objects` (component is refused for formats
  other than 3MF); component_parts groups the placed bodies by placement,
  each part named after its occurrence (Bracket:1, Bracket:2).
- file.save_mesh passes the parts on when it also sends the file to a slicer;
  file.send_to_slicer's own folder export is unchanged.

Fixes #8139.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019FAWPuFoh9qxn2uS2j53QZ

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-29 03:35:38 +00:00
Nathan Dane 40ff251e5f Render wear: a Wear row and editor for the aging layers (#6281) (#7459)
* Render wear: a Wear row and editor for the aging layers

* test: read Wear header text from accessibility label values

* test: restore body picks for Wear header recovery assertions
2026-10-29 03:29:10 +00:00
github-actions[bot] 081c4bca73 Regenerate generated files and fold pending files [skip ci] 2026-10-29 03:40:32 +00:00
Nathan Dane de5cee9bf1 Viewport status item: UI-kit element and row (#8544) (#8553)
* claim: #8544

* Add reusable viewport status items and fixture (#8544)
2026-10-29 03:02:43 +00:00
Nathan Dane 09bf603588 Render environment editor: rotation, intensity, backdrop colour and ground (#6281) (#7231)
* Render environment editor: rotation, intensity, backdrop colour and ground through render.environment.set

* Render environment editor: rotation ring in the view with one undo step per drag

* Render environment: Source, orientation, backdrop, ground and atmosphere sections

* Keep segmented controls inside their allocated rows

* fix: compile legacy environment controls only for tests
2026-10-29 02:49:16 +00:00
semmelrinde f071f00155 Sketch Trim: an end at a place several curves cut is tied to the one with an end there (#8612) (#8628)
Where several curves cut at one place, trim pinned the new end onto the
first of them. At the touch point of two circles that was a rectangle side
passing through, and once a later trim removed the side the arc ends were
loose: a trimmed dog bone kept two untied ends.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 02:45:35 +00:00
raykholo 8fb452b05e Report a bug: always offer a way to submit (#5463) (#5615)
* claim: #5463

* Report a bug: always offer a way to submit (#5463)

* Keep report strings pending and update the focus regression (#5463)
2026-10-29 02:43:49 +00:00
semmelrinde e4cfbbd0c3 Sketch Coincident: refuse a line's two ends, as MidPoint refuses its own end (#8611)
* Sketch Coincident: refuse a line's two ends

Making a line's two ends coincident shrinks it to a point; a Parallel or
Perpendicular on it afterwards has no direction to hold and a later solve
could throw points far away while reporting solved, as with a line's own end
as its midpoint (#8562).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch Coincident: keep the own-ends test with the other Coincident tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 02:21:05 +00:00
Colin Faulkingham 746e1c633d Dialogs: wrap status and refusal messages at full width (#8455) (#8460)
* claim: #8455

* fix(ui): wrap dialog status and refusal messages (#8455)
2026-10-29 02:16:56 +00:00
The Nomad 674ef84b53 Add History playback to the Inspect ribbon (#3693) (#7853)
* claim: #3693

* Fix timeline playback to show each rebuilt feature

* Move History playback into the Inspect ribbon

* Refuse Play History up front when playback couldn't run

Starting Play and the per-frame check that stops it were looking at
different app state, so Play could be accepted during an apply, a delete
check or queued history work and then stop silently on the next frame.
Both now use one playback_blocked check.

The UI also reads the engine's PlaybackAction as the typed enum instead of
matching strings, so a bad reply is an error rather than a quiet toggle.

* Put Play History in the History controls

History now shows five controls in transport order: start, previous,
play, next, end. Play runs timeline.play, so it turns into Stop while
playback runs, same as the ribbon button and the shortcut.

It's on by default (#3688, #3740, #4216). Anyone who wants the old four
controls back can right-click them and pick Hide Play Button, or clear
history_play_button under Preferences > Interface. In a named vertical
History too narrow for five buttons beside its grip, Play is left to the
ribbon rather than overlapping the grip.

* Draw the History Play button as a plain play/pause glyph

The Play button in the History controls now uses the same drawn glyphs as
its neighbours: a filled triangle, and two bars while History plays. The
triangle is bigger than the step arrows so it doesn't read as Forward.
The ribbon command keeps its timeline_play and timeline_stop icons.

* Keep the playback changes clear of PRs queued ahead

Several PRs in the merge queue touch the same lines, so this moves ours
aside without changing behaviour:

- history_play_button and its reset-test row sit with the other History
  preferences, not beside view_confirm_corner (#7248 adds status_bar there).
- History keeps main's history_transport_width() for four controls (#6430
  and #7459 call it); the Play button's count uses history_controls_width.
- A new or opened document stops playback after dim_view::cancel(), clear
  of the line #7819 adds after reset_chat.
- The Play/Stop label swap moves from interactive_command_info, which #7906
  rewrites, into the ribbon's command_info.

* Stop playback after the command completes, clear of #6433

#6433 rewrites the session.execute line in execute_command, and our playback check sat right under it, so the queue couldn't merge the two. Checking the revision after command_completed does the same job a couple of lines later.

---------

Co-authored-by: cfaulkingham <colin.faulkingham@gmail.com>
2026-10-29 02:14:53 +00:00
Frank be757154d6 fix(sketch): join nearby profile endpoints (#7269)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-29 01:54:56 +00:00
PaddleStroke 3b983dc550 Viewport: vertex markers where edges are drawn (#7834) (#8119)
* claim: #7834

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Viewport: vertex markers where edges are drawn (#7834)

Each body's vertices (the ends of its pickable edges, once each) show as
small screen-space squares in the edge colour in the styles that draw
edges: shaded with edges, wireframe, and shaded with hidden edges, where
hidden vertices show faintly like hidden edges. Plain shaded draws none.
A marker is a lifted line from the vertex to itself in the body's block,
so it is instanced with the edges, cached with them, and depth-tested
like a highlight band. The existing vertex hover ring stays on top.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Viewport tests: count edge segments apart from vertex markers (#7834)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Vertex markers: an option, off by default (#7834)

Adds the Vertex markers preference (Preferences > Graphics, off by default) and draws the dots only when it is on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-29 01:53:01 +00:00
github-actions[bot] b5217b1e86 Regenerate generated files and fold pending files [skip ci] 2026-10-29 03:07:55 +00:00
github-actions[bot] 5dccc3d978 Regenerate generated files and fold pending files [skip ci] 2026-10-29 03:00:55 +00:00
semmelrinde 800b6b4486 Saved model: read text records up to 16 MiB, so a long warning keeps fast opening (#8541) (#8607)
Open refused a saved model whose text records (a feature's warning, a body or
sketch name) held more than 65,536 bytes, although Save writes them, so such a
design was evaluated again on every open.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 01:52:21 +00:00
semmelrinde 11f208f665 Viewport: cut dashed lines to the view, so a huge distance can't fill the memory (#8540)
* Viewport: cut dashed lines to the view, so a huge distance can't fill the memory

epaint makes one shape per dash and steps along a line in f32. The
viewport's dashed lines (the Extrude taper handle, Measure's legs, the
fillet radius guide, the inference and snap guides, a sketch text's
frame) were dashed over their whole projected length. With an Extrude
distance of 1e9 mm the taper line was billions of points long: the
frame never finished and filled the memory within a second.

`viewport::dashed_line` dashes a line that lies in view exactly as
before, and cuts one that reaches far off screen to the view (grown by
two dash periods) first, keeping its dashes in phase with its start.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Viewport: compute a cut dashed line's ends in f64

A line a trillion points long lost its cut ends in f32: they collapsed to one point, and the part in view drew nothing. The new test caught it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 01:27:34 +00:00
phanoob ba52632985 Tabs: Ctrl+Tab shows the next design tab, Ctrl+Shift+Tab the previous one (#8565) (#8597)
Two new commands, view.next_tab and view.previous_tab, with Ctrl+Tab and
Ctrl+Shift+Tab as their default keys: they appear on the Keyboard Shortcuts
page and can be rebound or cleared like any other. The window steps along the
tab strip and goes round at either end; one design alone stays as it is, and
a "save changes?" prompt keeps its tab shown. The engine only echoes the
step (no design edit, no undo step); engine.batch refuses them like the
other steps that go to another design.

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 01:25:12 +00:00
bherbruck 4571701179 Embed a Windows version resource in solidcraft.exe (#8378)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 01:21:02 +00:00
raykholo 4c6382c0a3 PR checks: a read-only token gets a notice from the label job, not a failure (#7850) (#7851) 2026-10-29 01:00:15 +00:00
raykholo 0e01dc9bad Pattern counts: say when a parameter has a length unit, and refuse fractional counts (#5066) (#5337)
* claim: #5066

* Pattern counts: name a length-unit parameter, refuse fractional counts (#5066)

A count parameter created with a length or angle unit now gets an error
that names it and says to set its Unit to none. A count that evaluates to
a fraction is refused instead of being rounded silently.
2026-10-29 01:00:10 +00:00
bherbruck c0d84ad460 Dependencies: security updates (2026-10-28) (#8588)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 00:30:53 +00:00
yhamil04 af9772fb3c Browser: mesh bodies get their own icon and a body-kind tooltip (#6907) (#7059)
A mesh body's row (an imported STL, 3MF, OBJ, ...) now shows a new
mesh_body icon, a triangulated cube in the mesh accent, instead of the
solid body's grey cube. Hovering a body row says Mesh body, Surface body
or Solid body. Body::is_mesh() decides; nothing new is saved.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 00:26:01 +00:00
w0prup 3449f0def2 Wayland: trackpad pinch zooms the view (#7744) (#8023)
* claim: #7744

* Vendor winit 0.30.13 with Wayland touchpad pinch and rotation gestures

The 0.30 Wayland backend never binds zwp_pointer_gestures_v1, and
WindowEvent::PinchGesture / WindowEvent::RotationGesture only come from the
macOS and iOS backends, so a trackpad pinch produces no input at all on
Linux and Wayland (two-finger scroll still works, since X11/XWayland
reports it as a wheel). egui-winit already maps the events to
egui::Event::Zoom and navigation::handle already zooms the camera from
that, so the Wayland backend was the only missing piece.

Upstream the gesture support is part of winit 0.31 (rust-windowing/winit#4338),
which eframe 0.36 cannot use while it still requires winit 0.30, and the
0.30 backport rust-windowing/winit#4778 was closed unmerged. So ship the
same fix locally, upstream-style-applied and stripped of example and test
targets, with its unit tests for the gesture state machine kept under
cargo test -p winit --lib -- pointer_gesture:

- src/platform_impl/linux/wayland/seat/pointer/pointer_gesture.rs: bind
  the global (versions 1..=3), one pinch gesture object per pointer,
  destroyed before the pointer is released; begin/update/end become the
  two events for the window the gesture began over. Two fingers only;
  the protocol's scale is relative to the gesture's beginning, so the
  event carries the change since the previous update; rotation is
  negated to winit's counterclockwise degrees; a non-finite scale is
  dropped, and so are updates of a gesture whose begin we never saw.
- seat state wiring: bind the global, track and drop the gesture object.
- wayland-protocols' unstable feature, platform notes on both events,
  changelog, patch-section entry in Cargo.toml, vendor/README, and
  Linux/Wayland notes in the troubleshooting guide and the UI tour.

Retire this vendoring once an eframe release consumes winit 0.31 or
later; the cleaned branch is kept as
https://github.com/purp0w/winit/tree/wayland-pinch-gestures.

* ci: retrigger after flaky occurrence-cache test

---------

Co-authored-by: Francisco das Chagas Danta Filho <dev@dantas-filho.me>
2026-10-29 00:09:02 +00:00
github-actions[bot] 0889ef9dfc Regenerate generated files and fold pending files [skip ci] 2026-10-29 02:11:11 +00:00
semmelrinde 1937dea04b Sketch constraints: refuse one curve picked twice for a two-curve constraint (#8577)
Parallel, collinear, equal or concentric of a curve with itself was added
as a constraint that always holds; perpendicular or tangent to itself was
refused as geometry that can't move. These six now refuse one curve
picked twice, as Coincident already does for a point, and leave the
sketch as it was. Constraints already in a design are untouched.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 23:52:44 +00:00
Nathan Dane a545f32113 Render stage panels: Surfaces and references, Studios and environments, and the review dialogs (#6281) (#7999)
* Render stage panels: Surfaces and references, Studios and environments, and the review dialogs

* fix: complete stage panel translations and gallery tile fields

* fix: exercise stage catalog sizing in the floating layout

* fix: retain the Appearance library selection query
2026-10-28 23:49:39 +00:00
github-actions[bot] 937d5f0176 Regenerate generated files and fold pending files [skip ci] 2026-10-29 01:43:00 +00:00
semmelrinde 05a7a4fef9 Traditional Chinese: translate the 56 messages main gained since batch 1 (batch 3) (#8365)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 23:28:02 +00:00
N3MI-DG 33c27106ff Pick by the body's own size, not the camera's distance (#7919) (#7920)
* claim: #7919

* Pick by the body's own size, not the camera's distance (#7919)

The occlusion test that decides whether an edge or vertex is hidden by the
face in front allowed a slack of `scene_radius(app) * 0.02`, and
`scene_radius` ends with `.max(app.cam.half_height() * 2.0)`: in an
orthographic view that is `0.016 x camera distance`. Zooming out grew the
slack without bound until a whole body fitted inside it and every edge behind
the front face counted as visible, and edges and vertices are offered before
faces, so they won the pick. Cutting the slack from the scene also gave a
small part in a large assembly a tolerance many times its own size.

`pick_slack` now takes a size and returns the mesh's own chord tolerance with
room to spare, `DisplayQuality::Coarse.chord(size) * 4.0`: a facet sits at
most a chord tolerance inside its surface, and that tolerance is already a
fraction of the body's size, so the slack no longer moves when the camera
does. Each body is tested with its own bounding box, which the loop already
holds. `view.pick` does the same, so an agent's pick still matches a click on
the same pixel. Sketch profiles and origin planes belong to no body and keep
a scene-level value, `scene_pick_slack`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-10-28 23:15:09 +00:00
semmelrinde 17807ab6dc Sketch MidPoint: refuse a line's own end as its midpoint (#8562)
A line's own end held at its middle shrinks the line to a point. The
solve accepted that, and a later angle, tangent or parallel on the line
had no direction to hold: its points went millions of millimetres away
while the sketch still reported solved. MidPoint now refuses the pick,
saying why, and leaves the sketch as it was. Constraints already in a
design are untouched (only the command refuses).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 23:11:05 +00:00
momysnow 1445b5a4f0 Extend: pick two curves to extend both to where they meet (#4750) (#8392)
* claim: #4750

Co-Authored-By: Claude <noreply@anthropic.com>

* Extend: pick two curves to extend both to where they meet (#4750)

`sketch.extend` gains a second form: `curves: [a, b]` names two lines or
arcs, with an optional `at: [[x,y],[x,y]]` naming the end of each to grow
(default: the end nearest the meeting point). Both grow along their own
line or circle to where they cross and the two ends are joined with one
Coincident, in one undo step. `moved` is the joined end's id.

- Where two crossings are possible (line and arc, two arcs) the one with
  the least total growth is used; a tie is refused.
- A curve that already reaches the point does not grow. An end held by
  other geometry or a constraint stays and gets a new line or arc.
- Parallel or collinear lines, curves that never meet, a point behind the
  chosen end, the same curve twice, splines, ellipses, infinite lines,
  offset geometry and malformed `curves`/`at` are refused with no change.
- The single-curve form is unchanged; its code is shared through
  `grow_line` / `grow_arc`.

Canvas: in the Extend tool, Shift-click two curves. Shift goes through
the tool modifier registry as the new `extend_pair` action, and Extend
turns off Shift's midpoint snap. Escape drops a pending first pick. The
sketching guide describes the gesture.

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-28 23:10:24 +00:00
github-actions[bot] 066de1b005 Regenerate generated files and fold pending files [skip ci] 2026-10-29 01:07:21 +00:00
github-actions[bot] d6876d6e67 Regenerate generated files and fold pending files [skip ci] 2026-10-29 00:58:24 +00:00
raykholo a1e7337d3c Toasts: one stack in the view's bottom-right corner, one width, buttons as in dialogs (#7893) (#7959)
* claim: #7893

* Toasts: one stack in the view's bottom-right corner, one width, buttons as in dialogs (#7893)

* Control protocol: toast_place in the sorted ui.prefs list (#7893)

* Toasts: a sketch test clears the status notice before clicking the view's corner (#7893)

The test's line end lands in the bottom-right corner, where notices now stack
and take clicks as they did at the bottom centre; the test is about the circle.

* Toasts: the pattern scenario's circle sits clear of the view's corner (#7893)

After the refit, a circle at y 0 landed in the bottom-right corner, where the
tool's prompt now stacks and takes clicks. The circle moves 40 mm up; the
pattern it checks is the same.
2026-10-28 22:35:24 +00:00
semmelrinde 951b5eb1d3 Indonesian and Traditional Chinese: the Appearances panel's 27 Render messages (#8336)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 22:27:28 +00:00
Colin Faulkingham 5221103369 Components: a component named like the design is reachable by name (#8358) (#8423)
* claim: #8358

* Components: a component named like the design is reachable by name (#8358)

Document::find_component resolved the design's own name to the root component (id 0) before
searching the component list, so a component that shares the design's name was unreachable by
name: appearance.assign reported `no component `CurtainRailPlug`` (the same lookup serves every
command that takes a component by name).

An exact component name (or component id) match now wins over the design-name fallback; "0" and
"root" still always mean the design.

Regression test: a_component_named_like_the_design_takes_its_appearance_by_name (fails on main
with the reported error, passes with the fix).
2026-10-28 22:07:58 +00:00
JK3D 9b7a6ea04d History: feature folders get their own symbol (#8521) (#8522)
* claim: #8521

* feat: give History feature folders their own symbol

A folder of features in the History on the left drew the same folder icon
as the Browser's folders. It now draws feature_group, a pile of history
chips with the front one in blue, and so do Add to New Folder and Remove
from Folder in the History's menu. Other uses of folder keep it.
2026-10-28 22:04:12 +00:00
Lars Jansen fe265d74b1 Sketch: draw conflicting curves and points in the conflict colour (#7244) (#7249)
* claim: #7244

* feat(sketch): draw curves, points and constraints that conflict in their own colour (#7244)
2026-10-28 22:03:54 +00:00
NOWN-DEV eb29c4b2d8 Sheet metal feature commands: typed parameter contracts (#6581) (#6582)
* claim: sheet.* typed parameter schemas

* Sheet metal feature commands: typed parameter contracts

sheet.flange, sheet.perforate, sheet.hem, sheet.fold, sheet.unfold, sheet.refold and
sheet.convert read their parameters by hand, so a misspelt key or a value of the wrong
shape was ignored or failed late, and describe_command had only prose for them.

Each now has a contract in schema/sheet.rs, checked in front of the unchanged handler,
and returns FeatureResult. The values no shared type fits (sheet-edge points, an edge
flange's edges, a fold's line and fixed point, the flange type, the positions, the
relief shape and the perforation pattern) get types that call the handlers' own
readers, split out of cmd/sheet.rs, and give their messages. The rule's values
(thickness, K-factor, bend radius, reliefs) stay out of the contracts: the handlers
refuse them, and strict refuses them as unknown keys.

A test passed a nested `base` object whose `sketch` the flange never reads; it now
names the sketch at the top level.

Part of #2829 (#6581).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sheet metal contracts: a further bend's angle stays as lenient as before

The flange handler reads a `then` bend's `angle` that is no expression
(`true`, a list) as left out and bends it 90 degrees. The rebased
contract had moved that check into the shared reader, so the handler
refused such a call even with the check off.

The reader is back to the handler's behaviour, and `ThenSteps` is the
stricter one, as the schema guide asks: warn reports such an angle and
strict refuses it. Tests cover the reader's leniency, the type's
refusal and the three check levels on one flange.

Part of #2829 (#6581).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 22:01:35 +00:00
github-actions[bot] f1ab19422b Regenerate generated files and fold pending files [skip ci] 2026-10-29 00:30:57 +00:00
github-actions[bot] 0a187f5cb1 Regenerate generated files and fold pending files [skip ci] 2026-10-29 00:21:59 +00:00
tr1pp4 7adbe00377 History in the browser: a History layout that lists each component's history in the browser (#7709) (#7710)
* Browser: the history in the browser, as a History layout (compact mode)

Settings > Interface > History gains "In browser" (view.history_layout dock: browser):
neither timeline is shown, and each component's History folder lists its sketches and
features in history order with the marker. Dragging the marker rolls the history back
through timeline.roll_to; Find in Timeline reveals the feature in the browser.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Browser history: sketches listed under their feature as in the vertical History

With Sketches: Under their feature, the history in the browser (compact mode) lists each
sketch under the first feature built from it, through the shared history_rows (#6494)
without reference rows: same rule, same fold key, so switching the History layout keeps
what is open. A drop above a row rolls back its listed sketches with it. Selecting a feature
lights the rows of its sketches, and selecting a sketch lights the features built from it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Browser: with the history in the browser, the Sketches folder starts closed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Browser history: sketch rows have the eye of their Sketches folder row

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* History in the browser: Arabic, Hebrew and Vietnamese for the layout's name

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:49:21 +00:00
semmelrinde 0243afdc0b Dialogs: scroll a long refusal into view with its Create Issue (#8454) (#8506)
* Dialogs: scroll a long refusal into view with its Create Issue (#8454)

A dialog's refusal comes last in its fields. When the fields fill the
dialog, the refusal sits under the fold: an Extrude Cut that the kernel
refused showed only its first line, "boolean Cut: the operation failed: no",
and no Create Issue. The dialog now scrolls a new refusal into view once:
a refusal on OK at once, a preview's once no field is being typed in, so a
field never moves away while it is typed in.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Dialogs: decide the reveal in one function and test it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:48:09 +00:00
raykholo 8e6a107f6e Lists many PRs add to: no written lengths, one file per theme (#7747) (#7898)
* Lists many PRs add to: no written lengths, one file per theme (#7747)

* xtask lists: the fixed-table allowlist in order, each with its own reason

* Lists: the wide-character blocks and the drawing scale presets as slices too (#7747)

* Lists: the drawing units test reads UNITS as a slice (#7747)
2026-10-28 21:33:34 +00:00
semmelrinde 4ad18407dc Paste: leave copied body transfers out, so the design still opens (#8478)
A copied body transfer was pasted like any feature and given the target
component as its owner. A transfer belongs to the component it moves bodies
to, so the saved design was refused on open ("body transfer owner must match
its destination"), and a pasted transfer had nothing to move anyway: the
copies go into the component they are pasted into. Paste now leaves body
transfers out and says so in its notices; a clipboard of only transfers is
refused.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:29:05 +00:00
semmelrinde 5695785e3e Dutch: translate the 117 messages the catalog still lacks (batch 4) (#8486)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:26:12 +00:00
semmelrinde c2e1dbe6e4 Italian: translate the 125 messages the catalog still lacks (batch 4) (#8491)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:26:00 +00:00
Logan Night bda5f69c5c Preferences: reverse trackpad orbit direction (#8410) (#8484)
* claim: #8410

* Preferences: reverse trackpad orbit direction (#8410)

Add "Reverse trackpad orbit direction" under the pan settings in
Preferences > Navigation. orbit_reverse defaults off, so older settings
files load unchanged, and turns the Shift + two-finger orbit the other
way on both axes, as natural scrolling flips both. Pan, zoom and mouse
orbiting are untouched. Labels in en, ar, de, he, ja, ko, vi and zh as
a pending locale file; orbit_reverse in the control protocol's sorted
settings list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:25:24 +00:00
semmelrinde 78d05e35bb Malay: translate the 125 messages the catalog still lacks (batch 4) (#8492)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:25:18 +00:00
semmelrinde 70fdc27703 Czech: translate the 121 messages the catalog still lacks (batch 4) (#8485)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:24:15 +00:00
semmelrinde b650d7b49b French: translate the 121 messages the catalog still lacks (batch 4) (#8487)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:24:12 +00:00
semmelrinde 883aff8816 Traditional Chinese: translate the 125 messages the catalog still lacks (batch 4) (#8498)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:23:58 +00:00
semmelrinde 43cf7774aa Galician: translate the 125 messages the catalog still lacks (batch 4) (#8488)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 21:23:54 +00:00
raykholo 29749c73f3 Report missing translations for complete catalogs before review (#8542) (#8543)
* claim: #8542

* CI: report missing translations for complete catalogs before review (#8542)

