Commit Graph

24 Commits

Author SHA1 Message Date
Winnie Lin c9c488c70f add greyscale painting and add i/o (#217) 2025-11-11 09:30:20 -08:00
Diego Marcos Segura d7e5791873 Add splat painter to examples index 2025-09-22 15:53:25 -07:00
Diego Marcos Segura b454b3652f Add examples to index.html 2025-08-04 10:37:28 -07:00
Diego Marcos Segura 1dde4121b1 Add missing example 2025-07-31 16:46:15 -07:00
Diego Marcos Segura 64f0931438 Add splat shader effects link to examples website 2025-07-31 16:36:41 -07:00
Andreas Sundquist 8f5596e7a0 Add stochastic splat rendering example 2025-07-31 14:24:48 -07:00
61cygni 0cfa39df76 Add Sutro tower SOGS example (#111)
* Add Sutro tower SOGS example

- Reset to default settings
- Add to main index

* Remove spark renderer

* Update example title

---------

Co-authored-by: 61cygni <>
Co-authored-by: Diego Marcos <diego.marcos@gmail.com>
2025-07-11 16:20:40 -04:00
Winnie Lin fce43be8f0 Transition Shader Example (#69)
* v0 transition shader

* cleanup hardcoded constants, add multi-object transitions

* switch to fixed canvas

* update assets

* envmap draft

* update assets

* Move assets to CDN

* Replace underscore variable naming with camelCase for consistency

---------

Co-authored-by: Diego Marcos Segura <diego.marcos@gmail.com>
2025-07-08 16:27:55 -04:00
Andreas Sundquist 179885595c Splat Texture (#79)
* Add experimental Splat Texture rendering and examples/splat-texture. Added star.png and heart.png to assets.json and to assets repo. Update examples/depth-of-field to compute from metric aperture size. Added SparkRenderer.renderScale debug parameter. Updated examples/editor: set default highDPI to true, added logFocalDistance, apertureAngle, refactored, grouped into debugFolder, default settings open, preset buttons for nonAA and AA settings.

* Set default highDpi in examples/editor to not(isMobile).
2025-07-01 07:57:34 -07:00
Andreas Sundquist db1e880ae1 Add focalDistance and apertureAngle to SparkRenderer. Add examples/depth-of-field. (#59) 2025-06-20 17:09:43 -07:00
Andreas Sundquist 690e09ac95 Add modifiers normalColor and depthColor. Add examples/debug-color to show how to use them on SplatMeshes. (#58) 2025-06-20 14:23:45 -07:00
Andreas Sundquist e36b553611 Add GLSL inline shader code injection example (#56)
* Add examples/glsl and link into index.html and examples.html.

* Add comment to example defining struct Gsplat.

* Adjust tab size formatting to 2
2025-06-20 13:15:14 -07:00
Andreas Sundquist d4f174677c Add examples/webxr/ single-html example. Linked in index.html. Improved the experimental hands.ts interface. Fixed issue with single-camera WebXR. Added valley.spz to assets.json, added to assets repo. 2025-06-17 18:50:49 -07:00
Andreas Sundquist acb541cc4e Renamed "forge" to "spark". Updated meta-references and future domain. (#40) 2025-06-09 13:50:08 -07:00
Andreas Sundquist 78d4920857 Remove www. from forge.dev 2025-06-02 10:15:44 -07:00
Diego Marcos Segura 1051e066af Simplify viewer. Move old one to editor 2025-06-02 03:56:06 -07:00
Diego Marcos Segura 8453f84aab Simplify example names 2025-06-01 01:39:43 -07:00
alex-mcneilly 17731c510c remove old cloud link from homepage 2025-05-30 17:02:58 -07:00
Alexander R. Mcneilly 0a2ce484ff Add VFX Particle Animation Demo (#24)
* add snow demo to vfx particle simulation

* refactor particle simulation into one file

* remove clouds demo link (extraneous)

* init clouds example

* fix wrapping and clumping for clouds at all wind speeds

* move clouds example code to one file

* add vfx particle animation clouds demo

* add vfx particle animation to examples.html

* fix indentation to 2 spaces

* fix merge examples.html

* add snow demo to vfx particle simulation

* refactor particle simulation into one file
2025-05-30 16:57:00 -07:00
Diego Marcos Segura 04145475a1 Polish examples site: indentation consistency, replace ID selector with classes, hide mobile menu on desktop, embed svg logo 2025-05-30 16:05:59 -07:00
alex-mcneilly 7d85000797 remove clouds demo link (extraneous) 2025-05-28 16:12:15 -07:00
alex-mcneilly 8b8db6c7e2 add snow demo to vfx particle simulation 2025-05-28 16:12:15 -07:00
Diego Marcos Segura 9845e6a9a6 Remove animation skinning until the feature is more mature 2025-05-27 08:48:42 -07:00
Diego Marcos 3332f609a9 Initial commit 2025-05-24 00:14:53 -07:00