`cargo xtask i18n --check` already reads the pending locale files and fails
when a complete catalog lacks an English message, but no workflow ran it, so
the gap surfaced only in the full test run after approved-for-ci. It now runs
in Format and repository checks, and CONTRIBUTING names the complete catalogs.
2026-10-28 19:51:47 -04:00
github-actions[bot] 05081e8428 Regenerate generated files and fold pending files [skip ci] 2026-10-28 23:50:48 +00:00
749 changed files with 129927 additions and 4776 deletions
+113 -6
View File
@@ -15,7 +15,9 @@
# nightly. The reference tests and the doc tests run in the merge queue, on main and nightly, not
# on pull requests (the fast lane, in Select checks); a break there is fixed forward on main. The
# Windows jobs (D3D12 shaders and app startup) run nightly, and in the merge queue only for a group
# that changes what they exercise. Only main saves the build caches; pull requests restore them.
# that changes what they exercise. The wasm compile check runs in the merge queue for a group that
# touches the crates below the apps, the web app or the manifests. Dependency advisories run nightly
# and on any pull request or merge group that changes Cargo.lock or a Cargo.toml. Only main saves the build caches; pull requests restore them.
# sccache is on a Blacksmith sticky disk that only main commits.
# A push to main runs only the repository checks when a passing merge-queue run tested that very
# commit, or when nothing a build reads changed since the last push to main whose run passed.
@@ -78,8 +80,13 @@ env:
jobs:
dependency-advisories:
# Nightly and by hand: advisories, bans and sources for everything. A pull request or merge
# group that changes Cargo.lock or a Cargo.toml (Select checks' `deps`) checks the advisories
# only, so a dependency with a known vulnerability is caught before it lands, not the next
# morning; other pull requests skip it. `ci` requires it whenever `deps` is true.
name: Dependency advisories
if: github.event_name == 'schedule' || github.event_name == 'workflow_dispatch'
needs: changes
if: ${{ !cancelled() && (github.event_name == 'schedule' || github.event_name == 'workflow_dispatch' || needs.changes.outputs.deps == 'true') }}
runs-on: blacksmith-4vcpu-ubuntu-2404
timeout-minutes: 20
steps:
@@ -88,7 +95,12 @@ jobs:
- name: Install advisory scanner
run: cargo install cargo-deny --version 0.20.2 --locked
- name: Check locked dependencies
if: github.event_name == 'schedule' || github.event_name == 'workflow_dispatch'
run: cargo deny --locked check --warn unmaintained advisories bans sources
# deny.toml denies unmaintained crates; like the nightly, they are reported, not fatal.
- name: Check advisories for the changed dependencies
if: github.event_name != 'schedule' && github.event_name != 'workflow_dispatch'
run: cargo deny --locked check --warn unmaintained advisories
changes:
name: Select checks
@@ -115,6 +127,10 @@ jobs:
packages: ${{ steps.paths.outputs.packages }}
oracle: ${{ steps.paths.outputs.oracle }}
doctests: ${{ steps.paths.outputs.doctests }}
# Cargo.lock or a Cargo.toml changed (pull requests and merge groups): Dependency advisories.
deps: ${{ steps.paths.outputs.deps }}
# A merge group reaches the wasm build: Compile WebAssembly.
wasm: ${{ steps.paths.outputs.wasm }}
# The passing run a merge of main carries forward (its URL), when this push is only that.
carried: ${{ steps.paths.outputs.carried }}
steps:
@@ -143,6 +159,8 @@ jobs:
goldens=false
windows=false
gpu_paths=false
deps=false
wasm=false
full=true
packages=
# Whether the NUL-separated paths in $1 reach any code: scripts/ci/affected.py selects
@@ -183,6 +201,21 @@ jobs:
esac
done < "$1"
}
# Whether the NUL-separated paths in $1 change the dependencies (Cargo.lock or any
# Cargo.toml: deps), and whether they reach what `cargo xtask wasm` compiles (wasm): the
# crates below the apps, the web app, the vendored crates, the manifests and lockfile, the
# toolchain and cargo config, and this workflow. #8227 put a native-only call in
# crates/ui-egui and the merge queue passed it, because nothing built for wasm there.
deps_wasm_paths() {
while IFS= read -r -d '' path; do
case "$path" in
Cargo.lock|Cargo.toml|*/Cargo.toml) deps=true ;;
esac
case "$path" in
crates/*|apps/solidcraft-web/*|vendor/*|Cargo.lock|Cargo.toml|rust-toolchain*|.cargo/*|.github/workflows/ci.yml) wasm=true ;;
esac
done < "$1"
}
# Opt-in for a big render change: a pull request labelled render-tests, or a merge group
# holding one (its pull requests are the (#N) of its squash commits), runs them whatever
# the paths say.
@@ -228,14 +261,17 @@ jobs:
if git diff --no-renames --name-only -z "$GROUP_BASE_SHA...$GROUP_HEAD_SHA" > "$RUNNER_TEMP/ci-paths"; then
windows_paths "$RUNNER_TEMP/ci-paths" "$GROUP_BASE_SHA...$GROUP_HEAD_SHA"
gpu_paths "$RUNNER_TEMP/ci-paths"
deps_wasm_paths "$RUNNER_TEMP/ci-paths"
if [ "$gpu_paths" = false ] && group_has_render_label "$GROUP_BASE_SHA..$GROUP_HEAD_SHA"; then
gpu_paths=true
fi
else
windows=true
gpu_paths=true
deps=true
wasm=true
fi
echo "windows=$windows gpu_paths=$gpu_paths for $GROUP_BASE_SHA...$GROUP_HEAD_SHA"
echo "windows=$windows gpu_paths=$gpu_paths deps=$deps wasm=$wasm for $GROUP_BASE_SHA...$GROUP_HEAD_SHA"
elif [ "$EVENT_NAME" != pull_request ]; then
# The nightly run and Run workflow: everything, Windows included.
native=true
@@ -256,6 +292,10 @@ jobs:
done < "$RUNNER_TEMP/ci-paths"
# Computed as for a merge group, then turned off below (the fast lane).
windows_paths "$RUNNER_TEMP/ci-paths" "$BASE_SHA...$HEAD_SHA"
# The advisories run on the pull request itself (it builds nothing of ours: about two minutes, most of it installing cargo-deny);
# the wasm compile waits for the merge queue.
deps_wasm_paths "$RUNNER_TEMP/ci-paths"
wasm=false
# Pull requests build and test the touched packages and their dependents; nothing
# selected means no code changed.
select_packages "$RUNNER_TEMP/ci-paths"
@@ -327,6 +367,8 @@ jobs:
echo "windows=$windows"
echo "oracle=$oracle"
echo "doctests=$doctests"
echo "deps=$deps"
echo "wasm=$wasm"
echo "carried=$carried"
echo "full=$full"
echo "quick=$quick"
@@ -364,6 +406,9 @@ jobs:
cargo test -p xtask ui_containers --locked
- name: Sorted lists
run: cargo xtask lists
# New UI text must reach every complete catalog; report it here, before review (#8542).
- name: Translations in the complete catalogs
run: cargo xtask i18n --check
- name: Agent router and skills cite real files
run: |
cargo xtask skills
@@ -943,7 +988,7 @@ jobs:
# commit's real run instead: the merge queue reads `ci` from the newest run of a commit, so a
# run without a passing `ci` would block a pull request that passed (#1850, #3182, #3252).
name: ci
needs: [changes, checks, quick-compile, clippy, build-tests, tests, gpu-path-tests, doc-tests, oracle, windows-fxc, windows-startup]
needs: [changes, checks, quick-compile, clippy, build-tests, tests, gpu-path-tests, doc-tests, oracle, windows-fxc, windows-startup, dependency-advisories, wasm]
if: always() && (github.event_name != 'pull_request' || !github.event.pull_request.draft)
runs-on: blacksmith-2vcpu-ubuntu-2404
permissions:
@@ -997,6 +1042,10 @@ jobs:
ORACLE: ${{ needs.oracle.result }}
WINDOWS_FXC: ${{ needs.windows-fxc.result }}
WINDOWS_STARTUP: ${{ needs.windows-startup.result }}
DEPS_RUN: ${{ needs.changes.outputs.deps }}
ADVISORIES: ${{ needs.dependency-advisories.result }}
WASM_RUN: ${{ needs.changes.outputs.wasm }}
WASM: ${{ needs.wasm.result }}
run: |
test "$CHANGES" = success
test "$CHECKS" = success
@@ -1026,6 +1075,14 @@ jobs:
test "$WINDOWS_FXC" = success
test "$WINDOWS_STARTUP" = success
fi
# Cargo.lock or a Cargo.toml changed on a pull request or in a merge group.
if [ "$DEPS_RUN" = true ]; then
test "$ADVISORIES" = success
fi
# A merge group that reaches the wasm build.
if [ "$WASM_RUN" = true ]; then
test "$WASM" = success
fi
- name: Note a carried result
if: needs.changes.outputs.carried != ''
env:
@@ -1033,9 +1090,13 @@ jobs:
run: |
echo "This push only merges main into a change that already passed; the heavy checks were not repeated. Passing run: $CARRIED" >> "$GITHUB_STEP_SUMMARY"
# Every crate below the apps and the web app must build for the browser (`cargo xtask wasm`, a
# cargo check, no tests). In the merge queue for a group that reaches the wasm build (Select
# checks' `wasm`), where `ci` requires it; by hand with cross_compile.
wasm:
name: Compile WebAssembly (manual)
if: github.event_name == 'workflow_dispatch' && inputs.cross_compile
name: Compile WebAssembly
needs: changes
if: ${{ !cancelled() && ((github.event_name == 'workflow_dispatch' && inputs.cross_compile) || needs.changes.outputs.wasm == 'true') }}
runs-on: blacksmith-8vcpu-ubuntu-2404
timeout-minutes: 30
steps:
@@ -1096,3 +1157,49 @@ jobs:
. "$HOME/.cargo/env"
export CRAFT_FONTS_DIR="$PWD/craft-fonts"
cargo check --all-targets --locked --target riscv64gc-unknown-linux-gnu
# Nobody watches the nightly run, and it failed every day from 2026-10-16 to 2026-10-28 before
# anyone noticed. When a nightly fails, open one issue, "Nightly CI is failing" (label `ci`), or
# comment on it if it is already open; when a nightly passes, close it. A nightly that neither
# failed nor fully passed (cancelled) leaves the issue as it is. The only job that may write issues.
nightly-alert:
name: Nightly alert
needs: [dependency-advisories, changes, checks, ci, build-tests, action-matrix, action-matrix-determinism, property-tests]
if: always() && github.event_name == 'schedule'
runs-on: blacksmith-2vcpu-ubuntu-2404
timeout-minutes: 5
permissions:
issues: write
steps:
- name: Open, update or close the nightly issue
env:
GH_TOKEN: ${{ github.token }}
GH_REPO: ${{ github.repository }}
RESULTS: ${{ toJSON(needs) }}
RUN_URL: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
SHA: ${{ github.sha }}
run: |
title="Nightly CI is failing"
failed=$(jq -r 'to_entries[] | select(.value.result == "failure") | .key' <<<"$RESULTS")
unfinished=$(jq -r 'to_entries[] | select(.value.result != "success" and .value.result != "failure") | "\(.key) (\(.value.result))"' <<<"$RESULTS")
issue=$(gh issue list --state open --label ci --limit 100 --json number,title \
--jq "[.[] | select(.title == \"$title\")] | first | .number // empty")
if [ -n "$failed" ]; then
body="The nightly run on ${SHA:0:9} failed: $RUN_URL
Failed jobs: $(paste -sd , - <<<"$failed" | sed 's/,/, /g')."
if [ -n "$issue" ]; then
gh issue comment "$issue" --body "$body"
else
gh issue create --title "$title" --label ci --body "$body
This issue is opened and updated by the nightly run (the nightly-alert job in .github/workflows/ci.yml) and closed by the first nightly that passes."
fi
elif [ -z "$unfinished" ]; then
if [ -n "$issue" ]; then
gh issue close "$issue" --comment "The nightly run on ${SHA:0:9} passed: $RUN_URL"
fi
echo "The nightly passed."
else
echo "Nothing failed, but not every job finished: $unfinished. The issue is left as it is."
fi
+1
View File
@@ -52,6 +52,7 @@ jobs:
# effort: a fork PR just doesn't get the `changes-default` label from here.
label:
name: Label changes-default
if: github.event.pull_request.head.repo.full_name == github.repository
runs-on: ubuntu-24.04
timeout-minutes: 5
continue-on-error: true
+42 -2
View File
@@ -10,6 +10,7 @@
# (see the windows job). Nothing else is signed yet.
#
# Linux x86_64, aarch64 AppImage (+ .zsync), .deb, .rpm, .flatpak, .snap, .tar.gz packaging/linux
# Arch Linux x86_64, aarch64 .pkg.tar.zst, repackaged from the .tar.gz the arch job
# FreeBSD x86_64 .tar.gz (built in a FreeBSD VM) packaging/freebsd
# macOS universal .dmg, and the CLI as a .zip (both archs built in parallel) packaging/macos
# Windows x64, x86, arm64 .msi and a portable .zip; x64 also the plain .exe packaging/windows
@@ -206,6 +207,45 @@ jobs:
path: dist/release/*.flatpak
if-no-files-found: error
arch:
name: Arch Linux ${{ matrix.arch }}
needs: [version, linux]
if: needs.version.outputs.build == 'true'
# makepkg only repackages the tarball's prebuilt binaries, so both architectures build here.
runs-on: ubuntu-24.04
strategy:
fail-fast: false
matrix:
arch: [x86_64, aarch64]
env:
VERSION: ${{ needs.version.outputs.version }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
with:
name: release-linux-${{ matrix.arch }}
path: dist/linux
# The Craft apps' shared Arch packaging (storytold/craft-common-actions, MIT OR Apache-2.0):
# makepkg in an archlinux:base-devel container. The package is named after the tarball's
# .desktop file (io.tangencylabs.solidcraft) and written as
# dist/release/solidcraft-<version>-linux-<arch>.pkg.tar.zst.
- uses: storytold/craft-common-actions/actions/arch-package@fa5ef18780cf5e7d5d3b8de068de56cffc83cac5 # main
with:
tarball: dist/linux/solidcraft-${{ env.VERSION }}-linux-${{ matrix.arch }}.tar.gz
arch: ${{ matrix.arch }}
- name: Check the package
env:
PKG: dist/release/solidcraft-${{ env.VERSION }}-linux-${{ matrix.arch }}.pkg.tar.zst
run: |
tar --zstd -tf "$PKG" | grep -E '^usr/bin/solidcraft$|^usr/bin/solidcraft-cli$|^usr/share/applications/io\.tangencylabs\.solidcraft\.desktop$'
tar --zstd -xOf "$PKG" .PKGINFO | grep -E '^(pkgname|pkgver|arch) = '
tar --zstd -xOf "$PKG" .PKGINFO | grep -qx 'pkgname = io.tangencylabs.solidcraft'
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: release-arch-${{ matrix.arch }}
path: dist/release/*.pkg.tar.zst
if-no-files-found: error
snap:
@@ -571,7 +611,7 @@ jobs:
release:
name: GitHub Release or dry-run artifacts
needs: [version, linux, flatpak, snap, freebsd, macos, windows, web]
needs: [version, linux, flatpak, arch, snap, freebsd, macos, windows, web]
if: needs.version.outputs.build == 'true'
runs-on: ubuntu-latest
permissions:
@@ -597,7 +637,7 @@ jobs:
shopt -s nullglob
for f in "solidcraft-$VERSION-"*; do
case "$f" in
*.msi | *-portable.zip | *.dmg | *.AppImage | *.deb | *.rpm | *.flatpak | *.snap)
*.msi | *-portable.zip | *.dmg | *.AppImage | *.deb | *.rpm | *.flatpak | *.snap | *.pkg.tar.zst)
cp -- "$f" "solidcraft-${f#"solidcraft-$VERSION-"}" ;;
esac
done
+25
View File
@@ -603,6 +603,31 @@ Original SolidCraft drawings, Open for owner review; no runtime assignments.
| assets/icons/ui/design/svg/model/finish_edit.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| `assets/locales/pending/sketch-tracking-guides.json` | SolidCraft contributors | Original alignment-guide preference labels and help text | MIT OR Apache-2.0 |
| assets/locales/pending/point-clouds.json | SolidCraft contributors | Original point-cloud UI strings and translations | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/feature_group.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/mesh_body.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/timeline_play.svg | SolidCraft contributors | Original history playback icon; canonical grey_cube base and original action cue | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/timeline_stop.svg | SolidCraft contributors | Original history playback icon; canonical grey_cube base and original action cue | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/status_pin.svg | SolidCraft contributors | Original analytic pin icon for persistent viewport results | MIT OR Apache-2.0 |
| assets/locales/pending/render-wear.json | SolidCraft contributors | Original UI labels and translations | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/equation_curve.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/locales/pending/sketch-recent-snap.json | SolidCraft contributors | Original preference messages for the recent centre and midpoint snap | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_horizontal.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_vertical.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_angle.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_parallel.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_perpendicular.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_tangent_external.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_tangent_at.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_tangent_two.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/construction_line_bisector.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-circle.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-circle.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-flower.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-flower.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-involute.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-involute.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-line.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-line.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-parabola.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-parabola.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-spiral.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-spiral.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/equation-wave.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/equation-wave.json`; gitignored) | MIT OR Apache-2.0 |
## Code adapted from sibling projects
+10 -2
View File
@@ -117,7 +117,8 @@ The [architecture page](docs/architecture.md) has the layer table. The short ver
not.) Permissive
dependencies are fine. Note which one you're adding and why in the PR. THIRD-PARTY-LICENSES.txt
lists it once the change lands: the Generated files workflow rewrites it on `main`.
Nightly/manual CI also scans advisories, bans and sources with cargo-deny; see
Nightly/manual CI also scans advisories, bans and sources with cargo-deny, and a PR that
changes Cargo.lock or a Cargo.toml checks the advisories; see
[the local command and coverage limits](docs/book/src/dev/testing.md#dependency-advisories).
3. **Every asset is original or openly licensed and has a row in
[ATTRIBUTION.md](ATTRIBUTION.md).** Icons are drawn in code (`crates/ui-egui/src/icons.rs`).
@@ -278,6 +279,11 @@ Some files gain an item in many pull requests at once. They are kept so that two
each add an item only meet when their items are neighbours, which spares everyone a conflict
and a fresh CI run:
- **Growing Rust lists**: use slices (`const ITEMS: &[Item] = &[...];`) without a written
length. `cargo xtask lists` rejects non-test const/static arrays with more than ten lines
of entries, except fixed standard or algorithm tables listed with reasons in `xtask/src/lists.rs`.
Built-in themes need only a JSON file in `assets/styles/ui/themes/`, with a unique nonnegative
integer `order` (the picker order) and its own `provenance` line; keep existing order values.
- **Message catalogs** (`assets/locales/*.json`): one message per line, sorted by id. Add your
message anywhere and run `cargo xtask lists --fix`; `cargo xtask lists` (in `cargo xtask ci`
and the Lists workflow) fails on an unsorted catalog or an id that appears twice.
@@ -300,7 +306,9 @@ and a fresh CI run:
- **Design format**: one file per change, never an edit to a shared number (above).
- **New UI strings and attribution rows**: one new file per change, `assets/locales/pending/<slug>.json`
and `attribution/pending/<slug>.md`, instead of editing the catalogs or the ATTRIBUTION.md table;
`cargo xtask fold-pending` folds them on `main` (see the README in each folder).
`cargo xtask fold-pending` folds them on `main` (see the README in each folder). A new English
message also needs every catalog delivered complete (`COMPLETE` in `crates/ui-egui/src/i18n.rs`:
today ar, he, ja, vi, and zh) in the same pending file; `cargo xtask i18n --check` reports any gap.
## Sending a change
Generated
+23 -24
View File
@@ -3773,9 +3773,9 @@ checksum = "eec689c0bc40ff2458a5977b6619cb718087084a18e02a131c599b62d05e1a5f"
[[package]]
name = "rustls-webpki"
version = "0.103.15"
version = "0.103.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f3c3cf1d8b1e7d4927e2d154c3fcb02979afb9939629c62cd9048d4f07b60ac2"
checksum = "4443b1b6d39d7c663139942cc4558262562d2c84123bb6282ef177009ca8b281"
dependencies = [
"ring",
"rustls-pki-types",
@@ -4210,7 +4210,7 @@ dependencies = [
[[package]]
name = "solidcraft"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"block2 0.6.2",
"eframe",
@@ -4235,6 +4235,7 @@ dependencies = [
"serde_json",
"solidcraft-3dx-client",
"solidcraft-engine",
"solidcraft-gpu",
"solidcraft-space-mouse",
"solidcraft-ui-egui",
"ureq",
@@ -4245,11 +4246,11 @@ dependencies = [
[[package]]
name = "solidcraft-3dx-client"
version = "0.26.0"
version = "0.27.1"
[[package]]
name = "solidcraft-cli"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"image",
"log",
@@ -4261,7 +4262,7 @@ dependencies = [
[[package]]
name = "solidcraft-derive"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"proc-macro2",
"quote",
@@ -4270,7 +4271,7 @@ dependencies = [
[[package]]
name = "solidcraft-doc"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"log",
"serde",
@@ -4287,7 +4288,7 @@ dependencies = [
[[package]]
name = "solidcraft-engine"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"image",
"log",
@@ -4308,7 +4309,7 @@ dependencies = [
[[package]]
name = "solidcraft-geom"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"serde",
"serde_json",
@@ -4317,7 +4318,7 @@ dependencies = [
[[package]]
name = "solidcraft-gpu"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"image",
"log",
@@ -4337,7 +4338,7 @@ dependencies = [
[[package]]
name = "solidcraft-io"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"cadmpeg-core",
"cadmpeg-ir",
@@ -4361,7 +4362,7 @@ dependencies = [
[[package]]
name = "solidcraft-kernel"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"log",
"proptest",
@@ -4381,7 +4382,7 @@ dependencies = [
[[package]]
name = "solidcraft-mcp"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"serde_json",
"solidcraft-engine",
@@ -4390,7 +4391,7 @@ dependencies = [
[[package]]
name = "solidcraft-render"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"image",
"moxcms",
@@ -4404,7 +4405,7 @@ dependencies = [
[[package]]
name = "solidcraft-sketch"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"harfrust",
"serde",
@@ -4417,14 +4418,14 @@ dependencies = [
[[package]]
name = "solidcraft-space-mouse"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"serde",
]
[[package]]
name = "solidcraft-ui-egui"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"arboard",
"egui",
@@ -4454,7 +4455,7 @@ dependencies = [
[[package]]
name = "solidcraft-web"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"eframe",
"egui",
@@ -4565,7 +4566,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32497e9a4c7b38532efcdebeef879707aa9f794296a4f0244f6f69e9bc8574bd"
dependencies = [
"fastrand",
"getrandom 0.4.3",
"getrandom 0.3.4",
"once_cell",
"rustix 1.1.5",
"windows-sys 0.61.2",
@@ -5362,9 +5363,9 @@ dependencies = [
[[package]]
name = "webpki-root-certs"
version = "1.0.9"
version = "1.0.10"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b96554aa2acc8ccdb7e1c9a58a7a68dd5d13bccc69cd124cb09406db612a1c9b"
checksum = "58ec80e73fd8baf57bf0d9615554c75348bda990d6d5bbeab964dd068319fecb"
dependencies = [
"rustls-pki-types",
]
@@ -5845,8 +5846,6 @@ checksum = "d6bbff5f0aada427a1e5a6da5f1f98158182f26556f345ac9e04d36d0ebed650"
[[package]]
name = "winit"
version = "0.30.13"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a6755fa58a9f8350bd1e472d4c3fcc25f824ec358933bba33306d0b63df5978d"
dependencies = [
"ahash",
"android-activity",
@@ -5999,7 +5998,7 @@ checksum = "e450f9b2ed1dff33c94c12589a87338689467b9c4f5d8a5710bd09a847d2c8a7"
[[package]]
name = "xtask"
version = "0.26.0"
version = "0.27.1"
dependencies = [
"proc-macro2",
"serde",
+5 -1
View File
@@ -5,7 +5,7 @@ members = ["crates/*", "apps/*", "xtask"]
exclude = ["vendor"]
[workspace.package]
version = "0.26.0"
version = "0.27.1"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
@@ -161,6 +161,10 @@ matext4cgmath = { path = "vendor/matext4cgmath" }
# Keep OpenGL pipelines, resolve textures and CAD callbacks at the same safe sample count.
egui-wgpu = { path = "vendor/egui-wgpu" }
# Deliver trackpad pinch and rotation gestures on Wayland (zwp_pointer_gestures_v1), which
# winit 0.30 never binds and eframe 0.36 still requires winit 0.30.
winit = { path = "vendor/winit" }
# Mutation testing (cargo-mutants, docs/mutation-testing.md): the ci profile with incremental
# builds, since every mutant rebuilds the crates above the one it changes.
[profile.mutants]
+4 -3
View File
@@ -42,8 +42,8 @@
</p>
<p align="center">
<a href="https://trendshift.io/repositories/296178?utm_source=trendshift-badge&amp;utm_medium=badge&amp;utm_campaign=badge-trendshift-296178" target="_blank" rel="noopener noreferrer"><img src="https://trendshift.io/api/badge/trendshift/repositories/296178/daily" alt="tangency-labs%2Fsolidcraft | Trendshift" width="250" height="55"/></a>
<a href="https://trendshift.io/repositories/296178?utm_source=trendshift-badge&amp;utm_medium=badge&amp;utm_campaign=badge-trendshift-296178" target="_blank" rel="noopener noreferrer"><img src="https://trendshift.io/api/badge/trendshift/repositories/296178/daily?language=Rust" alt="tangency-labs%2Fsolidcraft | Trendshift (Rust)" width="250" height="55"/></a>
<a href="https://trendshift.io/repositories/296178?utm_source=trendshift-badge&utm_medium=badge&utm_campaign=badge-trendshift-296178" target="_blank" rel="noopener noreferrer"><img src="https://trendshift.io/api/badge/trendshift/repositories/296178/daily" alt="tangency-labs%2Fsolidcraft | Trendshift" width="250" height="55"/></a>
<a href="https://trendshift.io/repositories/296178?utm_source=trendshift-badge&utm_medium=badge&utm_campaign=badge-trendshift-296178" target="_blank" rel="noopener noreferrer"><img src="https://trendshift.io/api/badge/trendshift/repositories/296178/daily?language=Rust" alt="tangency-labs%2Fsolidcraft | Trendshift (Rust)" width="250" height="55"/></a>
</p>
![SolidCraft: model a Raspberry Pi 4 case from an empty design: a sketch dimensioned with parameters, extrude, fillets and shell, a rim rounded in one pick, standoffs patterned on the board's mounting holes, port cut-outs, vent slots, "Pi 4" engraved in a font, a PETG material with its mass in Properties, and a height change in Parameters](docs/screenshots/demo.gif)
@@ -98,7 +98,7 @@ More commands, the Windows cross-build and the browser build are in [docs/buildi
runs its own design session, or with `--connect` it drives the running app so you can watch.
Claude Code: `claude mcp add solidcraft -- solidcraft-cli mcp`. If a terminal doesn't find
`solidcraft-cli` (older Windows installers don't put it on `PATH`), give its full path (by default
`"C:\Program Files\SolidCraft\solidcraft-cli.exe"`). Tools, access rules and an example session:
`"C:\\Program Files\\SolidCraft\\solidcraft-cli.exe"`). Tools, access rules and an example session:
[docs/mcp.md](docs/mcp.md).
## Scripts
@@ -150,3 +150,4 @@ Tinkercad are trademarks of their respective owners, named only to describe comp
[linux-appimage]: https://github.com/tangency-labs/solidcraft/releases/latest/download/solidcraft-linux-x86_64.AppImage
[snap-store]: https://snapcraft.io/solidcraft
[web-app]: https://solidcraft.io/app
+9 -9
View File
@@ -353,7 +353,7 @@ rustls-native-certs 0.8.5 (Apache-2.0 OR ISC OR MIT)
rustls-pki-types 1.15.1 (MIT OR Apache-2.0)
rustls-platform-verifier 0.7.1 (MIT OR Apache-2.0)
rustls-platform-verifier-android 0.2.0 (MIT OR Apache-2.0)
rustls-webpki 0.103.15 (ISC)
rustls-webpki 0.103.16 (ISC)
rustversion 1.0.23 (MIT OR Apache-2.0)
ruzstd 0.9.1 (MIT)
schannel 0.1.29 (MIT)
@@ -435,7 +435,7 @@ truck-topology 0.6.0 (Apache-2.0)
ttf-parser 0.25.1 (MIT OR Apache-2.0)
twox-hash 2.1.5 (MIT)
type-map 0.5.1 (MIT/Apache-2.0)
typed-path 0.12.3 (MIT OR Apache-2.0)
typed-path 0.13.0 (MIT OR Apache-2.0)
typeid 1.0.3 (MIT OR Apache-2.0)
typenum 1.20.1 (MIT OR Apache-2.0)
uds_windows 1.2.1 (MIT)
@@ -474,7 +474,7 @@ wayland-sys 0.31.11 (MIT)
web-sys 0.3.106 (MIT OR Apache-2.0)
web-time 1.1.0 (MIT OR Apache-2.0)
webbrowser 1.2.4 (MIT OR Apache-2.0)
webpki-root-certs 1.0.9 (CDLA-Permissive-2.0)
webpki-root-certs 1.0.10 (CDLA-Permissive-2.0)
weezl 0.1.12 (MIT OR Apache-2.0)
wgpu 30.0.1 (MIT OR Apache-2.0)
wgpu-core 30.0.1 (MIT OR Apache-2.0)
@@ -552,7 +552,7 @@ zeroize_derive 1.5.0 (Apache-2.0 OR MIT)
zerotrie 0.2.5 (Unicode-3.0)
zerovec 0.11.8 (Unicode-3.0)
zerovec-derive 0.11.6 (Unicode-3.0)
zip 9.0.4 (MIT)
zip 9.1.3 (MIT)
zlib-rs 0.6.8 (Zlib)
zmij 1.0.23 (MIT)
zopfli 0.8.3 (Apache-2.0)
@@ -596,7 +596,7 @@ pin-project 1.1.13, pin-project-internal 1.1.13, pin-project-lite 0.2.17, piper
rustix 0.38.44, rustix 1.1.5, rustversion 1.0.23, semver 1.0.28, serde 1.0.229, serde_core 1.0.229,
serde_derive 1.0.229, serde_derive_internals 0.30.0, serde_json 1.0.151, serde_path_to_error 0.1.20,
serde_repr 0.1.21, simd_cesu8 1.2.0, smol_str 0.2.2, syn 1.0.109, syn 2.0.119, syn 3.0.6, thiserror
1.0.69, thiserror 2.0.21, thiserror-impl 1.0.69, thiserror-impl 2.0.21, typed-path 0.12.3, typeid
1.0.69, thiserror 2.0.21, thiserror-impl 1.0.69, thiserror-impl 2.0.21, typed-path 0.13.0, typeid
1.0.3, unicode-ident 1.0.26, utf8-zero 0.8.1, wasi 0.11.1+wasi-snapshot-preview1, wasip2
1.0.4+wasi-0.2.12, wit-bindgen 0.57.1, x11-dl 2.21.0, xdg-home 1.3.0, zbus-lockstep 0.5.2,
zbus-lockstep-macros 0.5.2, zbus_names 3.0.0, zmij 1.0.23, zvariant_utils 2.1.0, zvariant_utils
@@ -1339,7 +1339,7 @@ libc 0.2.190, litrs 1.0.0, num_enum 0.7.6, num_enum_derive 0.7.6, proc-macro2 1.
ref-cast 1.0.27, ref-cast-impl 1.0.27, rustc-hash 2.1.3, rustversion 1.0.23, semver 1.0.28, serde
1.0.229, serde_core 1.0.229, serde_derive 1.0.229, serde_derive_internals 0.30.0, serde_json
1.0.151, serde_path_to_error 0.1.20, serde_repr 0.1.21, syn 2.0.119, syn 3.0.6, thiserror 1.0.69,
thiserror 2.0.21, thiserror-impl 1.0.69, thiserror-impl 2.0.21, typed-path 0.12.3, typeid 1.0.3,
thiserror 2.0.21, thiserror-impl 1.0.69, thiserror-impl 2.0.21, typed-path 0.13.0, typeid 1.0.3,
unicode-ident 1.0.26, utf8-zero 0.8.1
================================================================================
@@ -12431,7 +12431,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
================================================================================
rustls-webpki 0.103.15
rustls-webpki 0.103.16
================================================================================
Except as otherwise noted, this project is licensed under the following
@@ -15274,7 +15274,7 @@ IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
================================================================================
webpki-root-certs 1.0.9
webpki-root-certs 1.0.10
================================================================================
# Community Data License Agreement - Permissive - Version 2.0
@@ -16401,7 +16401,7 @@ IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
================================================================================
zip 9.0.4
zip 9.1.3
================================================================================
The MIT License (MIT)
@@ -66,7 +66,7 @@ fn run() -> Result<(), String> {
let mut session = Session::default();
eprintln!("Generating original CAD scene from {recipe_path}");
let generation_start = Instant::now();
let (commands, command_timings) = session.run_script_timed(&recipe, false).map_err(|e| e.to_string())?;
let (commands, command_timings) = session.run_script_timed(&recipe, false, &mut |_, _| {}).map_err(|e| e.to_string())?;
let generation_seconds = generation_start.elapsed().as_secs_f64();
let design_path = output.with_extension(solidcraft_engine::io::DESIGN_EXT);
session.execute("file.save_as", &json!({"path":design_path})).map_err(|e| e.to_string())?;
@@ -87,7 +87,7 @@ fn run() -> Result<(), String> {
let gpu_host_start = Instant::now();
let policy = solidcraft_gpu::select::Policy::from_env().map_err(|e| e.to_string())?;
let (adapter, report) =
solidcraft_gpu::select::pick_vulkan(policy, |_| true).ok_or("no Vulkan adapter satisfies the requested GPU policy")?;
solidcraft_gpu::select::pick_path(policy, |_| true).ok_or("no Vulkan or Metal adapter satisfies the requested GPU policy")?;
session.register_render_job_host(solidcraft_gpu::path::host_on_adapter(&adapter).map_err(|e| e.to_string())?).map_err(|e| e.to_string())?;
(Some(report), Some(gpu_host_start.elapsed().as_secs_f64()))
} else {
+57 -36
View File
@@ -2,6 +2,7 @@
//!
//! ```text
//! solidcraft-cli run <script.json|design.sc|part.step|mesh.3mf> [--in design|part.step|mesh.3mf] [--out FILE]... [--save FILE] [--quiet] [--results] [--timings] [--profile] [--json-out FILE] [--allow-errors]
//! [--param-check off|warn|strict]
//! solidcraft-cli eval <script.json|design.sc|part.step> [--in design.sc|part.step] [--json-out FILE] (alias: inspect) measurements as JSON
//! solidcraft-cli script <design.sc> [--out script.json] the design's history as a command script
//! solidcraft-cli bench-open <design.sc | part.step> [--parse-only] [--save OUT.sc] [--display LEVEL [--edit NAME EXPR]] [--ops script.json] loading timings as JSON lines
@@ -57,7 +58,7 @@ struct Command {
}
/// `run`'s lines in the usage.
const USAGE_RUN: &str = " solidcraft-cli run <script.json|design.sc|part.step> [--in design.sc|part.step] [--out FILE]... [--save FILE] [--quiet] [--results] [--timings] [--profile] [--json-out FILE] [--allow-errors]\n solidcraft-cli run --in <design.sc|part.step> [--out FILE]...\n (a timeline feature that fails fails the run and nothing is written; --allow-errors writes anyway)\n (--timings prints {timings: [{index, command, ms}], total_ms} for a script, with --results its results too;\n --profile adds each command's profile: {boolean_ms, tessellate_ms, other_ms}, the kernel's share)\n";
const USAGE_RUN: &str = " solidcraft-cli run <script.json|design.sc|part.step> [--in design.sc|part.step] [--out FILE]... [--save FILE] [--quiet] [--results] [--timings] [--profile] [--json-out FILE] [--allow-errors]\n [--param-check off|warn|strict]\n solidcraft-cli run --in <design.sc|part.step> [--out FILE]...\n (a timeline feature that fails fails the run and nothing is written; --allow-errors writes anyway)\n (--param-check checks each step against its command's contract: warn reports on stderr, strict stops the run)\n (--timings prints {timings: [{index, command, ms}], total_ms} for a script, with --results its results too;\n --profile adds each command's profile: {boolean_ms, tessellate_ms, other_ms}, the kernel's share)\n";
/// `eval`'s lines in the usage.
const USAGE_EVAL: &str = " solidcraft-cli eval <script.json|design.sc|part.step> [--in design.sc|part.step] [--json-out FILE] (alias: inspect)\n solidcraft-cli eval --in <script.json|design.sc|part.step> [--json-out FILE]\n (with both inputs, runs the positional script on --in before measuring; does not automatically save the modified design)\n (--json-out FILE writes the JSON that run (with --results, else the measurement) and eval print to FILE instead of stdout,\n as plain UTF-8: a shell's > can re-encode it, e.g. Windows PowerShell adds a byte-order mark)\n";
/// `script`'s lines in the usage.
@@ -299,18 +300,36 @@ fn load_checked(path: &str, check: solidcraft_engine::schema::ParamCheck) -> Res
s.execute("doc.open", &json!({"path": path})).map_err(|e| e.to_string())?;
} else {
let script = if v.get("features").is_some() && v.get("commands").is_none() { recipe::to_script(&v)? } else { v };
// Warn level: each step's `param_warnings` as it completes, even when a later step fails
// (stderr, so stdout stays the caller's).
let mut warn = |step: usize, r: &Value| {
for w in r.get("param_warnings").and_then(Value::as_array).into_iter().flatten() {
eprintln!("{path}: step {}: {}", step + 1, w.as_str().unwrap_or_default());
}
};
s.run_script_each(&script, &mut warn).map_err(|e| e.to_string())?;
run_script_warning(&mut s, path, &script)?;
}
Ok(s)
}
/// Run `script`, read from `path`, on `s`. At the warn level each step's `param_warnings` go to
/// stderr as the step completes, even when a later step fails (stdout stays the caller's).
fn run_script_warning(s: &mut Session, path: &str, script: &Value) -> Result<Vec<Value>, String> {
s.run_script_each(script, &mut |step, r| print_param_warnings(path, step, r)).map_err(|e| e.to_string())
}
/// Step `step`'s `param_warnings` on stderr, one per line, named after the script at `path`.
fn print_param_warnings(path: &str, step: usize, r: &Value) {
for w in r.get("param_warnings").and_then(Value::as_array).into_iter().flatten() {
eprintln!("{path}: step {}: {}", step + 1, w.as_str().unwrap_or_default());
}
}
/// `--param-check off|warn|strict`: how calls that break a command's parameter contract are
/// treated (docs/mcp.md); off when the option isn't given.
fn parse_param_check(cmd: &str, args: &[String]) -> Result<solidcraft_engine::schema::ParamCheck, String> {
match flag(args, "--param-check") {
None if args.iter().any(|a| a == "--param-check") => Err(format!("{cmd}: --param-check wants off, warn or strict")),
None => Ok(solidcraft_engine::schema::ParamCheck::Off),
Some(v) => {
solidcraft_engine::schema::ParamCheck::parse(v).ok_or_else(|| format!("{cmd}: --param-check wants off, warn or strict, not `{v}`"))
}
}
}
fn flag<'a>(args: &'a [String], name: &str) -> Option<&'a str> {
args.iter().position(|a| a == name).and_then(|i| args.get(i + 1)).map(String::as_str)
}
@@ -367,7 +386,15 @@ fn print_json(v: &Value, file: Option<&str>) -> Result<(), String> {
fn cmd_run(args: &[String]) -> Result<(), String> {
install_renderer();
let json_out = json_out(args)?;
known_args("run", args, &["--in", "--out", "--save", "--json-out"], &["--quiet", "--results", "--timings", "--profile", "--allow-errors"], true)?;
// Before the option check, so a bare `--param-check` gets the words `mcp` uses.
let check = parse_param_check("run", args)?;
known_args(
"run",
args,
&["--in", "--out", "--save", "--json-out", "--param-check"],
&["--quiet", "--results", "--timings", "--profile", "--allow-errors"],
true,
)?;
let base = flag(args, "--in");
let path = positional(args);
if path.is_none() && base.is_none() {
@@ -380,23 +407,25 @@ fn cmd_run(args: &[String]) -> Result<(), String> {
let (mut s, results) = if want_results || timings {
// Collect every command's result or time (scripts only), then process requested files too.
let mut s = match base {
Some(b) => load(b)?,
Some(b) => load_checked(b, check)?,
None => Session::default(),
};
s.param_check = check;
let needs = if want_results { "--results needs a script" } else { "--timings needs a script" };
let v = read_json(path.ok_or(needs)?)?;
let script = path.ok_or(needs)?;
let v = read_json(script)?;
let out = if timings {
let (r, mut t) = s.run_script_timed(&v, profile).map_err(|e| e.to_string())?;
let (r, mut t) = s.run_script_timed(&v, profile, &mut |step, r| print_param_warnings(script, step, r)).map_err(|e| e.to_string())?;
if want_results && let Some(o) = t.as_object_mut() {
o.insert("results".into(), Value::Array(r));
}
t
} else {
Value::Array(s.run_script(&v).map_err(|e| e.to_string())?)
Value::Array(run_script_warning(&mut s, script, &v)?)
};
(s, Some(out))
} else {
(open(base, path)?, None)
(open(base, path, check)?, None)
};
// A feature that fails leaves the bodies as they were before it (a parameter change can
// break a feature without failing the command that made it): writing them would hand out
@@ -421,16 +450,16 @@ fn cmd_run(args: &[String]) -> Result<(), String> {
}
/// The session `run`, `eval` and `snapshot` start from: `--in` (a design or STEP file) with the
/// positional script run on top of it, or either one alone.
fn open(base: Option<&str>, path: Option<&String>) -> Result<Session, String> {
/// positional script run on top of it, or either one alone, with scripts run at `check`.
fn open(base: Option<&str>, path: Option<&String>, check: solidcraft_engine::schema::ParamCheck) -> Result<Session, String> {
match (base, path) {
(Some(b), Some(p)) => {
let mut s = load(b)?;
s.run_script(&read_json(p)?).map_err(|e| e.to_string())?;
let mut s = load_checked(b, check)?;
run_script_warning(&mut s, p, &read_json(p)?)?;
Ok(s)
}
(Some(b), None) => load(b),
(None, Some(p)) => load(p),
(Some(b), None) => load_checked(b, check),
(None, Some(p)) => load_checked(p, check),
(None, None) => Err(usage()),
}
}
@@ -473,7 +502,7 @@ fn timeline_ok(s: &Session) -> Result<(), String> {
fn cmd_eval(args: &[String]) -> Result<(), String> {
let json_out = json_out(args)?;
known_args("eval", args, &["--in", "--json-out"], &[], true)?;
let mut s = open(flag(args, "--in"), positional(args))?;
let mut s = open(flag(args, "--in"), positional(args), solidcraft_engine::schema::ParamCheck::Off)?;
let m = s.execute("inspect.measure", &json!({})).map_err(|e| e.to_string())?;
let d = s.execute("document.inspect", &json!({})).map_err(|e| e.to_string())?;
let out = json!({
@@ -567,7 +596,7 @@ fn cmd_snapshot(args: &[String]) -> Result<(), String> {
Some(x) => x.parse().ok().filter(|n| (16..=8192).contains(n)).ok_or_else(|| format!("{name} must be 16 to 8192 pixels, not `{x}`")),
};
let (w, h) = (size("--width", 1280)?, size("--height", 800)?);
let mut s = open(flag(args, "--in"), positional(args))?;
let mut s = open(flag(args, "--in"), positional(args), solidcraft_engine::schema::ParamCheck::Off)?;
// How the bodies are drawn and where the model is cut, through the commands the app's
// Appearance dialog and Section Analysis run (`preview`).
preview::apply(&mut s, &flags(args, "--body"), &flags(args, "--tool"), flag(args, "--section"))?;
@@ -691,17 +720,8 @@ fn cmd_mcp(args: &[String]) -> Result<(), String> {
eprintln!("solidcraft mcp: the design's folder is left out because {why}; add it with --allow-path if you mean it");
}
}
// How a headless session treats calls that break a command's parameter contract (docs/mcp.md).
let param_check = match flag(args, "--param-check") {
None if args.iter().any(|a| a == "--param-check") => return Err("mcp: --param-check wants off, warn or strict".into()),
None => solidcraft_engine::schema::ParamCheck::Off,
Some(v) => {
solidcraft_engine::schema::ParamCheck::parse(v).ok_or_else(|| format!("mcp: --param-check wants off, warn or strict, not `{v}`"))?
}
};
if param_check != solidcraft_engine::schema::ParamCheck::Off && flag(args, "--connect").is_some() {
eprintln!("solidcraft mcp: --param-check applies to headless sessions; calls to the app are not checked yet");
}
// How calls that break a command's parameter contract are treated, headless or bridged.
let param_check = parse_param_check("mcp", args)?;
let backend: Box<dyn solidcraft_mcp::Backend> = match (flag(args, "--connect"), flag(args, "--in")) {
(Some(_), Some(_)) => return Err("mcp: use either --connect or --in, not both".into()),
(Some(addr), None) => {
@@ -709,7 +729,7 @@ fn cmd_mcp(args: &[String]) -> Result<(), String> {
return Err(format!("mcp: --connect wants HOST:PORT, such as 127.0.0.1:7878, not `{addr}`"));
};
// Serve without the app too: the tools connect once it runs, and say it isn't until then.
let mut remote = solidcraft_mcp::Remote::new(addr, flag(args, "--token"));
let mut remote = solidcraft_mcp::Remote::new(addr, flag(args, "--token")).with_param_check(param_check);
if let Err(e) = remote.try_connect() {
eprintln!(
"solidcraft mcp: no SolidCraft app at {addr} yet ({e}); start it with `solidcraft --control {port}` \
@@ -729,7 +749,8 @@ fn cmd_mcp(args: &[String]) -> Result<(), String> {
let auto = !args.iter().any(|a| a == "--headless");
if auto && let Some(port) = discover_app() {
eprintln!("solidcraft mcp: bridged to the running app at 127.0.0.1:{port} (--headless starts a session of its own)");
return serve_mcp(Box::new(solidcraft_mcp::Remote::new(&format!("127.0.0.1:{port}"), flag(args, "--token"))), scope);
let remote = solidcraft_mcp::Remote::new(&format!("127.0.0.1:{port}"), flag(args, "--token")).with_param_check(param_check);
return serve_mcp(Box::new(remote), scope);
}
let mut headless = solidcraft_mcp::Headless::default();
headless.session.param_check = param_check;
+44
View File
@@ -288,3 +288,47 @@ fn undoing_an_edit_after_opening_reuses_the_saved_results() {
let _ = std::fs::remove_file(&path);
let _ = std::fs::remove_file(format!("{}.bak", path.display()));
}
/// A design saved before body names were pinned (#6403) pins them as it opens, as its first
/// command would, and opening it is no change. That command pinned them as part of itself, so
/// undoing it went back to the unpinned design, which no evaluated result matched: the first
/// undo after opening from the command line evaluated every feature again (82-93 s in a
/// 5,484-feature design); `doc.open` pinned them after opening, which marked the design changed.
#[test]
fn a_design_saved_before_names_were_pinned_opens_pinned_and_unchanged() {
let plate = solidcraft_engine::sample::samples().into_iter().find(|s| s.name == "Sample Plate").unwrap();
let mut built = Session::default();
for c in (plate.script)()["commands"].as_array().unwrap() {
built.execute(c["command"].as_str().unwrap(), &c["params"]).unwrap();
}
let mut doc = built.design().into_owned();
for f in &mut doc.features {
f.body_names.clear();
}
doc.reserved_body_names.clear();
let unpinned = Session::new(doc);
let design = unpinned.design();
let saved = unpinned.model.saved(&design).unwrap();
let bytes = solidcraft_engine::io::write_design_container_with_cache(&design, solidcraft_engine::io::DesignCompression::Fast, None, Some(&saved))
.unwrap();
let path = temp("unpinned");
std::fs::write(&path, &bytes).unwrap();
let file = path.to_string_lossy().to_string();
// As the command line opens a design (`load`), and as the app does (`doc.open`).
let (doc, saved) = solidcraft_engine::io::read_design_file(&file, None::<fn(solidcraft_engine::io::DesignPreview)>).unwrap();
for (how, mut s) in [("opened_at", Session::opened_at(doc, saved.as_ref(), Some(&file))), ("doc.open", open(&path))] {
assert_eq!(s.model.last_recomputed, 0, "{how}: taken from the file");
assert!(s.doc.features.iter().any(|f| !f.body_names.is_empty()), "{how}: the names are pinned");
assert!(!s.is_dirty(), "{how}: opening is no change");
let read: Vec<Arc<ModelState>> = s.model.results.iter().map(|r| r.state.clone()).collect();
s.execute("solid.box", &json!({"length": 3, "width": 3, "height": 3, "operation": "new"})).unwrap();
// As in a large design, whose evaluation cache keeps only a few results: undo finds the
// results in the model itself or evaluates them again.
*s.model.cache.lock().unwrap() = Default::default();
s.execute("edit.undo", &json!({})).unwrap();
assert_eq!(s.model.last_recomputed, 0, "{how}: the first undo evaluates nothing");
assert!(s.model.results.iter().zip(&read).all(|(r, st)| Arc::ptr_eq(&r.state, st)), "{how}: the states read from the file");
assert!(!s.is_dirty(), "{how}: undone to the design as opened");
}
let _ = std::fs::remove_file(&path);
}
+72
View File
@@ -496,6 +496,78 @@ fn timings_and_profile_report_each_command() {
assert!(String::from_utf8_lossy(&output.stderr).contains("--timings needs a script"));
}
/// #6921: `--param-check` checks a script's steps against their contracts on every path `run`
/// takes (a script alone, on an `--in` design or script, with `--results`, `--timings` or
/// `--profile`), and a warning reaches stderr even when a later step fails.
#[test]
fn param_check_reaches_every_script_run_takes() {
let dir = Scratch::new();
let typo = dir.0.join("typo.json");
let step = json!({"command": "solid.box", "params": {"length": 2, "width": 3, "height": 4, "operaton": "new"}});
std::fs::write(&typo, json!({"commands": [step.clone()]}).to_string()).unwrap();
let base = dir.0.join("base.solidcraft");
json_output(cli().arg("run").arg(dir.script()).arg("--save").arg(&base).output().unwrap());
let saved = dir.0.join("saved.solidcraft");
let start = dir.script();
let (typo, base, saved_arg, start) = (typo.to_str().unwrap(), base.to_str().unwrap(), saved.to_str().unwrap(), start.to_str().unwrap());
let paths = [&[][..], &["--in", base], &["--in", start], &["--results"], &["--timings"], &["--timings", "--profile"]];
let run = |level: Option<&str>, extra: &[&str]| {
std::fs::remove_file(&saved).ok();
let check = level.map(|l| ["--param-check", l]).into_iter().flatten();
cli().args(["run", typo, "--save", saved_arg]).args(check).args(extra).output().unwrap()
};
// Off, the default: the step runs as it always has, without a word.
let off = run(None, &[]);
assert!(off.status.success() && !String::from_utf8_lossy(&off.stderr).contains("operaton"), "{off:?}");
assert_eq!(body_count(&saved), 1);
// Warn: each path runs the step, saves, and reports it on stderr; `--results` keeps it too.
for extra in paths {
let output = run(Some("warn"), extra);
let stderr = String::from_utf8_lossy(&output.stderr);
assert!(output.status.success(), "{extra:?}: {stderr}");
assert!(stderr.contains("step 1: unknown key `operaton`; did you mean `operation`?"), "{extra:?}: {stderr}");
assert!(saved.exists(), "{extra:?}");
if extra == ["--results"] {
let results: Value = serde_json::from_slice(&output.stdout).unwrap();
assert!(results[0]["param_warnings"][0].as_str().is_some_and(|w| w.contains("operaton")), "{results}");
}
}
// Strict: on each path the run stops at the step, and nothing is written.
for extra in paths {
let output = run(Some("strict"), extra);
let stderr = String::from_utf8_lossy(&output.stderr);
assert_eq!(output.status.code(), Some(1), "{extra:?}: {stderr}");
assert!(stderr.contains("unknown key `operaton`"), "{extra:?}: {stderr}");
assert!(!saved.exists(), "{extra:?}");
}
// Warn, with a later step that fails: the run fails, and the first step's warning is still
// reported, timed or not.
let failing = dir.0.join("failing.json");
let fail = json!({"command": "solid.extrude", "params": {"sketch": "Nope"}});
std::fs::write(&failing, json!({"commands": [step, fail]}).to_string()).unwrap();
for extra in [&[][..], &["--timings"]] {
let output = cli().arg("run").arg(&failing).args(["--param-check", "warn"]).args(extra).output().unwrap();
let stderr = String::from_utf8_lossy(&output.stderr);
assert_eq!(output.status.code(), Some(1), "{extra:?}: {stderr}");
assert!(stderr.contains("step 1: unknown key `operaton`") && stderr.contains("no sketch `Nope`"), "{extra:?}: {stderr}");
}
// A level it doesn't know and a missing value fail.
for (bad, says) in [
(&["--param-check", "loud"][..], "--param-check wants off, warn or strict, not `loud`"),
(&["--param-check"], "run: --param-check wants off, warn or strict"),
] {
let output = cli().args(["run", typo]).args(bad).output().unwrap();
let stderr = String::from_utf8_lossy(&output.stderr);
assert_eq!(output.status.code(), Some(1), "{bad:?}: {stderr}");
assert!(stderr.contains(says), "{bad:?}: {stderr}");
}
}
fn render_setup_script(dir: &Scratch, job: Value) -> PathBuf {
let path = dir.0.join("render.json");
std::fs::write(
+1 -1
View File
@@ -34,7 +34,7 @@ serde_json = { workspace = true }
web-sys = { version = "0.3", features = [
"Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "Location", "Navigator", "StorageManager",
"FileSystemHandle", "FileSystemDirectoryHandle", "FileSystemFileHandle", "FileSystemGetFileOptions", "FileSystemWritableFileStream",
"WritableStream", "File", "FileList", "Blob", "BlobPropertyBag", "Url", "HtmlAnchorElement", "HtmlInputElement", "Storage",
"WritableStream", "File", "FileList", "Blob", "BlobPropertyBag", "Url", "HtmlAnchorElement", "HtmlInputElement", "Storage", "StorageEvent",
"IdbFactory", "IdbDatabase", "IdbObjectStore", "IdbOpenDbRequest", "IdbRequest", "IdbTransaction", "IdbTransactionMode",
"Headers", "ReadableStream", "ReadableStreamDefaultReader",
"BeforeUnloadEvent", "Event", "EventTarget", "KeyboardEvent", "Response", "FormData", "RequestInit", "MediaQueryList", "Gamepad", "Performance",
+131 -5
View File
@@ -119,6 +119,43 @@ fn closes_design(key: &str, command: bool, shift: bool, alt: bool, design_shown:
design_shown && command && !shift && !alt && key.eq_ignore_ascii_case("w")
}
/// The settings a tab last wrote to the browser's storage, or loaded from another tab (#8644).
/// Every open tab of the app shares that storage, and eframe saves each tab's whole copy every
/// 30 s and when the page loses focus, so a tab still holding old settings put them back over a
/// change made in another. A change is now written in the frame it is made, and the other tabs
/// load it ([`settings_written`]).
#[cfg(any(target_arch = "wasm32", test))]
#[derive(Default, Debug)]
struct PrefsWriter {
written: Option<String>,
}
#[cfg(any(target_arch = "wasm32", test))]
impl PrefsWriter {
/// `prefs` if they are not the settings written or loaded last (they count as written from
/// now on).
fn take(&mut self, prefs: String) -> Option<String> {
if self.written.as_deref() == Some(prefs.as_str()) {
return None;
}
self.written = Some(prefs.clone());
Some(prefs)
}
/// The settings the tab holds after loading another tab's: the tab doesn't write them back.
fn loaded(&mut self, prefs: String) {
self.written = Some(prefs);
}
}
/// The settings another tab wrote, from a `storage` event (the browser sends one to every other
/// tab of the page when one tab writes). Other keys, and settings taken away (clearing the site's
/// data), leave this tab's settings as they are.
#[cfg(any(target_arch = "wasm32", test))]
fn settings_written(key: Option<&str>, value: Option<String>) -> Option<String> {
value.filter(|_| key == Some(solidcraft_ui_egui::prefs::STORAGE_KEY))
}
#[cfg(target_arch = "wasm32")]
mod web {
use std::rc::Rc;
@@ -217,6 +254,24 @@ mod web {
on_key.forget();
}
/// Settings another tab wrote, waiting for this tab's next frame (#8644).
type PrefsInbox = Rc<std::cell::Cell<Option<String>>>;
/// Settings another tab of the app writes go to `inbox`, and this tab draws a frame, which
/// loads them.
fn hear_settings_from_other_tabs(window: &web_sys::Window, ctx: &egui::Context, inbox: PrefsInbox) {
let ctx = ctx.clone();
let on_storage = wasm_bindgen::closure::Closure::<dyn FnMut(web_sys::StorageEvent)>::new(move |e: web_sys::StorageEvent| {
if let Some(prefs) = crate::settings_written(e.key().as_deref(), e.new_value()) {
inbox.set(Some(prefs));
ctx.request_repaint();
}
});
let _ = window.add_event_listener_with_callback("storage", on_storage.as_ref().unchecked_ref());
// The listener lives as long as the page.
on_storage.forget();
}
const JAPANESE_FONT_PATH: &str = "./fonts/BIZUDPGothic-Regular.ttf";
type FontLoadResult = Rc<std::cell::RefCell<Option<Result<Vec<u8>, String>>>>;
@@ -246,9 +301,48 @@ mod web {
font_language: String,
space_mouse: SpaceMouse,
wheel_gestures: solidcraft_ui_egui::WebWheelGestures,
/// The settings this tab wrote or loaded last, and those another tab wrote since (#8644).
prefs_writer: crate::PrefsWriter,
other_tab_prefs: PrefsInbox,
}
impl Shell {
/// The settings as they are kept between visits: with the user's own language, not a
/// session-only English fallback.
fn persisted_prefs(&mut self) -> String {
let saved = self.font.persisted_language(&self.app.preferences.language).to_owned();
let live = std::mem::replace(&mut self.app.preferences.language, saved);
let prefs = self.app.prefs();
self.app.preferences.language = live;
prefs
}
/// A settings change goes to the browser's storage in the frame it is made, and from
/// there to the other open tabs (#8644). Input is what changes settings, so a frame
/// without any is skipped; eframe's own save still catches anything else.
fn store_prefs(&mut self, ctx: &egui::Context) {
if !self.launch.persists() || ctx.input(|i| i.events.is_empty()) {
return;
}
let prefs = self.persisted_prefs();
let Some(prefs) = self.prefs_writer.take(prefs) else { return };
let stored =
web_sys::window().and_then(|w| w.local_storage().ok().flatten()).map(|s| s.set_item(solidcraft_ui_egui::prefs::STORAGE_KEY, &prefs));
if !matches!(stored, Some(Ok(()))) {
log::warn!("settings: the browser's storage did not take them; they are saved again later");
self.prefs_writer = crate::PrefsWriter::default();
}
}
/// Settings another tab wrote replace this tab's, so this tab's own saves keep them
/// instead of putting its older copy back (#8644).
fn load_other_tabs_prefs(&mut self) {
let Some(prefs) = self.other_tab_prefs.take() else { return };
self.app.load_prefs(&prefs);
let held = self.persisted_prefs();
self.prefs_writer.loaded(held);
}
/// Files from the computer, writes to store, messages and the autosave.
fn files_tick(&mut self, ctx: &egui::Context) {
if !self.launch.persists() {
@@ -647,6 +741,8 @@ mod web {
impl eframe::App for Shell {
fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
// First: a language another tab chose fetches its font this frame.
self.load_other_tabs_prefs();
self.tick_font(ctx);
self.app.logic(ctx);
self.api.poll();
@@ -689,6 +785,7 @@ mod web {
self.recovery_prompt(&ctx);
}
self.watch_text_for_font(&ctx);
self.store_prefs(&ctx);
}
fn persist_egui_memory(&self) -> bool {
self.launch.persists()
@@ -697,11 +794,8 @@ mod web {
if !self.launch.persists() {
return;
}
// Persist the user's own language, not a session-only English fallback.
let saved = self.font.persisted_language(&self.app.preferences.language).to_owned();
let live = std::mem::replace(&mut self.app.preferences.language, saved);
storage.set_string(solidcraft_ui_egui::prefs::STORAGE_KEY, self.app.prefs());
self.app.preferences.language = live;
let prefs = self.persisted_prefs();
storage.set_string(solidcraft_ui_egui::prefs::STORAGE_KEY, prefs);
}
}
@@ -822,6 +916,12 @@ mod web {
let (sender, receiver) = std::sync::mpsc::channel();
let mut app = SolveApp::new(Session::default(), services).with_control(receiver);
app.embedded = launch.embed;
// Listening before reading: settings another tab writes from now on are
// newer than those read here.
let other_tab_prefs = PrefsInbox::default();
if launch.persists() {
hear_settings_from_other_tabs(&window, &cc.egui_ctx, other_tab_prefs.clone());
}
if launch.persists() && let Some(p) = cc.storage.and_then(|s| solidcraft_ui_egui::prefs::stored(|k| s.get_string(k))) {
app.load_prefs(&p);
}
@@ -865,6 +965,8 @@ mod web {
font_language,
space_mouse: SpaceMouse::default(),
wheel_gestures: solidcraft_ui_egui::WebWheelGestures::default(),
prefs_writer: crate::PrefsWriter::default(),
other_tab_prefs,
}))
}),
)
@@ -1001,4 +1103,28 @@ mod tests {
assert!(!closes_design("w", false, false, false, true));
assert!(!closes_design("s", true, false, false, true));
}
/// A tab writes its settings when they change, and not again while they stay the same; the
/// settings it loaded from another tab aren't written back (#8644).
#[test]
fn changed_settings_are_written_once_and_loaded_ones_not_at_all() {
let mut writer = PrefsWriter::default();
assert_eq!(writer.take(r#"{"a":1}"#.into()).as_deref(), Some(r#"{"a":1}"#), "the first settings are written");
assert_eq!(writer.take(r#"{"a":1}"#.into()), None, "the same settings are not written again");
assert_eq!(writer.take(r#"{"a":2}"#.into()).as_deref(), Some(r#"{"a":2}"#), "a change is written at once");
writer.loaded(r#"{"a":3}"#.into());
assert_eq!(writer.take(r#"{"a":3}"#.into()), None, "settings from another tab are not written back");
assert_eq!(writer.take(r#"{"a":4}"#.into()).as_deref(), Some(r#"{"a":4}"#), "this tab's next change is written");
}
/// Only the settings another tab wrote are loaded: not other keys, and not settings taken
/// away by clearing the site's data (#8644).
#[test]
fn only_settings_another_tab_wrote_are_loaded() {
let key = solidcraft_ui_egui::prefs::STORAGE_KEY;
assert_eq!(settings_written(Some(key), Some("{}".into())).as_deref(), Some("{}"));
assert_eq!(settings_written(Some("solidcraft.webgl"), Some("1".into())), None);
assert_eq!(settings_written(Some(key), None), None, "removed settings leave this tab's");
assert_eq!(settings_written(None, None), None, "clearing all storage leaves this tab's settings");
}
}
+2
View File
@@ -28,6 +28,8 @@ neg_cmp_op_on_partial_ord = "allow"
[dependencies]
solidcraft-engine = { workspace = true }
# The D3D12 shader compiler the window starts with (#6756).
solidcraft-gpu = { workspace = true }
solidcraft-ui-egui = { workspace = true }
solidcraft-space-mouse = { workspace = true }
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "wayland", "x11", "links"] }
+16 -1
View File
@@ -4,6 +4,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
let icon = std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("../../assets/icons/app/windows/exports/solidcraft-executable.ico");
println!("cargo:rerun-if-changed={}", icon.display());
println!("cargo:rerun-if-changed=build.rs");
println!("cargo:rerun-if-env-changed=CARGO_PKG_VERSION");
if std::env::var("CARGO_CFG_TARGET_OS")? != "windows" {
return Ok(());
}
@@ -11,7 +12,21 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
let copy = out.join("solidcraft.ico");
std::fs::copy(icon, &copy)?;
let rc = out.join("solidcraft.rc");
std::fs::write(&rc, format!("1 ICON \"{}\"\n", copy.display().to_string().replace('\\', "/")))?;
let icon_line = format!("1 ICON \"{}\"\n", copy.display().to_string().replace('\\', "/"));
std::fs::write(&rc, format!("{icon_line}{}", version_resource(&std::env::var("CARGO_PKG_VERSION")?)))?;
embed_resource::compile_for(&rc, ["solidcraft"], embed_resource::NONE).manifest_required()?;
Ok(())
}
/// The Windows version resource (what Explorer's Details tab shows and what a launcher reads).
/// `FileVersion` and `ProductVersion` are the package version verbatim (`0.25.1`, `0.26.0-rc.1`):
/// ArtCraft's launcher parses the `ProductVersion` string as semver, so a fourth `.0` would not
/// read. The binary `FILEVERSION` fields need four numbers and take the leading `major.minor.patch`.
fn version_resource(version: &str) -> String {
let mut numbers = version.split(['-', '+']).next().unwrap_or("").split('.').map(|p| p.parse::<u16>().unwrap_or(0));
let mut next = || numbers.next().unwrap_or(0);
let (major, minor, patch) = (next(), next(), next());
format!(
"1 VERSIONINFO\nFILEVERSION {major},{minor},{patch},0\nPRODUCTVERSION {major},{minor},{patch},0\nFILEOS 0x40004\nFILETYPE 0x1\n{{\nBLOCK \"StringFileInfo\"\n{{\nBLOCK \"040904B0\"\n{{\nVALUE \"CompanyName\", \"SolidCraft contributors\"\nVALUE \"FileDescription\", \"SolidCraft, parametric 3D CAD\"\nVALUE \"FileVersion\", \"{version}\"\nVALUE \"InternalName\", \"solidcraft\"\nVALUE \"OriginalFilename\", \"solidcraft.exe\"\nVALUE \"ProductName\", \"SolidCraft\"\nVALUE \"ProductVersion\", \"{version}\"\n}}\n}}\nBLOCK \"VarFileInfo\"\n{{\nVALUE \"Translation\", 0x0409, 1200\n}}\n}}\n"
)
}
+36 -16
View File
@@ -24,9 +24,9 @@ const MAX_BAD_LINES: usize = 8;
const EVENT_GAP: Duration = Duration::from_millis(100);
static OPEN: AtomicUsize = AtomicUsize::new(0);
/// The token files this launch wrote (its control port, the agent chat's endpoint), removed
/// when the app ends.
static TOKEN_FILES: std::sync::Mutex<Vec<std::path::PathBuf>> = std::sync::Mutex::new(Vec::new());
/// The token files this launch wrote (its control port, the agent chat's endpoint) and the
/// token in each, removed when the app ends unless another launch has written the file since.
static TOKEN_FILES: std::sync::Mutex<Vec<(std::path::PathBuf, String)>> = std::sync::Mutex::new(Vec::new());
/// A new random token: 32 bytes from the operating system, as hex.
fn new_token() -> Option<String> {
@@ -35,20 +35,21 @@ fn new_token() -> Option<String> {
Some(bytes.iter().map(|b| format!("{b:02x}")).collect())
}
/// Remove this launch's token file (at exit).
/// Remove this launch's token files and discovery file (at exit), leaving any that another
/// launch has written since (#8794).
pub fn remove_token_file() {
if let Ok(files) = TOKEN_FILES.lock() {
for p in files.iter() {
control_auth::remove_token_file(p);
for (path, token) in files.iter() {
control_auth::remove_token_file(path, token);
}
}
if let Some(port) = APP_PORT.lock().ok().and_then(|p| *p) {
control_auth::remove_current_port(port);
if let Some((port, token)) = APP_PORT.lock().ok().and_then(|p| p.clone()) {
control_auth::remove_current_port(port, &token);
}
}
/// The port the app's own channel listens on, for removing the discovery file at exit.
static APP_PORT: std::sync::Mutex<Option<u16>> = std::sync::Mutex::new(None);
/// The port the app's own channel listens on and its token, for removing the discovery file at exit.
static APP_PORT: std::sync::Mutex<Option<(u16, String)>> = std::sync::Mutex::new(None);
pub fn start(listen_on: control_auth::Listen, ctx: egui::Context) -> Receiver<ControlRequest> {
let (tx, rx) = channel::<ControlRequest>();
@@ -61,7 +62,7 @@ pub fn start(listen_on: control_auth::Listen, ctx: egui::Context) -> Receiver<Co
};
match listener {
Ok(l) => {
if let Some(port) = listen_on_listener(l, token, tx, ctx, false) {
if let Some(port) = listen_on_listener(l, token.clone(), tx, ctx, false) {
if matches!(listen_on, control_auth::Listen::Default) {
eprintln!("solidcraft: control channel on the default port 127.0.0.1:{port} (Preferences > Assistant turns it off)");
}
@@ -69,7 +70,7 @@ pub fn start(listen_on: control_auth::Listen, ctx: egui::Context) -> Receiver<Co
match control_auth::write_current_port(port) {
Ok(_) => {
if let Ok(mut p) = APP_PORT.lock() {
*p = Some(port);
*p = Some((port, token));
}
}
Err(e) => eprintln!("solidcraft: could not write the control discovery file ({e})"),
@@ -112,7 +113,7 @@ fn listen_on_listener(listener: TcpListener, token: String, tx: Sender<ControlRe
Ok(()) => {
eprintln!("solidcraft: control server listening on 127.0.0.1:{port} (token in {})", path.display());
if let Ok(mut files) = TOKEN_FILES.lock() {
files.push(path);
files.push((path, token.clone()));
}
}
Err(e) => eprintln!(
@@ -474,6 +475,14 @@ fn send_events(design: &DesignWatch, lines: &Lines, stop: &AtomicBool, mut seen:
}
}
/// What this app's control channel does beyond the methods every version has, for a client to
/// find out before it relies on it (an older app answers `control.capabilities` with "unknown
/// method"). `param_check`: the levels `engine.execute`, `engine.batch` and `engine.script` take
/// as a request's own parameter check (#9184).
fn capabilities() -> Value {
json!({"param_check": solidcraft_engine::schema::ParamCheck::ALL.map(|l| l.name())})
}
/// Write `reply` on the connection: through its subscription once it has one.
fn answer(out: &mut TcpStream, events: Option<&Subscription>, reply: &Value) -> std::io::Result<()> {
match events {
@@ -534,15 +543,20 @@ fn serve_with(
let id = msg.get("id").cloned().unwrap_or(Value::Null);
let method = msg.get("method").and_then(Value::as_str).unwrap_or("").to_string();
let params = msg.get("params").cloned().unwrap_or(json!({}));
// A request that timed out may have finished since (#1618). `control.running` only
// looks, so it leaves that reply where it is.
let late = pending.as_ref().filter(|_| method != "control.running").and_then(|p| match p.reply.try_recv() {
// A request that timed out may have finished since (#1618). `control.running` and
// `control.capabilities` only look, so they leave that reply where it is.
let late = pending.as_ref().filter(|_| !matches!(method.as_str(), "control.running" | "control.capabilities")).and_then(|p| match p
.reply
.try_recv()
{
Ok(reply) => Some(reply),
Err(TryRecvError::Disconnected) => Some(json!({"ok": false, "error": "the app ended the request without a reply"})),
Err(TryRecvError::Empty) => None,
});
let mut r = if method == "control.running" {
json!({"ok": true, "result": running.result(connection)})
} else if method == "control.capabilities" {
json!({"ok": true, "result": capabilities()})
} else if method == "control.pending" {
match (pending.take(), late) {
(None, _) => json!({"ok": true, "result": {"pending": null}}),
@@ -749,6 +763,9 @@ mod tests {
let mut watcher = open();
let (r, rows) = running(&mut watcher, &|_| true);
assert!(r["ok"] == true && rows.is_empty(), "idle: {r}");
// What the app's control channel does beyond the methods every version has (#9184).
let r = watcher(json!({"id": 0, "method": "control.capabilities", "token": token}));
assert_eq!((&r["ok"], &r["result"]["param_check"]), (&json!(true), &json!(["off", "warn", "strict"])), "{r}");
let mut export = open();
let path = "/private/part.step";
@@ -780,6 +797,9 @@ mod tests {
let own: Vec<&Value> = r["result"]["running"].as_array().unwrap().iter().filter(|row| row["self"] == true).collect();
assert_eq!(own.len(), 1, "{r}");
assert_eq!(own[0]["command"], "file.export", "{r}");
// So may it ask what the app can do: answered at once, not refused as busy.
let r = export(json!({"id": 8, "method": "control.capabilities"}));
assert_eq!(r["result"]["param_check"], json!(["off", "warn", "strict"]), "{r}");
gate_tx.send(()).unwrap();
assert_eq!(queued.join().unwrap()["result"], "engine.batch");
+6
View File
@@ -1016,6 +1016,10 @@ fn main() -> eframe::Result {
app.session.doc_mut().name = "Sample Plate".into();
app.session.mark_saved();
app.session.undo.clear();
// Built straight into the session, so nothing asked for a fit: frame it at the
// home view as any opened design is (#9195). The fit waits for the first layout.
app.cam.set_view(solidcraft_engine::render::StandardView::Iso);
app.fit_view();
}
// Lock files next to open designs: a design open on another computer says so (#5467),
// the files given at launch included.
@@ -1124,6 +1128,8 @@ fn wgpu_options(cpu: bool, preference: Option<&str>) -> eframe::egui_wgpu::WgpuC
let intel_mac = cfg!(all(target_os = "macos", target_arch = "x86_64"));
let indirect = std::env::var(startup::INDIRECT_VALIDATION_ENV).ok();
setup.instance_descriptor.flags = startup::window_instance_flags(setup.instance_descriptor.flags, intel_mac, indirect.as_deref());
// Never a `dxcompiler.dll` another program put on PATH (#6756).
setup.instance_descriptor.backend_options.dx12.shader_compiler = solidcraft_gpu::dx12_compiler();
let environment = std::env::var("WGPU_ADAPTER_NAME").ok();
let adapter = graphics().and_then(|v| v.get("adapter").and_then(serde_json::Value::as_str).map(str::to_string));
startup::configure_adapter(setup, cpu, environment, adapter);
+3 -2
View File
@@ -255,7 +255,7 @@ pub const FLOAT_DEPTH_STENCIL: eframe::wgpu::Features = eframe::wgpu::Features::
/// asks for a float one only when whichever it picks has it.
pub fn float_depth_everywhere(options: &eframe::egui_wgpu::WgpuConfiguration) -> bool {
let eframe::egui_wgpu::WgpuSetup::CreateNew(setup) = &options.wgpu_setup else { return false };
let mut desc = eframe::wgpu::InstanceDescriptor::new_without_display_handle_from_env();
let mut desc = solidcraft_gpu::instance_descriptor_from_env();
desc.backends = setup.instance_descriptor.backends;
let instance = eframe::wgpu::Instance::new(desc);
let adapters = pollster::block_on(instance.enumerate_adapters(setup.instance_descriptor.backends));
@@ -272,6 +272,7 @@ pub fn has_hardware_adapter(backends: eframe::wgpu::Backends) -> bool {
let mut desc = eframe::wgpu::InstanceDescriptor::new_without_display_handle();
desc.backends = backends;
desc.flags = eframe::wgpu::InstanceFlags::from_build_config().with_env();
desc.backend_options.dx12.shader_compiler = solidcraft_gpu::dx12_compiler();
let instance = eframe::wgpu::Instance::new(desc);
let adapters = pollster::block_on(instance.enumerate_adapters(backends));
let found: Vec<String> = adapters.iter().map(|a| format!("{} ({:?})", a.get_info().name, a.get_info().device_type)).collect();
@@ -591,7 +592,7 @@ mod tests {
if cfg!(target_os = "windows") && std::env::var_os(WGPU_BACKEND_ENV).is_none() {
assert_eq!(backends, eframe::wgpu::Backends::DX12);
}
let mut desc = eframe::wgpu::InstanceDescriptor::new_without_display_handle_from_env();
let mut desc = solidcraft_gpu::instance_descriptor_from_env();
desc.backends = backends;
let instance = eframe::wgpu::Instance::new(desc);
let adapters = pollster::block_on(instance.enumerate_adapters(backends));
+1 -1
View File
@@ -1,5 +1,5 @@
//! Built-in model appearances: names, sRGB colours and metalness.
pub const LIBRARY: [(&str, [u8; 3], f64); 20] = [
pub const LIBRARY: &[(&str, [u8; 3], f64)] = &[
("Aluminum - Satin", [204, 208, 214], 1.0),
("Aluminum - Anodized Black", [44, 46, 50], 1.0),
("Aluminum - Anodized Blue", [52, 92, 160], 1.0),
+1 -1
View File
@@ -1,7 +1,7 @@
//! Original illustrative opaque finishes; not measured optical or engineering data.
//! (name, sRGB color, metal fraction, perceptual roughness). IOR is an illustrative 1.5.
//! Separate names preserve the scalar library's appearance and saved assignments.
pub const OPAQUE_FINISHES: [(&str, [u8; 3], f64, f64); 6] = [
pub const OPAQUE_FINISHES: &[(&str, [u8; 3], f64, f64)] = &[
("Steel - Satin PBR", [158, 164, 172], 1.0, 0.4),
("Aluminum - Satin PBR", [204, 208, 214], 1.0, 0.3),
("Copper - Clean PBR", [204, 122, 80], 1.0, 0.25),
+1 -1
View File
@@ -16,7 +16,7 @@ const fn glass(transmission_linear_rgb: [f64; 3], ior: f64, reference_path_mm: f
GlassRecipe { transmission_linear_rgb, dielectric_ior: ior, reference_path_mm, boundary }
}
pub const STARTER_PACK: [VisualPreset; 40] = [
pub const STARTER_PACK: &[VisualPreset] = &[
VisualPreset::opaque(
"starter.wood.oak-honey",
"Wood - Honey Oak Uniform Preview",
+8 -2
View File
@@ -188,7 +188,7 @@ surface = [
sketch = [
"arc3", "arc_center", "arc_slot", "arc_slot_center", "arc_tangent",
"blend", "circle", "circle2", "circle3", "circle_tt",
"circle_ttt", "conic", "constrainer", "dimension", "ellipse",
"circle_ttt", "conic", "constrainer", "dimension", "ellipse", "equation_curve",
"extend", "finish", "fit_section", "include",
"intersect", "intersection_curve", "iso_curve", "line", "line_mid",
"offset", "offset_two_sides", "offset_symmetric", "point", "polygon", "polygon_circumscribed", "polygon_edge",
@@ -204,5 +204,11 @@ constraint = [
"c_polygon", "c_smooth", "c_symmetry", "c_tangent",
]
construction = [
"centerline", "construction", "infinite",
"centerline", "construction", "construction_line", "construction_line_angle",
"construction_line_bisector", "construction_line_horizontal", "construction_line_parallel",
"construction_line_perpendicular", "construction_line_tangent_at", "construction_line_tangent_external",
"construction_line_tangent_two", "construction_line_vertical", "infinite",
]
mesh = [
"mesh_body",
]
@@ -70,6 +70,16 @@ configuration_table false
conic false
constrainer false
construction false
construction_line false
construction_line_angle false
construction_line_bisector false
construction_line_horizontal false
construction_line_parallel false
construction_line_perpendicular false
construction_line_tangent_at false
construction_line_tangent_external false
construction_line_tangent_two false
construction_line_vertical false
contact_all false
contact_new false
contact_off false
@@ -95,6 +105,7 @@ edit false
ellipse false
emboss false
environment_map false
equation_curve false
error false
explode false
export false
@@ -103,6 +114,7 @@ extend false
extrude false
eye false
fastener false
feature_group false
fillet false
finish false
finish_edit false
@@ -143,6 +155,7 @@ loft false
lookat false
material false
measure false
mesh_body false
mesh_export false
min_radius false
mirror false
@@ -222,6 +235,7 @@ settings_monitor false
settings_mouse false
settings_palette false
settings_plug false
sheet false
sheet_rules false
shell false
shield false
@@ -257,6 +271,7 @@ split_face false
spun false
star false
status_error false
status_pin false
status_recovery false
style false
style_hidden_edges false
@@ -288,6 +303,8 @@ svg false
sweep false
text false
thread false
timeline_play false
timeline_stop false
torus false
trace false
trim false
@@ -0,0 +1,5 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Pinned result</title>
<path d="M32 57C25 48 14 35 14 24A18 18 0 0 1 50 24C50 35 39 48 32 57Z" fill="none" stroke="currentColor" stroke-width="5.6" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M25 24A7 7 0 1 0 39 24A7 7 0 1 0 25 24Z" fill="none" stroke="currentColor" stroke-width="5.6" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Construction line through two points</title>
<path d="M8 52L56 12" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round" stroke-dasharray="10 5"/>
<circle cx="20" cy="42" r="5.8" fill="#ffffff"/>
<circle cx="20" cy="42" r="3.4" fill="#236ead"/>
<circle cx="44" cy="22" r="5.8" fill="#ffffff"/>
<circle cx="44" cy="22" r="3.4" fill="#236ead"/>
</svg>

After

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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Construction line at an angle</title>
<path d="M10.26 48.66L58.26 48.66" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M28.65 33.23A24 24 0 0 1 34.26 48.66" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M10.26 48.66L54.26 11.66" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
<circle cx="10.26" cy="48.66" r="5.8" fill="#ffffff"/>
<circle cx="10.26" cy="48.66" r="3.4" fill="#236ead"/>
</svg>

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@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Angle bisector</title>
<path d="M13.92 12.18L9.92 52.17L54.92 44.17" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M12.11 30.29A22 22 0 0 1 31.58 48.33" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M9.92 52.17L47.3 11.83" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

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@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Horizontal construction line</title>
<path d="M8 32L56 32" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round" stroke-dasharray="10 5"/>
<circle cx="32" cy="32" r="5.8" fill="#ffffff"/>
<circle cx="32" cy="32" r="3.4" fill="#236ead"/>
</svg>

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@@ -0,0 +1,5 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Parallel construction line</title>
<path d="M9 37L41 9" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M23 55L55 27" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round" stroke-dasharray="10 5"/>
</svg>

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@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Perpendicular construction line</title>
<path d="M8 44L56 44" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M32 8L32 56" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M32 34L42 34L42 44" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

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@@ -0,0 +1,7 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Tangent at a curve point</title>
<circle cx="32" cy="34.26" r="17" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M8 17.26L56 17.26" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
<circle cx="32" cy="17.26" r="5.8" fill="#ffffff"/>
<circle cx="32" cy="17.26" r="3.4" fill="#236ead"/>
</svg>

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@@ -0,0 +1,7 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Tangent through an external point</title>
<circle cx="21.74" cy="38.77" r="14" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M53.6 8.23L28.55 55.9" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
<circle cx="51.74" cy="11.77" r="5.8" fill="#ffffff"/>
<circle cx="51.74" cy="11.77" r="3.4" fill="#236ead"/>
</svg>

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@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Common tangent to two curves</title>
<circle cx="20" cy="33.59" r="12" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<circle cx="46" cy="33.59" r="8" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M6 19.27L58 27.36" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

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@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Vertical construction line</title>
<path d="M32 8L32 56" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round" stroke-dasharray="10 5"/>
<circle cx="32" cy="32" r="5.8" fill="#ffffff"/>
<circle cx="32" cy="32" r="3.4" fill="#236ead"/>
</svg>

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@@ -0,0 +1,9 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Equation curve</title>
<path d="M12 8L12 56M6 32L58 32" fill="none" stroke="#6f879c" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M12 32C15.42 24.83 18.72 18 22.5 18C26.28 18 29.58 24.83 33 32C36.42 39.17 39.72 46 43.5 46C47.28 46 50.58 39.17 54 32" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
<circle cx="12" cy="32" r="5.8" fill="#ffffff"/>
<circle cx="12" cy="32" r="3.4" fill="#236ead"/>
<circle cx="54" cy="32" r="5.8" fill="#ffffff"/>
<circle cx="54" cy="32" r="3.4" fill="#236ead"/>
</svg>

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@@ -0,0 +1,7 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Feature group</title>
<path d="M28.5 11L50.5 11A4.5 4.5 0 0 1 55 15.5L55 28.5A4.5 4.5 0 0 1 50.5 33L28.5 33A4.5 4.5 0 0 1 24 28.5L24 15.5A4.5 4.5 0 0 1 28.5 11Z" fill="#8e9faf" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M21 20L43 20A4.5 4.5 0 0 1 47.5 24.5L47.5 37.5A4.5 4.5 0 0 1 43 42L21 42A4.5 4.5 0 0 1 16.5 37.5L16.5 24.5A4.5 4.5 0 0 1 21 20Z" fill="#b8c3cf" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M13.5 29L35.5 29A4.5 4.5 0 0 1 40 33.5L40 46.5A4.5 4.5 0 0 1 35.5 51L13.5 51A4.5 4.5 0 0 1 9 46.5L9 33.5A4.5 4.5 0 0 1 13.5 29Z" fill="#b9ddf8" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M16 40L33 40" fill="none" stroke="#236ead" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

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@@ -0,0 +1,12 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Mesh body</title>
<path d="M8.62 18.5L32 32L32 59L8.62 45.5Z" fill="#328bd3"/>
<path d="M55.38 18.5L32 32L32 59L55.38 45.5Z" fill="#236ead"/>
<path d="M32 5L55.38 18.5L32 32L8.62 18.5Z" fill="#b9ddf8"/>
<path d="M8.62 18.5L55.38 18.5" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M8.62 18.5L32 59" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M55.38 18.5L32 59" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M32 5L55.38 18.5L55.38 45.5L32 59L8.62 45.5L8.62 18.5Z" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M8.62 18.5L32 32L55.38 18.5" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M32 32L32 59" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

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@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64"><title>Play History</title><path d="M11.22 20L32 32L32 56L11.22 44Z" fill="#b8c3cf"/><path d="M52.78 20L32 32L32 56L52.78 44Z" fill="#8e9faf"/><path d="M32 8L52.78 20L32 32L11.22 20Z" fill="#e2e8ef"/><path d="M32 8L52.78 20L52.78 44L32 56L11.22 44L11.22 20Z" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M11.22 20L32 32L52.78 20" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M32 32L32 56" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M35 34L56 46L35 58Z" fill="#ffffff" stroke="#ffffff" stroke-width="4.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M35 34L56 46L35 58Z" fill="#236ead" stroke="#236ead" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/></svg>

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@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64"><title>Stop History</title><path d="M11.22 20L32 32L32 56L11.22 44Z" fill="#b8c3cf"/><path d="M52.78 20L32 32L32 56L52.78 44Z" fill="#8e9faf"/><path d="M32 8L52.78 20L32 32L11.22 20Z" fill="#e2e8ef"/><path d="M32 8L52.78 20L52.78 44L32 56L11.22 44L11.22 20Z" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M11.22 20L32 32L52.78 20" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M32 32L32 56" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M36 35L53 35A2 2 0 0 1 55 37L55 54A2 2 0 0 1 53 56L36 56A2 2 0 0 1 34 54L34 37A2 2 0 0 1 36 35Z" fill="#ffffff" stroke="#ffffff" stroke-width="4.55" stroke-linejoin="round" stroke-linecap="round"/><path d="M36 35L53 35A2 2 0 0 1 55 37L55 54A2 2 0 0 1 53 56L36 56A2 2 0 0 1 34 54L34 37A2 2 0 0 1 36 35Z" fill="#236ead" stroke="#236ead" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/></svg>

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+11
View File
@@ -15,6 +15,17 @@ pub(crate) fn transport_glyph(p: &egui::Painter, c: egui::Pos2, what: &str, col:
}
"back" => tri(-1.0, 0.0),
"forward" => tri(1.0, 0.0),
// Play History: larger than the step arrows so it doesn't read as Forward, and two bars
// while it plays.
"play" => {
let pts = vec![pos2(c.x - 4.5, c.y - 7.0), pos2(c.x + 6.5, c.y), pos2(c.x - 4.5, c.y + 7.0)];
p.add(egui::Shape::convex_polygon(pts, col, Stroke::NONE));
}
"pause" => {
for dx in [-3.0, 3.0] {
p.rect_filled(Rect::from_center_size(pos2(c.x + dx, c.y), vec2(3.0, 12.0)), 0.5, col);
}
}
_ => {
tri(1.0, -1.0);
bar(5.0);
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@@ -852,6 +852,16 @@
"cmd.sheet_refold": "Buk tilbage",
"cmd.sheet_rules": "Vis pladeregler",
"cmd.sheet_unfold": "Fold ud",
"cmd.sketch.construction_line": "Hjælpelinje",
"cmd.sketch.construction_line.angle": "Hjælpelinje med vinkel",
"cmd.sketch.construction_line.bisector": "Vinkelhalveringslinje",
"cmd.sketch.construction_line.horizontal": "Vandret hjælpelinje",
"cmd.sketch.construction_line.parallel": "Parallel hjælpelinje",
"cmd.sketch.construction_line.perpendicular": "Vinkelret hjælpelinje",
"cmd.sketch.construction_line.tangent_at": "Tangent i kurvepunkt",
"cmd.sketch.construction_line.tangent_external": "Tangent gennem eksternt punkt",
"cmd.sketch.construction_line.tangent_two": "Fælles tangent",
"cmd.sketch.construction_line.vertical": "Lodret hjælpelinje",
"cmd.sketch_arc_center_point": "Bue med centrum",
"cmd.sketch_arc_tangent": "Tangentbue",
"cmd.sketch_arc_three_point": "Trepunktsbue",
@@ -1903,6 +1913,7 @@
"ui.constant": "Konstant",
"ui.constraints_conflict": "Bindinger er i konflikt",
"ui.construction": "Konstruktionsgeometri",
"ui.construction.ribbon_label": "Hjælpelinjer",
"ui.context_menu": "Genvejsmenu",
"ui.continuity_g0": "G0-knæk",
"ui.continuity_g1": "G1-tangentkontinuitet",
@@ -2202,6 +2213,7 @@
"ui.pan_zoom_orbit": "Panorér, zoom, rotér visning",
"ui.parallel": "Parallel",
"ui.parameters": "Parametre",
"ui.part_size_needs_a_part": "Vælg en indsat standarddel (en skrue, møtrik, skive eller stift) for at ændre dens størrelse. Brug Skalering til at gøre et emne større eller mindre.",
"ui.part_size_shared": "Genopbygger delen og erstatter alle tilføjede features. Alle forekomster af komponenten opdateres.",
"ui.paste": "Indsæt",
"ui.path": "Bane",
@@ -2354,6 +2366,10 @@
"ui.symmetric": "Symmetrisk",
"ui.symmetry": "Symmetri",
"ui.system": "System",
"ui.tab_assemble": "Samling",
"ui.tab_manage": "Administrér",
"ui.tab_sheet_metal": "Plade",
"ui.tab_view": "Visning",
"ui.tangent": "Tangent",
"ui.taper_angle": "Konusvinkel",
"ui.tapped": "Med gevind",
+609 -1
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@@ -1,22 +1,74 @@
{
"A Single hole snaps to the middle of its face and to the centres of its round edges": "A Single hole snaps to the middle of its face and to the centres of its round edges",
"Base Center": "Base Centre",
"Center X": "Centre X",
"Center Y": "Centre Y",
"Center of mass": "Centre of mass",
"Centre to centre": "Centre to centre",
"Circle center": "Circle centre",
"Colour": "Colour",
"Copy all licences": "Copy all licences",
"Customize Toolbar": "Customise Toolbar",
"Customize…": "Customise…",
"Face center": "Face centre",
"Favorites": "Favourites",
"Favourite": "Favourite",
"Mass Center": "Mass Centre",
"Modeled": "Modelled",
"Select the centre the pattern turns around first": "Select the centre the pattern turns around first",
"Snap to face and edge centres": "Snap to face and edge centres",
"Specialise": "Specialise",
"cmd.appearance_favorite": "Favourite Look",
"cmd.component_cycle_color": "Cycle Component Colour",
"cmd.construct_point_center": "Point At Centre Of Circle/Sphere/Torus",
"cmd.inspect_center_of_mass": "Centre of Mass",
"cmd.inspect_colored_components": "Enable Component Colours",
"cmd.inspect_colored_components_disable": "Disable Component Colours",
"cmd.parameters_favorite": "Favourite Parameter",
"cmd.render_aging_describe": "Layered Surface Aging",
"cmd.render_effects_describe": "Lens and Creative Effects",
"cmd.sketch.construction_line": "Construction Line",
"cmd.sketch.construction_line.angle": "Construction Line at Angle",
"cmd.sketch.construction_line.bisector": "Angle Bisector",
"cmd.sketch.construction_line.horizontal": "Horizontal Construction Line",
"cmd.sketch.construction_line.parallel": "Parallel Construction Line",
"cmd.sketch.construction_line.perpendicular": "Perpendicular Construction Line",
"cmd.sketch.construction_line.tangent_at": "Tangent at Curve Point",
"cmd.sketch.construction_line.tangent_external": "Tangent through External Point",
"cmd.sketch.construction_line.tangent_two": "Common Tangent",
"cmd.sketch.construction_line.vertical": "Vertical Construction Line",
"cmd.sketch_arc_center_point": "Centre Point Arc",
"cmd.sketch_circle_center": "Centre Diameter Circle",
"cmd.sketch_rectangle_center": "Centre Rectangle",
"cmd.sketch_slot_arc_center": "Centre Point Arc Slot",
"cmd.sketch_slot_center_point": "Centre Point Slot",
"cmd.sketch_slot_center_to_center": "Centre to Centre Slot",
"color.copy": "Click to copy colour values",
"color.edit": "Click to edit colour",
"color.gamma": "Showing colour values in 0-255 gamma space",
"color.linear": "Showing colour values in 0-1 linear space",
"color.selected": "Selected colour",
"dxf.cancelled": "DXF export cancelled",
"dxf.cancelling": "Cancelling DXF export",
"help.apache": "Apache licence 2.0",
"help.appearance.assign": "Gives the selected bodies, faces or components a colour or a material look, without changing their weight. Use it to tell parts apart or to preview a finish.",
"help.face.delete": "Removes the selected faces and lets the neighbouring faces close the gap, or leaves the gap open as a surface. Use it to take off a rounded edge, a hole or a boss that is in the way.",
"help.font_details": "The interface uses egui's built-in fonts (Ubuntu Light and Hack, under the Ubuntu Font Licence and the MIT/Bitstream Vera licence; Noto Emoji and the emoji icon font, under the OFL and MIT). Sketch text uses Liberation Sans (SIL OFL 1.1). The Crafting Apps' optional font pack, craft-fonts (BIZ UDPGothic, Shippori Mincho, BIZ UDMincho, Noto Sans CJK SC, Noto Sans Arabic; SIL OFL 1.1), is not bundled in SolidCraft builds.",
"help.licences": "Licences",
"help.material.assign": "Sets what the selected bodies are made of, such as steel, aluminium or ABS. Use it so that the mass and weight match the real part.",
"help.mit": "MIT licence",
"help.solid.draft": "Tilts the selected faces by the angle you set, measured from a neutral plane. Use it on moulded or cast parts so that they slide out of the mould.",
"help.solid.revolve": "Spins a sketch profile around an axis to make a round solid. Use it for shafts, knobs, bowls and any part that is round about a centre line.",
"help.solid.split_body": "Cuts a body into separate bodies with a plane, the face of another body or a sketch line. Use it to make parts that are printed, machined or coloured on their own.",
"help.solid.split_face": "Divides the selected faces along a plane, the face of another body or sketch curves, without cutting the body. Use it to give part of a face its own draft, colour or offset.",
"help.third_party": "Third-party licences",
"home.new_mm_hint": "Millimetres · opens in Design",
"navbar.custom.customise": "Customise navigation bar…",
"navbar.custom.position_centre": "Centre",
"navbar.description.separator": "A thin line that groups neighbouring slots.",
"pattern.alignment_hint": "Counts include the original. Centre balances copies; Flip chooses the extra side for even totals.",
"prefs.bottom_centre": "Bottom centre",
"prefs.logo_theme": "Theme's colours",
"prefs.max_file_size": "Largest file to open",
"prefs.max_file_size_design": "Design files",
"prefs.max_file_size_flag": "This run started with --max-file-size {size}, which applies until SolidCraft closes. These settings apply when it starts without it.",
@@ -24,6 +76,11 @@
"prefs.max_file_size_step": "STEP and import files",
"prefs.max_file_size_web": "The web app opens STEP and import files up to 512 MB and designs up to 256 MB: a browser tab can't hold larger files. The desktop app can raise these limits.",
"prefs.megabytes": "MB",
"prefs.sketch_conflict_colour": "Conflicting geometry in the conflict colour",
"prefs.sketch_conflict_colour_note": "While a sketch's constraints conflict, the curves and points a failing constraint holds are drawn in the conflict colour too, not only its glyph or dimension. Off: they keep their usual colours.",
"prefs.sketch_construction_lines": "Extended construction line tools",
"prefs.sketch_recent_snap": "Auto snap to recent centres and midpoints",
"prefs.sketch_recent_snap_note": "While drawing, snap the cursor where the guides of the two most recent circle centres or straight-edge midpoints cross. Off: those guides stay visual and the cursor does not move.",
"prefs.sketch_state_icons": "Sketch icons in the colour of their state",
"prefs.sketch_state_icons_note": "In History and the browser, a sketch's icon takes the colour of its state (under constrained, fully constrained or conflicting) and its tooltip names the state. Off: every sketch has the same icon.",
"prefs.sketch_tracking_guides": "Centre and midpoint alignment guides",
@@ -35,6 +92,9 @@
"prefs.theme_follow_note": "Reloaded whenever another tool rewrites it. Choosing a theme stops following it.",
"prefs.theme_follow_off": "Off",
"prefs.theme_follow_stop": "Stop following",
"prefs.trackpad_zoom_modifier.help": "Hold only this key to zoom at the pointer with vertical scroll. Off keeps the existing scroll behaviour.",
"prefs.view": "View behaviour",
"prefs.viewport_background_colour": "Colour",
"render.aging_add": "Add aging layer",
"render.aging_airborne": "Airborne dust / participating medium",
"render.aging_airborne_help": "Airborne dust is a separate finite homogeneous scattering volume. It changes transport and raw EXR, not the surface-aging stack. Existing volume/glass/denoising restrictions remain explicit; no atmosphere is added automatically.",
@@ -62,6 +122,9 @@
"render.aging_target_help": "A named target must still match its captured index and name. Global masks are world-anchored; they do not follow moving parts. This is neither cavity detection nor true edge wear. Filter the list to reach additional bodies.",
"render.aging_target_search": "Filter body names",
"render.aging_upward": "Upward-facing deposition",
"render.appearance_editor.base_colour": "Base colour",
"render.backdrop_first": "Start / centre colour",
"render.backdrop_second": "End / edge colour",
"render.backdrop_x": "Centre X",
"render.backdrop_y": "Centre Y",
"render.background_camera_section": "Camera background · PNG presentation",
@@ -69,20 +132,38 @@
"render.background_hdr_separate": "The current HDR resources illuminate and reflect on surfaces; they are not automatically displayed as a panorama behind the subject. Changing a gradient does not rotate or recolour the lighting.",
"render.background_lighting_section": "HDR illumination · separate from camera background",
"render.background_no_alpha_override": "A camera background is not added to transparent output silently. Raw-master regrading uses captured coverage and does not reapply denoising; the source EXR remains unchanged.",
"render.background_not_light": "Background colour is presentation, not an additional lighting source.",
"render.background_regrade": "Apply to retained raw master",
"render.background_stage_occlusion": "This shot includes physical stage geometry. A large floor or wall can fill the frame and hide a camera-only background. Clear or resize the stage deliberately, or change its physical reflectance. Regrading cannot remove captured geometry.",
"render.background_workflow": "Choose the background you intend: a camera-only colour/gradient, a physical stage that receives light, or HDR illumination. They are independent. Live Preview is a modelling view; render a new image or regrade a retained master to see camera finishing.",
"render.base_color": "Base colour · sRGB",
"render.bloom_help": "Creative output-only glow from positive linear highlights, spread with three normalised box passes. Radius is in output pixels. Added in linear display light before sRGB; not a lens, volumetric effect or convergence improvement. The raw EXR is unchanged.",
"render.chromatic_offset": "Chromatic edge offset",
"render.cpu_area_editor_help": "Full side vectors in millimeters; U cross V points towards the emitting side. This differs from GPU half-edge vectors.",
"render.cpu_light_help": "Up to eight directional lights. An empty custom list turns them off; selecting a preset restores its lights. Colours are linear RGB and intensity is relative, not watts.",
"render.cpu_linear_color": "Linear colour (R, G, B)",
"render.effects_gpu_only": "These effects require GPU path tracing. Changing the page never switches the renderer automatically.",
"render.effects_help": "Combine ordered colour looks and image-space lens effects. Rendering and raw-master regrading use the same saved settings. Raw EXR stays unchanged. These are original artistic controls, not calibrated lens or branded-film emulations.",
"render.effects_reset_lens": "Reset lens effects",
"render.effects_seed": "Pattern seed",
"render.env_colour": "Colour",
"render.environment.radial_only": "Centre and radius apply to Radial mode.",
"render.error_finish_gesture": "finish the modelling gesture before previewing",
"render.error_finish_operation": "finish the current modelling operation before entering Render",
"render.film_grain": "Photographic grain",
"render.flare_ghosts": "Ghost rings per source",
"render.flare_halo": "Flare halo",
"render.flare_streak": "Anamorphic-style streak",
"render.flare_strength": "Highlight flare strength",
"render.flare_threshold": "Scene-linear flare threshold",
"render.frame_centre_mark": "Centre mark",
"render.hdr_primaries_declared": "The source declares its colour primaries.",
"render.hdr_primaries_srgb": "Colour primaries: sRGB/D65",
"render.hdr_primaries_undeclared": "The source does not declare primaries; review the renderer colour requirements.",
"render.image_cancelled": "Render cancelled",
"render.image_cancelling": "Cancelling",
"render.image_scene_stale": "Finish the modelling gesture or refresh the scene before checking or starting an image.",
"render.inspector_colour": "Colour",
"render.layer_down": "Move down",
"render.layer_enabled": "Layer enabled",
"render.layer_remove": "Remove layer",
@@ -90,6 +171,18 @@
"render.layer_up": "Move up",
"render.lens_effects_help": "Flare uses up to four separated bright sources in the actual linear image. Ghosts, halo, streaks, chromatic offsets and radial distortion are artistic image-space approximations. Spatial effects need opaque output; outside samples extend the image edge. Grain is deterministic. No physics, EXR or geometry is altered.",
"render.lens_effects_title": "Lens-inspired & photographic",
"render.library_center": "Rig centre",
"render.library_favorite": "Add favourite",
"render.library_favorites": "Favourites",
"render.library_inspect_only": "Select to inspect; nothing is applied automatically. Favourites and recent history belong to this open document session.",
"render.library_rig_help": "Fit once at an explicit centre and physical extent. Complete rigs include passive cards; calibration blockers still refuse. Conservative emitter/card clearance is checked before saving.",
"render.library_source_preview_help": "Authored base-colour source map. This is not a rendered or measured material preview.",
"render.library_unfavorite": "Remove favourite",
"render.light_behaviour": "BEHAVIOUR",
"render.light_preview_help": "Live view is unshadowed; Area lights use a centre-sample approximation. Render uses the complete light model.",
"render.light_product_centre": "Product centre",
"render.light_temperature": "Colour temperature",
"render.lighting_colour": "Colour",
"render.look_add": "Add colour look",
"render.look_bleach": "Bleach-bypass-inspired",
"render.look_cool": "Cool",
@@ -101,6 +194,11 @@
"render.look_teal_orange": "Teal / orange",
"render.look_title": "Creative look stack",
"render.look_warm": "Warm",
"render.material_color_map": "Base colour image (sRGB)",
"render.material_color_replace": "Base map replaces body colour",
"render.material_map_required": "Choose a colour image or a normal image before using maps.",
"render.material_maps": "Planar colour and normal maps",
"render.material_maps_help": "PNG/JPEG up to 1024×1024; 16 MiB encoded total. U and V are orthogonal world-mm repeat vectors (maximum 128 repeats). Colour is sRGB; normal data uses OpenGL +Y. Files are captured at Check/Start.",
"render.opaque_preview_help": "Opaque PBR and simple colours; blended transparency. Refraction, HDRI and final rendering are not available yet.",
"render.page_aging": "Aging & contamination",
"render.page_background": "Backgrounds",
@@ -108,22 +206,45 @@
"render.radial_distortion": "Radial distortion",
"render.ribbon_aging": "Aging",
"render.ribbon_effects": "Effects",
"render.ribbon_studios_help": "Browse implemented studio compositions and review their replacements before applying. Concept-only scenes remain labelled.",
"render.sharpening": "Detail sharpening",
"render.soft_focus": "Soft focus",
"render.stage_panels.centre": "Centre",
"render.stage_panels.source_note": "Authored base-colour source map. Not a measured material.",
"render.studio_area_help": "Up to four one-sided rectangles. Orthogonal half-edges U and V define size; U × V faces the lit side. Coordinates are world-space millimetres.",
"render.studio_center": "Centre X, Y, Z (mm)",
"render.studio_hdr_help": "Radiance .hdr, 2:1 panorama, up to 2048 × 1024. EXR is unavailable. The colour assumption applies only when primaries are unspecified.",
"sketch_text.align_center": "Centre",
"ui.3d_mouse_kind_cap": "Return to Centre",
"ui.3d_mouse_looks_like_cap": "The reading stays put while you hold it, the way a Return to Centre device does.",
"ui.3d_mouse_orbit_tip": "Traced: the 3D mouse turns the view around the part of the model in the middle of the view when the turn begins, marked by a faint ball. Classic: around the view's centre",
"ui.3d_mouse_step_pull": "Pull the cap towards you, hold it, then let go.",
"ui.3d_mouse_switch_cap": "Calibrate as Return to Centre",
"ui.agent_chat_minimize": "Minimise to a strip",
"ui.ai_mode_edits_note": "Modelling commands run without asking; saving, opening, exporting and other file or destructive actions still ask.",
"ui.center": "Centre",
"ui.center_arc_follows_cursor": "Centre point arc follows the cursor's direction",
"ui.center_arc_follows_cursor_tip": "A centre point arc runs clockwise or counter-clockwise the way the cursor goes round its centre. Off: always counter-clockwise from the start.",
"ui.centerline": "Centreline",
"ui.colour_vision": "Colour vision",
"ui.colour_vision_note": "Changes the colours that carry a meaning: sketch states, axes, bends, analyses and icons. If you use Windows colour filters, keep this Off.",
"ui.colour_vision_off_tip": "The theme's own colours",
"ui.construction.ribbon_label": "X-Lines",
"ui.customizeToolbar": "Customise Toolbar…",
"ui.default_modelling_orientation": "Default modelling orientation",
"ui.design_properties.license": "Licence",
"ui.design_properties.organization": "Organisation",
"ui.export_keymap_tip": "Keys, S box favourites and the toolbar, as a file",
"ui.layout_compact": "Compact",
"ui.layout_floating": "Floating",
"ui.material_review.claims": "Sources and licences are unverified claims. Missing values remain unknown.",
"ui.point_cloud_color_by": "Colour By",
"ui.point_cloud_file_colors": "File Colours",
"ui.point_cloud_no_file_colors": "The file has no colours",
"ui.point_cloud_single_color": "Single Colour",
"ui.properties.inertia_note": "About the centre of mass, in world axes (g·{unit}²)",
"ui.ribbon_labels": "Show text under ribbon icons",
"ui.view_centre": "View centre",
"ui.workspace_layout": "Workspace layout",
"ui.zoom_to_cursor_tip": "The wheel zooms towards the point under the cursor (off: towards the view's centre)",
"update.prefs_flatpak": "Flatpak updates this copy ({version}): run {command} or use your software centre. SolidCraft doesn't check."
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@@ -692,6 +692,9 @@
"cam.roller": "롤러",
"cam.roller_pick": "롤러 (선택 사항)",
"cam.tip_pick": "끝점 (선택 사항)",
"camera.shot_pitch": "피치",
"camera.shot_roll": "롤",
"camera.shot_yaw": "요",
"choose a profile": "프로파일을 선택하세요",
"choose the cam's and the follower's joints": "캠과 종동절의 관절을 선택하세요",
"choose the joints to couple": "연결할 관절을 선택하세요",
@@ -699,9 +702,12 @@
"click sketch curves": "스케치 곡선 클릭",
"cmd.appearance_assign": "외관",
"cmd.appearance_chain": "외관 출처",
"cmd.appearance_copy": "외관 복사",
"cmd.appearance_favorite": "외관 즐겨찾기",
"cmd.appearance_library": "외관 라이브러리",
"cmd.appearance_list": "외관 목록",
"cmd.appearance_paint": "모양 칠하기",
"cmd.appearance_paste": "외관 붙여넣기",
"cmd.appearance_pick_up": "모양 가져오기",
"cmd.appearance_replace": "모양 바꾸기",
"cmd.assembly_bom": "자재 명세서",
@@ -710,6 +716,7 @@
"cmd.browser_move": "브라우저 항목 이동",
"cmd.browser_order": "브라우저 항목 정렬",
"cmd.browser_rename_group": "그룹 이름 변경",
"cmd.browser_reparent": "구성 요소로 이동",
"cmd.browser_ungroup": "그룹 해제",
"cmd.browser_visibility": "표시/숨기기",
"cmd.canvas_calibrate": "캔버스 보정",
@@ -732,6 +739,7 @@
"cmd.component_metadata": "부품 속성",
"cmd.component_metadata_set": "부품 속성 변경",
"cmd.component_move_bodies": "바디를 구성 요소로 이동",
"cmd.component_move_features": "특성을 구성 요소로 이동",
"cmd.component_move_sketches": "스케치를 구성 요소로 이동",
"cmd.component_paste_new": "새로 붙여넣기",
"cmd.component_properties": "구성 요소 물리 속성",
@@ -914,9 +922,15 @@
"cmd.render_library_surface_unbind": "Remove Surface Binding",
"cmd.render_library_targets": "렌더 리소스 대상 찾기",
"cmd.render_lights_add": "조명 추가",
"cmd.render_lights_duplicate": "렌더 조명 복제",
"cmd.render_lights_list": "렌더 조명 목록",
"cmd.render_lights_mute": "조명 음소거",
"cmd.render_lights_remove": "렌더 조명 제거",
"cmd.render_lights_set": "렌더 조명 설정",
"cmd.render_lights_solo": "광원 단독 표시",
"cmd.render_output_size": "렌더 출력 크기 설정",
"cmd.render_preflight": "렌더 요청 확인",
"cmd.render_preflight_copy": "렌더 검사 보고서 복사",
"cmd.render_result_close": "렌더 이미지 닫기",
"cmd.render_result_copy": "렌더 이미지 복사",
"cmd.render_result_pin": "표시된 렌더 결과 유지",
@@ -944,6 +958,16 @@
"cmd.sheet_refold": "다시 접기",
"cmd.sheet_rules": "판금 규칙 목록",
"cmd.sheet_unfold": "펼치기",
"cmd.sketch.construction_line": "보조 직선",
"cmd.sketch.construction_line.angle": "각도 지정 보조 직선",
"cmd.sketch.construction_line.bisector": "각의 이등분선",
"cmd.sketch.construction_line.horizontal": "수평 보조 직선",
"cmd.sketch.construction_line.parallel": "평행 보조 직선",
"cmd.sketch.construction_line.perpendicular": "직교 보조 직선",
"cmd.sketch.construction_line.tangent_at": "곡선 위 점에서의 접선",
"cmd.sketch.construction_line.tangent_external": "외부 점을 지나는 접선",
"cmd.sketch.construction_line.tangent_two": "공통 접선",
"cmd.sketch.construction_line.vertical": "수직 보조 직선",
"cmd.sketch_arc_center_point": "중심점 호",
"cmd.sketch_arc_tangent": "접선 호",
"cmd.sketch_arc_three_point": "3점 호",
@@ -973,6 +997,8 @@
"cmd.sketch_draw_dimensioned": "치수가 있는 스케치 개체 그리기",
"cmd.sketch_edit": "스케치 편집",
"cmd.sketch_edit_text": "텍스트 편집",
"cmd.sketch_equation_curve": "방정식 곡선",
"cmd.sketch_equation_curve_edit": "방정식 곡선 편집",
"cmd.sketch_export_dxf": "DXF로 저장",
"cmd.sketch_finish_auto_constrain": "자동 구속으로 완료",
"cmd.sketch_fit_curves_to_section": "메시 단면에 곡선 맞추기",
@@ -1056,15 +1082,18 @@
"cmd.timeline_export_script": "명령 스크립트 내보내기",
"cmd.timeline_inspect": "특성 검사",
"cmd.timeline_paste": "특성 붙여넣기",
"cmd.timeline_play": "기록 재생",
"cmd.timeline_redefine": "특성 편집",
"cmd.timeline_rename": "이름 변경",
"cmd.timeline_reorder": "특성 순서 변경",
"cmd.timeline_roll_to": "이력 마커 이동",
"cmd.timeline_rollback": "타임라인 마커 이동",
"cmd.timeline_stop": "기록 재생 중지",
"cmd.timeline_suppress": "특성 비활성화",
"cmd.view.render_browser": "렌더 브라우저",
"cmd.view.render_dock": "렌더 도크 이동",
"cmd.view.render_focus": "렌더 집중 보기",
"cmd.view.status_items": "뷰포트 상태 항목",
"cmd.view_ambient_occlusion": "앰비언트 오클루전",
"cmd.view_angle_readout": "뷰 각도",
"cmd.view_apply": "이름 있는 보기 복원",
@@ -1074,15 +1103,20 @@
"cmd.view_navigate": "보기 탐색",
"cmd.view_normal_to": "선택 항목에 수직",
"cmd.view_rename": "이름 있는 보기 이름 변경",
"cmd.view_render_frame": "렌더 프레임 가이드",
"cmd.view_save": "새 이름 있는 보기",
"cmd.view_shots_strip": "샷 스트립",
"color.copy": "클릭하여 색상 값 복사",
"color.edit": "클릭하여 색상 편집",
"color.gamma": "색상 값을 0-255 감마 공간으로 표시 중",
"color.hex": "Hex",
"color.hex_help": "#rrggbb 또는 #rrggbbaa 입력. 6자리 값은 불투명도 유지",
"color.hex_hint": "#rrggbb",
"color.hue": "색조",
"color.linear": "색상 값을 0-1 선형 공간으로 표시 중",
"color.saturation_value": "채도 및 명도",
"color.selected": "선택한 색상",
"config.column_filter_empty": "일치하는 열이 없습니다",
"contact.components_count": "구성요소 {count}개",
"contact.enabled_label": "활성화됨",
"coupling.gear_1": "기어 1",
@@ -1175,6 +1209,17 @@
"help.mit": "MIT 라이선스",
"help.notice": "NOTICE",
"help.pointcloud.insert": "PLY, XYZ 또는 PTS 스캔을 모델 옆에 포인트 클라우드로 삽입합니다. 측정 데이터를 참고하여 모델링할 때 사용합니다.",
"help.sketch.construction_line": "두 점을 지나는 무한 보조 직선을 만듭니다. 스케치 프로파일을 나누지 않고 작도할 수 있습니다.",
"help.sketch.construction_line.angle": "스케치 X축을 기준으로 지정한 각도의 무한 보조 직선을 만듭니다. 점을 선택한 뒤 각도를 입력하거나 방향을 선택합니다.",
"help.sketch.construction_line.bisector": "교차하는 두 스케치 직선을 선택한 뒤 두 각의 이등분선 중 하나를 선택합니다. 결과는 원본 직선의 편집을 따릅니다.",
"help.sketch.construction_line.horizontal": "한 점을 지나는 무한 수평 보조 직선을 만듭니다. 나중에 편집해도 수평 구속이 유지됩니다.",
"help.sketch.construction_line.parallel": "스케치 직선을 선택한 뒤 평행한 무한 보조 직선을 배치합니다. 다른 참조를 선택하려면 마우스 오른쪽 버튼을 클릭합니다.",
"help.sketch.construction_line.perpendicular": "스케치 직선을 선택한 뒤 직교하는 무한 보조 직선을 배치합니다. 다른 참조를 선택하려면 마우스 오른쪽 버튼을 클릭합니다.",
"help.sketch.construction_line.tangent_at": "원이나 원호 위의 점, 또는 열린 스플라인이나 원뿔 곡선의 끝점에 접선을 만듭니다. 곡선을 선택한 뒤 접점을 선택합니다.",
"help.sketch.construction_line.tangent_external": "원 또는 원호, 외부 점, 접선 해를 차례로 선택합니다. 미리보기에는 그려진 원호 위의 접점만 표시됩니다.",
"help.sketch.construction_line.tangent_two": "두 원 또는 원호를 선택한 뒤 미리보기에서 공통 접선을 선택합니다. 접점은 그려진 곡선 위에 있어야 합니다.",
"help.sketch.construction_line.vertical": "한 점을 지나는 무한 수직 보조 직선을 만듭니다. 나중에 편집해도 수직 구속이 유지됩니다.",
"help.sketch.equation_curve": "범위에 걸쳐 수식으로 곡선을 그립니다: x(t)와 y(t), 또는 y = f(x). 수식에 매개변수를 쓸 수 있으며 곡선이 그 값을 따라갑니다. 사인파, 나선, 기어 이의 인벌류트에 사용합니다.",
"help.solid.chamfer": "선택한 모서리를 지정한 거리만큼 평평하게 깎습니다. 날카로운 모서리를 다듬거나 핀 또는 나사가 쉽게 들어가도록 할 때 사용합니다.",
"help.solid.extrude": "스케치 프로파일을 지정한 거리만큼 3D로 밀어내 재료를 더하거나 제거합니다. 평면 윤곽을 블록, 보스 또는 포켓으로 만들 때 사용합니다.",
"help.solid.fillet": "선택한 모서리를 지정한 반지름의 매끄러운 원호로 둥글게 만듭니다. 강도, 편의성 또는 외관을 위해 날카로운 모서리를 부드럽게 할 때 사용합니다.",
@@ -1182,6 +1227,7 @@
"help.solid.revolve": "스케치 프로파일을 축을 중심으로 회전시켜 둥근 솔리드를 만듭니다. 샤프트, 손잡이, 그릇 및 중심선을 기준으로 둥근 모든 부품에 사용합니다.",
"help.solid.shell": "솔리드의 속을 비우고 지정한 두께의 벽을 남기며, 선택한 면을 열 수도 있습니다. 상자, 커버 및 기타 얇은 벽 부품에 사용합니다.",
"help.third_party": "타사 라이선스",
"help.timeline.play": "남은 피처를 하나씩 재생하고 각 재생성 후 0.5초 동안 멈춥니다. 이 명령을 다시 실행하거나 Escape 키를 누르면 중지됩니다. 끝으로 이동은 즉시 마지막 단계로 이동합니다.",
"history.sketch_under_constrained": "구속 부족 (자유도 {count}개)",
"history.sketch_under_constrained_one": "구속 부족 (자유도 {count}개)",
"home.back": "{name}(으)로 돌아가기",
@@ -1310,6 +1356,8 @@
"nav.maya.help": "Alt+왼쪽 드래그는 회전, Alt+가운데 드래그는 이동, Alt+오른쪽 드래그는 확대/축소입니다. 가운데 드래그로도 이동합니다",
"nav.openscad.help": "빈 공간에서 왼쪽 드래그는 회전, Shift+왼쪽 드래그는 상자 선택, 스케치 형상 드래그는 편집입니다. 오른쪽 또는 가운데 드래그는 이동, Shift+오른쪽 또는 Shift+가운데 드래그는 확대/축소입니다",
"nav.perspective.sketch": "스케치 편집 중에는 직교 뷰를 사용합니다. 원근 뷰를 전환하려면 스케치를 마치세요.",
"nav.right_drag_orbits.help": "끄면 오른쪽 드래그는 카메라에 영향을 주지 않고 오른쪽 버튼은 컨텍스트 메뉴만 엽니다. SolidWorks 마우스 매핑을 선택하면 꺼집니다.",
"nav.right_drag_orbits.label": "오른쪽 드래그로 회전",
"nav.solidworks.help": "가운데 드래그는 회전, Ctrl+가운데 드래그는 이동, Shift+가운데 드래그는 확대/축소, 오른쪽 드래그는 회전입니다",
"nav.tinkercad.help": "오른쪽 드래그는 회전, 가운데 또는 Shift+오른쪽 드래그는 이동입니다",
"nav.touchpad.help": "Shift를 누른 채 포인터를 움직이면 화면이 이동하고, Alt/Option을 누른 채 움직이면 회전합니다. 마우스 버튼은 필요 없습니다. 세로 스크롤로 확대/축소합니다.",
@@ -1474,6 +1522,8 @@
"prefs.bodies_folders_never": "표시 안 함",
"prefs.bodies_folders_several": "바디가 여러 개일 때만",
"prefs.bottom": "아래쪽",
"prefs.bottom_centre": "하단 가운데",
"prefs.bottom_right": "오른쪽 아래",
"prefs.browser": "브라우저",
"prefs.built_in": "기본 제공",
"prefs.button_left": "왼쪽 드래그",
@@ -1521,6 +1571,8 @@
"prefs.history": "이력",
"prefs.history_origin_bodies": "원점과 바디를 맨 위에 표시",
"prefs.history_origin_bodies_note": "왼쪽 또는 브라우저 아래의 히스토리가 활성 구성 요소의 바디 폴더와 원점으로 시작하며, 브라우저처럼 표시 아이콘과 메뉴가 있습니다. 아래쪽 히스토리는 바뀌지 않습니다.",
"prefs.history_play_button": "기록 컨트롤에 기록 재생 버튼 표시",
"prefs.history_play_button_note": "기록 컨트롤의 한 단계 뒤로와 한 단계 앞으로 사이에 기록 재생을 추가합니다. 컨트롤을 마우스 오른쪽 버튼으로 클릭해 표시하거나 숨길 수도 있습니다.",
"prefs.hold_stop_snapping": "누르고 있으면 스냅 중지",
"prefs.icons_only": "아이콘만",
"prefs.imported_file": "가져온 파일",
@@ -1534,6 +1586,8 @@
"prefs.layout_note": "컴팩트는 패널을 창 가장자리에 고정합니다. 브라우저 반투명은 플로팅에서 사용할 수 있습니다. 어시스턴트 위치는 어시스턴트 페이지에서 바꿀 수 있습니다.",
"prefs.left": "왼쪽",
"prefs.left_click": "왼쪽 클릭",
"prefs.line_drag_draws_one": "누른 채 드래그하면 선 하나 그리기",
"prefs.line_drag_draws_one_note": "선 도구에서 누르고 드래그한 뒤 놓으면 누른 곳에서 놓은 곳까지 선 하나를 그리고 거기서 끝납니다. 클릭하면 이전처럼 이어지는 선을 그립니다. 끄면: 드래그는 클릭처럼 놓은 곳에 점을 둡니다.",
"prefs.live_input": "실시간 입력",
"prefs.live_preview": "실시간 미리보기",
"prefs.max_file_size": "열 수 있는 최대 파일 크기",
@@ -1558,7 +1612,12 @@
"prefs.origin_plane_names": "원점 평면 이름",
"prefs.origin_plane_names_note": "브라우저, 대화 상자, 목록에 표시되는 이름입니다. {top}은 XY, {front}는 XZ, {right}는 YZ이며 Z가 위쪽입니다. 명령, 스크립트, 저장된 디자인은 XY, XZ, YZ를 유지합니다.",
"prefs.overall_speed": "전체 속도",
"prefs.persistent_ribbon_pressed": "활성 리본 명령 강조 표시",
"prefs.persistent_ribbon_pressed_help": "효과가 켜져 있는 동안 리본 명령을 강조 표시합니다. 끄면 이전의 중립적인 모양과 명령 도움말을 유지합니다.",
"prefs.perspective_fov": "시야각",
"prefs.preview_choices": "선택 항목 미리보기",
"prefs.project_options_dialog": "Project 옵션 대화상자",
"prefs.project_options_dialog_note": "켜기: 투영 전에 지오메트리 또는 바디와 투영 링크를 선택합니다. 끄기: 기존 직접 선택 작업 흐름을 유지합니다.",
"prefs.quality_default": "기본값",
"prefs.quality_fastest": "가장 빠름",
"prefs.quality_slowest": "가장 느림",
@@ -1577,6 +1636,17 @@
"prefs.shift_add_ctrl_toggle": "Shift는 추가만, Ctrl / Cmd는 토글",
"prefs.shift_add_note": "켬: Shift는 추가, Ctrl / Cmd는 토글. 끔(기본값): 둘 다 토글.",
"prefs.shortcuts": "단축키",
"prefs.single_surface_analysis": "표면 분석 하나만 사용",
"prefs.single_surface_analysis_help": "끄면 표면 음영 분석과 연속성 분석을 함께 유지할 수 있습니다. 켜면 마지막으로 시작하거나 변경한 분석만 유지됩니다.",
"prefs.sketch_align_points": "그리는 동안 다른 스케치 점에 맞추기",
"prefs.sketch_align_points_note": "그리는 동안 점이 한 스케치 점과 수평으로, 다른 점과 수직으로 동시에 맞춰지고 점선 안내선이 표시됩니다. 클릭하면 두 정렬이 모두 유지됩니다. 끄기: 이전 점에만, 한 번에 한 축씩 맞춥니다.",
"prefs.sketch_conflict_colour": "충돌하는 기하를 충돌 색상으로 표시",
"prefs.sketch_conflict_colour_note": "스케치의 구속 조건이 충돌하는 동안 실패한 구속 조건의 글리프나 치수뿐 아니라 그 구속 조건이 잡고 있는 곡선과 점도 충돌 색상으로 그립니다. 끄기: 평소 색상을 유지합니다.",
"prefs.sketch_construction_lines": "확장 보조 직선 도구",
"prefs.sketch_open_look_at": "스케치를 열 때 정면으로 돌리기",
"prefs.sketch_open_look_at_note": "끄기: 스케치를 만들거나 편집해도 뷰가 그대로입니다. 필요할 때 '바라보기'로 스케치를 정면으로 봅니다.",
"prefs.sketch_recent_snap": "최근 중심과 중점에 자동 스냅",
"prefs.sketch_recent_snap_note": "그리는 동안 최근에 사용한 두 원의 중심 또는 직선 모서리 중점의 안내선이 만나는 위치로 커서를 스냅합니다. 끄기: 안내선은 보기만 하고 커서는 움직이지 않습니다.",
"prefs.sketch_selection": "스케치 및 선택",
"prefs.sketch_selection_heading": "스케치 및 선택",
"prefs.sketch_selection_note": "스케치가 스냅되는 방식과 클릭으로 선택하는 방식입니다.",
@@ -1609,9 +1679,17 @@
"prefs.timeline_half_hour": "−30분",
"prefs.timeline_now": "지금",
"prefs.timeline_quarter_hour": "−15",
"prefs.toast_place": "알림",
"prefs.toggle_item": "항목을 추가하거나 다시 제거",
"prefs.toolbar": "도구 모음",
"prefs.toolbar_tabs": "도구 모음 탭",
"prefs.top": "위쪽",
"prefs.trackpad_zoom_modifier": "다음 키를 누른 채 두 손가락으로 스크롤하여 확대/축소",
"prefs.trackpad_zoom_modifier.alt": "⌥ / Alt",
"prefs.trackpad_zoom_modifier.cmd": "⌘",
"prefs.trackpad_zoom_modifier.ctrl": "Ctrl",
"prefs.trackpad_zoom_modifier.help": "이 키만 누른 채 세로로 스크롤하면 포인터 위치를 기준으로 확대/축소합니다. 끄면 기존 스크롤 동작을 유지합니다.",
"prefs.trackpad_zoom_modifier.off": "끄기",
"prefs.translucent": "반투명",
"prefs.under_browser": "브라우저 아래",
"prefs.under_cursor": "커서 아래",
@@ -1621,13 +1699,21 @@
"prefs.view_confirm_corner": "뷰 모서리에 확인 및 취소",
"prefs.view_confirm_corner_note": "대화 상자나 스케치가 열려 있는 동안 뷰 오른쪽 위의 체크와 X 표시가 대화 상자의 확인과 취소와 같은 동작을 하거나 스케치를 마치고 취소합니다. 뷰 탐색기는 그 아래로 내려갑니다.",
"prefs.viewport": "뷰포트",
"prefs.viewport_analysis_status": "뷰포트 해석 상태 표시",
"prefs.viewport_analysis_status_help": "활성 해석을 뷰포트 위에 표시하고 각 항목에서 범례를 엽니다. Esc로 최신 해석을 끕니다. 끄면 모서리 범례와 이전 Esc 동작으로 돌아갑니다.",
"prefs.wheel": "휠",
"prefs.wheel_trackpad": "휠 및 트랙패드",
"prefs.workspace": "작업 공간",
"prefs.zoom_stop_at_model": "모델에서 확대/축소 멈추기",
"prefs.zoom_stop_at_model_tip": "3D 마우스와 장치 앱은 뷰 중앙의 표면을 향해 확대/축소하고, 드래그 확대/축소는 드래그 시작점을 고정합니다. 끄면 모델을 통과할 수 있습니다. 휠과 핀치는 별도의 커서로 확대/축소 설정을 사용합니다",
"prefs.zoom_toward_cursor": "확대/축소, 커서 방향으로",
"properties.title": "속성: {name}",
"recovery.days_ago": "{count}일 전",
"recovery.detail": "{file} · 피처 {features}개 · {when} 자동 저장",
"recovery.discard_all": "모두 버리기",
"recovery.discard_all_detail": "이 작업은 되돌릴 수 없습니다.",
"recovery.discard_all_title": "자동 저장 {count}개를 버리시겠습니까?",
"recovery.discard_all_title_one": "자동 저장 1개를 버리시겠습니까?",
"recovery.hours_ago": "{count}시간 전",
"recovery.just_now": "방금",
"recovery.min_ago": "{count}분 전",
@@ -1674,6 +1760,7 @@
"render.appearance_editor.v_up": "텍스처 V가 위쪽을 향함",
"render.appearance_editor.weight": "가중치",
"render.appearances": "외관",
"render.assign_help": "클릭하여 선택 항목에 적용하거나 드래그하여 미리 보고 놓으세요. 선택이 없으면 칠하기를 시작합니다.",
"render.background": "장면 배경",
"render.bloom_enable": "표시 블룸",
"render.bloom_help": "양의 선형 하이라이트를 세 번의 정규화 필터로 확산하는 출력 전용 효과입니다. 반경은 출력 픽셀 단위이며 sRGB 전에 더합니다. 렌즈·볼륨·수렴 개선이 아니며 원본 EXR은 변하지 않습니다.",
@@ -1681,6 +1768,7 @@
"render.bloom_radius": "블룸 반경",
"render.bloom_strength": "블룸 강도",
"render.bloom_threshold": "선형 하이라이트 임계값",
"render.browse_looks": "찾아보기…",
"render.category_metal": "금속",
"render.category_paint": "페인트",
"render.category_plastic": "플라스틱",
@@ -1688,6 +1776,82 @@
"render.check_opaque": "투명도: 불투명 표면만 지원하며 배경 알파를 지원합니다.",
"render.check_sorted_alpha": "투명도: 정렬된 알파 근사.",
"render.check_transmission": "투명도: 물리적 투과.",
"render.children.absolute_floor": "절대 하한",
"render.children.adaptive": "적응형",
"render.children.add_look_reason": "활성 상태와 강도를 편집하려면 룩을 추가하세요.",
"render.children.all_shots": "모든 샷",
"render.children.bloom": "블룸",
"render.children.check": "검사",
"render.children.check_now": "지금 검사",
"render.children.chromatic": "색수차",
"render.children.compact": "소형",
"render.children.contrast": "대비",
"render.children.copy_image": "복사",
"render.children.copy_job": "작업 JSON 복사",
"render.children.copy_request": "요청 JSON 복사",
"render.children.coverage_error": "커버리지 오차",
"render.children.cpu": "CPU 레이 트레이싱",
"render.children.denoise": "완성 이미지의 노이즈 줄이기",
"render.children.depth": "경로 깊이",
"render.children.distortion": "왜곡",
"render.children.edge_samples": "모서리 샘플",
"render.children.effects_banner": "이 효과에는 GPU 경로 추적이 필요합니다. 열어도 방식은 바뀌지 않습니다.",
"render.children.enable_adaptive": "적응형 한도를 편집하려면 독립 파일럿을 활성화하세요.",
"render.children.enable_bloom": "강도, 임계값, 반경을 편집하려면 블룸을 활성화하세요.",
"render.children.finishing": "마무리",
"render.children.flare": "플레어",
"render.children.fresnel": "프레넬 계층",
"render.children.ghosts": "고스트 링",
"render.children.glass": "유리 광 전송",
"render.children.go_to": "{editor}(으)로 이동",
"render.children.grain": "입자",
"render.children.halo": "후광",
"render.children.hdr": "HDR",
"render.children.keep_master": "원시 선형 마스터 유지",
"render.children.last_result": "최근: {number} · {width} × {height} · {phase}",
"render.children.lens_effects": "렌즈 효과",
"render.children.look_summary": "{tone} · 룩 {count}개",
"render.children.looks": "크리에이티브 룩",
"render.children.memory": "메모리",
"render.children.method": "방식",
"render.children.minimum": "최소값",
"render.children.needs_cpu": "CPU 레이 트레이싱이 필요합니다. 열어도 방식은 바뀌지 않습니다.",
"render.children.nested": "인증된 중첩 유전체",
"render.children.not_checked": "검사 안 됨",
"render.children.path": "경로 추적",
"render.children.pilots": "파일럿 샘플",
"render.children.preview": "미리보기 데이터",
"render.children.progressive_reason": "샘플 수와 시드를 편집하려면 점진적 모드를 선택하세요.",
"render.children.radius": "반경",
"render.children.reflect_depth": "반사 깊이",
"render.children.reflect_samples": "반사 샘플",
"render.children.regrade": "다시 그레이딩",
"render.children.relative_error": "상대 오차",
"render.children.render": "렌더링",
"render.children.render_shot": "샷 렌더링",
"render.children.renderer": "렌더러",
"render.children.renderers": "렌더러",
"render.children.request": "이 요청",
"render.children.reset_finishing": "마무리 초기화",
"render.children.review_quality": "품질 사양 검토…",
"render.children.rgb_gain": "RGB 게인",
"render.children.samples": "샘플",
"render.children.sampling": "샘플링",
"render.children.saturation": "채도",
"render.children.scene_summary": "바디 {bodies}개 · 삼각형 {triangles}개",
"render.children.seed": "시드",
"render.children.sharpening": "선명도",
"render.children.single_image": "단일 이미지",
"render.children.soft_focus": "소프트 포커스",
"render.children.streak": "광선",
"render.children.strength": "강도",
"render.children.studio": "스튜디오",
"render.children.threshold": "임계값",
"render.children.tone": "톤",
"render.children.under_hood": "내부 정보",
"render.children.vignette": "비네트",
"render.children.workstation": "워크스테이션",
"render.choose_look": "먼저 외관 라이브러리에서 외관을 선택하세요",
"render.clear_stage": "Remove saved stage",
"render.cpu_budget": "CPU 리소스 프로필",
"render.cpu_budget_bodies": "바디 수 상한",
@@ -1702,6 +1866,86 @@
"render.cpu_budget_workstation": "워크스테이션 (대규모 장면)",
"render.effects_gpu_only": "이 효과를 사용하려면 GPU 경로 추적이 필요합니다. 페이지를 바꿔도 렌더러는 자동으로 전환되지 않습니다.",
"render.emitted_axis": "방출 축",
"render.env_advanced": "고급",
"render.env_backdrop": "배경",
"render.env_backdrop_pending": "렌더러가 환경 배경 표시와 흐림을 아직 지원하지 않습니다.",
"render.env_blur": "흐림",
"render.env_change": "변경",
"render.env_choose_source": "조명을 편집하기 전에 스튜디오 및 환경에서 환경을 선택하세요.",
"render.env_clear": "투명",
"render.env_colour": "색상",
"render.env_environments": "환경",
"render.env_ground": "지면",
"render.env_ground_pending": "물리적 지면은 유한한 확산 표면으로 그림자를 받습니다. 그림자만 포착하거나 지면에 반사하는 기능은 아직 지원하지 않습니다.",
"render.env_intensity": "강도",
"render.env_invalid_edit": "환경 편집 내용이 올바르지 않습니다.",
"render.env_physical_ground": "물리적 지면",
"render.env_preview_help": "구 예시이며 선택한 환경의 미리보기가 아닙니다.",
"render.env_reflection": "반사",
"render.env_ring_help": "링을 드래그하여 조명을 회전하세요. Shift를 누르면 15° 간격으로 스냅합니다.",
"render.env_rotate": "회전",
"render.env_set": "렌더 환경 설정",
"render.env_shadow_catcher": "그림자 포착",
"render.env_show_environment": "환경 표시",
"render.env_source": "소스",
"render.env_stage_details": "지면 편집에는 레이 트레이싱과 단일 지면 패널이 필요합니다. 다른 무대 패널은 장면에서 편집하세요.",
"render.env_studios": "스튜디오",
"render.environment.albedo": "알베도",
"render.environment.atmosphere": "대기",
"render.environment.backdrop_note": "배경은 카메라에만 보이며 조명, 그림자, 반사에 영향을 주지 않습니다. 투명 출력과 함께 사용할 수 없습니다.",
"render.environment.blur_pending": "흐림을 사용할 수 없습니다. 렌더러에 배경 흐림 설정이 없습니다.",
"render.environment.builtin": "내장 HDR",
"render.environment.check": "파일 확인",
"render.environment.checked": "HDR 파일을 확인했습니다. 저장하면 이 데이터가 포함됩니다.",
"render.environment.choose": "HDR 선택…",
"render.environment.constant": "상수",
"render.environment.cyclorama": "사이클로라마",
"render.environment.embedded": "이 디자인 안에 저장됨",
"render.environment.end": "끝",
"render.environment.extinction": "소광 계수",
"render.environment.file": "파일",
"render.environment.fit": "지면 맞춤 및 저장",
"render.environment.floor_wall": "바닥과 벽",
"render.environment.gap": "간격",
"render.environment.gradient": "그라데이션",
"render.environment.gradient_gpu": "그라데이션 배경에는 GPU 경로 추적이 필요합니다.",
"render.environment.ground": "지면과 스테이지",
"render.environment.hdr": "HDR",
"render.environment.hdr_file": "HDR 파일",
"render.environment.horizon": "수평선",
"render.environment.horizontal": "수평",
"render.environment.keep": "유지",
"render.environment.lighting_samples": "조명 샘플",
"render.environment.margin": "범위 여백",
"render.environment.max": "최대 경계",
"render.environment.medium": "참여 매질",
"render.environment.min": "최소 경계",
"render.environment.mode": "모드",
"render.environment.needs_gpu": "GPU 경로 추적이 필요합니다.",
"render.environment.none": "없음",
"render.environment.orientation": "방향과 강도",
"render.environment.phase": "위상",
"render.environment.primaries": "지정되지 않은 원색을 선형 sRGB로 처리",
"render.environment.primaries_gpu": "지정되지 않은 원색 해석에는 GPU 경로 추적이 필요합니다.",
"render.environment.radial": "방사형",
"render.environment.radial_only": "중심과 반경은 방사형 모드에 적용됩니다.",
"render.environment.reflectance": "반사율",
"render.environment.remove": "스테이지 제거",
"render.environment.remove_confirm": "저장된 스테이지를 제거할까요?",
"render.environment.remove_note": "이 샷에서 패시브 패널 {count}개를 제거합니다. 카메라 배경은 유지됩니다.",
"render.environment.replace": "기존 스테이지 교체 확인",
"render.environment.rotation_hdr": "CPU 광선 추적의 회전에는 HDR 광원이 필요합니다.",
"render.environment.samples_cpu": "GPU 조명 샘플은 경로 예산으로 정해집니다. 이 설정에는 CPU 광선 추적이 필요합니다.",
"render.environment.saved_panels": "저장된 패널 {count}",
"render.environment.sky_ground": "지면",
"render.environment.sky_note": "조명용 오리지널 하늘 그라데이션이며 보정된 대기 모델은 아닙니다.",
"render.environment.source_raytrace": "환경 광원에는 CPU 또는 GPU 광선 추적이 필요합니다.",
"render.environment.stage_raytrace": "물리 스테이지에는 CPU 또는 GPU 광선 추적이 필요합니다.",
"render.environment.start": "시작",
"render.environment.vertical": "수직",
"render.environment.world": "월드",
"render.environment.world_pending": "월드 배경을 사용할 수 없습니다. 환경의 카메라 표시를 저장하는 설정이 아직 없습니다.",
"render.environment.zenith": "천정",
"render.environment_tiles_require_raytrace": "환경에는 CPU 또는 GPU 광선 추적이 필요합니다. 출력 편집기에서 선택하세요.",
"render.error_area_samples": "area_samples는 1, 4, 16 또는 64여야 함",
"render.error_binding_allocation": "재질 연결을 할당할 수 없음",
@@ -1766,14 +2010,40 @@
"render.fixed_camera": "카메라",
"render.fixed_world": "월드",
"render.fold_browser": "브라우저 접기",
"render.frame_aspect": "화면 비율",
"render.frame_centre_mark": "중심 표시",
"render.frame_copy_limit": "사용 가능한 복제 샷 이름이 없습니다",
"render.frame_copy_name": "{name} 복사본 {number}",
"render.frame_custom": "사용자 지정",
"render.frame_distance_unit": " × 크기",
"render.frame_duplicate": "복제",
"render.frame_exposure": "노출",
"render.frame_fov": "시야각",
"render.frame_guides": "가이드",
"render.frame_invalid_aspect": "잘못된 화면 비율 프리셋",
"render.frame_lens": "시야각 {fov}° · 약 {mm} mm",
"render.frame_name": "이름",
"render.frame_output_size": "출력 크기",
"render.frame_photo": "3:2 · 사진",
"render.frame_portrait": "4:5 · 세로",
"render.frame_presets": "구도 프리셋",
"render.frame_presets_pending": "샷 편집기와 함께 제공 예정",
"render.frame_projection": "투영",
"render.frame_render_shot": "이 샷 렌더링",
"render.frame_rule_thirds": "삼분할 법칙",
"render.frame_safe_area": "안전 영역",
"render.frame_shot_title": "샷 · {name}",
"render.frame_square": "1:1 · 정사각형",
"render.frame_tall": "9:16 · 세로형",
"render.frame_thirds": "삼분할선",
"render.frame_wide": "16:9 · 와이드스크린",
"render.heading_batch": "일괄 처리",
"render.heading_frame": "프레임",
"render.heading_lens": "렌즈",
"render.heading_results": "결과",
"render.heading_shots": "샷",
"render.hide_shots_label": "샷 스트립 숨기기",
"render.hover_look": "{object} · {look} · 클릭하여 선택",
"render.image_cancelled": "렌더링 취소됨",
"render.image_cancelling": "취소 중",
"render.image_completed": "이미지 내보내기 준비됨",
@@ -1880,8 +2150,86 @@
"render.library_title": "렌더 리소스 라이브러리",
"render.library_uniform_ack": "공간 변화나 고급 효과 없는 균일 근사 사용",
"render.library_users": "사용 위치",
"render.light_aim": "조준 대상",
"render.light_anchor_pending": "조명 좌표계 변경은 아직 지원되지 않습니다.",
"render.light_azimuth": "방위각",
"render.light_backend_limit": "조명을 편집하려면 CPU 레이 트레이싱이나 명시적인 GPU 스튜디오를 선택하세요. 기존 GPU 스튜디오 조명은 읽기 전용입니다.",
"render.light_behaviour": "동작",
"render.light_default_fill": "필 라이트",
"render.light_default_key": "키 라이트",
"render.light_default_number": "조명 {number}",
"render.light_default_rim": "림 라이트",
"render.light_delete": "삭제",
"render.light_distance": "거리",
"render.light_duplicate": "복제",
"render.light_elevation": "고도각",
"render.light_gpu_punctual": "포인트와 스폿 조명은 CPU 레이 트레이싱에서 사용할 수 있습니다.",
"render.light_hard_shadow": "이 조명은 단단한 그림자만 지원합니다.",
"render.light_intensity": "강도",
"render.light_missing": "이 조명이 더 이상 없습니다. 브라우저에서 조명을 선택하세요.",
"render.light_place_highlight": "하이라이트로 배치",
"render.light_place_pending": "하이라이트 배치는 뷰포트 조명 선택이 필요하며 아직 지원되지 않습니다.",
"render.light_position": "위치",
"render.light_preview_help": "라이브 뷰에는 그림자가 없으며 영역 조명은 중심 샘플로 근사됩니다. 렌더는 전체 조명 모델을 사용합니다.",
"render.light_product_centre": "제품 중심",
"render.light_size": "크기",
"render.light_softness": "부드러움",
"render.light_temperature": "색온도",
"render.light_temperature_help": "흑체 색상 근사값이며 선형 RGB로 저장됩니다.",
"render.light_type": "유형",
"render.light_type_area": "영역",
"render.light_type_point": "포인트",
"render.light_type_spot": "스폿",
"render.light_type_sun": "태양",
"render.light_view_only": "솔로와 음소거는 이 뷰와 렌더에만 적용되며 디자인에 저장되지 않습니다.",
"render.light_world_origin": "월드 원점",
"render.lighting_aim_point": "조준점",
"render.lighting_apply": "프리셋 적용",
"render.lighting_area_samples": "영역 샘플",
"render.lighting_budget": "한도",
"render.lighting_budget_help": "개수는 읽기 전용입니다. 조명을 추가, 복제 또는 삭제하세요. 한도는 방식에 따라 정해집니다.",
"render.lighting_colour": "색상",
"render.lighting_consent": "이 프리셋으로 방향 조명 교체",
"render.lighting_custom": "사용자 조명",
"render.lighting_custom_help": "사용자 조명을 선택하면 프리셋이 트리의 각 행에서 편집 가능한 조명으로 변환됩니다.",
"render.lighting_direction": "방향 X Y Z",
"render.lighting_direction_help": "또는 조명 방향을 입력하세요 (X Y Z).",
"render.lighting_distance_unit": " × 크기",
"render.lighting_edge_u": "변 U 벡터",
"render.lighting_edge_v": "변 V 벡터",
"render.lighting_falloff": "감쇠",
"render.lighting_falloff_help": "강도는 기준 거리에서의 값입니다.",
"render.lighting_height": "높이 V",
"render.lighting_minimum": "최솟값",
"render.lighting_mute": "이 조명 끄기",
"render.lighting_point": "점",
"render.lighting_preset": "스튜디오 프리셋",
"render.lighting_preset_cpu": "방향 조명 프리셋에는 CPU 레이 트레이싱이 필요합니다. GPU는 명시적 태양 및 영역 조명을 사용합니다.",
"render.lighting_preset_row": "프리셋",
"render.lighting_radiance": "복사휘도",
"render.lighting_reference": "기준",
"render.lighting_review_help": "방향 조명 목록을 교체합니다. 점 및 영역 조명, 환경, 그림자, 카메라와 다른 샷 설정은 유지합니다.",
"render.lighting_review_title": "조명 프리셋 검토",
"render.lighting_samples_cpu": "영역 조명 샘플은 CPU 레이 트레이싱에 적용됩니다.",
"render.lighting_samples_need_area": "영역 샘플을 설정하려면 CPU 영역 조명을 추가하세요.",
"render.lighting_samples_reason": "영역 샘플은 1, 4, 16 또는 64여야 합니다.",
"render.lighting_shadow_cpu": "그림자 스위치에는 CPU 레이 트레이싱이 필요합니다. GPU 경로 추적은 항상 그림자를 계산합니다.",
"render.lighting_shadows": "그림자 투사",
"render.lighting_shadows_section": "그림자 및 샘플링",
"render.lighting_shape": "모양",
"render.lighting_solo": "이 조명만 표시",
"render.lighting_source": "광원",
"render.lighting_source_section": "광원",
"render.lighting_spot_preserved": "이 점 조명은 유형을 변경할 때까지 저장된 스폿 원뿔을 유지합니다.",
"render.lighting_sun_distance": "태양 방향은 거리 및 조준점과 무관합니다.",
"render.lighting_unsupported": "지원되지 않음",
"render.lighting_used": "{used} / {limit}",
"render.lighting_width": "너비 U",
"render.lighting_world_position": "월드 X Y Z",
"render.lights_fixed_to": "조명 고정 기준",
"render.look_applied": "{name} 적용됨",
"render.look_material": "재질",
"render.look_pasted": "외관 붙여넣음",
"render.material_color_replace": "기본 맵으로 바디 색상 교체",
"render.material_limits": "최대 128개 바디 설정, 분리된 유리 32개, 코팅 64개, 텍스처 연결 128개. 같은 맵은 메모리를 공유하며 실제 장치 및 전체 메모리 제한은 유지됩니다.",
"render.material_metallic_map": "금속성 맵 (선형)",
@@ -1894,9 +2242,11 @@
"render.output_advanced": "고급",
"render.output_backend_ready": "준비 완료",
"render.output_check": "확인",
"render.output_check_failed": "검사 · 오류",
"render.output_check_help": "확인을 실행하면 렌더링을 시작하지 않고 요청을 검토합니다.",
"render.output_check_summary": "검사 · 참고 {count}개",
"render.output_copy": "복사",
"render.output_copy_report": "보고서 복사",
"render.output_destination": "저장 위치",
"render.output_destination_help": "완성된 이미지를 내보낼 때 대상 파일을 선택합니다.",
"render.output_dimensions": "크기",
@@ -1906,16 +2256,20 @@
"render.output_fit": "맞춤",
"render.output_format": "형식",
"render.output_format_status": "PNG는 완료된 표시 이미지 그대로입니다. 선택적 GPU EXR은 표시 필터 전 선형 FLOAT32 방사 휘도를 보존합니다. 미리보기 캐시나 다른 작업으로 바꾸어 내보내지 않습니다.",
"render.output_grading": "색 보정",
"render.output_image": "이미지",
"render.output_largest": "{width} × {height} 최대",
"render.output_presets_help": "형식, 품질 및 검사 목록은 출력 편집기에 있습니다.",
"render.output_quality": "품질",
"render.output_quality_waiting": "품질 규약 대기 중",
"render.output_ready": "렌더링 준비 완료",
"render.output_run_check": "검사 실행",
"render.output_size_limit": "{method}: 한 변 최대 {dimension} px, 총 {pixels} 픽셀. 가능한 최대 크기: {width} × {height}.",
"render.output_size_ok": "크기 정상 · {width} × {height} px",
"render.output_tools_inspector": "출력 검사기에서 크기와 형식을 편집하세요.",
"render.output_view_image": "이미지 보기",
"render.paint_label": "칠하기",
"render.painting_with": "{name}(으)로 칠하는 중",
"render.passive_stage": "Render-only stage",
"render.passive_stage_help": "Finite passive panels belong only to rendered images. They do not add CAD bodies or mass. Placement is fixed after applying; intersecting product bounds refuse. CPU does not provide diffuse bounce lighting.",
"render.perspective": "원근 카메라",
@@ -1934,6 +2288,7 @@
"render.pick_help": "바디, 면 또는 구성요소를 선택합니다. 빈 공간을 클릭하면 선택이 해제되고 Shift 또는 Ctrl로 추가하거나 전환합니다. 강조 표시는 실시간 제품 뷰에만 나타납니다.",
"render.pick_label": "선택",
"render.pick_up_label": "가져오기",
"render.pick_up_prompt": "외관을 가져올 객체를 클릭하세요",
"render.pick_waiting": "제품 선택은 아직 지원되지 않습니다.",
"render.preview": "통합 미리보기",
"render.preview_help": "래스터 셰이딩과 블렌딩 투명도를 사용합니다. 굴절, HDRI 및 최종 렌더링은 아직 지원하지 않습니다.",
@@ -1952,10 +2307,14 @@
"render.radial_compare": "비교",
"render.radial_fit": "제품 맞추기",
"render.radial_save": "샷 저장",
"render.recent_looks": "최근 외관",
"render.regrade_label": "색상 재조정",
"render.reload_settings": "저장된 설정 다시 불러오기",
"render.remove_override": "재정의 제거",
"render.replace_all": "모두 바꾸기",
"render.replace_label": "바꾸기",
"render.replace_saved_surface": "Replace an existing saved binding for this target",
"render.replace_with": "바꿀 외관",
"render.restore_camera": "저장된 카메라 복원",
"render.result_actual": "100%",
"render.result_actual_size": "100%",
@@ -1988,11 +2347,43 @@
"render.saved_surface_remove": "Remove saved binding",
"render.saved_surfaces": "Saved surface bindings",
"render.saved_surfaces_help": "Pinned built-in maps follow the selected occurrence in local millimeters. A replaced or missing target is an error, never an automatic reassignment.",
"render.scene_all_shots": "모든 샷 ({count})",
"render.scene_batch_reason": "모든 샷에는 아직 지원되지 않는 저장된 샷 렌더링 대기열이 필요합니다.",
"render.scene_check_now": "지금 검사",
"render.scene_check_passed": "검사 통과 · 참고 {notes}개",
"render.scene_check_stale": "검사가 오래됨 · 다시 검사",
"render.scene_check_unchecked": "아직 검사하지 않음 · 참고 0개",
"render.scene_light_summary": "{environment} · 조명 {lights}개",
"render.scene_look_summary": "외관 {looks}개 · 재정의 {overrides}개",
"render.scene_open_check": "검사 열기",
"render.scene_ready": "렌더링 준비",
"render.scene_reminder": "장면은 설계를 보존합니다. 렌더링에서 형상, 엔지니어링 속성 및 CAD는 변경되지 않습니다.",
"render.scene_reminders": "알림",
"render.scene_renderer_ready": "{renderer} 준비됨",
"render.scene_stages": "단계",
"render.search_appearances": "외관 {count}개 검색",
"render.setup_name": "설정 이름",
"render.shell_tab_appearance": "모양",
"render.shell_tab_camera": "카메라",
"render.shell_tab_scene": "장면",
"render.shot_aperture": "조리개",
"render.shot_distance": "거리",
"render.shot_dof": "피사계 심도",
"render.shot_edit_output": "출력에서 편집",
"render.shot_exposure_reason": "노출에는 CPU 광선 추적 또는 GPU 경로 추적이 필요합니다.",
"render.shot_exposure_section": "노출",
"render.shot_focus_distance": "초점 거리",
"render.shot_fov_reason": "시야각에는 원근 투영이 필요합니다.",
"render.shot_frame_subject": "피사체 맞추기",
"render.shot_invalid_camera": "카메라 값은 범위 내의 유한한 수여야 합니다.",
"render.shot_lens": "렌즈",
"render.shot_lens_enable_reason": "조리개와 초점 거리를 편집하려면 피사계 심도를 켜세요.",
"render.shot_lens_gpu_reason": "피사계 심도에는 GPU 경로 추적이 필요합니다.",
"render.shot_lens_perspective_reason": "피사계 심도에는 원근 투영이 필요합니다.",
"render.shot_look_selection": "선택 항목 바라보기",
"render.shot_selection_reason": "바라볼 바디나 면을 선택하세요.",
"render.shot_size": "크기",
"render.shot_target": "대상",
"render.shots_camera_changed": "이 샷을 저장한 후 카메라가 변경되었습니다",
"render.shots_name_help": "현재 샷의 고유한 이름을 입력하세요.",
"render.shots_no_result": "렌더링 결과 없음",
@@ -2012,11 +2403,99 @@
"render.size_square": "정사각형",
"render.spot_cone": "스폿 원뿔",
"render.stage_frame": "구도",
"render.stage_layout.appearance_note": "클릭하여 선택 항목에 적용합니다.",
"render.stage_layout.studio_note": "클릭하여 적용 전에 검토하세요.",
"render.stage_light": "조명",
"render.stage_look": "외관",
"render.stage_orthographic": "직교 투영",
"render.stage_output": "출력",
"render.stage_panel_count": "Saved panels",
"render.stage_panels.acknowledge": "교체 내용과 제한 사항을 확인했습니다",
"render.stage_panels.appearance_note": "클릭하여 선택 항목에 적용합니다. 모델로 끌어 놓으세요. 선택 항목이 없으면 클릭하여 페인트를 시작합니다.",
"render.stage_panels.apply": "적용",
"render.stage_panels.apply_studio": "스튜디오 적용",
"render.stage_panels.badge_blocked": "차단됨",
"render.stage_panels.badge_native": "네이티브",
"render.stage_panels.badge_projection": "투영",
"render.stage_panels.badge_reference": "참조",
"render.stage_panels.badge_specification": "사양만",
"render.stage_panels.candidate_summary": "후보: 출처가 있는 값 {count}개. 등급과 마감 검토가 필요합니다.",
"render.stage_panels.captured_bounds": "캡처한 장면 경계 사용",
"render.stage_panels.centre": "중심",
"render.stage_panels.depth": "깊이",
"render.stage_panels.environments": "환경",
"render.stage_panels.extent": "크기",
"render.stage_panels.fit_save": "맞춤 및 저장",
"render.stage_panels.gpu_required": "GPU 경로 추적 필요",
"render.stage_panels.keep": "유지",
"render.stage_panels.kept": "유지",
"render.stage_panels.kept_fields": "카메라, 샘플링, 이미지 크기, 광학 바인딩, CAD 형상 및 공학 속성.",
"render.stage_panels.kept_quality": "방식, 카메라, 조명, 환경, 스테이지, 광학 설정, 노출 및 톤 매핑.",
"render.stage_panels.mine": "내 항목",
"render.stage_panels.mine_pending": "개인 스튜디오 저장은 아직 지원되지 않습니다.",
"render.stage_panels.omits": "생략",
"render.stage_panels.paint_pending": "페인트 및 끌어서 할당은 아직 지원되지 않습니다. 외관을 적용할 대상을 선택하세요.",
"render.stage_panels.partial_reference": "후보: 출처가 있는 값만 포함합니다. 등급, 상태 및 출처를 검토하세요. 알 수 없는 값은 그대로 유지됩니다.",
"render.stage_panels.plane": "평면",
"render.stage_panels.prepare_plan": "생성 계획 준비",
"render.stage_panels.projects": "투영",
"render.stage_panels.quality_ack": "고정 예산과 생략 사항을 확인했습니다",
"render.stage_panels.quality_omissions": "적응형 중지 및 오차 목표, 별도 투과 깊이, 러시안 룰렛 규칙, 원시 선형 출력, EXR 마스터 및 수렴 인증.",
"render.stage_panels.reference": "참조",
"render.stage_panels.references": "참조",
"render.stage_panels.remove_optics": "광학 설정 제거",
"render.stage_panels.remove_optics_help": "이 샷에 저장된 광학 설정을 제거합니다. 원본 형상은 유지됩니다.",
"render.stage_panels.remove_optics_title": "저장된 광학 설정을 제거할까요?",
"render.stage_panels.remove_shot": "샷 제거",
"render.stage_panels.remove_stage": "스테이지 제거",
"render.stage_panels.remove_stage_help": "이 샷에 저장된 수동 패널을 제거합니다. 카메라 배경은 유지됩니다.",
"render.stage_panels.remove_stage_title": "저장된 스테이지를 제거할까요?",
"render.stage_panels.repeat": "반복",
"render.stage_panels.replaces": "교체",
"render.stage_panels.replaces_environment": "환경",
"render.stage_panels.replaces_maps": "선택한 바디의 임시 맵. 저장된 광학 설정과 충돌할 수 있습니다.",
"render.stage_panels.replaces_physical": "없음. 이 계획은 읽기 전용입니다.",
"render.stage_panels.replaces_quality": "이미지 크기, 고정 샘플 수, 경로 깊이, 시드 및 노이즈 제거.",
"render.stage_panels.replaces_rig": "조명, 환경 및 스테이지",
"render.stage_panels.replaces_saved_maps": "선택한 바디에 저장된 표면 맵. 임시 설정과 충돌할 수 있습니다.",
"render.stage_panels.replaces_stage": "저장된 바닥 및 수동 스테이지 패널",
"render.stage_panels.replaces_studio": "조명, 환경, 노출 및 스테이지",
"render.stage_panels.replaces_uniform": "선택한 바디의 불투명 외관. 공간 맵은 균일한 값으로 근사합니다.",
"render.stage_panels.review_environment": "환경 검토",
"render.stage_panels.review_maps": "GPU 맵 검토",
"render.stage_panels.review_physical": "물리 참조 계획",
"render.stage_panels.review_quality": "고정 샘플링 예산 사용",
"render.stage_panels.review_rig": "조명 리그 맞춤",
"render.stage_panels.review_saved_maps": "저장된 맵 검토",
"render.stage_panels.review_stage": "바닥 및 스테이지 검토",
"render.stage_panels.review_studio": "네이티브 스튜디오 검토",
"render.stage_panels.review_uniform": "균일한 외관 검토",
"render.stage_panels.rig_summary": "제작된 조명 리그 · 광원 {emitters}개, 카드 {cards}개",
"render.stage_panels.rigs": "리그",
"render.stage_panels.save_maps": "이 샷에 맵 저장",
"render.stage_panels.scope": "범위",
"render.stage_panels.search_studios": "스튜디오 검색",
"render.stage_panels.search_surfaces": "표면 및 참조 검색",
"render.stage_panels.source_note": "제작된 기본 색상 소스 맵. 측정된 재질이 아닙니다.",
"render.stage_panels.specifications": "사양 · 읽기 전용",
"render.stage_panels.studio_ack": "조명, 환경, 노출 및 스테이지 교체 확인",
"render.stage_panels.studio_note": "클릭하여 검토하세요. 확인 후에만 조명, 환경 및 스테이지를 교체합니다. 조명은 계속 편집할 수 있습니다.",
"render.stage_panels.studios": "스튜디오",
"render.stage_panels.subtitle_environment": "원본 HDR 환경 · 전체 장면",
"render.stage_panels.subtitle_maps": "제작된 공간 맵 · 임시 미리 보기",
"render.stage_panels.subtitle_physical": "읽기 전용 계획 · 재질 생성 또는 할당 없음",
"render.stage_panels.subtitle_quality": "고정 GPU 예산 · 향후 요구 사항 생략",
"render.stage_panels.subtitle_rig": "제작된 조명 리그 · 광원 및 수동 카드",
"render.stage_panels.subtitle_saved_maps": "제작된 맵 · 이 샷에 저장",
"render.stage_panels.subtitle_stage": "물리적 바닥 및 스테이지 · 제품에 맞춤",
"render.stage_panels.subtitle_studio": "네이티브 스튜디오 · 전체 장면에 적용",
"render.stage_panels.subtitle_uniform": "균일한 근사 · 측정된 재질이 아님",
"render.stage_panels.surfaces": "표면",
"render.stage_panels.surfaces_references": "표면 및 참조",
"render.stage_panels.target": "대상",
"render.stage_panels.use_budget": "이 예산 사용",
"render.stage_panels.use_maps": "GPU 맵 사용",
"render.stage_panels.use_uniform": "균일한 외관 사용",
"render.stage_preview_note": "통합 미리 보기 · 직접광",
"render.state_completed": "완료된 이미지",
"render.state_in_progress": "이미지 생성 중",
@@ -2070,6 +2549,13 @@
"render.wait_pick_up": "아직 지원되지 않음: 제품 선택 및 모양 샘플링",
"render.wait_replace": "아직 지원되지 않음: 모양이 사용된 모든 곳 바꾸기",
"render.wait_solo": "아직 지원되지 않음: 조명 표시 및 단독 표시 제어",
"render.wear_applies_to": "적용 대상",
"render.wear_layer_count": "레이어 {count}개",
"render.wear_layer_one": "레이어 {count}개",
"render.wear_layers": "레이어",
"render.wear_no_layers": "레이어 없음",
"render.wear_selected_layer": "선택한 레이어",
"render.wear_title": "마모",
"sample.bracket.about": "2 mm 판금 규칙을 적용한 베이스 플랜지, 에지 플랜지, 헴",
"sample.bracket.name": "판금 브래킷",
"sample.enclosure.about": "리프, 나사 보스, 레스트, 스냅핏이 있는 쉘 처리된 박스",
@@ -2118,6 +2604,7 @@
"settings.display_quality_note": "세밀할수록 곡면과 모서리가 더 매끄럽게 표시되지만 메시 생성 시간이 늘어납니다. 뷰포트만 바뀌며 설계나 내보내기는 바뀌지 않습니다.",
"settings.double_click_components": "구성 요소를 두 번 클릭하여 활성화하거나 연결된 구성 요소를 제자리에서 편집",
"settings.frame_rate_note": "뷰의 오른쪽 아래에 초당 프레임 수를 표시합니다.",
"settings.insert_lists_open_designs": "설계 삽입에서 다른 탭에 열린 설계를 먼저 표시",
"settings.measure_axis_distances": "X/Y/Z 거리 표시",
"settings.measure_axis_distances_help": "측정 대화상자가 열려 있는 동안 전체 거리와 함께 월드 축 방향 치수와 거리를 표시합니다.",
"settings.msaa_applies_on_restart": "안티앨리어싱은 다음에 SolidCraft를 시작할 때 적용됩니다",
@@ -2137,6 +2624,10 @@
"shortcut.unpin": "고정 해제",
"sketch is missing": "스케치가 없습니다",
"sketch.degrees_of_freedom": "자유도 {count}개",
"sketch.dimension_added_driven": "스케치가 이미 이 치수를 결정하므로 종속(참조) 치수로 추가했습니다",
"sketch.dimension_applied": "치수를 적용했습니다",
"sketch.dimension_applied_defined": "치수를 적용했습니다. 매개변수 `{name}`을(를) 정의했습니다",
"sketch.dimension_applied_renamed": "치수를 적용했습니다. 매개변수 이름을 `{name}`(으)로 지정했습니다",
"sketch.dof_left": "남은 자유도 {count}개",
"sketch.dof_left_one": "남은 자유도 {count}개",
"sketch.draw_curves": "{linetype}(으)로 그리기",
@@ -2271,6 +2762,10 @@
"ui.3d_mouse_offer": "3D 마우스를 보정하면 바뀌거나 반전된 축이 바로잡히고 속도와 조작감이 맞춰집니다.",
"ui.3d_mouse_offer_never": "다시 표시하지 않음",
"ui.3d_mouse_offer_swap": "Hidraw(직접 드라이버)로 전환",
"ui.3d_mouse_orbit": "궤도 회전",
"ui.3d_mouse_orbit_classic": "클래식",
"ui.3d_mouse_orbit_tip": "추적: 회전을 시작할 때 뷰 가운데에 있는 모델 부분을 중심으로 3D 마우스가 뷰를 회전하며, 그 점을 희미한 구로 표시합니다. 클래식: 뷰의 중심을 기준으로",
"ui.3d_mouse_orbit_traced": "추적",
"ui.3d_mouse_reading": "읽은 값",
"ui.3d_mouse_reset_axes": "축 지정 초기화",
"ui.3d_mouse_reset_view": "뷰 초기화",
@@ -2604,6 +3099,15 @@
"ui.constant": "상수",
"ui.constraints_conflict": "구속 조건 충돌",
"ui.construction": "구성선",
"ui.construction.angle_hint": "보조 직선: 점 클릭 후 각도 입력 또는 방향 선택",
"ui.construction.bisector_hint": "이등분선: 교차하는 두 직선 선택 후 원하는 해 선택",
"ui.construction.common_hint": "공통 접선: 두 원/원호 선택 후 원하는 해 선택",
"ui.construction.contact_hint": "접선: 원/원호 또는 열린 스플라인/원뿔 곡선 선택 후 접점 선택 (자유 곡선은 끝점만)",
"ui.construction.external_hint": "접선: 원 또는 원호, 외부 점, 원하는 해를 차례로 선택",
"ui.construction.free_hint": "보조 직선: 두 점 클릭; 마우스 오른쪽 버튼으로 다시 시작",
"ui.construction.point_hint": "보조 직선: 통과할 점 클릭",
"ui.construction.reference_hint": "보조 직선: 직선 선택 후 점 선택; 마우스 오른쪽 버튼으로 참조 변경",
"ui.construction.ribbon_label": "보조선",
"ui.context_menu": "컨텍스트 메뉴",
"ui.continuity_g0": "G0 꺾임",
"ui.continuity_g1": "G1 접선",
@@ -2692,6 +3196,14 @@
"ui.end_scale": "끝 배율",
"ui.entities": "요소",
"ui.equal": "동일",
"ui.equation_end": "끝",
"ui.equation_explicit": "명시적",
"ui.equation_form": "형식",
"ui.equation_note": "변수는 단위가 없는 수입니다. sin(t)는 라디안으로 읽습니다. 단위가 없는 결과는 디자인 단위입니다.",
"ui.equation_parametric": "매개변수식",
"ui.equation_x_of_t": "x(t)",
"ui.equation_y_of_t": "y(t)",
"ui.equation_y_of_x": "y(x)",
"ui.equivalent_radius": "등가 반지름",
"ui.expand": "펼치기",
"ui.exportDxf": "DXF 내보내기…",
@@ -2750,6 +3262,7 @@
"ui.heading_design": "디자인",
"ui.heading_draft": "구배",
"ui.heading_edit": "편집",
"ui.heading_equation_curve": "방정식 곡선",
"ui.heading_extrude": "돌출",
"ui.heading_fillet": "필렛",
"ui.heading_finish_editing": "편집 완료",
@@ -2821,6 +3334,10 @@
"ui.history_marker_tip": "이력 마커: 드래그하여 모델을 되돌립니다. 새 피처는 여기에 추가됩니다",
"ui.history_names": "이름",
"ui.history_play": "끝까지 재생",
"ui.history_play_button_hide": "재생 버튼 숨기기",
"ui.history_play_button_show": "재생 버튼 표시",
"ui.history_play_finish_action": "기록을 재생하기 전에 현재 작업을 완료하세요",
"ui.history_play_roll_back": "재생하기 전에 기록 마커를 이전 단계로 이동하세요",
"ui.history_show_names": "이름 표시",
"ui.history_title": "기록",
"ui.history_toggle_names": "피처 이름 표시/숨기기",
@@ -2833,6 +3350,10 @@
"ui.import_ellipsis": "가져오기…",
"ui.infinite": "무한",
"ui.insert": "삽입",
"ui.insert_design.browse": "찾아보기…",
"ui.insert_design.open_designs": "열린 설계",
"ui.insert_design.saved_file": "{name}에 저장되지 않은 변경 사항이 있어 저장된 파일을 삽입했습니다. 저장한 다음 링크 업데이트로 변경 사항을 가져오세요.",
"ui.insert_design.unsaved": "저장되지 않은 변경 사항",
"ui.inspect": "검사",
"ui.intersect": "교차",
"ui.isolate": "분리 표시",
@@ -2923,6 +3444,7 @@
"ui.pan_zoom_orbit": "이동, 확대/축소, 궤도 회전",
"ui.parallel": "평행",
"ui.parameters": "매개변수",
"ui.part_size_needs_a_part": "크기를 바꿀 삽입된 표준 부품(나사, 너트, 와셔 또는 핀)을 선택하십시오. 바디를 키우거나 줄이려면 축척을 사용하십시오.",
"ui.part_size_shared": "부품을 다시 빌드하며 추가된 피처는 모두 대체됩니다. 이 구성요소의 모든 인스턴스가 업데이트됩니다.",
"ui.paste": "붙여넣기",
"ui.path": "경로",
@@ -2963,6 +3485,18 @@
"ui.project": "투영",
"ui.project_face_edges_sketch": "면 모서리를 새 스케치로 투영",
"ui.properties": "속성",
"ui.properties.copy_matrix": "행렬 복사",
"ui.properties.first_moments": "1차 모멘트",
"ui.properties.inertia": "관성 모멘트",
"ui.properties.inertia_note": "질량 중심 기준, 월드 축 (g·{unit}²)",
"ui.properties.inertia_unavailable": "사용할 수 없음: 바디의 메시가 닫혀 있지 않습니다.",
"ui.properties.inertia_x": "Ixx, Ixy, Ixz",
"ui.properties.inertia_y": "Iyx, Iyy, Iyz",
"ui.properties.inertia_z": "Izx, Izy, Izz",
"ui.properties.measuring": "측정 중…",
"ui.properties.measuring_failed": "측정이 끝나기 전에 중단되었습니다.",
"ui.properties.principal_axis": "주축 {number}",
"ui.properties.principal_moments": "주관성 모멘트",
"ui.pull_direction": "빼기 방향",
"ui.quality": "품질",
"ui.quantity": "수량",
@@ -2995,6 +3529,8 @@
"ui.restore_defaults": "기본값 복원",
"ui.reverse_horizontal_pan_direction": "수평 이동 방향 반전",
"ui.reverse_horizontal_pan_tip": "두 손가락 수평 스크롤과 엄지 휠이 반대 방향으로 이동합니다",
"ui.reverse_trackpad_orbit_direction": "트랙패드 회전 방향 반전",
"ui.reverse_trackpad_orbit_tip": "Shift를 누른 채 두 손가락으로 스크롤하면 반대 방향으로 회전합니다",
"ui.reverse_vertical_pan_direction": "수직 이동 방향 반전",
"ui.reverse_vertical_pan_tip": "두 손가락 수직 스크롤이 반대 방향으로 이동합니다",
"ui.reverse_zoom_direction": "확대/축소 방향 반전",
@@ -3018,6 +3554,7 @@
"ui.select": "선택",
"ui.selectOther": "기타 선택…",
"ui.selectTangentChain": "접선 체인 선택",
"ui.select_all": "모두 선택",
"ui.selection": "선택",
"ui.selection_modifiers": "선택 보조 키",
"ui.selection_shift_add_only": "Shift+클릭은 추가만 함",
@@ -3050,7 +3587,11 @@
"ui.sketch": "스케치",
"ui.sketch_dimension": "스케치 치수",
"ui.sketch_grid": "스케치 격자",
"ui.sketch_intersect_geometry": "형상",
"ui.sketch_intersect_projection_link": "투영 링크",
"ui.sketch_intersect_selection_filter": "선택 필터",
"ui.sketch_modifiers": "스케치 보조 키",
"ui.sketch_project_geometry": "형상",
"ui.sketch_scale": "스케치 축척",
"ui.sketches": "스케치",
"ui.slice": "슬라이스",
@@ -3086,6 +3627,11 @@
"ui.symmetric": "대칭",
"ui.symmetry": "대칭",
"ui.system": "시스템",
"ui.tab_assemble": "조립",
"ui.tab_manage": "관리",
"ui.tab_sheet_metal": "판금",
"ui.tab_view": "보기",
"ui.tab_weldments": "용접 구조물",
"ui.tangent": "접선",
"ui.taper_angle": "테이퍼 각도",
"ui.tapped": "탭",
@@ -3101,6 +3647,7 @@
"ui.tip_angle": "선단 각도",
"ui.to_object": "객체까지",
"ui.tool_direction": "공구 방향",
"ui.toolbar_tabs_hidden": "모든 도구 모음 탭이 숨겨져 있습니다. +를 클릭하거나 여기를 마우스 오른쪽 버튼으로 클릭하여 표시하세요.",
"ui.top": "상면",
"ui.top_diameter": "윗면 지름",
"ui.top_radius": "윗면 반지름",
@@ -3134,6 +3681,14 @@
"ui.view_angles_roll": "롤",
"ui.view_angles_yaw": "요",
"ui.view_centre": "뷰 중심",
"ui.viewport_status_clear": "{name} 끄기",
"ui.viewport_status_clear_hint": "{name} 끄기 · Esc",
"ui.viewport_status_edges": "모서리 {count}개",
"ui.viewport_status_from": "{direction} 방향에서",
"ui.viewport_status_key": "{name} 범례 표시",
"ui.viewport_status_minimum_radius": "최소 반지름",
"ui.viewport_status_pairs": "{count}쌍",
"ui.viewport_status_stripes": "줄무늬 {count}개",
"ui.viewport_theme_follow": "테마 따르기",
"ui.visual_shaded_hidden_edges": "음영 처리 및 숨겨진 모서리",
"ui.visual_shaded_with_edges": "음영 처리 및 모서리",
@@ -3186,6 +3741,9 @@
"update.prefs_label": "업데이트",
"update.prefs_note": "SolidCraft {version} ({kind})입니다. 확인 시 GitHub에 최신 릴리스만 요청하며 다른 정보는 보내지 않습니다.",
"update.prefs_web": "페이지를 새로고침하면 최신 웹 앱을 가져옵니다. 네트워크를 사용할 수 없거나 업데이트 다운로드가 제한 시간 안에 완료되지 않으면 저장된 버전이 열립니다. 진행 중인 다운로드는 다음 새로고침을 위해 계속됩니다.",
"update.refresh_checking": "최신 릴리스 확인 중…",
"update.refresh_fallback": "새 릴리스를 확인하지 못했습니다. 이전에 찾은 {version}(으)로 업데이트합니다.",
"update.refresh_selected": "{version}(으)로 업데이트 중.",
"update.release_page": "릴리스 페이지 열기",
"update.restart": "지금 다시 시작",
"update.restart_later": "나중에",
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@@ -0,0 +1,33 @@
{
"bs": {
"browser.calibrate_click_a": "Kliknite sliku da zadate tačku A ili upišite njene koordinate.",
"browser.calibrate_click_b": "Kliknite sliku da zadate tačku B ili upišite njene koordinate.",
"help.sketch.construction_line": "Napravite beskonačnu pomoćnu pravu kroz dvije tačke. Koristite je da rasporedite skicu bez razdvajanja profila.",
"help.sketch.construction_line.angle": "Napravite beskonačnu pomoćnu pravu pod uglom od ose X skice. Izaberite tačku i upišite ugao ili izaberite smjer.",
"help.sketch.construction_line.bisector": "Izaberite dvije prave linije skice koje se sijeku, pa jednu od dvije simetrale ugla. Rezultat prati izvorne linije.",
"help.sketch.construction_line.horizontal": "Napravite beskonačnu horizontalnu pomoćnu pravu kroz tačku. Njeno ograničenje horizontalnosti ostaje na snazi pri kasnijim izmjenama.",
"help.sketch.construction_line.parallel": "Izaberite pravu liniju skice, pa postavite paralelnu beskonačnu pomoćnu pravu. Desnim klikom izaberite drugu referencu.",
"help.sketch.construction_line.perpendicular": "Izaberite pravu liniju skice, pa postavite okomitu beskonačnu pomoćnu pravu. Desnim klikom izaberite drugu referencu.",
"help.sketch.construction_line.tangent_at": "Napravite tangentu u tački na krugu ili kružnom luku, ili u krajnjoj tački otvorenog splajna ili konike. Izaberite krivu, pa tačku dodira.",
"help.sketch.construction_line.tangent_external": "Izaberite krug ili kružni luk, pa vanjsku tačku i rješenje tangente. Pregledi prikazuju samo dodirne tačke na nacrtanom luku.",
"help.sketch.construction_line.tangent_two": "Izaberite dva kruga ili kružna luka, pa u pregledu izaberite zajedničku tangentu. Dodirne tačke moraju ležati na nacrtanim krivama.",
"help.sketch.construction_line.vertical": "Napravite beskonačnu vertikalnu pomoćnu pravu kroz tačku. Njeno ograničenje vertikalnosti ostaje na snazi pri kasnijim izmjenama.",
"prefs.persistent_ribbon_pressed": "Istakni aktivne komande na traci",
"prefs.persistent_ribbon_pressed_help": "Ističe komande na traci dok su njihovi efekti uključeni. Isključite da biste zadržali prethodni neutralni izgled i pomoć za komande.",
"prefs.sketch_construction_lines": "Prošireni alati za pomoćne prave",
"prefs.sketch_open_look_at": "Okreni kameru prema skici kad se otvori",
"prefs.sketch_open_look_at_note": "Isključeno: kad napravite ili uredite skicu, prikaz ostaje onakav kakav jest. Pogledaj okreće prikaz prema skici kad to želite.",
"recovery.discard_all": "Odbaci sve",
"recovery.discard_all_detail": "Ovo se ne može poništiti.",
"recovery.discard_all_title": "Odbaciti automatska čuvanja ({count})?",
"recovery.discard_all_title_one": "Odbaciti 1 automatsko čuvanje?",
"ui.construction.angle_hint": "Pomoćna prava: kliknite tačku, pa upišite ugao ili izaberite smjer",
"ui.construction.bisector_hint": "Simetrala: izaberite dvije prave linije koje se sijeku, pa željeno rješenje",
"ui.construction.common_hint": "Zajednička tangenta: izaberite dva kruga ili luka, pa željeno rješenje",
"ui.construction.contact_hint": "Tangenta: izaberite krug/luk ili otvoreni splajn/koniku, pa tačku dodira (krive slobodnog oblika: krajnje tačke)",
"ui.construction.external_hint": "Tangenta: izaberite krug ili luk, vanjsku tačku, pa željeno rješenje",
"ui.construction.free_hint": "Pomoćna prava: kliknite dvije tačke; desnim klikom počnite ispočetka",
"ui.construction.point_hint": "Pomoćna prava: kliknite tačku kroz koju prolazi",
"ui.construction.reference_hint": "Pomoćna prava: izaberite pravu liniju, pa tačku; desnim klikom promijenite referencu"
}
}
@@ -0,0 +1,33 @@
{
"gl": {
"browser.calibrate_click_a": "Fai clic na imaxe para o punto A, ou escribe as súas coordenadas.",
"browser.calibrate_click_b": "Fai clic na imaxe para o punto B, ou escribe as súas coordenadas.",
"help.sketch.construction_line": "Crea unha recta de construción infinita por dous puntos. Úsaa para organizar un bosquexo sen dividir os perfís.",
"help.sketch.construction_line.angle": "Crea unha recta de construción infinita cun ángulo respecto do eixe X do bosquexo. Escolle o punto e escribe o ángulo, ou escolle a súa dirección.",
"help.sketch.construction_line.bisector": "Escolle dúas rectas do bosquexo que se crucen e despois unha das dúas bisectrices. O resultado segue as súas rectas de orixe.",
"help.sketch.construction_line.horizontal": "Crea unha recta de construción horizontal infinita por un punto. A súa restrición horizontal mantense nas edicións posteriores.",
"help.sketch.construction_line.parallel": "Escolle unha recta do bosquexo e despois coloca unha recta de construción infinita paralela. Fai clic co botón dereito para escoller outra referencia.",
"help.sketch.construction_line.perpendicular": "Escolle unha recta do bosquexo e despois coloca unha recta de construción infinita perpendicular. Fai clic co botón dereito para escoller outra referencia.",
"help.sketch.construction_line.tangent_at": "Crea unha tanxente nun punto dun círculo ou dun arco circular, ou no extremo dunha spline ou dunha cónica abertas. Escolle a curva e despois o seu punto de tanxencia.",
"help.sketch.construction_line.tangent_external": "Escolle un círculo ou un arco circular e despois un punto exterior e unha solución de tanxente. As vistas previas só mostran os puntos de tanxencia sobre o arco debuxado.",
"help.sketch.construction_line.tangent_two": "Escolle dous círculos ou arcos circulares e despois unha tanxente común na vista previa. Os puntos de tanxencia deben estar sobre as curvas debuxadas.",
"help.sketch.construction_line.vertical": "Crea unha recta de construción vertical infinita por un punto. A súa restrición vertical mantense nas edicións posteriores.",
"prefs.persistent_ribbon_pressed": "Resaltar as ordes activas da cinta",
"prefs.persistent_ribbon_pressed_help": "Resalta as ordes da cinta mentres os seus efectos están activados. Desactívao para manter o aspecto neutro e a axuda das ordes anteriores.",
"prefs.sketch_construction_lines": "Ferramentas ampliadas de rectas de construción",
"prefs.sketch_open_look_at": "Xirar para mirar cara ao bosquexo cando se abre",
"prefs.sketch_open_look_at_note": "Desactivado: crear ou editar un bosquexo deixa a vista tal e como está. Mirar cara a orienta a vista cara ao bosquexo cando o queres.",
"recovery.discard_all": "Descartar todo",
"recovery.discard_all_detail": "Esta acción non se pode desfacer.",
"recovery.discard_all_title": "Descartar {count} gardados automáticos?",
"recovery.discard_all_title_one": "Descartar 1 gardado automático?",
"ui.construction.angle_hint": "Recta de construción: fai clic nun punto e despois escribe un ángulo ou escolle unha dirección",
"ui.construction.bisector_hint": "Bisectriz: escolle dúas rectas que se crucen e despois a solución desexada",
"ui.construction.common_hint": "Tanxente común: escolle dous círculos/arcos e despois a solución desexada",
"ui.construction.contact_hint": "Tanxente: escolle un círculo/arco ou unha spline/cónica aberta e despois o punto de tanxencia (curvas de forma libre: extremos)",
"ui.construction.external_hint": "Tanxente: escolle un círculo ou arco, un punto exterior e despois a solución desexada",
"ui.construction.free_hint": "Recta de construción: fai clic en dous puntos; clic dereito para reiniciar",
"ui.construction.point_hint": "Recta de construción: fai clic no punto polo que debe pasar",
"ui.construction.reference_hint": "Recta de construción: escolle unha recta e despois un punto; clic dereito para cambiar a referencia"
}
}
@@ -0,0 +1,33 @@
{
"id": {
"browser.calibrate_click_a": "Klik gambar untuk Titik A, atau ketik koordinatnya.",
"browser.calibrate_click_b": "Klik gambar untuk Titik B, atau ketik koordinatnya.",
"help.sketch.construction_line": "Buat garis bantu tak hingga melalui dua titik. Gunakan untuk menata sketsa tanpa memecah profil.",
"help.sketch.construction_line.angle": "Buat garis bantu tak hingga dengan sudut terhadap sumbu X sketsa. Pilih titiknya dan ketik sudutnya, atau pilih arahnya.",
"help.sketch.construction_line.bisector": "Pilih dua garis sketsa lurus yang berpotongan, lalu pilih salah satu garis bagi sudut. Hasilnya mengikuti garis sumbernya.",
"help.sketch.construction_line.horizontal": "Buat garis bantu horizontal tak hingga melalui sebuah titik. Batasan horizontalnya tetap berlaku pada pengeditan berikutnya.",
"help.sketch.construction_line.parallel": "Pilih sebuah garis sketsa lurus, lalu tempatkan garis bantu tak hingga yang sejajar. Klik kanan untuk memilih referensi lain.",
"help.sketch.construction_line.perpendicular": "Pilih sebuah garis sketsa lurus, lalu tempatkan garis bantu tak hingga yang tegak lurus. Klik kanan untuk memilih referensi lain.",
"help.sketch.construction_line.tangent_at": "Buat garis singgung pada sebuah titik di lingkaran atau busur lingkaran, atau pada titik ujung spline atau kurva konik yang terbuka. Pilih kurvanya, lalu titik singgungnya.",
"help.sketch.construction_line.tangent_external": "Pilih lingkaran atau busur lingkaran, lalu sebuah titik luar dan satu solusi garis singgung. Pratinjau hanya menampilkan titik singgung pada busur yang digambar.",
"help.sketch.construction_line.tangent_two": "Pilih dua lingkaran atau busur lingkaran, lalu pilih garis singgung persekutuan di pratinjau. Titik singgung harus berada pada kurva yang digambar.",
"help.sketch.construction_line.vertical": "Buat garis bantu vertikal tak hingga melalui sebuah titik. Batasan vertikalnya tetap berlaku pada pengeditan berikutnya.",
"prefs.persistent_ribbon_pressed": "Sorot perintah ribbon yang aktif",
"prefs.persistent_ribbon_pressed_help": "Sorot perintah ribbon selama efeknya aktif. Matikan untuk mempertahankan tampilan netral dan bantuan perintah sebelumnya.",
"prefs.sketch_construction_lines": "Alat garis bantu lanjutan",
"prefs.sketch_open_look_at": "Putar untuk menghadap sketsa saat dibuka",
"prefs.sketch_open_look_at_note": "Mati: membuat atau mengedit sketsa membiarkan tampilan apa adanya. Look At menghadapkan tampilan ke sketsa saat Anda menginginkannya.",
"recovery.discard_all": "Buang semua",
"recovery.discard_all_detail": "Aksi ini tidak dapat diurungkan.",
"recovery.discard_all_title": "Buang {count} simpan otomatis?",
"recovery.discard_all_title_one": "Buang 1 simpan otomatis?",
"ui.construction.angle_hint": "Garis bantu: klik sebuah titik, lalu ketik sudut atau pilih arah",
"ui.construction.bisector_hint": "Garis bagi sudut: pilih dua garis lurus yang berpotongan, lalu solusi yang diinginkan",
"ui.construction.common_hint": "Garis singgung persekutuan: pilih dua lingkaran/busur, lalu solusi yang diinginkan",
"ui.construction.contact_hint": "Garis singgung: pilih lingkaran/busur atau spline/kurva konik terbuka, lalu titik singgung (kurva bentuk bebas: titik ujung)",
"ui.construction.external_hint": "Garis singgung: pilih lingkaran atau busur, sebuah titik luar, lalu solusi yang diinginkan",
"ui.construction.free_hint": "Garis bantu: klik dua titik; klik kanan untuk mengulang",
"ui.construction.point_hint": "Garis bantu: klik titik yang akan dilalui",
"ui.construction.reference_hint": "Garis bantu: pilih garis lurus, lalu sebuah titik; klik kanan untuk mengganti referensi"
}
}
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{
"ms": {
"browser.calibrate_click_a": "Klik imej untuk Titik A, atau taip koordinatnya.",
"browser.calibrate_click_b": "Klik imej untuk Titik B, atau taip koordinatnya.",
"help.sketch.construction_line": "Cipta garis binaan tak terhingga melalui dua titik. Gunakannya untuk menyusun lakaran tanpa memisahkan profil.",
"help.sketch.construction_line.angle": "Cipta garis binaan tak terhingga pada sudut daripada paksi X lakaran. Pilih titik dan taip sudutnya, atau pilih arahnya.",
"help.sketch.construction_line.bisector": "Pilih dua garis lakaran lurus yang bersilang, kemudian pilih salah satu pembahagi dua sudut. Hasilnya mengikut garis sumbernya.",
"help.sketch.construction_line.horizontal": "Cipta garis binaan mendatar tak terhingga melalui satu titik. Kekangan mendatarnya kekal apabila disunting kemudian.",
"help.sketch.construction_line.parallel": "Pilih garis lakaran lurus, kemudian letakkan garis binaan tak terhingga yang selari. Klik kanan untuk memilih rujukan lain.",
"help.sketch.construction_line.perpendicular": "Pilih garis lakaran lurus, kemudian letakkan garis binaan tak terhingga yang serenjang. Klik kanan untuk memilih rujukan lain.",
"help.sketch.construction_line.tangent_at": "Cipta tangen pada satu titik pada bulatan atau lengkok bulat, atau pada titik hujung splin atau lengkung kon yang terbuka. Pilih lengkung itu, kemudian titik sentuhnya.",
"help.sketch.construction_line.tangent_external": "Pilih bulatan atau lengkok bulat, kemudian satu titik luar dan satu penyelesaian tangen. Pratonton hanya menunjukkan titik sentuh pada lengkok yang dilukis.",
"help.sketch.construction_line.tangent_two": "Pilih dua bulatan atau lengkok bulat, kemudian pilih tangen sepunya dalam pratonton. Titik sentuh mesti terletak pada lengkung yang dilukis.",
"help.sketch.construction_line.vertical": "Cipta garis binaan menegak tak terhingga melalui satu titik. Kekangan menegaknya kekal apabila disunting kemudian.",
"prefs.persistent_ribbon_pressed": "Serlahkan arahan reben yang aktif",
"prefs.persistent_ribbon_pressed_help": "Serlahkan arahan reben selagi kesannya dihidupkan. Matikan untuk mengekalkan rupa neutral dan bantuan arahan yang terdahulu.",
"prefs.sketch_construction_lines": "Alat garis binaan lanjutan",
"prefs.sketch_open_look_at": "Putar menghadap lakaran apabila dibuka",
"prefs.sketch_open_look_at_note": "Mati: mencipta atau menyunting lakaran membiarkan pandangan seperti sedia ada. Pandang Tepat menghadapkan pandangan ke lakaran apabila anda mahu.",
"recovery.discard_all": "Buang semua",
"recovery.discard_all_detail": "Tindakan ini tidak boleh dibuat asal.",
"recovery.discard_all_title": "Buang {count} simpanan automatik?",
"recovery.discard_all_title_one": "Buang 1 simpanan automatik?",
"ui.construction.angle_hint": "Garis binaan: klik satu titik, kemudian taip sudut atau pilih arah",
"ui.construction.bisector_hint": "Pembahagi dua sudut: pilih dua garis lurus yang bersilang, kemudian penyelesaian yang dikehendaki",
"ui.construction.common_hint": "Tangen sepunya: pilih dua bulatan/lengkok, kemudian penyelesaian yang dikehendaki",
"ui.construction.contact_hint": "Tangen: pilih bulatan/lengkok atau splin/lengkung kon terbuka, kemudian titik sentuh (lengkung bentuk bebas: titik hujung)",
"ui.construction.external_hint": "Tangen: pilih bulatan atau lengkok, satu titik luar, kemudian penyelesaian yang dikehendaki",
"ui.construction.free_hint": "Garis binaan: klik dua titik; klik kanan untuk mula semula",
"ui.construction.point_hint": "Garis binaan: klik titik yang akan dilalui",
"ui.construction.reference_hint": "Garis binaan: pilih garis lurus, kemudian satu titik; klik kanan untuk menukar rujukan"
}
}
@@ -0,0 +1,33 @@
{
"nb": {
"browser.calibrate_click_a": "Klikk på bildet for punkt A, eller skriv inn koordinatene.",
"browser.calibrate_click_b": "Klikk på bildet for punkt B, eller skriv inn koordinatene.",
"help.sketch.construction_line": "Opprett en uendelig hjelpelinje gjennom to punkter. Bruk den til å legge opp en skisse uten å dele opp profilene.",
"help.sketch.construction_line.angle": "Opprett en uendelig hjelpelinje i en vinkel fra skissens X-akse. Velg punktet og skriv inn vinkelen, eller velg retningen.",
"help.sketch.construction_line.bisector": "Velg to rette skisselinjer som krysser hverandre, og velg deretter en av vinkelhalveringslinjene. Resultatet følger kildelinjene sine.",
"help.sketch.construction_line.horizontal": "Opprett en uendelig vannrett hjelpelinje gjennom et punkt. Den vannrette bindingen følger med ved senere endringer.",
"help.sketch.construction_line.parallel": "Velg en rett skisselinje, og plasser deretter en parallell uendelig hjelpelinje. Høyreklikk for å velge en annen referanse.",
"help.sketch.construction_line.perpendicular": "Velg en rett skisselinje, og plasser deretter en vinkelrett uendelig hjelpelinje. Høyreklikk for å velge en annen referanse.",
"help.sketch.construction_line.tangent_at": "Opprett en tangent i et punkt på en sirkel eller sirkelbue, eller i endepunktet på en åpen spline eller kjeglesnittkurve. Velg kurven, og deretter berøringspunktet.",
"help.sketch.construction_line.tangent_external": "Velg en sirkel eller sirkelbue, deretter et eksternt punkt og en tangentløsning. Forhåndsvisningene viser bare berøringspunkter på den tegnede buen.",
"help.sketch.construction_line.tangent_two": "Velg to sirkler eller sirkelbuer, og velg deretter en felles tangent i forhåndsvisningen. Berøringspunktene må ligge på de tegnede kurvene.",
"help.sketch.construction_line.vertical": "Opprett en uendelig loddrett hjelpelinje gjennom et punkt. Den loddrette bindingen følger med ved senere endringer.",
"prefs.persistent_ribbon_pressed": "Fremhev aktive kommandoer på båndet",
"prefs.persistent_ribbon_pressed_help": "Fremhev kommandoer på båndet mens effektene deres er slått på. Slå av for å beholde det forrige nøytrale utseendet og den forrige kommandohjelpen.",
"prefs.sketch_construction_lines": "Utvidede hjelpelinjeverktøy",
"prefs.sketch_open_look_at": "Orienter mot skissen når den åpnes",
"prefs.sketch_open_look_at_note": "Av: å opprette eller redigere en skisse lar visningen stå som den er. Orienter mot vender visningen mot skissen når du vil.",
"recovery.discard_all": "Forkast alle",
"recovery.discard_all_detail": "Dette kan ikke angres.",
"recovery.discard_all_title": "Forkast {count} automatiske lagringer?",
"recovery.discard_all_title_one": "Forkast 1 automatisk lagring?",
"ui.construction.angle_hint": "Hjelpelinje: klikk på et punkt, og skriv deretter inn en vinkel eller velg en retning",
"ui.construction.bisector_hint": "Vinkelhalveringslinje: velg to rette linjer som krysser hverandre, og deretter ønsket løsning",
"ui.construction.common_hint": "Felles tangent: velg to sirkler/buer, og deretter ønsket løsning",
"ui.construction.contact_hint": "Tangent: velg en sirkel/bue eller åpen spline/kjeglesnittkurve, og deretter berøringspunktet (frie kurver: endepunkter)",
"ui.construction.external_hint": "Tangent: velg en sirkel eller bue, et eksternt punkt, og deretter ønsket løsning",
"ui.construction.free_hint": "Hjelpelinje: klikk på to punkter; høyreklikk for å starte på nytt",
"ui.construction.point_hint": "Hjelpelinje: klikk på punktet linjen skal gå gjennom",
"ui.construction.reference_hint": "Hjelpelinje: velg en rett linje, og deretter et punkt; høyreklikk for å bytte referanse"
}
}
@@ -0,0 +1,33 @@
{
"zh-TW": {
"browser.calibrate_click_a": "按一下影像以指定點 A,或輸入其座標。",
"browser.calibrate_click_b": "按一下影像以指定點 B,或輸入其座標。",
"help.sketch.construction_line": "建立通過兩點的無限長建構直線。可用來規劃草圖佈局,而不會分割輪廓。",
"help.sketch.construction_line.angle": "建立與草圖 X 軸夾指定角度的無限長建構直線。請選取點並輸入角度,或選取其方向。",
"help.sketch.construction_line.bisector": "選取兩條相交的草圖直線,再選擇其中一條角平分線。結果會跟隨其來源直線。",
"help.sketch.construction_line.horizontal": "建立通過某一點的水平無限長建構直線。其水平拘束會在後續編輯中持續維持。",
"help.sketch.construction_line.parallel": "選取一條草圖直線,再放置與其平行的無限長建構直線。按右鍵可選擇其他參考。",
"help.sketch.construction_line.perpendicular": "選取一條草圖直線,再放置與其垂直的無限長建構直線。按右鍵可選擇其他參考。",
"help.sketch.construction_line.tangent_at": "在圓或圓弧上的某一點,或在開放雲形線或圓錐曲線的端點建立切線。請先選取曲線,再選取其切點。",
"help.sketch.construction_line.tangent_external": "選取圓或圓弧,再選取外部點與一個切線解。預覽只會顯示位於所繪圓弧上的切點。",
"help.sketch.construction_line.tangent_two": "選取兩個圓或圓弧,再於預覽中選擇一條公切線。切點必須位於所繪曲線上。",
"help.sketch.construction_line.vertical": "建立通過某一點的鉛直無限長建構直線。其鉛直拘束會在後續編輯中持續維持。",
"prefs.persistent_ribbon_pressed": "醒目顯示作用中的功能區命令",
"prefs.persistent_ribbon_pressed_help": "在功能區命令的效果開啟期間醒目顯示這些命令。關閉可維持先前的中性外觀與命令說明。",
"prefs.sketch_construction_lines": "延伸建構直線工具",
"prefs.sketch_open_look_at": "開啟草圖時轉向正對草圖",
"prefs.sketch_open_look_at_note": "關閉:建立或編輯草圖時維持目前的檢視。需要時可用「注視」正對草圖。",
"recovery.discard_all": "全部捨棄",
"recovery.discard_all_detail": "此操作無法復原。",
"recovery.discard_all_title": "捨棄 {count} 個自動儲存檔?",
"recovery.discard_all_title_one": "捨棄 1 個自動儲存檔?",
"ui.construction.angle_hint": "建構直線:按一下一點,再輸入角度或選取方向",
"ui.construction.bisector_hint": "角平分線:選取兩條相交的直線,再選取所需的解",
"ui.construction.common_hint": "公切線:選取兩個圓/圓弧,再選取所需的解",
"ui.construction.contact_hint": "切線:選取圓/圓弧或開放雲形線/圓錐曲線,再選取切點(自由曲線:端點)",
"ui.construction.external_hint": "切線:選取圓或圓弧、一個外部點,再選取所需的解",
"ui.construction.free_hint": "建構直線:按一下兩點;按右鍵可重新開始",
"ui.construction.point_hint": "建構直線:按一下要通過的點",
"ui.construction.reference_hint": "建構直線:選取一條直線,再選取一點;按右鍵可變更參考"
}
}
@@ -0,0 +1,33 @@
{
"tr": {
"browser.calibrate_click_a": "A Noktası için görüntüye tıklayın veya koordinatlarını yazın.",
"browser.calibrate_click_b": "B Noktası için görüntüye tıklayın veya koordinatlarını yazın.",
"help.sketch.construction_line": "İki noktadan geçen sonsuz bir yardımcı doğru oluşturun. Profilleri bölmeden bir eskizi kurgulamak için kullanın.",
"help.sketch.construction_line.angle": "Eskizin X ekseninden belirli bir açıyla sonsuz bir yardımcı doğru oluşturun. Noktayı seçip açıyı yazın veya yönünü seçin.",
"help.sketch.construction_line.bisector": "Kesişen iki düz eskiz çizgisini seçin, ardından iki açıortaydan birini seçin. Sonuç, kaynak çizgilerini izler.",
"help.sketch.construction_line.horizontal": "Bir noktadan geçen sonsuz yatay bir yardımcı doğru oluşturun. Yatay kısıtlaması sonraki düzenlemelerde de korunur.",
"help.sketch.construction_line.parallel": "Düz bir eskiz çizgisi seçin, ardından paralel bir sonsuz yardımcı doğru yerleştirin. Başka bir referans seçmek için sağ tıklayın.",
"help.sketch.construction_line.perpendicular": "Düz bir eskiz çizgisi seçin, ardından dik bir sonsuz yardımcı doğru yerleştirin. Başka bir referans seçmek için sağ tıklayın.",
"help.sketch.construction_line.tangent_at": "Bir daire veya dairesel yay üzerindeki bir noktada ya da açık bir spline veya konik eğrinin uç noktasında teğet oluşturun. Önce eğriyi, sonra değme noktasını seçin.",
"help.sketch.construction_line.tangent_external": "Bir daire veya dairesel yay seçin, ardından bir dış nokta ve bir teğet çözümü seçin. Önizlemeler yalnızca çizilen yay üzerindeki değme noktalarını gösterir.",
"help.sketch.construction_line.tangent_two": "İki daire veya dairesel yay seçin, ardından önizlemede ortak bir teğet seçin. Değme noktaları çizilen eğriler üzerinde olmalıdır.",
"help.sketch.construction_line.vertical": "Bir noktadan geçen sonsuz dikey bir yardımcı doğru oluşturun. Dikey kısıtlaması sonraki düzenlemelerde de korunur.",
"prefs.persistent_ribbon_pressed": "Etkin şerit komutlarını vurgula",
"prefs.persistent_ribbon_pressed_help": "Şerit komutlarını, etkileri açık olduğu sürece vurgula. Önceki nötr görünümü ve komut yardımını korumak için kapatın.",
"prefs.sketch_construction_lines": "Genişletilmiş yardımcı doğru araçları",
"prefs.sketch_open_look_at": "Eskiz açıldığında görünümü ona doğru döndür",
"prefs.sketch_open_look_at_note": "Kapalı: eskiz oluşturmak veya düzenlemek görünümü olduğu gibi bırakır. Bak komutu, istediğinizde görünümü eskize çevirir.",
"recovery.discard_all": "Tümünü at",
"recovery.discard_all_detail": "Bu işlem geri alınamaz.",
"recovery.discard_all_title": "{count} otomatik kayıt atılsın mı?",
"recovery.discard_all_title_one": "1 otomatik kayıt atılsın mı?",
"ui.construction.angle_hint": "Yardımcı doğru: bir noktaya tıklayın, ardından bir açı yazın veya bir yön seçin",
"ui.construction.bisector_hint": "Açıortay: kesişen iki düz çizgiyi, ardından istenen çözümü seçin",
"ui.construction.common_hint": "Ortak teğet: iki daire/yay, ardından istenen çözümü seçin",
"ui.construction.contact_hint": "Teğet: bir daire/yay veya açık spline/konik eğri, ardından değme noktasını seçin (serbest biçimli eğriler: uç noktalar)",
"ui.construction.external_hint": "Teğet: bir daire veya yay, bir dış nokta, ardından istenen çözümü seçin",
"ui.construction.free_hint": "Yardımcı doğru: iki noktaya tıklayın; yeniden başlamak için sağ tıklayın",
"ui.construction.point_hint": "Yardımcı doğru: geçeceği noktaya tıklayın",
"ui.construction.reference_hint": "Yardımcı doğru: düz bir çizgi, ardından bir nokta seçin; referansı değiştirmek için sağ tıklayın"
}
}
+21
View File
@@ -709,6 +709,16 @@
"cmd.sheet_refold": "Zegnij ponownie",
"cmd.sheet_rules": "Lista reguł blach",
"cmd.sheet_unfold": "Rozegnij",
"cmd.sketch.construction_line": "Prosta konstrukcyjna",
"cmd.sketch.construction_line.angle": "Prosta konstrukcyjna pod kątem",
"cmd.sketch.construction_line.bisector": "Dwusieczna kąta",
"cmd.sketch.construction_line.horizontal": "Pozioma prosta konstrukcyjna",
"cmd.sketch.construction_line.parallel": "Równoległa prosta konstrukcyjna",
"cmd.sketch.construction_line.perpendicular": "Prostopadła prosta konstrukcyjna",
"cmd.sketch.construction_line.tangent_at": "Styczna w punkcie krzywej",
"cmd.sketch.construction_line.tangent_external": "Styczna przez punkt zewnętrzny",
"cmd.sketch.construction_line.tangent_two": "Wspólna styczna",
"cmd.sketch.construction_line.vertical": "Pionowa prosta konstrukcyjna",
"cmd.sketch_arc_center_point": "Łuk ze środka",
"cmd.sketch_arc_tangent": "Łuk styczny",
"cmd.sketch_arc_three_point": "Łuk przez 3 punkty",
@@ -1300,6 +1310,10 @@
"shortcut.pin": "Przypnij na górze pola S",
"shortcut.unpin": "Odepnij",
"sketch.degrees_of_freedom": "Stopnie swobody: {count}",
"sketch.dimension_added_driven": "Szkic już określa ten wymiar, więc dodano go jako wymiar sterowany (referencyjny)",
"sketch.dimension_applied": "Wymiar zastosowany",
"sketch.dimension_applied_defined": "Wymiar zastosowany; zdefiniowano parametr `{name}`",
"sketch.dimension_applied_renamed": "Wymiar zastosowany; parametr nazywa się teraz `{name}`",
"sketch.dof_left": "Pozostałe stopnie swobody: {count}",
"sketch.dof_left_one": "Pozostał {count} stopień swobody",
"sketch.draw_curves": "Rysuj jako {linetype}",
@@ -1735,6 +1749,7 @@
"ui.constant": "Stały",
"ui.constraints_conflict": "Konflikt wiązań",
"ui.construction": "Konstrukcyjne",
"ui.construction.ribbon_label": "Linie pom.",
"ui.context_menu": "Menu kontekstowe",
"ui.continuity_g0": "G0 załamanie",
"ui.continuity_g1": "G1 styczność",
@@ -2030,6 +2045,7 @@
"ui.pan_zoom_orbit": "Przesuwanie, powiększanie, obracanie",
"ui.parallel": "Równoległość",
"ui.parameters": "Parametry",
"ui.part_size_needs_a_part": "Zaznacz wstawioną część znormalizowaną (śrubę, nakrętkę, podkładkę lub kołek), aby zmienić jej rozmiar. Aby powiększyć lub pomniejszyć bryłę, użyj polecenia Skala.",
"ui.part_size_shared": "Przebudowuje część, zastępując wszystkie dodane elementy. Wszystkie wystąpienia tego komponentu zostaną zaktualizowane.",
"ui.paste": "Wklej",
"ui.path": "Ścieżka",
@@ -2113,6 +2129,7 @@
"ui.select": "Zaznacz",
"ui.selectOther": "Wybierz inny…",
"ui.selectTangentChain": "Zaznacz łańcuch styczny",
"ui.select_all": "Zaznacz wszystko",
"ui.selection": "Zaznaczenie",
"ui.selection_modifiers": "Modyfikatory zaznaczania",
"ui.selection_shift_add_only": "Shift+kliknięcie tylko dodaje",
@@ -2174,6 +2191,10 @@
"ui.symmetric": "Symetrycznie",
"ui.symmetry": "Symetria",
"ui.system": "Systemowy",
"ui.tab_assemble": "Złożenie",
"ui.tab_manage": "Zarządzanie",
"ui.tab_sheet_metal": "Blacha",
"ui.tab_view": "Widok",
"ui.tangent": "Styczność",
"ui.taper_angle": "Kąt pochylenia",
"ui.tapped": "Gwintowany",
+17
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@@ -815,6 +815,16 @@
"cmd.sheet_refold": "Redobrar",
"cmd.sheet_rules": "Listar regras de chapa metálica",
"cmd.sheet_unfold": "Desdobrar",
"cmd.sketch.construction_line": "Reta de construção",
"cmd.sketch.construction_line.angle": "Reta de construção em ângulo",
"cmd.sketch.construction_line.bisector": "Bissetriz",
"cmd.sketch.construction_line.horizontal": "Reta de construção horizontal",
"cmd.sketch.construction_line.parallel": "Reta de construção paralela",
"cmd.sketch.construction_line.perpendicular": "Reta de construção perpendicular",
"cmd.sketch.construction_line.tangent_at": "Tangente em um ponto da curva",
"cmd.sketch.construction_line.tangent_external": "Tangente por um ponto externo",
"cmd.sketch.construction_line.tangent_two": "Tangente comum",
"cmd.sketch.construction_line.vertical": "Reta de construção vertical",
"cmd.sketch_arc_center_point": "Arco por ponto central",
"cmd.sketch_arc_tangent": "Arco tangente",
"cmd.sketch_arc_three_point": "Arco por 3 pontos",
@@ -1864,6 +1874,7 @@
"ui.constant": "Constante",
"ui.constraints_conflict": "Restrições em conflito",
"ui.construction": "Construção",
"ui.construction.ribbon_label": "Linhas aux.",
"ui.context_menu": "Menu de contexto",
"ui.continuity_g0": "G0 vinco",
"ui.continuity_g1": "G1 tangente",
@@ -2161,6 +2172,7 @@
"ui.pan_zoom_orbit": "Deslocar, zoom, orbitar",
"ui.parallel": "Paralelo",
"ui.parameters": "Parâmetros",
"ui.part_size_needs_a_part": "Selecione uma peça padrão inserida (um parafuso, uma porca, uma arruela ou um pino) para alterar o tamanho. Para aumentar ou diminuir um corpo, use Escala.",
"ui.part_size_shared": "Reconstrói a peça, substituindo quaisquer recursos adicionados. Todas as ocorrências deste componente são atualizadas.",
"ui.paste": "Colar",
"ui.path": "Caminho",
@@ -2243,6 +2255,7 @@
"ui.select": "Selecionar",
"ui.selectOther": "Selecionar outro…",
"ui.selectTangentChain": "Selecionar cadeia tangente",
"ui.select_all": "Selecionar tudo",
"ui.selection": "Seleção",
"ui.selection_modifiers": "Modificadores de seleção",
"ui.selection_shift_add_only": "Shift+clique adiciona sem remover",
@@ -2304,6 +2317,10 @@
"ui.symmetric": "Simétrico",
"ui.symmetry": "Simetria",
"ui.system": "Sistema",
"ui.tab_assemble": "Montar",
"ui.tab_manage": "Gerenciar",
"ui.tab_sheet_metal": "Chapa Metálica",
"ui.tab_view": "Vista",
"ui.tangent": "Tangente",
"ui.taper_angle": "Ângulo de inclinação",
"ui.tapped": "Roscado",
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+1 -1
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@@ -7,7 +7,7 @@ pub const DEFAULT_MATERIAL: &str = "Default";
pub const DEFAULT_DENSITY: f64 = 1.29;
/// Physical materials: name and density (g/cm³).
pub const MATERIALS: [(&str, f64); 14] = [
pub const MATERIALS: &[(&str, f64)] = &[
(DEFAULT_MATERIAL, DEFAULT_DENSITY),
("Steel", 7.85),
("Stainless Steel", 8.0),
+43
View File
@@ -18,6 +18,8 @@ struct U {
depth: vec4<f32>, // x = 1: reversed depth (1 near, 0 far); y, z: the faces' push (`FACE_BIAS`)
tint: vec4<f32>, // xyz added to a whole hovered body's colour before lighting
sel: vec4<f32>, // xyz a whole selected body's colour before lighting
product_lights_meta: vec4<f32>, // explicit preview flag and bounded count
product_lights: array<vec4<f32>,84>, // position/kind, radiance, axis/cone, attenuation
};
fn reversed() -> bool {
@@ -471,6 +473,36 @@ fn shade(i: TOut) -> vec4<f32> {
return lit(i, 1.0);
}
fn product_light_unit(v: vec3<f32>) -> vec3<f32> {
let scale=max(max(abs(v.x),abs(v.y)),abs(v.z));
if scale == 0.0 { return vec3<f32>(0.0,0.0,1.0); }
return normalize(v/scale);
}
// Direction and incident radiance for an unshadowed analytic preview sample.
fn product_light_sample(k: u32, p: vec3<f32>) -> mat2x3<f32> {
let source=u.product_lights[k*4u];
let colour=u.product_lights[k*4u+1u];
let axis=u.product_lights[k*4u+2u];
let falloff=u.product_lights[k*4u+3u];
var direction=product_light_unit(source.xyz);
var weight=1.0;
if source.w > 0.5 {
let delta=source.xyz-p;
let distance=max(length(delta),falloff.y);
direction=product_light_unit(delta);
weight=falloff.x/max(distance*distance,0.000001);
if source.w == 2.0 {
let cosine=dot(product_light_unit(axis.xyz),-direction);
var cone=select(0.0,1.0,cosine>=colour.w);
if axis.w-colour.w>0.000001 {cone=smoothstep(colour.w,axis.w,cosine);}
weight *= cone;
}
if source.w == 3.0 {weight *= max(dot(product_light_unit(axis.xyz),-direction),0.0);}
}
return mat2x3<f32>(direction,colour.xyz*weight);
}
fn lit(i: TOut, visibility: f32) -> vec4<f32> {
return lit_color(i, visibility, i.c);
}
@@ -485,6 +517,17 @@ fn lit_color(i: TOut, visibility: f32, base: vec4<f32>) -> vec4<f32> {
let v = normalize(u.back.xyz);
var n = normalize(i.n);
if (dot(n, v) < 0.0) { n = -n; }
if u.product_lights_meta.x>0.0 {
var radiance=vec3<f32>(0.0);
for (var k=0u;k<min(u32(u.product_lights_meta.y),21u);k+=1u) {
if u.product_lights[k*4u].w == 4.0 {radiance+=to_linear(base.rgb)*u.product_lights[k*4u+1u].xyz/3.141592653589793;continue;}
let sample=product_light_sample(k,i.wp);
radiance+=to_linear(base.rgb)*sample[1]*(max(dot(n,sample[0]),0.0)/3.141592653589793);
}
let mapped=radiance/(vec3<f32>(1.0)+radiance);
let encoded=select(mapped*12.92,1.055*pow(mapped,vec3<f32>(1.0/2.4))-vec3<f32>(0.055),mapped>vec3<f32>(0.0031308));
return out_color(vec4<f32>(encoded,base.a));
}
let key = normalize(v * 0.8 + vec3<f32>(-0.3, 0.2, 0.6));
let diff = max(dot(n, key), 0.0);
let fill = max(dot(n, v), 0.0);
+12
View File
@@ -175,6 +175,8 @@ impl Tokens {
body: Color32::from_rgb(176, 186, 198),
body_edge: Color32::from_rgb(40, 44, 52),
manipulator: Color32::from_rgb(40, 110, 220),
joint_manipulator: Color32::from_rgb(235, 157, 0),
joint_axis: Color32::from_rgb(0, 95, 110),
preview_add: Color32::from_rgb(112, 160, 226),
preview_new: Color32::from_rgb(240, 225, 105),
preview_sketch: Color32::from_rgb(32, 190, 96),
@@ -193,6 +195,8 @@ impl Tokens {
sketch_halo: Color32::from_rgb(240, 243, 247),
sketch_point: Color32::BLACK,
sketch_locked: Color32::from_rgb(0, 140, 60),
// The error red (`error`).
sketch_conflict: Color32::from_rgb(214, 54, 54),
// Sketch dimensions in a plum of their own, apart from the blue and black curves for
// every colour vision mode (#7861).
dimension: Color32::from_rgb(130, 42, 110),
@@ -343,12 +347,14 @@ impl Tokens {
t.selected_bg = Color32::from_rgb(42, 70, 110);
t.construction_geom = icon_primary(crate::icon_svg::CONSTRUCTION_PRIMARY[1]);
t.error = Color32::from_rgb(240, 100, 96);
t.sketch_conflict = t.error;
t.warning = Color32::from_rgb(236, 170, 70);
t.icon = Color32::from_rgb(208, 214, 226);
t.timeline = Color32::from_rgb(33, 37, 45);
t.hover = Color32::from_rgb(54, 61, 74);
t.hover_edge_halo = Color32::from_rgb(203, 203, 203);
t.origin_point = Color32::from_rgb(214, 215, 218);
t.joint_axis = Color32::from_rgb(110, 240, 250);
t.viewport_top = Color32::from_rgb(46, 52, 64);
t.viewport_bottom = Color32::from_rgb(46, 52, 64);
t.grid = Color32::from_rgb(59, 65, 76);
@@ -413,6 +419,9 @@ impl Tokens {
}
t.construction_geom = icon_primary(crate::icon_svg::CONSTRUCTION_RED_GREEN[dark as usize]);
t.glyph_text = icon_primary(crate::icon_svg::CONSTRAINT_RED_GREEN[dark as usize]);
// A deeper red keeps conflicting sketch geometry (#7244) apart from the orange
// construction and centerline lines and the crimson lost links for a red-green loss.
t.sketch_conflict = Color32::from_rgb(195, 35, 30);
t.surface_accent = if dark { Color32::from_rgb(200, 135, 55) } else { Color32::from_rgb(164, 80, 0) };
t.mesh_accent = if dark { Color32::from_rgb(190, 175, 70) } else { Color32::from_rgb(130, 103, 0) };
t.form_accent = if dark { Color32::from_rgb(165, 135, 220) } else { Color32::from_rgb(115, 73, 205) };
@@ -443,6 +452,9 @@ impl Tokens {
t.preview_sketch = Color32::from_rgb(125, 180, 105);
t.glyph_text = icon_primary(crate::icon_svg::CONSTRAINT_BLUE_YELLOW[dark as usize]);
t.construction_geom = icon_primary(crate::icon_svg::CONSTRUCTION_BLUE_YELLOW[dark as usize]);
// Conflicting sketch geometry (#7244) apart from the lost links and the construction and
// centerline lines for a blue-yellow loss: darker on the light view, lighter on the dark.
t.sketch_conflict = if dark { Color32::from_rgb(255, 170, 160) } else { Color32::from_rgb(165, 15, 30) };
if dark {
t.sketch_locked = Color32::from_rgb(140, 225, 110);
t.box_crossing = Color32::from_rgb(240, 110, 170);
+5
View File
@@ -1,4 +1,6 @@
{
"order": 76,
"provenance": "Original black-and-white palette",
"base": "dark",
"colors": {
"accent": "#ffffff",
@@ -91,6 +93,8 @@
"icons.highlight": "#000000",
"icons.marker_halo": "#000000",
"interference": "#ffffff",
"joint_axis": "#ffffff",
"joint_manipulator": "#ffffff",
"logo": [
"#ffffff",
"#ffffff",
@@ -142,6 +146,7 @@
"sketch": "#ffffff",
"sketch_accent": "#ffffff",
"sketch_centerline": "#ffffff",
"sketch_conflict": "#ffffff",
"sketch_construction": "#ffffff",
"sketch_fixed": "#ffffff",
"sketch_halo": "#000000",
+5
View File
@@ -1,4 +1,6 @@
{
"order": 75,
"provenance": "Original black-and-white palette",
"base": "light",
"colors": {
"accent": "#000000",
@@ -91,6 +93,8 @@
"icons.highlight": "#ffffff",
"icons.marker_halo": "#ffffff",
"interference": "#000000",
"joint_axis": "#000000",
"joint_manipulator": "#000000",
"logo": [
"#000000",
"#000000",
@@ -142,6 +146,7 @@
"sketch": "#000000",
"sketch_accent": "#000000",
"sketch_centerline": "#000000",
"sketch_conflict": "#000000",
"sketch_construction": "#000000",
"sketch_fixed": "#000000",
"sketch_halo": "#ffffff",
+2
View File
@@ -1,4 +1,6 @@
{
"order": 220,
"provenance": "Maps the Okibi design system",
"base": "light",
"colors": {
"accent": "#c63a00",
+4 -2
View File
@@ -1,4 +1,6 @@
{
"order": 110,
"provenance": "Original SolidCraft theme",
"base": "dark",
"colors": {
"accent": "#ffbc48",
@@ -55,7 +57,7 @@
"error": "#fff0ca",
"field": "#100b04",
"form_accent": "#ca892b",
"form_dim": "#9b6922",
"form_dim": "#ad7a2c",
"form_error": "#fff0ca",
"form_error_fill": "#46300f",
"form_fill": "#e19e45",
@@ -178,7 +180,7 @@
"surface_soft": "#2a1e0b",
"tab_on_fill_dark": "#170d03",
"text": "#f3ca87",
"text_dim": "#9b6922",
"text_dim": "#ad7a2c",
"timeline": "#090602",
"timeline_item": "#1d1406",
"timeline_item_error": "#46300f",
+2
View File
@@ -1,4 +1,6 @@
{
"order": 120,
"provenance": "Original SolidCraft theme",
"base": "dark",
"colors": {
"accent": "#66ddff",
@@ -1,4 +1,6 @@
{
"order": 200,
"provenance": "Original SolidCraft mapping of Catppuccin (MIT palette)",
"base": "dark",
"colors": {
"accent": "#cba6f7",
+5
View File
@@ -1,4 +1,6 @@
{
"order": 250,
"provenance": "Original mapping of the IBM Color Graphics Adapter palette",
"base": "dark",
"colors": {
"accent": "#55ffff",
@@ -91,6 +93,8 @@
"icons.highlight": "#ffffff",
"icons.marker_halo": "#000000cc",
"interference": "#ff5555",
"joint_axis": "#aaaaaa",
"joint_manipulator": "#ffff55",
"logo": [
"#ffffff",
"#55ffff",
@@ -142,6 +146,7 @@
"sketch": "#55ffff",
"sketch_accent": "#ff55ff",
"sketch_centerline": "#ffff55",
"sketch_conflict": "#ff5555",
"sketch_construction": "#aaaaaa",
"sketch_fixed": "#ffffff",
"sketch_halo": "#000000",
+2
View File
@@ -1,4 +1,6 @@
{
"order": 240,
"provenance": "Original warm paper and charcoal palette",
"base": "dark",
"colors": {
"accent": "#e8845e",
+2
View File
@@ -1,4 +1,6 @@
{
"order": 230,
"provenance": "Original warm paper and charcoal palette",
"base": "light",
"colors": {
"accent": "#bf5634",
+2
View File
@@ -1,4 +1,6 @@
{
"order": 90,
"provenance": "Original SolidCraft theme",
"base": "light",
"colors": {
"accent": "#007aff",
+2
View File
@@ -1,4 +1,6 @@
{
"order": 180,
"provenance": "Original SolidCraft theme",
"base": "dark",
"colors": {
"accent": "#4aa3d8",
@@ -1,4 +1,6 @@
{
"order": 100,
"provenance": "Original SolidCraft theme",
"base": "dark",
"colors": {
"accent": "#4dff79",
@@ -1,4 +1,6 @@
{
"order": 20,
"provenance": "Original SolidCraft mapping of Gruvbox (MIT palette)",
"format": "solidcraft-theme/1",
"name": "Gruvbox Dark Hard",
"base": "dark",
@@ -1,4 +1,6 @@
{
"order": 30,
"provenance": "Original SolidCraft mapping of Gruvbox (MIT palette)",
"format": "solidcraft-theme/1",
"name": "Gruvbox Dark Soft",
"base": "dark",
@@ -111,7 +113,7 @@
"form_dim": "#bdae93",
"form_primary": "#83a598",
"form_error": "#fb4934",
"form_error_fill": "#702b28",
"form_error_fill": "#5f2320",
"form_success": "#b8bb26",
"form_success_fill": "#343a28",
"dialog_body": "#32302f",
@@ -1,4 +1,6 @@
{
"order": 10,
"provenance": "Original SolidCraft mapping of Gruvbox (MIT palette)",
"format": "solidcraft-theme/1",
"name": "Gruvbox Dark",
"base": "dark",
@@ -1,4 +1,6 @@
{
"order": 50,
"provenance": "Original SolidCraft mapping of Gruvbox (MIT palette)",
"format": "solidcraft-theme/1",
"name": "Gruvbox Light Hard",
"base": "light",
@@ -1,4 +1,6 @@
{
"order": 60,
"provenance": "Original SolidCraft mapping of Gruvbox (MIT palette)",
"format": "solidcraft-theme/1",
"name": "Gruvbox Light Soft",
"base": "light",

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